| Tomb Raider: Legacy of Atlantis | |
|---|---|
| North American box art | |
| Developers | |
| Publisher | Amazon Game Studios |
| Series | Tomb Raider |
| Engine | Unreal Engine 5 |
| Platforms | |
| Release |
|
| Genre | Action-adventure |
| Mode | Single-player |
Tomb Raider: Legacy of Atlantis is an upcoming action-adventure game developed by Crystal Dynamics and Flying Wild Hog and published by Amazon Game Studios. [1] [2] The game was revealed during the Game Awards 2025, alongside Tomb Raider: Catalyst (2027). [3] [4] It is expected to be released worldwide in 2026 for PlayStation 5, Windows, and Xbox Series X/S. [5]
The project was first publicly referenced in 2022, when Crystal Dynamics announced it was developing a new Tomb Raider title using Unreal Engine 5 following its partnership with Amazon Game Studios. [6] [7] The game is a remake of Tomb Raider (1996), featuring a blend of classic exploration, intricate puzzle-solving, and expanded storytelling. [1] [2] The narrative follows an experienced Lara Croft as she hunts for the scattered pieces of the Scion, an artifact of immeasurable power belonging to the lost civilization of Atlantis. [8] Lara Croft will be voiced and performed by Alix Wilton Regan. [9]
Before the announcement of Legacy of Atlantis, a lead-up to the events of Tomb Raider (1996) was hinted at in the unpatched ending of Shadow of the Tomb Raider (2018). In this original ending, some scenes that were later removed included one showing Lara’s dual pistols and a letter from Jacqueline Natla in Calcutta, India, Lara’s nemesis from the first game in the original series, which Lara picks up to read after finishing her own letter to Jonah, where the ending concludes. [10] [11] [12]
During the Game Awards 2025 in Los Angeles, the annual celebration of video game excellence, Crystal Dynamics and Amazon Game Studios revealed two new additions to the Tomb Raider franchise: Tomb Raider: Legacy of Atlantis, and Tomb Raider: Catalyst, the next big chapter in the series, [4] [3] with Alix Wilton Regan assuming the role of Lara Croft, [13] taking over from former Lara Croft star Camilla Luddington who voiced Lara in the previous three games. [14]
The development studio was questioned about the difficulty level of their upcoming title, especially in light of the instant death scenarios and other issues players faced in the original game. Will Kersake, game director at Crystal Dynamics, commented: "Part of properly reinventing a game is adapting it to the tastes of modern players." [15] Scot Amos, the head of the studio at Crystal Dynamics, said: "It's a love letter by fans, all of us, to fans. We knew the 30th anniversary was coming up and wanted to do something special to celebrate that moment and still honour all of the core design's original DNA and intent". [16]