In computability and complexity theory, ALL is the class of all decision problems.
ALL contains all of the complex classes of decision problems, including RE and co-RE , and uncountably many languages that are neither RE nor co-RE. It is the largest complexity class, containing all other complexity classes.
In computational complexity theory, a branch of computer science, bounded-error probabilistic polynomial time (BPP) is the class of decision problems solvable by a probabilistic Turing machine in polynomial time with an error probability bounded by 1/3 for all instances. BPP is one of the largest practical classes of problems, meaning most problems of interest in BPP have efficient probabilistic algorithms that can be run quickly on real modern machines. BPP also contains P, the class of problems solvable in polynomial time with a deterministic machine, since a deterministic machine is a special case of a probabilistic machine.
The P versus NP problem is a major unsolved problem in theoretical computer science. Informally, it asks whether every problem whose solution can be quickly verified can also be quickly solved.
In computational complexity theory, co-NP is a complexity class. A decision problem X is a member of co-NP if and only if its complement X is in the complexity class NP. The class can be defined as follows: a decision problem is in co-NP if and only if for every no-instance we have a polynomial-length "certificate" and there is a polynomial-time algorithm that can be used to verify any purported certificate.
In theoretical computer science and mathematics, computational complexity theory focuses on classifying computational problems according to their resource usage, and relating these classes to each other. A computational problem is a task solved by a computer. A computation problem is solvable by mechanical application of mathematical steps, such as an algorithm.
In computability theory and computational complexity theory, a decision problem is a computational problem that can be posed as a yes–no question of the input values. An example of a decision problem is deciding by means of an algorithm whether a given natural number is prime. Another is the problem "given two numbers x and y, does x evenly divide y?". The answer is either 'yes' or 'no' depending upon the values of x and y. A method for solving a decision problem, given in the form of an algorithm, is called a decision procedure for that problem. A decision procedure for the decision problem "given two numbers x and y, does x evenly divide y?" would give the steps for determining whether x evenly divides y. One such algorithm is long division. If the remainder is zero the answer is 'yes', otherwise it is 'no'. A decision problem which can be solved by an algorithm is called decidable.
In computational complexity theory, NP is a complexity class used to classify decision problems. NP is the set of decision problems for which the problem instances, where the answer is "yes", have proofs verifiable in polynomial time by a deterministic Turing machine, or alternatively the set of problems that can be solved in polynomial time by a nondeterministic Turing machine.
In computational complexity theory, the complexity class #P (pronounced "sharp P" or, sometimes "number P" or "hash P") is the set of the counting problems associated with the decision problems in the set NP. More formally, #P is the class of function problems of the form "compute f(x)", where f is the number of accepting paths of a nondeterministic Turing machine running in polynomial time. Unlike most well-known complexity classes, it is not a class of decision problems but a class of function problems. The most difficult, representative problems of this class are #P-complete.
In computational complexity theory, a computational problem H is called NP-hard if, for every problem L which can be solved in non-deterministic polynomial-time, there is a polynomial-time reduction from L to H. That is, assuming a solution for H takes 1 unit time, H's solution can be used to solve L in polynomial time. As a consequence, finding a polynomial time algorithm to solve a single NP-hard problem would give polynomial time algorithms for all the problems in the complexity class NP. As it is suspected, but unproven, that P≠NP, it is unlikely that any polynomial-time algorithms for NP-hard problems exist.
In computability theory, a set S of natural numbers is called computably enumerable (c.e.), recursively enumerable (r.e.), semidecidable, partially decidable, listable, provable or Turing-recognizable if:
NP may refer to:
Combinatorial optimization is a subfield of mathematical optimization that consists of finding an optimal object from a finite set of objects, where the set of feasible solutions is discrete or can be reduced to a discrete set. Typical combinatorial optimization problems are the travelling salesman problem ("TSP"), the minimum spanning tree problem ("MST"), and the knapsack problem. In many such problems, such as the ones previously mentioned, exhaustive search is not tractable, and so specialized algorithms that quickly rule out large parts of the search space or approximation algorithms must be resorted to instead.
In computational complexity theory, a complexity class is a set of computational problems "of related resource-based complexity". The two most commonly analyzed resources are time and memory.
In computational complexity theory, P, also known as PTIME or DTIME(nO(1)), is a fundamental complexity class. It contains all decision problems that can be solved by a deterministic Turing machine using a polynomial amount of computation time, or polynomial time.
In computational complexity theory, an Arthur–Merlin protocol, introduced by Babai (1985), is an interactive proof system in which the verifier's coin tosses are constrained to be public. Goldwasser & Sipser (1986) proved that all (formal) languages with interactive proofs of arbitrary length with private coins also have interactive proofs with public coins.
In computational complexity theory, an advice string is an extra input to a Turing machine that is allowed to depend on the length n of the input, but not on the input itself. A decision problem is in the complexity class P/f(n) if there is a polynomial time Turing machine M with the following property: for any n, there is an advice string A of length f(n) such that, for any input x of length n, the machine M correctly decides the problem on the input x, given x and A.
In computational complexity theory, NL is the complexity class containing decision problems that can be solved by a nondeterministic Turing machine using a logarithmic amount of memory space.
In computational complexity theory, the complement of a decision problem is the decision problem resulting from reversing the yes and no answers. Equivalently, if we define decision problems as sets of finite strings, then the complement of this set over some fixed domain is its complement problem.
In computability theory and computational complexity theory, RE is the class of decision problems for which a 'yes' answer can be verified by a Turing machine in a finite amount of time. Informally, it means that if the answer to a problem instance is 'yes', then there is some procedure that takes finite time to determine this, and this procedure never falsely reports 'yes' when the true answer is 'no'. However, when the true answer is 'no', the procedure is not required to halt; it may go into an "infinite loop" for some 'no' cases. Such a procedure is sometimes called a semi-algorithm, to distinguish it from an algorithm, defined as a complete solution to a decision problem.
In computational complexity theory, R is the class of decision problems solvable by a Turing machine, which is the set of all recursive languages.
In computational complexity theory, a problem is NP-complete when: