Titanfall: Frontline

Last updated

Titanfall: Frontline
Titanfall Frontline hero.png
Developer(s) Particle City
Publisher(s) Nexon
Series Titanfall
Platform(s) Android, iOS
ReleaseCancelled
Genre(s) Card battle
Mode(s) Multiplayer

Titanfall: Frontline is a cancelled free-to-play card battle video game developed by American studio Particle City for Android and iOS devices, as part of the Titanfall franchise.

Contents

Gameplay

Players are situated on both ends of the screen, with a playfield in the middle. A Titan in the center faces the player's opponent. Titanfall Frontline screenshot.jpg
Players are situated on both ends of the screen, with a playfield in the middle. A Titan in the center faces the player's opponent.

Unlike other prominent collectible card games in the genre, which are played in turns, Titanfall: Frontline is played in real-time. The player collects and places Pilot, Titan, and burn cards to damage and defeat their opponent. Pilot and Titan cards can combine to perform extra damage. [1]

The game is free-to-play, and players can choose to purchase in-game content. [1]

Development

In October 2015, Respawn Entertainment, creators of the Titanfall franchise, began a long-term partnership with Nexon, a company known for its free-to-play online games. The partnership was set to include Respawn sister studio and mobile game developer Particle City, which was co-founded by Respawn's Vince Zampella. Respawn owns a significant portion of Particle City, and Nexon invested in both Los Angeles-based companies as part of the deal. Several new franchise games are planned in the partnership, but none were expected to replicate the original's first-person shooter on a mobile device. [2] Particle City led development on the title, and Nexon served as its publisher. [3] It soft launched on Android in mid-September 2016 [4] and on iOS in the Philippines later that month. [5] Titanfall: Frontline was planned for a full release in 2016 on Android and iOS devices [1] but was cancelled on January 13, 2017. [6]

Related Research Articles

<i>Star Wars</i> video games Video games based on the Star Wars franchise

Over one hundred video games based on the Star Wars franchise have been released, dating back to some of the earliest home consoles. Some are based directly on films while others rely heavily on the Star Wars Expanded Universe.

NHL 2K was a series of hockey games developed by Visual Concepts. It was published by Sega Sports from 2000 to 2004, and 2K from 2005 to 2014. The games are officially licensed from the National Hockey League and NHL Players Association.

<span class="mw-page-title-main">Nitrome</span> English video game developer

Nitrome Games Limited is a British independent video game developer based in London. The company formerly developed Unity-based games for Web browsers, but now publishes and develops games across multiple platforms including mobile, Nintendo Switch, and PS4, with a few releases on Steam.

Respawn Entertainment, LLC is an American video game development studio founded in 2010 by Jason West and Vince Zampella and owned by Electronic Arts since 2017. West and Zampella previously co-founded Infinity Ward and created the Call of Duty franchise, where they were responsible for its development until 2010.

<i>Titanfall</i> (video game) 2014 multiplayer first-person shooter video game

Titanfall is a multiplayer first-person shooter video game developed by Respawn Entertainment and published by Electronic Arts. It was released for Windows and Xbox One on March 11, 2014; an Xbox 360 version ported by Bluepoint Games was released April 8, 2014. The game was anticipated as the debut title from developers formerly behind the Call of Duty franchise.

<i>Monument Valley</i> (video game) Puzzle video game

Monument Valley is an indie puzzle game developed and published by Ustwo Games. The player leads the princess Ida through mazes of optical illusions and impossible objects while manipulating the world around her to reach various platforms. Monument Valley was developed over ten months beginning in early 2013 based on concept drawings by company artist Ken Wong. Its visual style was inspired by Japanese prints, minimalist sculpture, and indie games Windosill, Fez, and Sword & Sworcery, and was compared by critics to M. C. Escher drawings and Echochrome. The art was designed such that each frame would be worthy of public display. After a closed beta test, it was released for iOS on April 3, 2014, and was later ported to Android and Windows Phone. The game received generally favorable reviews. Critics praised its art and sound design, but noted its lack of difficulty and short length. It won a 2014 Apple Design Award, was named Apple's best iPad game of 2014, and sold over two million copies by January 2015; by May 2016, sales of the game exceeded 26 million.

<i>Spaceteam</i> 2012 video game

Spaceteam is a free-to-play local cooperative multiplayer video game developed and published by Henry Smith of Canadian studio Sleeping Beast Games for iOS and Android operating systems. It was released on December 1, 2012 and is described as a "cooperative shouting game for phones and tablets". The game uses multiple smartphone or tablet devices, connected via wifi or bluetooth, to enter a shared game of two to eight players.

<i>Tony Hawks Shred Session</i> 2014 video game

Tony Hawk's Shred Session is a cancelled endless runner sports video game developed by Big Bit and published by Activision. A free-to-play game for iOS and Android mobile phones, it was to be the first game in the Tony Hawk's franchise created specifically for the platform.

<i>Titanfall 2</i> 2016 first-person shooter video game

Titanfall 2 is a first-person shooter video game, developed by Respawn Entertainment and published by Electronic Arts. A sequel to 2014's Titanfall, the game was released worldwide on October 28, 2016, for PlayStation 4, Windows, and Xbox One. In Titanfall 2, players control Titans, mecha-style exoskeletons and their pilots, who are agile and equipped with a variety of skills ranging from wall-running to cloaking. Set in a science fiction universe, the single-player campaign follows the story of Jack Cooper, a rifleman from the Frontier Militia, who bonds with his mentor's Titan BT-7274 after his mentor is killed in action. Together, they embark on a quest to stop the Interstellar Manufacturing Corporation (IMC) from launching a superweapon that is threatening to destroy the Militia planet Harmony.

<i>Super Mario Run</i> 2016 mobile game

Super Mario Run is a 2016 platform video game developed and published by Nintendo for iOS and later Android. It is Nintendo's first mobile game that is part of one of the company's long-running and major franchises.

<i>Titanfall: Assault</i> 2017 video game

Titanfall: Assault was a real-time strategy video game in the Titanfall series for mobile platforms in the style of Clash Royale. It was developed by Particle City and Respawn Entertainment from Electronic Arts, published by Nexon, and released for iOS and Android in August 2017. More titles are expected from Nexon, EA and Respawn's 2015 mobile game partnership.

<span class="mw-page-title-main">Nintendo mobile games</span> Overview of mobile games by and the relationship with mobile games of Nintendo

Nintendo, a Japanese home and handheld video game console manufacturer and game developer, has traditionally focused on games that utilize unique elements of its consoles. However, the growth of the mobile gaming market in the early 2010s led to several successive fiscal quarters where they were running at a loss. Nintendo, led by president Satoru Iwata at the time, developed a strategy for entering into the mobile games market with development partner DeNA, as a means of introducing their franchise properties to mobile players with a goal of bringing them to buy Nintendo's consoles later. Since 2015, Nintendo has internally developed a number of mobile games, while also publishing games with other developers, including games outside of the initial DeNA partnership. Several of them have been entered the top-downloaded games list on the iOS App Store and Google Play stores, earning over US$100 million in revenue in total.

<i>Apex Legends</i> 2019 video game

Apex Legends is a free-to-play battle royale-hero shooter game developed by Respawn Entertainment and published by Electronic Arts. It was released for PlayStation 4, Windows, and Xbox One in February 2019, for Nintendo Switch in March 2021, and for PlayStation 5 and Xbox Series X/S in March 2022. A mobile version of the game designed for touchscreens titled Apex Legends Mobile was released in May 2022 on Android and iOS. The game supports cross-platform play, excluding the aforementioned mobile platforms.

<span class="mw-page-title-main">Hardlight</span> British mobile game developer owned by Sega

Hardlight is a British video game developer founded by Sega and based in Leamington Spa, England. Revealed in January 2012, it is focused on mobile games for smartphones and became part of Sega Europe.

Titanfall is a media franchise that mainly features first-person shooter games. The series was created by Respawn Entertainment and debuted on Xbox and Microsoft Windows; it has expanded to other consoles and platforms.

<i>Tomb Raider Reloaded</i> 2023 video game

Tomb Raider Reloaded is an action arcade game developed by Emerald City Games and published by CDE Entertainment for iOS and Android devices. Based on the Tomb Raider series, the game uses the classic character depiction of protagonist Lara Croft, departing from the "grittier" presentation of the "Survivor" reboot trilogy that began with Tomb Raider in 2013. The title was released between 2020 and 2022 in a few select countries as a free-to-play game, with optional in-app purchases, with a full release on 14 February 2023.

<i>Plants vs. Zombies</i> Video game franchise

Plants vs. Zombies is a video game franchise developed by PopCap Games, a subsidiary of Electronic Arts (EA). The series follows the affiliates of David "Crazy Dave" Blazing as they use his plants to defend against a zombie invasion, led by Dr. Edgar George Zomboss. The first game, Plants vs. Zombies (2009), was developed and released by PopCap before its acquisition by EA. After PopCap Games's acquisition, EA expanded the game into a franchise with games on many different platforms.

References

  1. 1 2 3 Sarkar, Samit (September 12, 2016). "Titanfall: Frontline is a card game coming this fall to mobile devices (update)". Polygon. Archived from the original on September 13, 2016. Retrieved September 12, 2016.
  2. McWhertor, Michael (October 29, 2015). "Titanfall goes mobile: Respawn and Nexon team up for iOS and Android spin-offs". Polygon. Archived from the original on October 30, 2015. Retrieved October 29, 2015.
  3. "Nexon Teams up with Respawn Entertainment to Bring "Titanfall" Games to Mobile Devices Worldwide". Business Wire. October 29, 2015. Archived from the original on October 30, 2015. Retrieved October 29, 2015.
  4. Dotson, Carter (September 19, 2016). "'Titanfall: Frontline' Soft Launches on Android". TouchArcade. Archived from the original on September 20, 2016. Retrieved September 19, 2016.
  5. Lazarides, Tasos (September 26, 2016). "'Titanfall: Frontine' Has Soft Launched on iOS in the Philippines". TouchArcade. Archived from the original on September 27, 2016. Retrieved September 26, 2016.
  6. Makuch, Eddie (January 13, 2017). "Titanfall Mobile Game Canceled, Never Made It Past Beta". GameSpot. Archived from the original on January 16, 2017. Retrieved January 13, 2017.