When Two Worlds War | |
---|---|
Developer(s) | Impressions Games |
Publisher(s) | Impressions Games |
Designer(s) | Edward Grabowski |
Programmer(s) | Edward Grabowski |
Composer(s) | Christopher J. Denman |
Platform(s) | Amiga, DOS |
Release | 1993 |
Genre(s) | Strategy |
When Two Worlds War is a 1993 video game developed by Impression Games. It is a strategic simulation of interplanetary conflict.
Amiga Format thought the game was neither simplistic nor shallow. [1] [2] Meanwhile, CU Amiga Magazine felt the game was identical to Utopia in every way, sans the fun. [3]
Computer Gaming World 's Martin Cirulis praised the packaging and the manuals, with the interface being described as "exceptionally clear and easy to use." However on the gameplay front, he felt that the game lacked personality, with "potential strengths... left unexplored." He also found the AI too easy to defeat, even at the highest level. Overall, he concluded that while the game was not bad, it fell short of its potential, comparing the game to getting Battlestar Galactica when Star Wars had been promised. [4]
Alien Breed is a top down run and gun video game released in 1991 by Team17 for the Amiga and later in 1993 by MicroLeague for MS-DOS. The game is the first in the Alien Breed series.
Space Hulk is a 1993 real-time tactical video game for MS-DOS, Amiga and PC-98. The game was based on Games Workshop's 1989 board game of the same name. Set in the fictional Warhammer 40,000 universe, the player directs squads of Space Marines, genetically enhanced armoured soldiers, in their missions to protect the human race from deadly aliens. Space Hulk was developed and published by Electronic Arts, with support from Games Workshop.
Walker is a horizontally scrolling shooter video game developed by DMA Design and published by Psygnosis for the Amiga in February 1993. The player controls a bipedal mech and is tasked with killing advancing enemies in stages set in multiple time periods. Development of the game began after the release of Blood Money, but was scrapped in 1990 because the game was not coming together. By the end of the year, development had recommenced with a redesign, inspired by sprites originally intended for Blood Money. Ian Dunlop and Neill Glancy designed the game, and Raymond Usher wrote its soundtrack. The game was released to positive reviews with praise directed at the game's graphics and sound, but reviewers were critical towards the repetitiveness of the gameplay. Amiga Power ranked it among their top 100 Amiga games of 1993.
FIFA International Soccer is a 1993 association football video game developed by EA Canada's Extended Play Productions team and published by Electronic Arts. The game was released for the Sega Mega Drive/Genesis console in December 1993 and ported to numerous other systems in 1994. It is the first game in the FIFA series.
Dune II: The Building of a Dynasty is a 1992 real-time strategy game developed by Westwood Studios and published by Virgin Games. It serves as the sequel to Dune, which came out earlier that same year.
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PGA Tour Golf is a golf video game and the first in the PGA Tour game series. It was developed by Sterling Silver Software and released in 1990, for MS-DOS. It was initially published by Electronic Arts, which subsequently released versions of the game for Sega Genesis and Amiga in 1991, followed by a version for the SNES in 1992. By 1994, Tengen had published versions for Sega's Master System and Game Gear consoles. PGA Tour Golf received generally positive reviews for its realism, sound, and camera. Several critics considered the computer versions to be the best golf game available at the time of its release. It was followed by PGA Tour Golf II.
Amiga Format was a British monthly computer magazine for Amiga computers, published by Future Publishing. The magazine lasted 136 issues from 1989 to 2000. The magazine was formed when Future split ST/Amiga Format into two separate publications.
Curse of Enchantia is a graphic adventure game developed and released by the British video game company Core Design for MS-DOS and the Amiga in 1992. The game tells the comic fantasy story of Brad, a teenage boy from modern Earth who was magically abducted to the world of Enchantia by an evil witch-queen. He needs to escape and find a way back to his own dimension.
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Hostages is a 1988 tactical shooter video game developed and published by Infogrames for the Acorn Electron, Archimedes, Atari ST, Amiga, Apple IIGS, Amstrad CPC, BBC Micro, Commodore 64, MS-DOS, MSX, Nintendo Entertainment System, and ZX Spectrum. The game depicts a terrorist attack and hostage crisis at an embassy in Paris, with the player controlling a six-man GIGN counterterrorist team as they are deployed to defeat the terrorists and free their hostages.
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Fun School is a series of educational packages developed and published in the United Kingdom by Europress Software, initially as Database Educational Software. The original Fun School titles were sold mostly by mail order via off-the-page adverts in the magazines owned by Database Publications. A decision was made to create a new set of programs, call the range Fun School 2, and package them more professionally so they could be sold in computer stores around the UK. Every game comes as a set of three versions, each version set to cater for a specific age range.
Space Crusade is a 1992 video game based on the Space Crusade board game. It is the first video game set in the Warhammer 40,000 universe. Gremlin Graphics Software Ltd. released the video game version of Space Crusade in early 1992. It was available on Amiga, Atari ST, MS-DOS, Amstrad CPC, Commodore 64, and ZX Spectrum. It later received an expansion pack, The Voyage Beyond.
Pacific Islands is a computer game published by Empire Interactive in 1992 for the MS-DOS, Amiga and Atari ST. It is the sequel to the 1987 video game, Team Yankee.
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Celtic Legends is a 1991 turn-based strategy video game published by Ubi Soft for Amiga.
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