Zen the Intergalactic Ninja

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Zen the Intergalactic Ninja
Zen the Intergalactic Ninja Konami.jpg
Zen the Intergalactic Ninja video game cover
Publication information
Publisher Zen Comics Publishing, Archie Comics, Entity Comics, Devil's Due
First appearance Zen, Intergalactic Ninja #1 (1987)
Created byStephen L. Stern and Dan Cote [1]
In-story information
SpeciesBaltoonian
Place of originBaltoon
AbilitiesSkilled martial artist

Zen the Intergalactic Ninja is a fictional character created in 1987 by Steve Stern and Dan Cote, and initially published under their Zen Comics imprint. In the early nineties Zen was licensed to Archie Comics, and then to Entity Comics.

Contents

Publication history

After conceiving the initial pitch in 1970, Stern further developed Zen as a way of breaking from the archetypes of aliens as either malevolent or destructive entities as depicted in The War of the Worlds and Alien or as "wimpy" or ineffectual as seen in E.T. the Extra-Terrestrial and ALF (with Stern dismissing exceptions like Superman due to their humanoid appearance) instead portraying Zen as an extraterrestrial Dirty Harry. [2] Stern stated he named the character Zen because he believes that branch of Buddhism offers valuable guidance on day-to-day living, with Zen imparting these lessons to his Earth companion Jeremy who in turn developing confidence and assurance throughout the story. [2]

Steve Stern moved to Auburn, Maine in the 1980s to work in advertising after previously writing for Skywald Publications' horror anthology magazines like Nightmare and Psycho [3] A meeting with an advertising client led to Stern meeting with commercial artist Dan Cote, and after talking the two discovered they shared a mutual love of comic books. [3] Cote suggested the two work on a comic together with Stern sharing the fifteen year old one page Zen pitch he'd written about "an alien floating in space" that he'd recently uncovered in his personal effects. [3] Issue No. 1 of Zen Intergalactic Ninja came out in November 1987, selling 3-4,000 copies, and gained popularity over the course of two years to 20,000 copies per issue until a story in USA Today covering the character led to a glut of interest in the character and deals with Konami, Just Toys, and Archie Comics. [3] [2] Stern and Cote continued to publish Zen on a bimonthly basis as a side occupation from their jobs. [2]

Zen has been depicted by many well-known comics artists, including Paul Pelletier, Mike Mignola, and Sam Keith, as well as silver age artists Ross Andru and Mike Esposito. Other artists who have drawn Zen include Jae Lee, Frank Brunner, and Bill Maus. The first appearance of Zen's new look was in Entity Comic's Zen #0, published in 1993, which was written and drawn by Bill Maus. The characters look and design was also updated by Bill Maus from the kid-friendly Archie Comics look to the more modern comics version that you see today and from every other artist since. Dramatic sales on the book kept Bill Maus on the series for multiple issues afterwards, including his run on Alternity, The Hunted, Starquest and Young Zen.

Alien Hero is a collection of novellas and short stories about Zen, written by Steve Stern. Zen has also appeared in magazines as varied as Mixx, published by Tokyopop, and Heavy metal.

In 2008, a new series of Zen trade paperbacks was to be launched by publisher Devil's Due. [4] In addition, Devil's Due has announced an all-new continuing Zen comic-book series, written by fan favorite Joe Casey and illustrated by Joe Abraham. Devil's Due published only the first book in limited amounts. When the creators refused to surrender shares in their IP, Devil's Due discontinued the project. First Comics stepped up in 2010 publishing a full immersion 3D comic. Artist/creator Dan Cote retro-fitted his Earth day annual original pen and ink book into anaglyph 3D (red/blue, readable only with anaglyph red/blue glasses). First comics published "the best of zen" in 2012. A compilation of stories including full color version of book 1, (originally published in airbrushed black and white), and ending with a short story never before published in the current digital rendering style Cote devised using a combination of 80% adobe illustrator and 20% photoshop. Sandwiched in between are stories by noted contributors throughout Zen's publishing history.

Fictional character biography

Zen is a native of the planet Baltoon, where he was raised in a test tube as part of a genetic experiment. When the scientists in charge decided the test was a failure, they scheduled the infant Zen for termination. He was saved by Teslah, a scientist on the project, who fired the infant into space in a transport pod. Zen landed in the Om system, where he was found by the mysterious Masters of Om. They raised him as an acolyte, and trained him in the martial arts. Once grown, Zen becomes one of the finest martial artists the Omnians had known. Zen uses his skill as a mercenary, hiring himself out to the highest bidder.

Powers and abilities

Zen is a skilled martial artist, trained in the ways of the Masters of Om. He is a master fighter, and knowledgeable in all forms of hand-to-hand combat.

Zen also communicates through a unique type of telepathy that nobody truly understands. He is able to simply "talk" into others' heads, allowing them to hear him as though he was simply speaking out loud. When spoken back to him, he "hears" others through a combination of sound waves and thought patterns that he takes in as language and sound. Zen has an amazing awareness of his surroundings thanks to the fact that he "hears" more with his "mind" more than ordinary people could take in with just their ears. This ability does not mean he can "read thoughts" on a whim though. One has to be projecting or transmitting their thoughts or intentions in order for him to be able to receive them—so if one can clear one's mind, one "might" be able to keep him in the dark.

Zen's other mental abilities allow him to dematerialize food with his mind so that he can eat—allows him to communicate with his mentors on distant planets—and even allows him to move objects through the air, including making himself hover while he meditates.

Merchandise

Mark Freedman of Surge Licensing, who'd been responsible for successfully franchising Teenage Mutant Ninja Turtles , acquired the licensing rights to Zen the Intergalactic Ninja hoping to repeat the success. [5]

Video game

An NES version was also released.

Action figures

In addition to the video games, Zen was licensed for numerous products, including a set of action figures from the Just Toys company. [5] The figures consisted of:

Other

Other licensed products include posters from the Starmakers company, phone cards from Patco, chromium cards from Maxx, and a vinyl model kit from Inteleg International.

Other media

In February 1992, it was reported both a feature film and animated TV series based on Zen were in development. [5]

In December 1994, Brian Yuzna was set to direct a $6 million Zen the Intergalactic Ninja movie for Sceneries Entertainment and producer Philippe Diaz from a script by Chris Solimine. [6] [7] In June 1998, it was reported that filming on Zen the Intergalactic Ninja would take place during Summer of that year with CinéGroupe having since joined as a producer on the film, which was targeting a 1999 release date. [8] [9]

In addition to the feature film, a 26 episode animated series produced by Ellipse Animation and Enoki Films. [7]

References

  1. "Comic Book 'Zen' Is No Extraterrestrial Wimp". The Los Angeles Times. 1989-12-08. Retrieved 2010-08-30.
  2. 1 2 3 4 Puig, Claudia (December 8, 1989). "Comic Book 'Zen' Is No Extraterrestrial Wimp". Los Angeles Times . Archived from the original on January 23, 2025. Retrieved September 15, 2025.
  3. 1 2 3 4 Skelton, Kathryn (August 11, 2021). "'Zen Intergalactic Ninja' turns 34 with a new book out Saturday and retro video game to come". Lewiston Sun Journal . Lewiston, Maine. Archived from the original on August 13, 2021.
  4. "Zen: Intergalactic Ninja to Return at Devil's Due". Comic Book Resources . 2008-05-13. Retrieved 2008-11-26.
  5. 1 2 3 Shapiro, Eben. "Today's Toy Must Pass a Screen Test". The New York Times . Archived from the original on May 26, 2015. Retrieved September 15, 2025.
  6. Galavan, Dave (December 1994). "Cut & Print - Film". Wizard magazine . Wizard magazine. Retrieved August 16, 2025.
  7. 1 2 Allstetter, Rob (June 1996). "Trailer Park-The Latest Zen Action". Wizard magazine . Wizard magazine. Retrieved August 16, 2025.
  8. Allstetter, Rob (June 1998). "Coming Attractions-Zen Acting". Wizard magazine . Wizard magazine. Retrieved August 17, 2025.
  9. Allstetter, Rob (September 1998). "Coming Attractions-Short Takes". Wizard magazine . Wizard magazine. Retrieved August 17, 2025.