This article has multiple issues. Please help improve it or discuss these issues on the talk page . (Learn how and when to remove these template messages)(Learn how and when to remove this template message)
|Platform(s)||Adobe Flash, Windows, macOS and Linux|
Tibia is a 1997massively multiplayer online role-playing game (MMORPG) developed and published by CipSoft. It is one of the earliest and longest-running MMORPGs, with a popularity that peaked in 2007. It is a free game to download and play, though players may pay to upgrade to a premium account, granting substantial in-game benefits. Tibia is a two-dimensional tile-based game set in a fantasy world with pixel art graphics and a top-down perspective.
Tibia is a two-dimensional tile-based MMORPG with text-based elements. It is set in an open fantasy world that uses pixel art graphics, an oblique projection, and a top-down perspective.The core gameplay involves killing monsters to receive loot and to gain experience to raise in levels. Early in the game, players choose between one of four unique vocations, each of which uses different spells and abilities. Players may complete quests to receive rewards, kill bosses to obtain rare items, fight other players, form guilds, buy and decorate houses or guildhalls, or spend time on idle activities like fishing, training skills, or role-playing with other players. Interaction with Tibia's NPCs is text-based, requiring the player to type keywords like "hi" and "trade" to interact with them, similar to many earlier text-based adventure games. Many of Tibia's quests and activities require a team of players, and players can speak to each other using the client's chat interface.
To play Tibia, players must create an account on the Tibia website, and then create a character. During character creation, players must choose between 68 different servers (called worlds) that vary by location, PvP type, and various other factors. They must also download the game client, and once their character is created, they may log into the game.
When first logging in, new players will find themselves on a tutorial island called Dawnport. There, they can test the controls, test out the game's four vocations, and begin exploring and killing monsters. Upon reaching level 8, players are directed back to the town to choose their permanent vocation that will last for the rest of the game. The four vocations are knight, paladin, druid, and sorcerer. Knights specialize in melee, paladins in distance fighting, sorcerers in offensive magic, and druids in healing magic. Once players choose their vocation, they will be permitted to take a ship to the mainland, where the rest of the game takes place. Once on the mainland, depending on the server's PvP type, players may be permitted to attack each other.
Tibia is an open world game that encourages exploration and discovery. Very little instruction is given once the player has reached the mainland, and the game is distinguished by its harsh penalty upon dying.Players progress in the game by upgrading their equipment, increasing their level, and completing quests to access restricted locations. Each level requires the player to accumulate more experience than the previous level, but unlike many other MMORPGs, Tibia does not have a level cap, so players are permitted to gain levels without limits.
Tibia is set in a diverse world of many continents, with thematic influences drawn from many fantasy genres. In its early years, Tibia took place in a medieval Tolkien-esque setting, but as years passed and new areas and content were added, inspiration was drawn from a wide range of fantasy, mythological, and historical influences. Tibia has seventeen major cities filled with hundreds of NPCs, each with unique dialogue and responses to keywords provided by the player. NPCs can buy and sell items, give quests, provide information and hints, and tell stories. The world also contains many books and libraries that contain information, quest hints, tales, and history about the world of Tibia. Tibia contains many allusions to the outside world, including pop culture references, allusions to video games and books, mythological references, and more. The demonym of a Tibia player is called a Tibian.
Tibia has hundreds of weapons and armors used for fighting and protecting from attacks. Melee fighting is the specialty of knights, who may choose to advance their sword, axe, or club skills, and who may also wear a large variety of armors and shields. Melee attacks only hit monsters on squares adjacent to the attacker. Ranged fighting is the specialty of paladins, who attack using an assortment of bows, crossbows, and throwing stars. Ranged attacks can hit monsters from many squares away, and different weapons have different attack ranges.
All four vocations can use magic to some degree. Sorcerers and druids have a wide variety of magic spells available to them, while paladins and knights have a limited variety. Tibia's magic system is text-based. There are two types of magic: instant magic and rune magic.Instant magic uses spells that, once cast, will consume mana in order to produce the desired effect. Each spell uses spell words and consumes some of the character's mana points to use. Some spells are offensive and deal damage to creatures, some heal the player, and others serve other purposes. To cast a spell, a player can type the words of the spell into the text channel. Typing "exura gran" casts the Greater Healing spell. Tibia's client developed over the years to make spells easier and quicker to cast using hotkeys. Players may assign each spell to a hotkey, and press the hotkey when they wish to cast it.
Rune magic is magic cast by using an item called a rune. Runes are magic spells stored in small stones. To create runes, a player casts a spell while holding a blank rune in their inventory. Casting the spell "adori mas flam" consumes 530 mana and turns one blank rune into four "Great Fireball" runes, which may be stored in the player's inventory and then used later. Players may buy both blank runes and spell runes from vendor NPCs, along with mana and health potions to restore hitpoints and mana.
Players in Tibia are allowed to attack and kill other players. The rules governing PvP vary depending on the player's server type. Some servers, called Optional-PvP, don't allow player killing except under certain circumstances, while other server types, such as Hardcore PvP, encourage such fighting. In Tibia's early years, players could kill any number of players without limits, and players who died lost a portion of their experience and dropped their backpack and equipment. For this reason, Tibia earned a reputation of being a punishing, unforgiving game. Over the years, PvP rules were adjusted and modified, and a complex system known as the "skull system" was implemented on Open-PvP servers to limit player killing. Many items and resources in Tibia are limited, and many intense large-scale wars have been fought in Tibia to decide who gets them.
Players are allowed to purchase houses and guildhalls in Tibia's major cities. The houses sit in the view of those walking by, and players often decorate their houses in various ways. Some players display their rarest items, and others decorate their houses with roleplaying items like chairs and tables.
Tibia's development began in 1995 as a hobby project of German students Guido Lübke, Stephan Payer, Ulrich Schlott and Stephan Vogler under the name CIP Productions.The first server went online in January 1997, and its growing popularity led to the creation of Cipsoft GmbH in June 2001. Premium accounts were introduced the same year, which allowed players to pay a monthly fee to gain additional in-game benefits. In the years that followed, more features were introduced, including map expansions, new outfits, new game mechanics including a "skull system" for PvP, and additional game worlds. The number of players online reached its peak at 64,028 players on January 2, 2007, with Cipsoft reporting over 250,000 active players. According to a 2009 poll conducted by CipSoft, players came from a very wide range of countries, the largest numbers living in Brazil (26.56%) and Poland (24.38%). Other countries included Mexico, Sweden, the United States, the Netherlands, Spain, Chile, Canada, Venezuela, United Kingdom, and Germany.
Tibia has remained online up to the present, with developers releasing major content updates every six months. There are currently 68 game servers online, of which 24 in Europe, 25 in North America, and 19 in South America.
Before game updates test servers are run to find and repair bugs and glitches within the update. These servers are first available for testing to players that hold official positions such as Tutors, Fansite representatives and Senators. Test servers are sometimes opened to the general Tibian public. The major updates usually involve the creation of new cities, hunting areas, spells, weapons, etc. Updates may also include graphic redesign, gameplay changes, and anti-cheating measures. In addition to the major updates, as needed, minor updates are done throughout the year to fix bugs and other minor problems.
In late 2010, CipSoft decided to phase-out the "Game Master" system which had been used since launch. The Game Masters, commonly known as "GMs" to the community were well compensated for their time with a rare item of their choice. CipSoft implemented a new report statement function to the game client that players could use themselves, and the official course of action is for customer support to deal with all game queries. These representatives can be noted on the game's forum boards as Community Managers, or "CM" for short.
In 2005, a Tibia update added a door that requires a player to reach level 999 before it opens. The level 999 door remained a mystery until August of 2016 when a player named Kharsek, the first player to reach level 999, entered the room.Kharsek, however, chose to keep their discoveries behind the door a secret, and the general public had to wait another ten months to learn the answer to the mystery of what lay behind the door. In June 2017, a player named Dev onica broadcast a live stream via their Twitch account, where they entered the level 999 door at level 1,001; they were transported to a tropical island with a variety of NPCs and no additional content of note.
The Tibian support system is made up of volunteer Tutors and paid Customer Support. Tutors are regular players who have no special or legal standing but can report in-game bugs as well as have access to a private chat channel and forums. Customer Support members are employees of CipSoft who handle cheating and bug reports. Retired gamemasters and long-term tutors may also, with prior invitation by CipSoft, choose to adopt the honorary title of Senator.
The role of tutor encompasses a number of duties including answering questions from the in-game Help Channel and on the Help board on the forum, checking the private tutor board and in-game channels regularly, and reporting bugs. All players are now able to report inappropriate statements, names, and posts in-game or on the forums which were previously a power held by tutors and higher positions.
Eligibility for the tutor position is determined if the player's account is registered, has been played for at least three months with one character having at least level 20, their criminal record contains no banishment entries, and has received 40 "Thank you!'s" in the last 90 days. "Thank you!'s" are garnered when players submit them via the in-game Help channel or on the forums Help board indicating a player's appreciation of someone's assistance. Players previously had to take an online multiple-choice test on the official website to become a tutor and after 3 months of active tutorship without a bad/false report would be automatically promoted to the position of senior tutor.
Conduct from players and premium accounts are expected to abide by rules rather similar to most such games, including prohibitions against sharing or selling account information, exploiting "obvious" errors or flaws which give unreasonable advantages to a player, posing as CipSoft employees, using any and all non-official programs such as “bots”, and offensive behaviors. In such events, CipSoft uses a system of a violation record and conduct levels that grade both the severity and frequency of violations, with the "conduct level" slowly relenting over time with no new violations. Once a violation is entered in the record it can be protested until 60 days have lapsed, allowing players to protest inappropriate charges or complain if the charges are not understood; the entry can not be expunged from the record later than that time. If the conduct level reaches its highest state, whether through continued minor violations or few very severe ones, the account is threatened with banishment (from the game and forum) or deletion.If an account has been banished or scheduled for deletion, CipSoft promulgates that the only recourse is to either create a new character or appeal to Customer Support directly.
On 30 January 2009, CipSoft announced that they banned 4,959 characters for using illegal software while playing.A quote from CipSoft at the Tibia website states,
These accounts have been identified by an automatic tool with complete accuracy, therefore any complaints about these punishments are in vain. They are final and complaints will be ignored. We will neither reveal our criteria for these punishments, nor will we hand out any proofs.
The article goes on to say that CipSoft is not finished and will continue to work hard to eliminate cheating from the game.Since then, CipSoft has used this automatic tool about once a month to delete tens of thousands of accounts.
On 22 September 2010, CipSoft made fundamental changes to the player versus player fighting mechanism, in an effort to mitigate abuse.
On 15 February 2017, CipSoft announced the implementation of the anti-cheat software BattleEye.With the first game-worlds protected launching in 18 April 2017, with retroactive protection to other game-worlds over the course of a year.
Asheron's Call (AC) was a fantasy massively multiplayer online role-playing game (MMORPG) for Microsoft Windows PCs, developed and published by Turbine Entertainment Software. Though it was developed by the Turbine team, it was published as a Microsoft title until 2004. The game was set on the island continent of Dereth and several surrounding smaller islands and archipelagos on the fictional planet of Auberean. The game was played in a large seamless 3D virtual world which could host thousands of players' characters at a time.
RuneScape, sometimes referred to as RuneScape 3, is a fantasy massively multiplayer online role-playing game (MMORPG) developed and published by Jagex, first released in January 2001. RuneScape was originally a browser game built with the Java programming language, but was largely replaced by a standalone C++-coded client in 2016. The game has had over 200 million accounts created and is recognised by the Guinness World Records as the world's largest and most-updated free MMORPG.
Asheron's Call 2: Fallen Kings was a fantasy massively multiplayer online role-playing game (MMORPG) for Microsoft Windows PCs which was released on November 22, 2002 and shut down on December 30, 2005. In 2012, it was relaunched as a beta for active Asheron's Call subscribers. It is a sequel to 1999's Asheron's Call, although content, graphics and gameplay dynamics differed greatly from its predecessor.
Player(s) versus player(s), better known as PvP, is a type of multiplayer interactive conflict within a game between one versus one player. This is in contrast to games where players compete against computer-controlled opponents and/or players, which is referred to as player versus environment (PvE). The terms are most often used in games where both activities exist, particularly MMORPGs, MUDs, and other role-playing video games. PvP can be broadly used to describe any game, or aspect of a game, where players compete against each other. PvP is often controversial when used in role-playing games. In most cases, there are vast differences in abilities between experienced and novice players. PvP can even encourage experienced players to immediately attack and kill inexperienced players. PvP is sometimes called player killing.
Istaria: Chronicles of the Gifted is a massively multiplayer online role-playing game (MMORPG) developed by American studio Virtrium and originally released by Artifact Entertainment as Horizons: Empire of Istaria. Tulga Games, LLC acquired the game and all related assets on January 25, 2005 and sold them to EI Interactive on July 2006. On July 18, 2007, Virtrium LLC (Vi) acquired the rights to the game.
Meridian 59 is a 1996 video game developed by Brian Green of Archetype Interactive and published by The 3DO Company. It was the first 3D graphical massively multiplayer online role-playing game (MMORPG) and one of the longest running original online role-playing games. The development team included John Hanke, who later founded Niantic, Inc. and codeveloped Google Earth and Pokémon Go.
MU Online is an Isometric medieval fantasy MMORPG, produced by Webzen, a Korean gaming company.
Eternal Lands (EL) is a free, multiplayer, online role-playing game (MMORPG) created by Radu Privantu in 2002. A pre-alpha version was made public on February 13, 2003. The game client is written in C using OpenGL and SDL.
Gekkeiju Online is a 3D MMORPG developed by a Finnish indie software company, Coolhouse in 2003. It incorporates anime-style characters into a medieval fantasy world.
Mabinogi is a massively multiplayer online role-playing game released by Nexon, and developed by devCAT studio. The name of the game is taken from the Welsh word Mabinogi, a Welsh anthology of legend, and the settings for the game are loosely based on Welsh mythology.
CipSoft GmbH, or CIP, is a video game developer based in Regensburg, Germany which produces the online roleplaying game Tibia. They also market Tibia Micro Edition, a cell-phone-based version of the game.
Tibia Micro Edition is an early "massively multiplayer online role-playing game" for mobile phones.
La Tale is a 2D side-scrolling online game developed by South Korean studio Actoz Soft. Gamers take the role of adventurers in a mythological fantasy world with three continents, Jiendia, Freios, and Eastland.
The history of massively multiplayer online games spans over thirty years and hundreds of massively multiplayer online games (MMOG) titles. The origin and influence on MMO games stems from MUDs, Dungeons & Dragons and earlier social games.
The game of World of Warcraft, or WoW, is set in a fictional world known as Azeroth and in the expansion The Burning Crusade extended the game to another world called Outland. The expansion Wrath of the Lich King added Northrend, the frigid northern continent of Azeroth. In the expansion Cataclysm, the classic continents of Azeroth were drastically changed as some zones were destroyed and new ones were unveiled. The expansion Mists of Pandaria added the southern continent, previously hidden behind a perennial mist cover, Pandaria. The expansion, Warlords of Draenor added Draenor, which is an Outland was before its partial destruction. The expansion Legion adds the Broken Isles, an island chain near the Maelstrom in the middle of the Great Sea, and the damaged planet Argus, the headquarters of the Burning Legion. The latest expansion Battle for Azeroth adds 2 new continents to the center of the map of Azeroth and introduces 8 new races called Allied Races.
Secret of the Solstice is a Free-to-play MMORPG developed and published by DNC Entertainment in Korea and hosted by Outspark in the international English market. It is the second MMO published by Outspark.
Twelve Sky, often referred to as 12 Sky, was a massively multiplayer online role-playing game (MMORPG). It is Korean developer Alt1's first released game set in the Oriental Fantasy universe launched in its home market in 2004. Aeria Games announced Twelve Sky Closed Beta on September 5, 2007. The Closed Beta date was set to be on September 18, 2007. Twelve Sky then went into Open Beta on October 12, 2007. AeriaGames announced the closing of the game on April 6 on their forums. The game officially closed on April 30, 2010 with their item mall closing on April 13, 2010.
Flyff is a fantasy MMORPG by Korean development company Gala Lab.
Elsword is a free-to-play, 2.5D action MMORPG developed by the South Korean company KOG Studios. It features real-time action gameplay and includes both player vs. environment and player vs. player modes. There are thirteen playable characters within the game, each with unique backstories and distinct abilities. While playing the game is free, some items and costumes can be purchased through an in-game "Item Mall" using real currency. The game was originally made with the intention of being the spiritual successor to Grand Chase by upgrading the graphics from 2D to 2.5D.
Pocket Legends is an iOS and Android mobile 3D MMO developed by Spacetime Studios. It has variously been described as the first cross-platform, mobile 3D MMO.
Tibia mainly focuses on player exploration, and therefore doesn’t hold the player’s hand much. It doesn’t tell players what to do or where to go, and there’s almost complete control over how it can be played. Hints don’t come often, and players are mostly left on their own to figure out how to do things. Even more so, compared to other MMOs, Tibia isn’t very forgiving. Death comes often at the beginning and may be a bit disheartening at first, but becomes a defining feature as the game is played. If you die one too many times, you get booted back to the rookie island and have to essentially restart. This is one of the reasons that the player base has been around for over a decade, even though there are newer and more technologically advanced MMOs. The hardcore element in Tibia simply doesn't exist in newer games.
Overall Maximum: 64,028 players (on Jan 02 2007, 19:20:30 CET)
All in all, more than 250,000 people like to explore Tibia, to chat with friends or to hunt creepy monsters regularly.