Warriors of Releyne

Last updated
Warriors of Releyne
Warriors of Releyne coverart.jpg
Cover art
Developer(s) Impressions Games
Publisher(s) Impressions Games
Platform(s) Amiga, Atari ST
ReleaseMay 1992
Genre(s) Real-time strategy
Mode(s) Single-player

Warriors of Releyne is a 1992 strategy video game, developed and published by Impressions Games for the Amiga and Atari ST.

Contents

Gameplay

Warriors of Releyne has the player control a party of heroes in the land of Dharak taking on orcs, trolls, and goblins led by an evil leader. [1]

Development

Warriors of Releyne was developed and published by Impressions Games for the Amiga and Atari ST. It was released in May 1992. [2] [1]

Reception

Warriors of Releyne received mediocre to poor reviews from critics.

Related Research Articles

<i>Rick Dangerous</i> 1989 video game

Rick Dangerous is a platform game developed by Core Design for the Acorn Archimedes, Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64, and MS-DOS. The game was released in 1989 and published by MicroProse on the Firebird Software label in the UK, and on the MicroPlay label in America. It was also published in Spain by Erbe Software. Later, it was released with two other games, Stunt Car Racer and MicroProse Soccer, on the Commodore 64 Powerplay 64 cartridge. The game was followed by a sequel, Rick Dangerous 2, in 1990. Loosely based on the Indiana Jones film franchise, the game received mixed reviews from critics.

<i>Kick Off</i> (series) 1989 video game

The Kick Off franchise is a series of football simulation video games, In 1988 Dino Dini was hired to code a top down football game from a Steve Screech idea. in 1989 Kick Off was then published by Anil Gupta's publishing house Anco Software for the Atari ST and Commodore Amiga. The original version was programmed by Dino Dini with graphics, playtesting and tuning by Steve Screech. First released in 1989, Kick Off was well-received and won awards.

<i>Soccer Kid</i> 1993 video game

Soccer Kid is a 1993 side-scrolling platform video game originally developed and published by Krisalis Software in Europe for the Amiga. The player assumes the role of the titular main protagonist who travels across several countries around the world to repair the World Cup by retrieving pieces that were scattered by the alien pirate Scab, the main antagonist who failed to steal and add it to his trophy collection in a robbery attempt. Its gameplay mainly consists of platforming and exploration elements, with a main single-button or two-button configuration, depending on the controls setup.

<i>The Humans</i> (video game) 1992 video game

The Humans is a puzzle-platform video game developed by Imagitec Design in Dewsbury, England and originally published by Mirage Technologies for the Amiga in May 1992. It was later ported to other home computers and consoles. The goal of the game varies per level but usually revolves around bringing at least one of the player-controlled humans to the designated end area marked by a colored tile. Doing this requires players taking advantage of the tribe's ability to build a human ladder and use tools such as spears, torches, wheels, ropes and a witch doctor in later levels.

<i>Turrican</i> 1990 video game

Turrican is a 1990 video game developed by Manfred Trenz. It was developed for the Commodore 64 by Rainbow Arts, and was ported to other systems later. In addition to concept design and character creation, Trenz programmed Turrican on the Commodore 64. A sequel, Turrican II: The Final Fight, followed in 1991 for the Commodore 64 and other platforms.

<i>Switchblade II</i> 1991 video game

Switchblade II is a 1991 side-scrolling action-platform run and gun video game originally developed and published by Gremlin Graphics in Europe for the Amiga home computers. It is the sequel to the original Switchblade, which was solely created by Simon Phipps at Core Design and released earlier in 1989 across multiple platforms. Despite being primarily developed in the UK, its graphics had a distinctly Japanese style similar to anime or manga.

<i>Epic</i> (video game) 1992 video game

Epic is a space combat simulation game developed by Digital Image Design and published by Ocean Software for the Commdore Amiga and Atari ST in early 1992. A port to MS-DOS also appeared in the same year, followed by a version for the NEC PC-9801 in 1993. A sequel, titled Inferno, was released in 1994 for PCs only.

<i>RoboCop 3</i> (video game) 1991 video game

RoboCop 3 is a video game based on the 1993 film of the same name. Amiga, Atari ST and DOS versions were developed by Digital Image Design beginning in September 1990, and published by Ocean Software in December 1991. The Digital Image Design version includes multiple gameplay styles. During 1992 and 1993, other versions consisting of side-scrolling platform gameplay were released for the Commodore 64, ZX Spectrum, NES, Super NES, Game Gear, Master System, and Sega Genesis.

<i>Hard Nova</i> 1990 video game

Hard Nova is a role-playing video game developed by Malibu Interactive and published by Electronic Arts in 1990 for DOS, Amiga and Atari ST. It is a follow-up to Sentinel Worlds I: Future Magic.

<span class="mw-page-title-main">Eutechnyx</span> Video game development studio

Eutechnyx Limited is a British video game developer based in Newcastle upon Tyne, England. Since 1997, the company has focused on racing games. They are known for their largely panned video game Ride to Hell: Retribution, work with the NASCAR The Game franchise, and as a developer on various other racing titles and games.

<i>Toki</i> (video game) 1989 video game

Toki is a run and gun platform game released in arcades in Japan in 1989 by TAD Corporation. It was published in North America by Fabtek. Designed by Akira Sakuma, the game has tongue-in-cheek humor mixed with the action. The player controls an enchanted ape who must battle hordes of jungle monsters with energy balls from his mouth. The ultimate goal is to destroy the evil wizard who cast a spell on the title protagonist; thereby transforming him from an ape back into a human, and rescuing the kidnapped princess. The game was ported to several video game consoles and home computers.

<i>Space Crusade</i> (video game) 1992 video game

Space Crusade is a 1992 video game based on the Space Crusade board game. It is the first video game set in the Warhammer 40,000 universe. Gremlin Graphics Software Ltd. released the video game version of Space Crusade in early 1992. It was available on Amiga, Atari ST, MS-DOS, Amstrad CPC, Commodore 64, and ZX Spectrum. It later received an expansion pack, The Voyage Beyond.

<i>Pacific Islands</i> (video game) 1992 video game

Pacific Islands is a computer game published by Empire Interactive in 1992 for the MS-DOS, Amiga and Atari ST. It is the sequel to the 1987 video game, Team Yankee.

<i>Paladin II</i> 1992 video game

Paladin II is a video game developed by Omnitrend Software and published by Impressions Games in 1992 for MS-DOS, Amiga, and Atari ST.

<i>Falcon</i> (video game) 1987 video game

Falcon is a combat flight simulator video game and the first official entry in the Falcon series of the F-16 jet fighter's simulators by Spectrum HoloByte. Originally developed by Sphere for Macintosh and MS-DOS in 1987 and ported to several platforms between 1988 and 1992, the game earned commercial success and critical acclaim.

<i>Ishar: Legend of the Fortress</i> 1992 video game

Ishar: Legend of the Fortress is a 1992 role-playing video game developed and published by Silmarils for the Amiga, Atari ST, Macintosh, MS-DOS, and Atari Falcon home computers. It is the first entry in the Ishar trilogy.

<i>Robinsons Requiem</i> 1994 video game

Robinson's Requiem is a 1994 survival simulation video game developed and originally published by Silmarils exclusively in Europe for the Atari ST, Atari Falcon and Amiga. Taking place in the 22nd century where Earth and colonized planets are facing overpopulation, the game sees players assuming the role of Robinson officer Trepliev 1 from the Alien World Exploration department in his attempt to escape imprisonment from the fictional planet of Zarathustra alongside another AWE Robinson named Nina1, while facing several hostile creatures and dangers in order to survive.

<i>Vroom</i> (video game) 1991 video game

Vroom is a 1991 racing video game developed and published by Lankhor and programmed by Daniel Macré. The game was first released in 1991 for the Atari ST and later for the Amiga and MS-DOS.

<i>Ghostbusters II</i> (computer video game) 1989 video game

Ghostbusters II is a 1989 action game based on the film of the same name. It was published by Activision for various computer platforms. British studio Foursfield developed a version for Commodore 64, Amiga, Atari ST, Amstrad CPC and ZX Spectrum, which also got ported to the MSX by New Frontier. It features three levels based on scenes from the film. Dynamix developed a separate version for the DOS, also based on the film. The non-DOS versions were praised for the graphics and audio, but criticized for long loading times, disk swapping, and the final level. The DOS, Commodore 64 and Amiga versions were the only versions released in North America.

<i>Trex Warrior</i> 1991 video game

Trex Warrior: 22nd Century Gladiator is a 1991 action video game developed and published by Thalion Software for the Amiga and Atari ST. Previously unreleased in the United Kingdom, the game was released in 1993 on The One magazine cover disk as public-domain software.

References

  1. 1 2 "A Lasting Impression". Amiga Action . No. 32. May 1992. p. 6.
  2. "Warriors of Releyne". Zero . No. 31. May 1992. p. 11.
  3. Burton, Brad (August 1992). "Warriors of Releyne". Amiga Action . No. 35. p. 51.
  4. Pillar, John (September 1992). "Game Reviews". Amiga Format . No. 38. p. 78.
  5. Kauppinen, Jukka (May 1992). "Strategistin fantasiontia". Pelit (in Finnish). No. 5. p. 45.