Tiny Wings | |
---|---|
![]() App Store icon | |
Developer(s) | Andreas Illiger |
Publisher(s) | Andreas Illiger |
Platform(s) | iOS |
Release | February 18, 2011 July 12, 2012 (HD version) |
Genre(s) | Arcade |
Mode(s) | Single-player Local Multiplayer (on HD version for iPad) |
Tiny Wings is an iOS game developed by German game developer Andreas Illiger, released on February 18, 2011. It was the top-grossing game in the App Store for two weeks from late February to early March 2011. [1] The app was voted best iPhone game of the year in 2011 [2] and has sold at least 10.5 million copies on iPhone and 1.8 million copies on iPad based on Apple's Game Center statistics.[ when? ]
According to Illiger, the core mechanic of Tiny Wings is inspired by Nathan McCoy's Wavespark. [3]
In Tiny Wings, the player takes control of a bird whose wings are too small to fly. The goal of the game is to use hills in order to gain speed and flap as long as possible. This is done by tapping and holding the screen in order to make the bird drop. The game play mainly revolves around timing your taps so that the bird slides down hills and flies up them. The game features special missions to upgrade the player's nest and increase their score multiplier. These challenges revolve around reaching specific islands or achieving certain feats a number of times in one game. The game's visuals are procedurally generated, making it look different every day. [4] An alternative game mode allows the player to race against three other birds controlled by AI.
Designer Andreas Illiger made the game with the "dream of flying" and positive emotions in mind. He wanted to contrast games that are "destructive and negative." When designing the game, he designed it while considering whether a 1.5-year-old child could play it. Development took about seven months, with little changing from the original concept. [5]
Aggregator | Score |
---|---|
Metacritic | 85/100 [6] (HD) 92/100 [7] |
Publication | Score |
---|---|
TouchArcade | ![]() ![]() ![]() ![]() ![]() (HD) ![]() ![]() ![]() ![]() ![]() |
The game has received highly positive reviews. Many reviewers praised the game's simple gameplay but complex nuances. [10] IGN gave the game a score of 8.0/10 and said that it "comes together as a very playable simple pleasure." [11] Slide to Play gave the game a perfect 4/4 and said that the game is "brilliant in its simplicity, originality, and ability to keep you coming back again and again." [12] Games Pundit gave the game 8.5/10 saying that "It’s one of those games that you can just pick up and play to eat up 10 minutes of time and have some fun too." [13] The game was featured by Apple senior vice president Scott Forstall as a "mind controllingly addictive game" at Apple's 2011 Worldwide Developer's Conference. [14]
Zenonia is an action role-playing game created, developed, and published by Gamevil for iOS, Android, PlayStation Portable, Nintendo DSi, Zeebo and Windows Mobile. It was released on the App Store on May 24, 2009 and on the Google Play Store on March 27, 2010. It was released for the PlayStation Portable on October 12, 2010.
Edge is a puzzle-platform game developed by Mobigame for PC and iOS devices. The objective is to guide a rolling cube through maze-like levels and reach the goal. Originally released on the App Store in December 2008, it has been removed and re-added to the store multiple times due to a trademark dispute with Tim Langdell of Edge Games, concerning the use of the word "Edge" in the title. This had caused the game to be briefly released as Edge by Mobigame and Edgy, before ultimately returning to the App Store under its original name in January 2010. The game was released on multiple platforms including mobile phones, PlayStation Portable, Windows, Mac OS X, Linux, Android, Wii U, and Nintendo 3DS. It was released on Steam in August 2011 by publisher Two Tribes.
N.O.V.A. Near Orbit Vanguard Alliance is an action-adventure video game for the iPad and other Apple products made for Apple by Gameloft. It was released on December 17, 2009, for iOS, WebOS and is one of the games containing the Gameloft Live online gaming service. It was later released on the PlayStation Network for the PlayStation Portable and PlayStation 3 on December 21, 2010, just five days after the release of N.O.V.A. 2. N.O.V.A Legacy, a remaster of the original N.O.V.A. developed by Gameloft Madrid, was also released for Android on the Google Play Store in 2017 and on iOS App Store in 2018.
Infinity Blade was an action role-playing game developed by Chair Entertainment and Epic Games and released through the Apple App Store on December 9, 2010. It was the first iOS video game to run on the Unreal Engine. In the game, the unnamed player character fights a series of one-on-one battles in a derelict castle to face the immortal God King. When in battle, players swipe the screen to attack and parry, and tap the screen to dodge and block enemy attacks. Upon defeat, the player restarts the game as the character's descendant with the same items and experience level.
Fruit Ninja is a video game developed by Halfbrick originally released on August 12, 2010. In the game, the player must slice fruit that is thrown into the air by swiping the device's touch screen with their finger(s) or the player's arms and hands, and must not slice bombs. It features multiple gameplay modes, leaderboards and multiplayer.
Real Racing 2 and 2 HD for the iPad release, is a 2010 racing game, developed and published by Firemint for iOS, Android, OS X Lion and Windows Phone 8. It was released on December 16, 2010 for iPhone and iPod Touch, powered by Firemint's own Mint3D engine. A separate iPad version was released on March 11, 2011. On January 11, 2012 Real Racing 2 was confirmed as one of twenty-seven titles to be released on Windows Phone as part of a partnership between Electronic Arts and Nokia. The game is the sequel to 2009's Real Racing, and the download requires a one-time payment. It was a critical and commercial success, and a further freemium sequel, Real Racing 3, was released in 2013.
Angry Birds Rio is a discontinued 2011 puzzle video game developed and published by Rovio Entertainment. It is the third installment in the Angry Birds series. The game was released on March 22, 2011 and promoted as a marketing tie-in with the 20th Century Fox and Blue Sky Studios co-produced animated film Rio. While utilizing the same basic gameplay as Angry Birds, Angry Birds Rio added a number of new elements, most notably the first use of boss levels. Angry Birds Rio was discontinued on February 3, 2020 along with Angry Birds Star Wars, Angry Birds Space and Angry Birds Star Wars II, with the games also being pulled out of the app stores.
Galaga 30th Collection is a 2011 video game compilation published for iOS devices by Namco Bandai Games. It was created to commemorate the 30th anniversary of Galaga.
Super Mega Worm is an action video game developed by computer game developer Deceased Pixel. The game was first released for Apple's iOS in August 2010.
Blek is a 2013 puzzle video game for iOS and Android by Kunabi Brother, a team of brothers Denis and Davor Mikan. The player draws a snakelike black line that recurs in pattern and velocity across the screen to remove colored dots and avoid black dots. It is minimalist in design, features excerpts of Erin Gee, and takes inspiration from Golan Levin, the Bauhaus, and Japanese calligraphy. The brothers designed the game as a touchscreen adaptation of the Snake concept and worked on the game for over six months. It was released in December 2013 for iPad, and was later released for other iOS devices and Android.
The Lost City is a point-and-click adventure game developed by American studio Fire Maple Games. It was released on iOS, January 31, 2012.
iBlast Moki is an iOS and Android puzzle game developed by French studio Godzilab and released on September 9, 2009. A sequel called iBlast Moki 2 was released on August 18, 2011.
Coin Drop! is an iOS game developed by Full Fat and released on April 19, 2011.
Tiny Heroes is an iOS tower defense game developed by Simutronics Corp and released on September 8, 2011.
Mega Mall Story is a simulation game developed by Kairosoft Co. Ltd and released on August 9, 2011 for iOS. It released on the Nintendo Switch on January 17, 2019.
Whale Trail is a mobile game developed by British software company Ustwo and released in October 2011. The game follows Willow the Whale as he flies through the sky, trying to get away from Baron von Barry, the squid-like antagonist. Whale Trail is an endless runner game, where the player tries to collect bubbles to allow them to keep flying, while avoiding clouds. The game cost over £150,000 to develop and went through months of design work and beta-testing.
Fragger is a popular trajectory-based puzzle game created and developed by Harold Brenes and released in 2009 for the Internet. After achieving popularity on the Internet, being played more than 100 million times, it was licensed and ported by Miniclip to iPhone in 2010, and to Android and PlayJam in 2012. By August 2014 it had become the second-placed paid app for iPhone and third overall top-grossing app in Apple's App Store. The gameplay is similar to Angry Birds. The game has had "generally favourable reviews", garnering a Metacritic score of 86% based on 5 critic reviews.
TouchArcade is a mobile games journalism website. It was launched in 2008 as a sister site of MacRumors by its founder Arnold Kim and Blake Patterson. TouchArcade also hosts a forum and a weekly podcast.
Apple Arcade is a video game subscription service offered by Apple Inc. It is available through a dedicated tab of the App Store on devices running iOS 13, tvOS 13, iPadOS 13, and macOS Catalina or later. The service launched on September 19, 2019.
Super QuickHook is a 2010 mobile 2D platform game developed and published by Rocketcat Games. The game released on June 17, 2010, for iOS devices, with an Android port releasing later on July 23, 2015. The game is a spiritual successor to 2009's Hook Champ, and follows its playing characters traversing two-dimensional levels, primarily using a grappling hook.