The War of the Worlds (1984 video game)

Last updated
The War of the Worlds
Publisher(s) CRL Group
Platform(s) ZX Spectrum
Release1984
Genre(s) Adventure game
Mode(s) Single player

The War of the Worlds, titled on screen as Jeff Wayne's The War of the Worlds and on the cover as Jeff Wayne's Video Game Version of The War of the Worlds is a ZX Spectrum video game developed and released by CRL Group in 1984. The game is based upon the 1978 concept album, itself based on H.G. Wells' 1898 novel The War of the Worlds .

Contents

Gameplay required the player to visit a series of sites in and around London, [1] by moving a person using cursor keys or a joystick, and occasionally making choices such as whether to hide, run or stand still.

The game was unpopular with reviewers [2] because it ran very slowly and the player was often killed [3] (hunger and thirst being common causes of death) and forced to begin the adventure from scratch. Despite this, the game peaked at number 8 in the weekly computer game charts [4] making it one of CRL's highest charting titles.

Original 2-page magazine advertisements stated 'available for ZX Spectrum' but also had a list of other formats the game was 'to be created for' including the Commodore 64, Oric Atmos, BBC Micro and Acorn Electron but no other versions were completed.

Reception

In a 1992 survey of science fiction games, Computer Gaming World gave the title one-plus stars of five, advising readers to "curl up with the book instead". [5]

Related Research Articles

<span class="mw-page-title-main">ZX Spectrum</span> 1982 series of home computers

The ZX Spectrum is an 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer.

<i>Jetpac</i> 1983 arcade-style shooter video game

Jetpac is a shooter video game developed and published by Ultimate Play the Game and released for the ZX Spectrum and VIC-20 in 1983 and the BBC Micro in 1984. It is the first game to be released by Ultimate Play the Game, the company which later became Rare. The game follows Jetman as he must rebuild his rocket in order to explore different planets, while simultaneously defending against hostile aliens. It was written by Ultimate co-founder Chris Stamper with graphics designed by his brother, Tim Stamper. Reviewers praised Jetpac's presentation and gameplay, and it won "Game of the Year" at the Golden Joystick Awards in 1983.

<i>Underwurlde</i> 1984 video game

Underwurlde is a 1984 action-adventure platform video game in the Sabreman series by Ultimate Play the Game for the ZX Spectrum and Commodore 64. The player controls the adventurer Sabreman as he jumps between platforms in a castle and its caverns to find an escape past the exit guardians. Underwurlde features about 600 flip screen areas. Unlike other games of its time, Sabreman is not injured when touched by enemies and is instead knocked backwards. Underwurlde is the second game in the series, between Sabre Wulf and Knight Lore, and released alongside the latter for the ZX Spectrum during Christmas in 1984. Another developer, Firebird, ported the game to the Commodore 64 the next year.

<i>Laser Squad</i> 1988 video game

Laser Squad is a turn-based tactics video game, originally released for the ZX Spectrum and later for the Commodore 64, Amstrad CPC, MSX, Amiga, Sharp MZ-800 and Atari ST and PC computers between 1988 and 1992. It was designed by Julian Gollop and his team at Target Games and published by Blade Software, expanding on the ideas applied in their previous Rebelstar series of games.

<i>Hungry Horace</i> 1982 video game

Hungry Horace is a video game developed by Psion Software Ltd. and published by Sinclair Research in 1982 for Commodore 64, Dragon 32/64, Timex Sinclair 2068, ZX Spectrum, and later for Microsoft Windows and Android. It is the first game in the Horace series. The gameplay is noted to be very similar to Pac-Man, involving the collection of food pellets in a maze while avoiding enemies. Despite this, critical reception of the game was generally positive upon release.

<span class="mw-page-title-main">CRL Group</span>

CRL Group plc is a defunct British video game development and publishing company. Originally CRL stood for "Computer Rentals Limited". It was based in King's Yard, London and run by Clem Chambers.

<i>The Hobbit</i> (1982 video game) 1982 video game

The Hobbit is an illustrated text adventure computer game released in 1982 for the ZX Spectrum home computer and based on the 1937 book The Hobbit, by J. R. R. Tolkien. It was developed at Beam Software by Philip Mitchell and Veronika Megler and published by Melbourne House. It was later converted to most home computers available at the time including the Commodore 64, BBC Micro, and Oric computers. By arrangement with the book publishers, a copy of the book was included with each game sold.

<i>Bomb Jack</i> 1984 platform arcade video game

Bomb Jack is a platform video game developed and published by Tehkan for arcades in and later ported to various home systems. The game was a commercial success for arcades and home computers. It was followed by several sequels: the console and computer title Mighty Bomb Jack, the arcade game Bomb Jack Twin, and Bomb Jack II which was licensed for home computers only.

<i>Eureka!</i> (video game) 1984 video game

Eureka! is a video game for the Commodore 64 and ZX Spectrum computers, written by Ian Livingstone, developed by Novotrade for Andromeda Software and published by Domark in 1984.

<i>Tornado Low Level</i> 1984 video game

Tornado Low Level is a multidirectional flight game developed by Costa Panayi and published in 1984 by the company he co-founded, Vortex Software. The game was released for the ZX Spectrum in 1984, with ports for the Amstrad CPC and Commodore 64 in 1985.

<i>Aliens: The Computer Game</i> (1986 video game) 1986 video game

Aliens: The Computer Game is a 1986 video game developed and published by Activision for the Commodore 64, Apple II based on the film of the same title. It was published in Europe, with ports for the Amstrad CPC and ZX Spectrum by Mr Micro, by Electric Dreams Software as Aliens: US Version although it was initially planned to be released as Aliens: The Second Part.

<i>Bruce Lee</i> (video game) 1984 fighting video game

Bruce Lee is a platform game written by Ron J. Fortier for the Atari 8-bit family and published in 1984 by Datasoft. The graphics are by Kelly Day and music by John A. Fitzpatrick. The player takes the role of Bruce Lee, while a second player controls either Yamo or alternates with player one for control of Bruce Lee.

<i>Blade Runner</i> (1985 video game) 1985 video game

Blade Runner is a video game loosely inspired by the 1982 film Blade Runner, but is technically based on the film soundtrack by Vangelis as the publishers were unable to obtain a licence for a film tie-in. The game was published in 1985 by CRL Group PLC for Commodore 64, ZX Spectrum and Amstrad CPC. Reviews of the game were mostly negative.

<i>Daley Thompsons Decathlon</i> 1984 video game

Daley Thompson's Decathlon is an Olympic-themed sports video game developed and released by Ocean Software in 1984. It was released in the wake of Daley Thompson's popularity following his gold medals in the decathlon at the 1980 and 1984 Olympic Games. The game is based on the gameplay format established by 1983 arcade game Track & Field.

<i>Jack the Ripper</i> (1987 video game) 1987 video game

Jack the Ripper is a text adventure computer game designed by St. Bride's School and released by CRL in 1987 for the Commodore 64, Amstrad CPC and ZX Spectrum home computers. The game is based on the notorious "Jack the Ripper" murders in 1880s London.

<i>Football Manager</i> (1982 video game) 1982 video game

Football Manager is the first game in the Football Manager series.

<i>Formula One</i> (1985 video game) 1985 video game

Formula One is a Formula One racing management video game published in 1985 by CRL Group PLC. It was developed by G.B. Munday and B.P. Wheelhouse for the ZX Spectrum, and converted to Amstrad CPC by Richard Taylor.

<i>Hercules</i> (1984 video game) 1984 video game

Hercules is a platform video game written by Steve Bak for the Commodore 64 and published by Interdisc in 1984. It was reissued in 1986 by Alpha Omega and ported to the Acorn Electron, BBC Micro, Commodore 16, Plus/4, and ZX Spectrum. Alpha Omega changed its name to The Power House shortly after publishing the game.

<i>The Rocky Horror Show</i> (video game) 1985 video game

The Rocky Horror Show is a video game, based on the musical of the same name, it was developed and published by CRL Group. It was released for Apple II, Commodore 64, Commodore 128, ZX Spectrum, and Amstrad CPC created by the CRL Group PLC.

<i>Judge Dredd</i> (1986 video game) 1986 video game

Judge Dredd is a platform shoot 'em up video game based on the character of the same name. It was developed by Beam Software and published by Melbourne House. It was released in Europe in 1986, for Commodore 64 and ZX Spectrum.

References

  1. "Sinclair User Magazine Issue 032". November 1984.
  2. "War of the Worlds (C64) - 1984 CRL - GTW64".
  3. "Sinclair User Magazine Issue 032". November 1984.
  4. "PCN Charts". Personal Computer News. VNU. 28 July 1984. p. 8. Retrieved 17 December 2021.
  5. Brooks, M. Evan (November 1992). "Strategy & Wargames: The Future (2000-....)". Computer Gaming World. p. 99. Retrieved 4 July 2014.