1995–1999 in webcomics

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Years in webcomics: 1996   1997   1998   1999   2000   2001   2002
Centuries: 19th century  ·  20th century  ·  21st century
Decades: 1960s   1970s   1980s   1990s   2000s   2010s   2020s
Years: 1996   1997   1998   1999   2000   2001   2002

Notable events of the late 1990s in webcomics .

Background

As the World Wide Web was proliferating in the second half of the 1990s, various creators of webcomics (a term that was not yet popularized at the time) started to communicate with one another and link to each other's work. Cartoonist Reinder Dijkhuis ( Rogues of Clwyd-Rhan ) remembered that in mid-1995, there were hundreds of comics made available online; many of which were based on college newspaper comic strips and many were short-lived. From this point on, the World Wide Web gained attention from syndicated cartoonists such as Scott Adams ( Dilbert ) and cartoonists who saw the internet as a potential path to eventual syndication. Author T Campbell called 1996 the end of the "Stone Age" of webcomics, [1] and cartoonist Shaenon Garrity described the period from 1996 to 2000 as "the Singularity" of webcomics as the medium "exploded" in popularity. [2] Joe Zabel said of Charley Parker's 1995 webcomic Argon Zark! that "the web could hardly have picked a more outstanding premiere series," and celebrated the tenth anniversary of its release with a round table on the "artistic history of webcomics." [3]

Contents

In France, interactive digital comics were spread on compact disks during this period, while the introduction of the internet in French homes spurred the creation of the first webcomic blogs. [4]

In the United States, various major webcomic genres were established and popularized between 1995 and 1999. The video game webcomic came into being in 1995 with the release of Polymer City Chronicles and was popularized in the following years by PvP and Penny Arcade . The first sprite comic Jay Resop's Neglected Mario Characters was released in 1998, though the genre wouldn't be popularized until Bob and George came out in 2000. [5] In Reinventing Comics (2000), Scott McCloud pointed out that some webcomic creators had been experimenting with the capabilities of the Web, such as through an interactive hypertext interface, GIF animations, and sound. [6] The first major webcomic portal, Big Panda, started in 1997. Big Panda hosted over 770 webcomics, including Sluggy Freelance and User Friendly . Big Panda's discontinuation eventually resulted in the formation of Keenspot in 2000. [7]

List

Several notable webcomics that started in this period include:

1995

Eric Millikin Fetusx fx082106painting.jpg
Eric Millikin

1996

1997

1998

Scott Kurtz' PvP popularized the video game webcomic. Scott Kurtz.jpg
Scott Kurtz' PvP popularized the video game webcomic.

1999

Related Research Articles

Webcomics are comics published on a website or mobile app. While many are published exclusively on the web, others are also published in magazines, newspapers, or comic books.

<i>Fetus-X</i>

Fetus-X was a weekly romantic horror comic written and drawn by Eric Millikin and Casey Sorrow. Millikin is an American artist and former human anatomy lab embalmer and dissectionist. Sorrow is an internationally known American illustrator and printmaker.

<span class="mw-page-title-main">Modern Tales</span> Webcomic subscription service

Modern Tales was a webcomics publisher active from 2002 to 2012, best known for being one of the first profitable subscription models for digital content. Joey Manley was the website's publisher and original editor. The site featured a roster of approximately 30 professional webcomic artists. Shaenon Garrity, one of the site's original artists, took over as the publication's editor in 2006. Other Modern Tales artists included Gene Luen Yang, James Kochalka, Dorothy Gambrell, Harvey Pekar and Will Eisner.

Serializer.net was a webcomic subscription service and artist collective published by Joey Manley and edited by Tom Hart and Eric Millikin that existed from 2002 to 2013. Designed to showcase artistic alternative webcomics using the unique nature of the medium, the works on Serializer.net were described by critics as "high art" and "avant-garde". The project became mostly inactive in 2007 and closed alongside Manley's other websites in 2013.

<i>Doctor Fun</i> Early webcomic by Dave Farley

Doctor Fun is a single-panel, gag webcomic by David Farley. It began in September 1993, making it one of the earliest webcomics, and ran until June 2006. Doctor Fun was part of United Media's website from 1995, but had parted ways by 2003. The comic may have been the longest-running webcomic before it concluded, having run for nearly thirteen years with over 2,600 strips. The webcomic has been compared to The Far Side.

<i>Narbonic</i>

Narbonic is a webcomic written and drawn by Shaenon K. Garrity. The storylines center on the misadventures of the staff of the fictional Narbonic Labs, which is the domain of mad scientist Helen Narbon. The strip started on July 31, 2000, and finished on December 31, 2006. On January 1, 2007, Garrity launched the "Director's Cut", an "annotated replay" of Narbonic. Narbonic was part of the subscription-based Modern Tales website for several years but moved to Webcomics Nation in July 2006, where it resumed being free-to-read. The comic is also a member of The Nice comics collective.

<span class="mw-page-title-main">Shaenon K. Garrity</span> American writer and critic

Shaenon K. Garrity is a webcomic creator and science-fiction author best known for her webcomics Narbonic and Skin Horse. She collaborated with various artists to write webcomics for the Modern Tales-family of webcomic subscription services in the early 2000s, and write columns for various comics journals. Since 2003, Garrity has done freelance editing for Viz Media on various manga translations.

<span class="mw-page-title-main">Infinite canvas</span> Aspect of webcomics

The infinite canvas is the feeling of available space for a webcomic on the World Wide Web relative to paper. The term was introduced by Scott McCloud in his 2000 book Reinventing Comics, which supposes a web page can grow as large as needed. This infinite canvas gives infinite storytelling features and creators more freedom in how they present their artwork.

Argon Zark! is a webcomic, created by cartoonist and web site designer Charley Parker. The strip, drawn using a graphics tablet and computer graphics software, first appeared in June 1995. A collection, billed as a "Dead Tree Souvenir Edition", was published in 1997. The strip was last updated in September 2019.

<span class="mw-page-title-main">Webcomics Nation</span>

Webcomics Nation was a webcomic hosting and automation service launched on July 29, 2005 by Joey Manley. Unlike Manley's previous webcomic sites, Webcomics Nation was based on user-generated content and relied on online advertisement revenue, which increased in viability in the second half of the 2000s. Webcomics Nation quickly became Manley's most financially successful website, and encouraged him to turn his Modern Tales sites partially free as well. Manley began merging Webcomics Nation into Josh Roberts' ComicSpace in 2007, but this process took longer than hoped and Webcomics Nation eventually closed down in 2013.

Girlamatic was a webcomic subscription service launched by Joey Manley and Lea Hernandez in March 2003. It was the third online magazine Manley established as part of his Modern Tales family of websites. Girlamatic was created as a place where both female artists and readers could feel comfortable and featured a diverse mix of genres. When the site launched, the most recent webcomic pages and strips were free, and the website's archives were available by subscription. The editorial role was held by Hernandez from 2003 until 2006, when it was taken over by Arcana Jayne-creator Lisa Jonté, one of the site's original artists. In 2009, Girlamatic was relaunched as a free digital magazine, this time edited by Spades-creator Diana McQueen. The archives of the webcomics that ran on Girlamatic remained freely available until the website was discontinued in 2013.

<span class="mw-page-title-main">Eric Millikin</span> American artist

Eric Millikin is an American artist and activist based in Detroit, Michigan. He is known for his pioneering work in artificial intelligence art, augmented and virtual reality art, conceptual art, Internet art, performance art, poetry, post-Internet art, video art, and webcomics. His work is often controversial, with political, romantic, occult, horror and black comedy themes. Awards for Millikin's artwork include the Pulitzer Prize.

Sluggy Freelance is a long-running webcomic written and drawn by Pete Abrams. Starting in 1997, it is one of the oldest successful webcomics, and as of 2012 had hundreds of thousands of readers. Abrams was one of the first comic artists successful enough to make a living from a webcomic.

The history of webcomics follows the advances of technology, art, and business of comics on the Internet. The first comics were shared through the Internet in the mid-1980s. Some early webcomics were derivatives from print comics, but when the World Wide Web became widely popular in the mid-1990s, more people started creating comics exclusively for this medium. By the year 2000, various webcomic creators were financially successful and webcomics became more artistically recognized.

Notable events of 2003 in webcomics.

Notable events of 2000 in webcomics.

Notable events of 2005 in webcomics.

Notable events of 2006 in webcomics.

The business of webcomics involves creators earning a living through their webcomic, often using a variety of revenue channels. Those channels may include selling merchandise such as t-shirts, jackets, sweatpants, hats, pins, stickers, and toys, based on their work. Some also choose to sell print versions or compilations of their webcomics. Many webcomic creators make use of online advertisements on their websites, and possibly even product placement deals with larger companies. Crowdfunding through websites such as Kickstarter and Patreon are also popular choices for sources of potential income.

References

  1. Campbell, T. (June 8, 2006). A History of Webcomics. Antarctic Press. pp. 18–20. ISBN   0976804395.
  2. Garrity, Shaenon (July 15, 2011). "The History of Webcomics". The Comics Journal .
  3. Various (2005). "The Artistic History of Webcomics A Webcomics Examiner Roundtable". The Webcomics Examiner . Archived from the original on November 24, 2005.
  4. Bry, Dominique (September 22, 2011). "Quel futur pour la bd numérique?". Mediapart (in French).
  5. 1 2 Maragos, Nich (November 7, 2005). "Will Strip for Games". 1UP . Archived from the original on December 8, 2015.
  6. McCloud, Scott (2000). Reinventing Comics . HarperCollins. p. 165166. ISBN   0-06-095350-0.
  7. Atchison, Lee (January 7, 2008). "A Brief History of Webcomics The Third Age of Webcomics, Part One". Sequential Tart.