Virtual Library museums pages

Last updated

Virtual Library museums pages (VLmp)
Virtual Library museums pages logo.gif
VLmp logo
Available in English
Founded1994
Headquarters University of Oxford (in 1994), ,
Area servedWorldwide
Created byJonathan Bowen et al.
Founder(s) Jonathan Bowen
Industry Museums
Services Web directory
Parent Virtual Library;
International Council of Museums
URL museums.fandom.com
Launched1994
Current statusHosted by MuseumsWiki

The Virtual Library museums pages (VLmp) formed an early leading directory of online museums around the world. [1] [2] [3]

Contents

History

The VLmp online directory resource was founded by Jonathan Bowen in 1994, originally at the Oxford University Computing Laboratory in the United Kingdom. [4] [5] [6] It has been supported by the International Council of Museums (ICOM) [3] and Museophile Limited. [7] [8] As part of the World Wide Web Virtual Library, initiated by Tim Berners-Lee and later managed by Arthur Secret. [9] The main VLmp site moved to London South Bank University in the early 2000s and is now hosted on the MuseumsWiki wiki, established in 2006 and hosted by Fandom (previously Wikia) as a historical record. [10]

The directory was developed and organised in a distributed manner by country, with around twenty people in different countries maintaining various sections. Canada, through the Canadian Heritage Information Network (CHIN), [11] was the first country to become involved. The MDA maintained the United Kingdom section of museums, [12] later the Collections Trust. [13] The Historisches Centrum Hagen has maintained and hosted pages for Germany. [14] Other countries actively participating included Romania. [15] In total, around 20 countries were involved. [7]

The directory was influential in the museum field during the 1990s and 2000s. [16] [17] It was used as a standard starting point to find museums online. [18] It was useful for monitoring the growth of museums internationally online. [19] It was also used for online museum surveys. [20] [21] It was recommended as an educational resource [22] [23] and included a search facility. [24]

Virtual Museum of Computing

The Virtual Museum of Computing (VMoC), part of the Virtual Library museums pages, was created as a virtual museum providing information on the history of computers and computer science. [25] [26] [27] It included virtual "galleries" (e.g., on Alan Turing, curated by Andrew Hodges [27] ) and links to other computer museums. VMoC was founded in 1995, [28] initially at the University of Oxford. [29] As part of VLmp, it was hosted by the International Council of Museums (ICOM). [30] VMoC was also hosted by the University of Reading [3] and London South Bank University, with mirror sites internationally within VLmp. Later it was also provided by Museophile Limited. [31] It then became available in archival form as a wiki on Wikia). [32]

VMoC was reviewed by Discovery Channel, Lycos, Anbar Electronic Intelligence, Bookmark Central, Planet Science, RedOrbit, and Science NetLinks during the 1990s. [33] It has also been referenced in books [34] [35] and papers. [36] [37] [38] VMoC has provided computing history event reports. [39]

See also

Related Research Articles

<span class="mw-page-title-main">Tony Hoare</span> British computer scientist

Sir Charles Antony Richard Hoare is a British computer scientist who has made foundational contributions to programming languages, algorithms, operating systems, formal verification, and concurrent computing. His work earned him the Turing Award, usually regarded as the highest distinction in computer science, in 1980.

<span class="mw-page-title-main">Timeline of computing hardware before 1950</span>

This article presents a detailed timeline of events in the history of computing software and hardware: from prehistory until 1949. For narratives explaining the overall developments, see History of computing.

<span class="mw-page-title-main">Christopher Strachey</span> British computer scientist (1916–1975)

Christopher S. Strachey was a British computer scientist. He was one of the founders of denotational semantics, and a pioneer in programming language design and computer time-sharing. He has also been credited as possibly being the first developer of a video game. He was a member of the Strachey family, prominent in government, arts, administration, and academia.

The International Council of Museums (ICOM) is a non-governmental organisation dedicated to museums, maintaining formal relations with UNESCO and having a consultative status with the United Nations Economic and Social Council. Founded in 1946, ICOM also partners with entities such as the World Intellectual Property Organization, Interpol, and the World Customs Organization in order to carry out its international public service missions, which include fighting illicit traffic in cultural goods and promoting risk management and emergency preparedness to protect world cultural heritage in the event of natural or man-made disasters. Members of the ICOM get the ICOM membership card, which provides free entry, or entry at a reduced rate, to many museums all over the world.

<span class="mw-page-title-main">World Wide Web Virtual Library</span> Online web directory

The World Wide Web Virtual Library was the first index of content on the World Wide Web and still operates as a directory of e-texts and information sources on the web.

Digital reference is a service by which a library reference service is conducted online, and the reference transaction is a computer-mediated communication. It is the remote, computer-mediated delivery of reference information provided by library professionals to users who cannot access or do not want face-to-face communication. Virtual reference service is most often an extension of a library's existing reference service program. The word "reference" in this context refers to the task of providing assistance to library users in finding information, answering questions, and otherwise fulfilling users’ information needs. Reference work often but not always involves using reference works, such as dictionaries, encyclopedias, etc. This form of reference work expands reference services from the physical reference desk to a "virtual" reference desk where the patron could be writing from home, work or a variety of other locations.

<span class="mw-page-title-main">Jonathan Bowen</span> British computer scientist

Jonathan P. Bowen FBCS FRSA is a British computer scientist and an Emeritus Professor at London South Bank University, where he headed the Centre for Applied Formal Methods. Prof. Bowen is also the Chairman of Museophile Limited and has been a Professor of Computer Science at Birmingham City University, Visiting Professor at the Pratt Institute, University of Westminster and King's College London, and a visiting academic at University College London.

<span class="mw-page-title-main">Virtual museum</span> Museum in a digital format

A virtual museum is a digital entity that draws on the characteristics of a museum, in order to complement, enhance, or augment the museum experience through personalization, interactivity, and richness of content. Virtual museums can perform as the digital footprint of a physical museum, or can act independently, while maintaining the authoritative status as bestowed by the International Council of Museums (ICOM) in its definition of a museum. In tandem with the ICOM mission of a physical museum, the virtual museum is also committed to public access; to both the knowledge systems embedded in the collections and the systematic, and coherent organization of their display, as well as to their long-term preservation.

<span class="mw-page-title-main">Canadian Heritage Information Network</span>

The Canadian Heritage Information Network is a special operating agency within the federal Department of Canadian Heritage that provides a networked interface to Canada's heritage institutions. It is based in Gatineau, Quebec, and is administratively merged with the Canadian Conservation Institute (CCI), another special operating agency of Canadian Heritage.

<span class="mw-page-title-main">Semantic MediaWiki</span> Software for creating, managing and sharing structured data in MediaWiki

Semantic MediaWiki (SMW) is an extension to MediaWiki that allows for annotating semantic data within wiki pages, thus turning a wiki that incorporates the extension into a semantic wiki. Data that has been encoded can be used in semantic searches, used for aggregation of pages, displayed in formats like maps, calendars and graphs, and exported to the outside world via formats like RDF and CSV.

<span class="mw-page-title-main">EVA Conferences</span>

The Electronic Visualisation and the Arts conferences are a series of international interdisciplinary conferences mainly in Europe, but also elsewhere in the world, for people interested in the application of information technology to the cultural and especially the visual arts field, including art galleries and museums.

<span class="mw-page-title-main">Jack Copeland</span> New Zealand (British born) philosopher, logician and historian of science

Brian John Copeland is Professor of Philosophy at the University of Canterbury, Christchurch, New Zealand, and author of books on the computing pioneer Alan Turing.

The Computer Arts Society (CAS) was founded in 1968, in order to encourage the creative use of computers in the arts.

<span class="mw-page-title-main">Dulwich OnView</span>

Dulwich OnView is a museum-based virtual community associated with the Dulwich Picture Gallery for the local community, based in the suburb of Dulwich, southeast London. It runs a blog-based online magazine concerned with people and culture in Dulwich and the surrounding area.

Warcraft Wiki is a wiki about the Warcraft fictional universe. It covers all of the Warcraft games, including the MMORPG World of Warcraft. It is both a specialized wiki built around the Warcraft universe and a collaborative space for players to develop and publish strategies for Warcraft games. It was officially announced on 25 October 2010.

CL-HTTP is a web server, client and proxy written in Common Lisp. It is based on its own web application framework. It was written by John C. Mallery "in about 10 days" starting in 1994 on a Symbolics Lisp Machine. In the same year a port to Macintosh Common Lisp was done. In 1996 CL-HTTP became the first web server to support the HTTP 1.1 protocol. It runs on Unix, Linux, BSD variants, Mac OS X, Solaris, Symbolics Genera and Microsoft Windows.

<span class="mw-page-title-main">Museum informatics</span>

Museum informatics is an interdisciplinary field of study that refers to the theory and application of informatics by museums. It represents a convergence of culture, digital technology, and information science. In the context of the digital age facilitating growing commonalities across museums, libraries and archives, its place in academe has grown substantially and also has connections with digital humanities.

<span class="mw-page-title-main">Brooklyn Visual Heritage</span>

Brooklyn Visual Heritage is an online digital history website resource produced by Project CHART, presenting historical 19th and 20th century photographs of Brooklyn, New York City, held by several cultural institutions.

<span class="mw-page-title-main">Andy Lomas</span> British artist

Andy Lomas is a British artist with a mathematical background, formerly a television and film CG supervisor and more recently a contemporary digital artist, with a special interest in morphogenesis using mathematical morphology.

<i>Museums and Digital Culture</i> 2019 book

Museums and Digital Culture (2019) is an interdisciplinary book about developments in digital culture with respect to museums. It is edited by Tula Giannini and Jonathan P. Bowen, who are also the authors of 12 chapters. The book is part of the Springer Series on Cultural Computing, edited by Ernest Edmonds. The book was launched at the EVA London 2019 Conference.

References

  1. Turner, Nancy B. (1999). "Virtual Library Museums Pages". Electronic Resources Review. Emerald Group Publishing. 3 (2): 27–28. doi:10.1108/err.1999.3.2.27.26. ISSN   1364-5137.
  2. Marty, Paul; Jones, Kathy, eds. (1 March 2021). "Oral History of Museum Computing: Jonathan Bowen". Oral Histories of Museum Computing. USA: University of Florida . Retrieved 28 July 2022.
  3. 1 2 3 Karp, Cary (October–December 1999). "Setting root on the Internet: Establishing a network identity for the museum community". Museum International . UNESCO. 51 (4): 8–13. doi:10.1111/1468-0033.00223.
  4. Gaia, Giuliano; Boiano, Stefania; Bowen, Jonathan P.; Borda, Ann (2020). "Museum Websites of the First Wave: The rise of the virtual museum". Electronic Visualisation and the Arts. EVA London 2020. Electronic Workshops in Computing (eWiC). BCS. pp. 24–31. doi: 10.14236/ewic/EVA2020.4 .
  5. Bowen, Jonathan P. (2002). "Weaving the Museum Web: The Virtual Library museums pages". Program: Electronic Library and Information Systems . 36 (4): 236–252. doi:10.1108/00330330210447208.
  6. Bowen, Jonathan P. (1997). "The Virtual Library museums pages (VLmp): Whence and Whither?". In Bearman, David; Trant, Jennifer (eds.). Museums and the Web, 1997: Selected Papers. Pittsburgh, Pennsylvania: Archives & Museum Informatics. pp. 9–25.
  7. 1 2 "Virtual Library museums pages". archives.icom.museum. International Council of Museums. Archived from the original on 12 December 2012. Retrieved 25 March 2013.
  8. "VLmp: The Virtual Library museums pages". ICOM News: Newsletter of the International Council of Museums. 52 (1&2): 9. 1999.
  9. "The WWW Virtual Library: About the Virtual Library". The WWW Virtual Library. February 2008. Retrieved 29 January 2018.
  10. "Virtual Library museums pages". MuseumsWiki. Fandom . Retrieved 24 June 2021.
  11. "Reference Internet Resources – Quick Reference – Museums/Galleries". Library and Archives Canada. Archived from the original on 25 December 2016. Retrieved 24 December 2016.
  12. "Museums around the UK on the Web". MDA . 2008. Archived from the original on 2 January 2008. Retrieved 25 March 2013.
  13. "Museums around the UK on the Web". Collections Trust . 2010. Archived from the original on 3 July 2010. Retrieved 25 March 2013.
  14. "Online Activities". Germany: Historisches Centrum Hagen. Retrieved 24 December 2016.
  15. Oberlaender-Tarnoveanu, L. (1997). CIMEC – A Web Site for Romanian Archaeology: Dissemination by Integration (PDF). CAA 1997. Bar International Series. Vol. 750. pp. 169–174.
  16. Trant, Jennifer (1999). "When all you've got is "The Real Thing": Museums and authenticity in the networked world". Archives and Museum Informatics . 12 (2): 107–125. doi:10.1023/A:1009041909517.
  17. Tedd, Lucy A. (2006). "Program: a record of the first 40 years of electronic library and information systems" (PDF). Program . 40 (1): 11–26. doi:10.1108/00330330610646780. hdl:2160/172.
  18. Veltman, Kim H. (2002). "Challenges of virtual and digital culture" (PDF). Proc. 3rd Eur. Conf. Employment and Cultural Heritage, Economic Development and New Technologies in the Information and Knowledge Society.
  19. Veltman, Kim H. (2001). "Developments in Virtual Museums". In Valentino, P.; Mossetto, G. (eds.). Museo contro museo. Le strategie, gli strumenti, i risultati [La crescita nel settore dei musei virtuali](PDF) (in Italian). Giunti, Firenze.{{cite book}}: CS1 maint: location missing publisher (link)
  20. Hertzum, Morten (1999). "A review of museum web sites: in search of user-centred design". Archives and Museum Informatics . 12 (2): 127–138. doi:10.1023/A:1009009104685.
  21. Flor, Carla; Vanzin, Tarcisco; Ulbricht, Vania Ribas. "Virtual Museums: Diagnosis Accessibility" [Museus Virtuais: Diagnóstico de Acessibilidade]. Hipermídias: Interfaces Digitais em Ead (in Portuguese): 126–152, 187–189. CiteSeerX   10.1.1.697.563 .
  22. Mohta, Viraf D. (1997). The World Wide Web For Kids & Parents . Wiley. p.  106. ISBN   978-0764500985.
  23. Provenzo, Eugene F.; Gotthoffer, Doug (2000). Quick guide to the Internet for education. Allyn and Bacon. p. 104. ISBN   978-0205309627.
  24. Brano, Rovy (1 September 2001). "Web & Wild – Virtual Library Museum Pages" (PDF). TechTrends. Springer. 45 (5): 49, 24. doi: 10.1007/BF03017091 . S2CID   189911244.
  25. "Virtual Museum of Computing Web Site". IEEE Annals of the History of Computing . 18 (4): 67. 1996.
  26. Leslie, Mitch (14 September 2001). "Memory lane". Science . Washington: American Association for the Advancement of Science (AAAS). 293 (5537). ProQuest   213569612.
  27. 1 2 Bowen, Jonathan P.; Angus, Jim; Bennet, Jim; Borda, Ann; Hodges, Andrew; Filippini-Fantoni, Silvia; Beler, Alpay (2005). "The Development of Science Museum Websites: Case Studies (Chapter XVIII)". In Hin, Leo Tan Wee; Subramaniam, Ramanathan (eds.). E-learning and Virtual Science Centers, Section 3: Case Studies. Hershey, USA: Idea Group Publishing. pp. 366–392. doi:10.4018/978-1-59140-591-7.ch018. ISBN   9781591405917.
  28. "The Virtual Museum of Computing". Google Groups . 2 June 1995.
  29. Bowen, Jonathan P. (2010). "A Brief History of Early Museums Online". The Rutherford Journal . 3.
  30. "Virtual Museum of Computing". Virtual Library museums pages. International Council of Museums. Archived from the original on 10 October 2014. Retrieved 10 October 2014.
  31. "Virtual Museum of Computing". Archive.org . Museophile Limited. Archived from the original on 26 September 2007. Retrieved 26 September 2007.
  32. "Virtual Museum of Computing". Wikia .
  33. Bowen, Jonathan P.; Borda, Ann; Gaia, Giuliano; Boiano, Stefania (26 December 2023). "Early virtual science museums: when the technology is not mature". Internet Histories . doi:10.1080/24701475.2023.2298155.
  34. "Virtual Museum of Computing VMoC". Google Books . Retrieved 28 July 2022.
  35. Максимова, Т. Е. "Виртуальные музеи: анализ понятия" [Virtual museums: analysis of the concept]. cyberleninka.ru (in Russian). Retrieved 24 June 2022.
  36. "Virtual Museum of Computing VMoC". Google Scholar . Retrieved 28 July 2022.
  37. Farr, Graham; Ainsworth, Barbara; Avram, Chris; Sheard, Judy (February 2016). "Computer History on the Move". Proceedings of the 47th ACM Technical Symposium on Computing Science Education. SIGCSE '16. Association for Computing Machinery. pp. 528–533. doi: 10.1145/2839509.2844575 .
  38. Lee, J.A.N. (2004). "History of Computing in Education". In Impagliazzo, J.; Lee, J.A.N. (eds.). IFIP International Conference on the History of Computing. IFIP Advances in Information and Communication Technology. Vol. 145. New York, NY: Springer. pp. 1–16. doi:10.1007/1-4020-8136-7_1. ISBN   978-1-4020-8135-4.
  39. Kita, Chigusa (ed.). "Events and Sightings Web Extras". history.computer.org. IEEE Computer Society . Retrieved 28 July 2022.