Winnie Forster | |
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Born | Winfried Ernst Forster 21 March 1969 |
Nationality | German |
Education | Abitur |
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Winfried Ernst Forster (born 21 March 1969) is a German journalist, publisher, and video game critic. [1]
He founded several popular German video game magazines from the 1990s to 2000s.
Forster was born the son of German tax law Ernst Forster on 21 March 1969 in Starnberg, Bavaria, Germany. [2] He is the nephew of Gerhard Forster, the President of the Bavarian Office for the Protection of the Constitution from 1994 to 2001, and grandson of entomologist and zoologist Walter Forster.
In his school days, Forster played many arcade games like Centipede, Galaga, Pooyan, and 1942. [3] After his Abitur in 1988 [4] and Zivildienst till 1990, [4] he worked as an editor for Markt+Technik-Verlag in Munich. [2] [3] In 1990, he started working for the IT-Verlag Markt & Technik. [1] He became the leading editor for Power Play and was co-founder of Video Games. [1] As he said, he was „regelmäßig beruflich in UK unterwegs“ ("regularly on the road professionally in the UK") for Power Play. [4] In 1993, he co-founded Cybermedia Verlags GmbH and headed the editorial team M! Games (then MAN!AC) [5] and PC-Xtreme [5] there together with Martin Gaksch. Forster is a co-founder and partner of the company, for which he built the first professional video game portal and forum in German in the mid-1990s with Maniac Online.
Around the same time, Forster worked on other market-leading magazines from other publishers, from 1992 the PC Player by Heinrich Lenhardt, from 1997 to 2007 the Bauer publication Bravo Screenfun. [6] In 2000 and 2001, he realized the console special editions of GameStar, the prototype of today's GamePro, for IDG, as well as numerous reports and articles and product and market analyzes. In 2002, he founded his own publishing company GAMEplan, which he leads till today. [2] [6]
Since 2009, Forster has been talking with Heinrich Lenhardt, Anatol Locker and Jörg Langer in the monthly Spieleveteranen-Podcast about historical and recent trends and events in the computer and video game industry. [5]
The Arcadia 2001 is a second-generation 8-bit home video game console released by Emerson Radio in May 1982 for a price of US$ 99, several months before the release of ColecoVision. It was discontinued only 18 months later, with a total of 35 games having been released. Emerson licensed the Arcadia 2001 to Bandai, which released it in Japan. Over 30 Arcadia 2001 clones exist.
The Playdia is a fifth-generation home video game console released exclusively in Japan in 1994 at the initial price of ¥24,800. It was intended for a young audience and, like many consoles of the era, was marketed more as a multimedia home entertainment system than as a dedicated gaming console, with anime quiz software and edutainment making up most of the game library. The Playdia uses a single infrared joypad with simple controls. Bandai, the Playdia's manufacturer, was the only software publisher to support this console.
Universal Entertainment Corporation, formerly known as Aruze Corporation and Universal, is a Japanese manufacturer of pachinko, slot machines, arcade games and other gaming products, and a publisher of video games. Aruze possesses licenses to both manufacture and distribute casino machines in the American states of Nevada, Mississippi and New Jersey. The company's corporate headquarters are in Tokyo. Aruze is also the licence holder of the video game franchise Shadow Hearts. Up until February 18, 2012, the company owned approximately 21% of Wynn Resorts. On November 1, 2009, Aruze Corporation changed its name to Universal Entertainment Corporation due to financial difficulties.
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Markt+Technik is a publisher of books and magazines based on computer topics which was established in 1976.
Clive Barker's Nightbreed: The Interactive Movie is a 1990 arcade adventure video game developed by Impact Software and published by Ocean Software on Atari ST and DOS. It is based on Clive Barker's movie Nightbreed, which in turn is based on Barker's novella Cabal. It was originally supposed to be part of a trilogy, alongside Clive Barker's Nightbreed: The Action Game and an ultimately-unreleased RPG.
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Cover Girl Strip Poker, alternately titled Cover Girl Poker, is a 1991 erotic video game based upon five-card strip poker and originally developed and self-published by Emotional Pictures; it was released for the Amiga, DOS, Commodore 64, CDTV, and CD32. Cover Girl Strip Poker is the original Danish title; it was retitled Cover Girl Poker outside of Denmark in the rest of Europe, and the title was subsequently reverted to Cover Girl Strip Poker for the European CDTV and CD-ROM DOS releases. Emotional Pictures was a subsidiary of Danish company InterActive Vision A/S.
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