Tony La Russa Baseball | |
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Developer(s) | Beyond Software, Inc. (now known as Stormfront Studios) |
Publisher(s) | Strategic Simulations, Inc. (Tony La Russa's Ultimate Baseball and Tony La Russa Baseball II) Maxis (Tony La Russa Baseball 3 and Tony La Russa Baseball 4) ContentsElectronic Arts, Inc. (Tony La Russa Baseball and Tony La Russa Baseball '95) |
Composer(s) | Jerry Martin George Sanger (C64, DOS) |
Platform(s) | Commodore 64 (Tony La Russa's Ultimate Baseball) Sega Genesis (Tony La Russa Baseball and Tony La Russa Baseball '95) MS-DOS (all except the Genesis titles.) Microsoft Windows (Tony La Russa Baseball 4) |
Release | 1991 |
Genre(s) | Sports |
Mode(s) | Single player, Two player, Computer vs. Computer |
Tony La Russa Baseball is a baseball computer and video game console sports game series (1991-1997), designed by Don Daglow, Michael Breen, Mark Buchignani, David Bunnett and Hudson Piehl and developed by Stormfront Studios. The game appeared on Commodore 64, PC, and Sega Genesis, and different versions were published by Electronic Arts, SSI and Stormfront Studios. The artificial intelligence for the computer manager was provided by Tony La Russa, then manager of the Oakland Athletics and later the St. Louis Cardinals. The game was one of the best-selling baseball franchises of the 1990s.
The game was based on the baseball simulation methods Daglow evolved through the Baseball mainframe computer game (1971) (the first computer baseball game ever written), Intellivision World Series Baseball (1983) and Earl Weaver Baseball (1987).
TLB refined many of the simulation elements of Earl Weaver Baseball, and introduced a few "firsts" of its own:
The first version of La Russa, Tony La Russa's Ultimate Baseball , was released almost exactly twenty years after the first playable version of Baseball went live at Pomona College in 1971.
Computer Gaming World in 1993 stated that Tony La Russa Baseball 2 was especially strong in league play. Although citing several bugs and stating that the action game "is not as clean as it should be", the magazine concluded that "this is quite simply the best baseball game on the market". [2]
A reviewer for Electronic Gaming Monthly gave La Russa Baseball '95 a 70%, commenting that "The controls for the pitcher and the batter need some work. Animations of players are neat, but they slow down a bit. An okay revision from last year." [3]
In 1996, Computer Gaming World declared Tony La Russa Baseball 3 the 128th-best computer game ever released. [4]
The Intellivision is a home video game console released by Mattel Electronics in 1979. The name is a portmanteau of "intelligent television". Development began in 1977, the same year as the launch of its main competitor, the Atari 2600. In 1984, Mattel sold its video game assets to a former Mattel Electronics executive and investors, eventually becoming INTV Corporation. Game development ran from 1978 to 1990, when the Intellivision was discontinued. From 1980 to 1983, more than 3.75 million consoles were sold. As per Intellivision Entertainment the final tally through 1990 is somewhere between 4.5 and 5 million consoles sold.
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Old Time Baseball is a 1995 baseball video game designed and programmed by Don Daglow, Hudson Piehl, Clay Dreslough, and James Grove. It was developed and published for MS-DOS by Stormfront Studios. Old Time Baseball uses the Tony La Russa Baseball engine. The current teams' players and ballparks were substituted with complete lineups of every major league team from 1871 to 1981, totaling 12,000 players. There were 16 old ballparks were also included with accurate dimensions.
Eddie Dombrower is an American computer game and video game designer, programmer and producer. He is best known as the co-creator of the baseball games Earl Weaver Baseball and Intellivision World Series Baseball. He is also recognized for designing the first dance notation computer software, DOM.
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Tony La Russa's Ultimate Baseball is the first game in the Tony La Russa Baseball series, published in 1991 for DOS and Commodore 64.
Mainframe computers are computers used primarily by businesses and academic institutions for large-scale processes. Before personal computers, first termed microcomputers, became widely available to the general public in the 1970s, the computing industry was composed of mainframe computers and the relatively smaller and cheaper minicomputer variant. During the mid to late 1960s, many early video games were programmed on these computers. Developed prior to the rise of the commercial video game industry in the early 1970s, these early mainframe games were generally written by students or employees at large corporations in a machine or assembly language that could only be understood by the specific machine or computer type they were developed on. While many of these games were lost as older computers were discontinued, some of them were ported to high-level computer languages like BASIC, had expanded versions later released for personal computers, or were recreated for bulletin board systems years later, thus influencing future games and developers.
Tony La Russa Baseball 4 is a 1997 video game developed by Stormfront Studios and published by Maxis. The game is named after Hall of Famer baseball person Tony La Russa.
Tony La Russa Baseball 3: 1996 Edition is a 1996 baseball video game from Stormfront Studios. The game is an upgraded version of Tony La Russa Baseball 3 and it features play-by-play from Hall of Famer Mel Allen as well as announcer Hank Greenwald.