UP (complexity)

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In complexity theory, UP (unambiguous non-deterministic polynomial-time) is the complexity class of decision problems solvable in polynomial time on an unambiguous Turing machine with at most one accepting path for each input. UP contains P and is contained in NP .

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A common reformulation of NP states that a language is in NP if and only if a given answer can be verified by a deterministic machine in polynomial time. Similarly, a language is in UP if a given answer can be verified in polynomial time, and the verifier machine only accepts at most one answer for each problem instance. More formally, a language L belongs to UP if there exists a two-input polynomial-time algorithm A and a constant c such that

if x in L , then there exists a unique certificate y with such that
if x is not in L, there is no certificate y with such that
algorithm A verifies L in polynomial time.

UP (and its complement co-UP) contain both the integer factorization problem and parity game problem. Because determined effort has yet to find a polynomial-time solution to any of these problems, it is suspected to be difficult to show P=UP, or even P=(UPco-UP).

The Valiant–Vazirani theorem states that NP is contained in RPPromise-UP, which means that there is a randomized reduction from any problem in NP to a problem in Promise-UP .

UP is not known to have any complete problems. [1]

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In computational complexity theory, co-NP is a complexity class. A decision problem X is a member of co-NP if and only if its complement X is in the complexity class NP. The class can be defined as follows: a decision problem is in co-NP if and only if for every no-instance we have a polynomial-length "certificate" and there is a polynomial-time algorithm that can be used to verify any purported certificate.

In theoretical computer science and mathematics, computational complexity theory focuses on classifying computational problems according to their resource usage, and relating these classes to each other. A computational problem is a task solved by a computer. A computation problem is solvable by mechanical application of mathematical steps, such as an algorithm.

<span class="mw-page-title-main">NP (complexity)</span> Complexity class used to classify decision problems

In computational complexity theory, NP is a complexity class used to classify decision problems. NP is the set of decision problems for which the problem instances, where the answer is "yes", have proofs verifiable in polynomial time by a deterministic Turing machine, or alternatively the set of problems that can be solved in polynomial time by a nondeterministic Turing machine.

In computational complexity theory, the complexity class #P (pronounced "sharp P" or, sometimes "number P" or "hash P") is the set of the counting problems associated with the decision problems in the set NP. More formally, #P is the class of function problems of the form "compute f(x)", where f is the number of accepting paths of a nondeterministic Turing machine running in polynomial time. Unlike most well-known complexity classes, it is not a class of decision problems but a class of function problems. The most difficult, representative problems of this class are #P-complete.

In computational complexity theory, randomized polynomial time (RP) is the complexity class of problems for which a probabilistic Turing machine exists with these properties:

<span class="mw-page-title-main">ZPP (complexity)</span>

In complexity theory, ZPP is the complexity class of problems for which a probabilistic Turing machine exists with these properties:

<span class="mw-page-title-main">Interactive proof system</span>

In computational complexity theory, an interactive proof system is an abstract machine that models computation as the exchange of messages between two parties: a prover and a verifier. The parties interact by exchanging messages in order to ascertain whether a given string belongs to a language or not. The prover possesses unlimited computational resources but cannot be trusted, while the verifier has bounded computation power but is assumed to be always honest. Messages are sent between the verifier and prover until the verifier has an answer to the problem and has "convinced" itself that it is correct.

<span class="mw-page-title-main">Complexity class</span> Set of problems in computational complexity theory

In computational complexity theory, a complexity class is a set of computational problems of related resource-based complexity. The two most commonly analyzed resources are time and memory.

In computational complexity theory, P, also known as PTIME or DTIME(nO(1)), is a fundamental complexity class. It contains all decision problems that can be solved by a deterministic Turing machine using a polynomial amount of computation time, or polynomial time.

<span class="mw-page-title-main">PP (complexity)</span> Class of problems in computer science

In complexity theory, PP is the class of decision problems solvable by a probabilistic Turing machine in polynomial time, with an error probability of less than 1/2 for all instances. The abbreviation PP refers to probabilistic polynomial time. The complexity class was defined by Gill in 1977.

In computational complexity theory, the Cook–Levin theorem, also known as Cook's theorem, states that the Boolean satisfiability problem is NP-complete. That is, it is in NP, and any problem in NP can be reduced in polynomial time by a deterministic Turing machine to the Boolean satisfiability problem.

In computational complexity theory, an Arthur–Merlin protocol, introduced by Babai (1985), is an interactive proof system in which the verifier's coin tosses are constrained to be public. Goldwasser & Sipser (1986) proved that all (formal) languages with interactive proofs of arbitrary length with private coins also have interactive proofs with public coins.

In computational complexity theory, the complexity class NEXPTIME is the set of decision problems that can be solved by a non-deterministic Turing machine using time .

In computational complexity theory, NL is the complexity class containing decision problems that can be solved by a nondeterministic Turing machine using a logarithmic amount of memory space.

In computational complexity theory, P/poly is a complexity class representing problems that can be solved by small circuits. More precisely, it is the set of formal languages that have polynomial-size circuit families. It can also be defined equivalently in terms of Turing machines with advice, extra information supplied to the Turing machine along with its input, that may depend on the input length but not on the input itself. In this formulation, P/poly is the class of decision problems that can be solved by a polynomial-time Turing machine with advice strings of length polynomial in the input size. These two different definitions make P/poly central to circuit complexity and non-uniform complexity.

In computational complexity theory, a certificate is a string that certifies the answer to a computation, or certifies the membership of some string in a language. A certificate is often thought of as a solution path within a verification process, which is used to check whether a problem gives the answer "Yes" or "No".

In computational complexity theory, the language TQBF is a formal language consisting of the true quantified Boolean formulas. A (fully) quantified Boolean formula is a formula in quantified propositional logic where every variable is quantified, using either existential or universal quantifiers, at the beginning of the sentence. Such a formula is equivalent to either true or false. If such a formula evaluates to true, then that formula is in the language TQBF. It is also known as QSAT.

<span class="mw-page-title-main">NP-completeness</span> Complexity class

In computational complexity theory, a problem is NP-complete when:

  1. It is a decision problem, meaning that for any input to the problem, the output is either "yes" or "no".
  2. When the answer is "yes", this can be demonstrated through the existence of a short solution.
  3. The correctness of each solution can be verified quickly and a brute-force search algorithm can find a solution by trying all possible solutions.
  4. The problem can be used to simulate every other problem for which we can verify quickly that a solution is correct. In this sense, NP-complete problems are the hardest of the problems to which solutions can be verified quickly. If we could find solutions of some NP-complete problem quickly, we could quickly find the solutions of every other problem to which a given solution can be easily verified.

References

Citations

  1. "U". Complexity Zoo . UP: Unambiguous Polynomial-Time.

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