A Normal Lost Phone | |
---|---|
Developer(s) | Accidental Queens |
Publisher(s) | |
Engine | Unity |
Platform(s) | Microsoft Windows, macOS, Linux, Android, iOS, Nintendo Switch |
Release |
|
Genre(s) | Puzzle |
Mode(s) | Single-player |
A Normal Lost Phone is a 2017 puzzle video game developed by Accidental Queens and published by Playdius and Plug In Digital, released on Microsoft Windows, macOS, Linux, Android, iOS, and Nintendo Switch. The game was programmed by Diane Landais. [2] In September 2017, a spiritual sequel to the game was released, entitled Another Lost Phone: Laura's Story. The games explore themes of LGBT identity and domestic abuse by asking the player to investigate the phone of a stranger. [3] [4] [5]
Originally developed during a game jam, the team would retrospectively identify design mistakes that were rectified in the sequel. [6]
Both games are played entirely as a simulation of a cell phone. In each game, the player is tasked with voyeuristically searching through a lost cell phone, in order to discover what happened to its owner. Each game features puzzles where the player will have to use clues inferred from one part of the phone to unlock another, such as figuring out a character's birth year which is used as a password for one app by inferring this information from another part of the app.
The player investigates the phone of a person named Sam living in the fictional city of Melren, thereby discovering bits about their life. [7]
As the game progresses the player discovers several major secrets and events, such as the attempted rape of a friend by another of Sam's acquaintances. The player also learns that Sam is a bisexual transgender woman named Samira and has been hiding this from multiple people in her life, to whom she presented as a straight male. The player will eventually discover Sam's dating profiles, one where she presents as male and another as female, and a forum for transgender persons, where Sam comes to terms with her true gender. She eventually decides to come out to an acquaintance of hers named Lola, only to be met with hostility, which greatly depresses her. To make matters worse, she discovers that her parents and girlfriend Melissa are very bigoted towards the LGBT community, leading to Sam breaking up with Melissa.
Sam eventually gains enough courage to come out to her friend Alice, who accepts her warmly. She's heartbroken when she realizes that Alice will be leaving town to attend college in another area, which will rob her of what Sam sees as the only positive person in her life, especially as she learns that her family has a history of disowning gay relatives. Ultimately, Sam chooses to leave home to reinvent herself in another town after her father gifts her a motorbike for her 18th birthday, and throws away her phone, aware that someone may find it and sift through her information. The only person she tells is Alice, who congratulates Sam on taking charge of her own life and comforts her by saying that anyone who finds her phone will likely erase the phone's data, especially if they have read all of the information and realized that this is what Sam would want. The game ends when the player erases the phone's data per Alice's message.
This game tasks the player with investigating the discarded cell phone of a woman named Laura. A preliminary investigation of the phone presents Laura's life as idyllic; she is head-over-heels in love with her boyfriend, Ben.
The player eventually learns that Laura has suffered a stressful ordeal at work; an unknown person created a fake email account in her name, and forwarded a private, erotic video of her to all of her work contacts, which not only compromised her employment but also her company's relationship with other organizations. The event opened up Laura to sexual harassment and culminated in her having to work from home. Laura initially suspected her ex-boyfriend Alex, the one she originally sent the video to years ago, to have sent the video out as an act of jealousy; but Alex convinces her of his innocence. Laura is contacted by a woman named Claire (who initially uses the pseudonym of Amanda), who warns Laura that Ben is manipulative and was responsible for this event; however, as Ben had previously warned Laura of Claire (saying that she was jealous of him in the past and tried to sabotage his past relationships), Laura doesn't believe her. Laura also begins experiencing symptoms that suggest she is pregnant, and she feels she isn't ready to have a child with him.
It eventually becomes clear that Laura is actually in an abusive relationship with Ben; at the suggestion of her colleague and friend Charlotte, Laura attends a domestic violence seminar and learns about the cycle of abuse, and notes the similarities between the cycle and her relationship with Ben. Slowly, Charlotte is able to wake Laura up to the realization that Ben is manipulating her. Claire, now believed by Laura, reveals that Ben was once physically violent to a previous girlfriend of his, and wanting to avoid a repeat situation is what drove Claire to contact Laura. Laura is able to secure a different job for her company in a different city, so she discards her phone, and requests to the phone's founder (the player) that they enable the GPS service to lead Ben down a false trail (to stop him from harassing Laura's friends and family about her disappearance), and then erase the phone's data. The game ends when the player does so, and the ending reveals that Laura was never pregnant and is enjoying her new life away from her abusive ex-partner.
Aggregator | Score |
---|---|
Metacritic | iOS: 83/100 [8] PC: 71/100 [9] NS: 73/100 [10] |
Publication | Score |
---|---|
Nintendo Life | 4/10 [11] |
Nintendo World Report | 7/10 [12] |
PC Gamer (US) | 68/100 |
Pocket Gamer | 4/5 [13] |
On Metacritic, the game has a score of 83/100 on iOS, 71/100 on PC, and 73/100 on Switch. [8] [9] [10]
It was nominated for "Best Mobile Game" and "Best Screenplay", and won the "Special Jury Prize" with Another Lost Phone: Laura's Story at the 2017 Ping Awards; [14] [15] it was also nominated for the A-Train Award for Best Mobile Game at the New York Game Awards 2018; [16] and for "Best Emotional Mobile and Handheld Game" and "Best Emotional Indie Game" at the Emotional Games Awards 2018. [17]
Assassin's Creed is a historical action-adventure video game series and media franchise published by Ubisoft and developed mainly by its studio Ubisoft Montreal using the game engine Anvil and its more advanced derivatives. Created by Patrice Désilets, Jade Raymond, and Corey May, the Assassin's Creed video game series depicts a fictional millennia-old struggle between the Order of Assassins, who fight for peace and free will, and the Knights Templar, who desire peace through order and control. The series features historical fiction, science fiction, and fictional characters intertwined with real-world historical events and historical figures. In most games, players control a historical Assassin while also playing as an Assassin Initiate or someone caught in the Assassin–Templar conflict in the present-day framing story. Considered a spiritual successor to the Prince of Persia series, Assassin's Creed took inspiration from the novel Alamut by the Slovenian writer Vladimir Bartol, based on the historical Hashashin sect of the medieval Iran (Persia).
Terraria is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms. The game features exploration, crafting, building, painting, and combat with a variety of creatures in a procedurally generated 2D world. Terraria is one of the best-selling video games of all time, selling 58.7 million copies as of 2024.
To the Moon is a 2011 adventure game developed and published by Freebird Games. It was originally released for Windows and was later ported to Linux, OS X, Android, iOS, and the Nintendo Switch. The story follows two doctors who offer to fulfill a dying man's last wish using artificial memories. The game features relatively few gameplay mechanics, with the player controlling the two doctors, exploring the narrative, and solving puzzles as they try to reconstruct the dying man's memories in order to fulfill his wish.
Gone Home is a first-person exploration video game developed and published by The Fullbright Company. Gone Home was first released for Microsoft Windows, OS X, and Linux computers in August 2013, followed by console releases for the PlayStation 4 and Xbox One in January 2016, the Nintendo Switch in September 2018, and iOS in December 2018.
Brothers: A Tale of Two Sons is a 2013 adventure game developed by Starbreeze Studios and published by 505 Games for Xbox 360, Microsoft Windows, PlayStation 3, PlayStation 4, Xbox One, iOS, Android, Windows Phone, Nintendo Switch, and Amazon Luna. The narrative takes place in a fantasy world filled with fictitious creatures such as orcs and trolls, where two young brothers set out on a journey to find a cure for their father's illness. The game is often mentioned as an example of artistry in video games due to its heavy narrative. It received positive reviews from critics and had sold over 800,000 units by January 2015.
Tales from the Borderlands is an episodic interactive comedy graphic adventure sci-fi video game based on the Borderlands series. It was developed by Telltale Games under license from Gearbox Software, the developer of the Borderlands series, and 2K, its publisher. The game was released in November 2014 for Android, iOS, Microsoft Windows, OS X, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and in 2021 for Nintendo Switch.
Night in the Woods is a 2017 single-player adventure video game developed by Infinite Fall and published by Finji. Set in a world of zoomorphic humans, the story follows a young feline person named Mae, who drops out of college and returns to her hometown to find unexpected changes, alongside Bea, a gothic crocodile woman and her childhood best friend. The game was funded via Kickstarter, where it earned over four times its initial US$50,000 funding goal.
Donut County is a puzzle video game developed by American designer Ben Esposito and published by Annapurna Interactive in 2018. The player moves a hole to swallow objects, which makes the hole increase in size. The concept originated in a game jam based on pitches from a Twitter account parody of game designer Peter Molyneux and later added a mechanic similar to that of Katamari Damacy. Other inspirations for the game included Hopi figurines—a theme Esposito later relinquished—and locations from Bruce Springsteen songs. Donut County was released in August 2018 for iOS, macOS, PlayStation 4, and Microsoft Windows platforms, while versions for Xbox One and Nintendo Switch were released in December 2018. It was also released for Android in December 2020.
Her Story is an interactive film video game written and directed by Sam Barlow. It was released on 24 June 2015 for iOS, OS X, and Windows, and the following year for Android. In the game, the player searches and sorts through a database of video clips from fictional police interviews, and uses the clips to solve the case of a missing man. The police interviews focus on the man's wife, Hannah Smith, portrayed by British musician Viva Seifert.
Oxenfree is a graphic adventure game developed and published by Night School Studio. It was released for OS X, Windows, and Xbox One in January 2016. PlayStation 4 and Linux versions were released later in 2016, followed by iOS, Android, and Nintendo Switch versions in 2017. In Oxenfree, players assume the role of the teenage girl Alex on a weekend trip to a local island. After seemingly supernatural events occur, Alex and her friends must unravel the secrets of the island.
Little Nightmares is a puzzle-platform horror adventure game developed by Tarsier Studios and published by Bandai Namco Entertainment for PlayStation 4, Windows and Xbox One, released in April 2017. A Nintendo Switch version was released in May 2018, followed by a Google Stadia version in June 2020 and mobile versions were released on 12 December 2023 and published by Playdigious. Set in a mysterious world, Little Nightmares follows the journey of Six, a hungry little girl who must escape the Maw, an iron vessel inhabited by monstrous, twisted beings. The game received positive reviews upon release with critics praising its atmosphere, gameplay, graphics, and sound while criticizing its checkpoint system and short length. A follow-up, Little Nightmares II, was released in February 2021, and a third entry in the series, Little Nightmares III, is in development by Supermassive Games.
Super Mario Run is a 2016 platform game developed and published by Nintendo for iOS and later Android. It is Nintendo's first mobile game that is part of one of the company's long-running and major franchises.
Uncharted: The Lost Legacy is a 2017 action-adventure game developed by Naughty Dog and published by Sony Interactive Entertainment, serving as a standalone expansion to Uncharted 4: A Thief's End. Players control Chloe Frazer, who seeks the Tusk of Ganesh in the Western Ghats mountain ranges of India, with the help of ex-mercenary Nadine Ross, and prevent a ruthless warlord and his army of insurgents from igniting a civil war in the country. It is the first Uncharted game not to feature series protagonist Nathan Drake. Like other Uncharted games, The Lost Legacy is played from a third-person perspective; players use firearms and can use melee combat and stealth to defend against enemies. Players solve puzzles, incorporating several platformer elements to advance the narrative, and navigate the game world on foot or by vehicle.
Don't Knock Twice is a first-person survival horror video game developed and published by Wales Interactive. The game is compatible with the PlayStation VR, HTC Vive and Oculus Rift virtual reality platforms. It was released worldwide in September 2017. A version for the Nintendo Switch was released in October 2017. Don't Knock Twice shares the same name as the film and is loosely based on the same story. The player takes the role of a guilt-ridden mother who must save her estranged daughter by uncovering the truth behind the urban tale of a vengeful, demonic witch.
Life Is Strange: Before the Storm is an episodic adventure game developed by Deck Nine and published by Square Enix. Its three episodes were released for PlayStation 4, Windows, and Xbox One in late 2017. It is the second entry in the Life Is Strange series, set as a prequel to the original game, focusing on 16-year-old Chloe Price and her relationship with schoolmate Rachel Amber. Gameplay concerns itself mostly with the use of branching dialogues and interacting with the environment. In September 2018, it was ported to Linux and macOS and later that month to Android and iOS. A remastered version of the game was released as part of the Life Is Strange Remastered Collection in February 2022.
Telling Lies is a narrative video game developed by Sam Barlow and Furious Bee and published by Annapurna Interactive in August 2019 for iOS, macOS, and Windows. Ports for Nintendo Switch, PlayStation 4, and Xbox One were released in April 2020. As with Barlow's previous title, Her Story, the game uses live action full-motion video of four people as part of video calls made between them, and the player will need to use tools provided from the game to piece together events and what statements may be lies to determine the overall mystery.
Final Fantasy XV: Pocket Edition is a 2018 action role-playing game co-developed by XPEC Entertainment, SummerTimeStudio and publisher Square Enix. The title is an abridged version of the 2016 title Final Fantasy XV, remaking its storyline, graphics, and gameplay for mobile devices. Originally released for Android and iOS, it was later released for Windows 10 through the Microsoft Store, PlayStation 4, Xbox One and Nintendo Switch. The console versions were released under the title Final Fantasy XV: Pocket Edition HD. Split into ten chapters, the game follows protagonist Noctis Lucis Caelum and his party across the world of Eos, with players navigating semi-linear environments and fulfilling quests to advance the story. The first chapter is available for free, while subsequent chapters must be purchased.
Florence is an interactive story and video game developed by the Australian studio Mountains and published by Annapurna Interactive. The game was released on February 14, 2018 for iOS, on March 14, 2018 for Android, and for macOS, Nintendo Switch, and Windows on February 13, 2020.
The Missing: J.J. Macfield and the Island of Memories is a puzzle-platformer horror video game developed by Hidetaka Suehiro's White Owls Inc. for Windows, PlayStation 4, Xbox One, and Nintendo Switch. It was published by Arc System Works and released on 11 October 2018.
Bayonetta is an urban fantasy action-adventure video game franchise created by Hideki Kamiya. It is developed by PlatinumGames, owned by Sega, and, since the release of Bayonetta 2 in 2014, published by Nintendo. The franchise was introduced in 2009 with Bayonetta, which was followed by two sequels, Bayonetta 2 (2014) and Bayonetta 3 (2022), as well as a spinoff, Bayonetta Origins: Cereza and the Lost Demon (2023). The games follow the titular character, a witch who wields dual pistols, shooters in her high heels, and long, magically transforming hair which becomes a supernatural weapon.