16th Visual Effects Society Awards
February 13, 2018
Best Visual Effects in a Visual Effects Driven Motion Picture:
War for the Planet of the Apes
Best Visual Effects in a Photoreal Episode:
Game of Thrones – Beyond the Wall
The 16th Visual Effects Society Awards was held in Los Angeles at the Beverly Hilton Hotel on February 13, 2018, in honor to the best visual effects in film and television of 2017. [1] [2]
(winners in bold)
Lifetime Achievement Award:
VES Georges Méliès Award
Outstanding Visual Effects in a Photoreal Feature | Outstanding Supporting Visual Effects in a Photoreal Feature |
---|---|
War for the Planet of the Apes – Joe Letteri, Ryan Stafford, Daniel Barrett, Dan Lemmon, Joel Whist
| Dunkirk – Andrew Jackson, Mike Chambers, Andrew Lockley, Alison Wortman, Scott Fisher
|
Outstanding Visual Effects in an Animated Feature | Outstanding Animated Character in a Photoreal Feature |
Coco – Lee Unkrich, Darla K. Anderson, David Ryu, Michael K. O'Brien
| War for the Planet of the Apes – Caesar – Dennis Yoo, Ludovic Chailloleau, Douglas McHale, Tim Forbes
|
Outstanding Animated Character in an Animated Feature | Outstanding Created Environment in a Photoreal Feature |
Coco – Hèctor – Emron Grover, Jonathan Hoffman, Michael Honsel, Guilherme Sauerbronn Jacinto
| Blade Runner 2049 – Los Angeles – Chris McLaughlin, Ryan Salcombe, Seungjin Woo, Francesco Dell'Anna
|
Outstanding Created Environment in an Animated Feature | Outstanding Virtual Cinematography in a Photoreal Project |
Coco – City of the Dead – Michael Frederickson, Jamie Hecker, Jonathan Pytko, Dave Strick
| Guardians of the Galaxy Vol. 2 – Groot Dance/Opening Fight – James Baker, Steven Lo, Alvise Avati, Robert Stipp
|
Outstanding Model in a Photoreal or Animated Project | Outstanding Effects Simulations in a Photoreal Feature |
Blade Runner 2049 – LAPD Headquarters – Alex Funke, Steven Saunders, Joaquin Loyzaga, Chris Menges
| War for the Planet of the Apes – David Caeiro Cebrian, Johnathan Nixon, Chet Leavai, Gary Boyle
|
Outstanding Effects Simulations in an Animated Feature | Outstanding Compositing in a Photoreal Feature |
Coco – Kristopher Campbell, Stephen Gustafson, Dave Hale, Keith Klohn
| War for the Planet of the Apes – Christoph Salzmann, Robin Hollander, Ben Morgan, Ben Warner
|
Outstanding Visual Effects in a Photoreal Episode | Outstanding Supporting Visual Effects in a Photoreal Episode |
---|---|
Game of Thrones – " Beyond the Wall " – Joe Bauer, Steve Kulliback, Chris Baird, David Ramos, Sam Conway
| Black Sails – "XXIX" – Erik Henry, Terron Pratt, Yafei Wu, David Wahlberg, Paul Dimmer
|
Outstanding Visual Effects in a Commercial | Outstanding Animated Character in an Episode or Real-Time Project |
Samsung – Do What you Can't; Ostrich – Diarmid Harrison-Murray, Tomek Zietkiewicz, Amir Bazazi, Martino Madeddu
| Game of Thrones – The Spoils of War; Drogon Loot Train Attack – Murray Stevenson, Jason Snyman, Jenn Taylor, Florian Friedmann
|
Outstanding Animated Character in a Commercial | Outstanding Created Environment in an Episode, Commercial, or Real-Time Project |
Samsung – Do What you Can't; Ostrich – David Bryan, Maximilian Mallmann, Tim Van Hussen, Brendan Fagan
| Game of Thrones – Beyond the Wall; Frozen Lake – Daniel Villalba, Antonio Lado, Jose Luis Barreiro, Isaac de la Pompa
|
Outstanding Effects Simulations in an Episode, Commercial, or Real-Time Project | Outstanding Compositing in a Photoreal Episode |
Game of Thrones – The Dragon and the Wolf; Wall Destruction – Thomas Hullin, Dominik Kirouac, Sylvain Nouveau, Nathan Arbuckle
| Game of Thrones – The Spoils of War; Loot Train Attack – Dom Hellier, Thijs Noij, Edwin Holdsworth, Giacomo Matteucci
|
Outstanding Compositing in a Photoreal Commercial | |
Samsung – Do What you Can't; Ostrich – Michael Gregory, Andrew Roberts, Gustavo Bellon, Rashabh Ramesh Butani
|
Outstanding Visual Effects in a Real-Time Project | Outstanding Visual Effects in a Special Venue Project |
---|---|
Assassin's Creed Origins – Raphael Lacoste, Patrick Limoges, Jean-Sebastien Guay, Ulrich Haar
| Avatar Flight of Passage – Richard Baneham, Amy Jupiter, David Lester, Thrain Shadbolt
|
Outstanding Visual Effects in a Student Project | |
Hybrids – Florian Brauch, Romain Thirion, Matthieu Pujol, Kim Tailhades
| |
The Visual Effects Society (VES) is an entertainment industry organization representing visual effects practitioners including artists, animators, technologists, model makers, educators, studio leaders, supervisors, PR/marketing specialists and producers in film, television, commercials, music videos, and video games. It has about 4,000 members in 42 countries. Since 2002 it has produced the Visual Effects Society Awards which honor the best work of the previous year in various categories.
Joseph Bruce Letteri is a senior visual effects artist, winner of five Academy Awards, four BAFTA awards and four VES awards. He is the current Senior Visual Effects Supervisor of the Academy Award-winning Wētā FX having joined the company in 2001. He has received several awards and nominations as visual effects supervisor, the latest being Avatar: The Way of Water, and previously for War for the Planet of the Apes. He attended Center High School (Pennsylvania) in 1975 and graduated from the University of California, Berkeley in 1981. He gave the keynote address at UC Berkeley's December Convocation on 19 December 2010.
The Visual Effects Society Award for Outstanding Visual Effects in an Animated Feature is one of the annual awards given by the Visual Effects Society starting from 2008.
The Visual Effects Society Award for Outstanding Supporting Visual Effects in a Motion Picture is one of the annual awards given by the Visual Effects Society starting from 2002.
The 13th Visual Effects Society Awards was held in Los Angeles at the Beverly Hilton Hotel on February 4, 2015, in honor to the best visual effects in film and television of 2014. Patton Oswalt was the host.
The Visual Effects Society Award for Outstanding Animated Character in a Photoreal Feature is one of the annual awards given by the Visual Effects Society starting from 2002. Since its inception, the award's title has gone through six different title changes, and one major category shift. First awarded in 2002, the award was titled "Outstanding Character Animation in a Live Action Motion Picture" and given to the best character animation in a live action film, with no specific character cited. This would change in 2004, when the category was re-titled "Outstanding Performance by an Animated Character in a Live Action Motion Picture", and given to visual effects artists for work on a specified character. The category was again re-titled in 2008, this time to "Outstanding Animated Character in a Live Action Feature Motion Picture". In 2014, it was titled "Outstanding Performance of an Animated Character in a Photoreal/Live Action Feature Motion Picture", but changed in 2016 to "Outstanding Animated Performance in a Photoreal Feature" and once again in 2017 to its current title.
The Visual Effects Society Award for Outstanding Created Environment in a Photoreal Feature is one of the annual awards given by the Visual Effects Society starting from 2004. The award was originally titled "Outstanding Created Environment in a Live Action Motion Picture", and changed in 2007 to "Outstanding Created Environment in a Live Action Feature Motion Picture". It was again changed in 2009, this time to "Outstanding Created Environment in a Feature Motion Picture", and again in 2011 to "Outstanding Created Environment in a Live Action Feature Motion Picture". Before its final change in 2015, to its current title, it was re-titled in 2014 to "Outstanding Created Environment in a Photoreal/Live Action Feature Motion Picture".
The Visual Effects Society Award for Outstanding Visual Effects in a Photoreal Picture is one of the annual awards given by the Visual Effects Society starting in 2002. While the award's title has changed several time within this period, the recipient has always been a visual effects-heavy feature film; film's with more background effects work have their own category, the Visual Effects Society Award for Outstanding Supporting Visual Effects in a Feature Motion Picture.
The Visual Effects Society Award for Outstanding Animated Character in an Animated Feature is one of the annual awards given by the Visual Effects Society starting from 2002. Since its inception, the award's title has gone through six title changes, and one major category shift. First awarded in 2002, the award was titled "Best Character Animation in an Animated Motion Picture" and given to the best character animation in an animated film, with no specific character cited. This would change in 2004, when the category was re-titled "Outstanding Performance by an Animated Character in an Animated Motion Picture", and given to visual effects artists for work on a specified character. as well as the voice actor for the character. The category was again re-titled in 2008, this time to "Outstanding Animated Character in an Animated Feature Motion Picture". In 2015, it was titled "Outstanding Animated Performance in an Animated Feature", but changed in 2017 to "Outstanding Animated Character in an Animated Feature", its current title.
The Visual Effects Society Award for Outstanding Created Environment in an Animated Feature is one of the annual awards given by the Visual Effects Society starting from 2011. The award was originally titled "Outstanding Created Environment in an Animated Feature Motion Picture", before being re-titled in 2016.
The Visual Effects Society Award for Outstanding Model in a Photoreal or Animated Project is one of the annual awards given by the Visual Effects Society. The award goes to artists whose work in models, miniatures, have been deemed worthy of recognition. Originally, the award was given separately to artists in both film and television, with the categories "Best Models and Miniatures in a Motion Picture" and "Best Models and Miniatures in a Televised Program, Music Video or Commercial". In 2004, there was only one category, recognizing only work in motion pictures with "Outstanding Models and Miniatures in a Motion Picture". In 2005, television was honored, once again, with "Outstanding Models and Miniatures in a Broadcast Program, Commercial or Music Video". Television series and/or televised content would be honored, intermittently, until 2015, when the category was redesigned to honor any motion media project. It has continued to do so since then.
The Visual Effects Society Award for Outstanding Virtual Cinematography in a CG Project is one of the annual awards given by the Visual Effects Society. The award goes to artists whose work in virtual cinematography. It was first awarded in 2003 and 2004 for, under the title "Best Visual Effects Photography in a Motion Picture", before being scrapped from the ceremony. The award was given separately to artists in live-action film, animated film, and commercials/television. These categories were first awarded in 2012. The following year, the category specifically awarding animated film was dropped, with only live-action film and commercial/television being awarded. In 2015, only live-action films were awarded. The following year, the category's title changed to "Outstanding Virtual Cinematography in a Photoreal Project". It has held its current title since 2020.
The Visual Effects Society Award for Outstanding Compositing in a Photoreal Feature is one of the annual awards given by the Visual Effects Society, starting in 2002. It is awarded to visual effects artists for their work in compositing.
The Visual Effects Society Award for Outstanding Visual Effects in a Photoreal Episode is one of the annual awards given by the Visual Effects Society starting in 2002. While the award's title has changed several time within this period, the recipient has always been a visual effects-heavy television episode. Episodes with more background effects work have their own category, the Outstanding Supporting Visual Effects in a Photoreal Episode. Until 2012, miniseries and television movies had their own category.
The Visual Effects Society Award for Outstanding Supporting Visual Effects in a Photoreal Episode is one of the annual awards given by the Visual Effects Society, starting in 2004. While the award's title has changed several time within this period, the recipients have been television episodes and/or movies or specials with less prominent, more subtle visual effects work.
The Visual Effects Society Award for Outstanding Compositing in a Photoreal Feature is one of the annual awards given by the Visual Effects Society, starting in 2012. It is awarded to visual effects artists for their work in effects simulations.
The Visual Effects Society Award for Outstanding Compositing in a Photoreal Episode is one of the annual awards given by the Visual Effects Society, starting in 2003. It is awarded to visual effects artists for their work in compositing. It has gone through several title changes over the years; from 2003 to 2012, the category included commercials in the category, before refocusing in 2013, specifically nominating television programs.
The Visual Effects Society Award for Outstanding Animated Character in an Episode or Real-Time Project is one of the annual awards given by the Visual Effects Society, starting from 2002. Since its inception, the award's title has gone through several title changes, and one major category shift. First awarded in 2002, the award was titled "Best Character Animation in a Live Action Televised Program, Music Video or Commercial" and given to the best character animation in a televised program, with no specific character cited. This would change in 2004, when the category was re-titled "Outstanding Performance by an Animated Character in a Live Action Broadcast Program", and given to visual effects artists for work on a specified character. The category was again re-titled the following year, this time to "Outstanding Performance by an Animated Character in a Live Action Broadcast Program, Commercial, or Music Video". In 2008, it was titled "Outstanding Animated Character in a Live Action Broadcast Program or Commercial", but changed in 2014 to "Outstanding Performance of an Animated Character in a Commercial, Broadcast Program, or Video Game" and once again the next year to "Outstanding Animated Performance in an Episode, Commercial, or Real-Time Project". In the title changed to "Outstanding Animated Performance in an Episode or Real-Time Project" and, finally, in 2017 to "Outstanding Animated Character in an Episode or Real-Time Project"
The Visual Effects Society Award for Outstanding Effects Simulations in an Episode, Commercial, or Real-Time Project is one of the annual awards given by the Visual Effects Society, starting in 2012. It is awarded to visual effects artists for their work in effects simulations.
The Visual Effects Society Award for Outstanding Created Environment in an Episode, Commercial, or Real-Time Project is one of the annual awards given by the Visual Effects Society starting from 2004. The award was originally titled "Outstanding Created Environment in a Live Action Broadcast Program", and changed in 2005 to "Outstanding Created Environment in a Live Action Broadcast Program, Commercial, or Music Video". It was again changed in 2009, this time to "Outstanding Created Environment in a Feature Motion Picture", and again in 2011 to "Outstanding Created Environment in a Live Action Feature Motion Picture". Before its final change in 2015, to its current title, it was re-titled in 2014 to "Outstanding Created Environment in a Photoreal/Live Action Feature Motion Picture".