Industry | Computer |
---|---|
Founded | 1990Santa Clara, California | in
Founder | Stephen W. Cheng |
Defunct | 1998 |
Fate | Dissolution |
Products | Graphics adapters |
Number of employees | 27 (1996) |
Actix Systems, Inc., was an American graphics adapter manufacturer active from 1990 to 1998 and based in the San Francisco Bay Area. The company was founded by Stephen W. Cheng and initially specialized in a subset of graphics adapters known as GUI accelerators, becoming a major player in the field. [1] Toward the mid-1990s the company began manufacturing more general-purpose adapters under their GraphicsEngine brand.
Actix Systems was founded by Stephen W. Cheng in Santa Clara, California, in 1990. Cheng, born in Chiayi in 1945, graduated from the Texas A&M School of Medicine with an M.D./Ph.D. in the 1970s. He was briefly employed by Mostek in Massachusetts from 1982 to 1983, switching to nearby Wang Laboratories where he was employed to design a digital PBX system. In 1984 he was hired by Lucent Technologies as the lead designer of a fiber-optic communications system, and finally in 1987 he was hired by Digital Equipment Corporation, where he was the program manager of networking. Cheng moved from Massachusetts to California to found Actix Systems, combining his disparate experience in the computer industry to specialize in designing graphics adapters. [2]
The company initially focused on a subset of graphics adapters known as GUI accelerators, which were designed specifically to speed up the drawing of elements in a graphical user interface (GUI) and to enhance its overall visual appearance by increasing the color depth and resolution. Actix was one of the first companies to design products in this field. [3] Their first product was the Tiger 10, released in August 1991 and aimed at corporate users of Microsoft's Windows 3.0. The Tiger 10 shipped with a proprietary device driver for Windows, while the card featured integrated circuits manufactured by Texas Instruments. It supported the standard VGA resolution of 640 by 480 pixels, all the way up to 1280-by-960-pixel Super VGA, with certain display modes possessing a 90 MHz refresh rate. [4] A month later, [5] the company released the Quantum VGA, a GUI accelerator based on S3 Incorporated's 86C911 chipset. [6] [7] The Quantum VGA was received warmly in InfoWorld , where reviewer Jim Canning wrote that the board offered "major relief to beleaguered 80286s and 80386SXes". [8] Actix followed up the Quantum VGA with the HiColor Spectra Board, a consumer-oriented, general-purpose graphics adapter based on Tseng Labs' ET 4000 chip that boosted the standard VGA color depth from 256 colors to 32,768, owing to a Sierra RAMDAC on board. [9] [10]
In January 1992, Actix introduced the first two models in their long line of GraphicsEngine adapters. Called the GraphicsEngine VGA, they were also based on S3's GUI accelerator chip and comprised two models: one with 512 KB of video RAM, and another with 1 MB. The former supported up to a 1024-by-768-pixel resolution with 4-bit color depth, while the latter supported up to a 1280-by-960-pixel resolution with 8-bit color depth. [11] : 49 In March 1992, the company introduced the GraphicsEngine Display Accelerator, which incorporated the same RAMDAC as the HiColor Spectra, allowing the board to display 16-bit color at a 1280-by-1024-pixel resolution. [10] Both boards received mixed assessments in PC Magazine , [11] : 49 [10] while InfoWorld rated the GraphicsEngine Display Accelerator the fastest board on the low-end of the GUI accelerator market. [12] : 64
By the end of 1993, Actix had moved to a larger office in Santa Clara, which housed their 20 employees (up from 10 in 1992). [13] [10] The company was described by Transpacific magazine as protective of the details of their operations, only divulging that they posted $9 million in sales in 1993. [13]
The company introduced their first VESA Local Bus product with the GraphicsEngine 32VL in mid-1993. The VESA Local Bus was a motherboard technology that allowed expansion cards to access the memory bus of Intel's i486 processor directly, breaking the bottleneck of the antiquated but still commonplace Industry Standard Architecture bus and allowing for much-accelerated graphics output. [14] [15] Actix followed up with their first two products based on the Peripheral Component Interconnect (PCI) bus, the GraphicsEngine 64 PCI and GraphicsEngine Ultra 64 PCI, in 1994. PCI was an entirely new motherboard bus standard invented by Intel; it had much higher bandwidth than both ISA and VESA Local Bus and eventually came to dominate the motherboard landscape in the mid-1990s. [16] : 242–249
One of the company's last products was the GraphicsEngine Ultra AV in 1995. Powered by S3's Vision968 graphics chipset and a Texas Instruments RAMDAC, it could display graphics at up to a 1600-by-1200-pixel resolution. [17] : 287 The company coasted through 1996 with $17 million in annual sales. By this point the company had moved again to Sunnyvale, California, and employed 27 workers. Actix in 1997 planned a pivot to providing video conferencing products for enterprises. [2] These plans did not pan out for the company, however, and in 1998 Actix petitioned to dissolve in the state of California. [18]
IBM 8514 is a graphics card manufactured by IBM and introduced with the IBM PS/2 line of personal computers in 1987. It supports a display resolution of 1024 × 768 pixels with 256 colors at 43.5 Hz (interlaced), or 640 × 480 at 60 Hz (non-interlaced). 8514 usually refers to the display controller hardware. However, IBM sold the companion CRT monitor which carries the same designation, 8514.
Video Graphics Array (VGA) is a video display controller and accompanying de facto graphics standard, first introduced with the IBM PS/2 line of computers in 1987, which became ubiquitous in the IBM PC compatible industry within three years. The term can now refer to the computer display standard, the 15-pin D-subminiature VGA connector, or the 640 × 480 resolution characteristic of the VGA hardware.
A graphics card is a computer expansion card that generates a feed of graphics output to a display device such as a monitor. Graphics cards are sometimes called discrete or dedicated graphics cards to emphasize their distinction to integrated graphics processor on the motherboard or the CPU. A graphics processing unit (GPU) that performs the necessary computations is the main component in a graphics card, but the acronym "GPU" is sometimes also used to erroneously refer to the graphics card as a whole.
A random-access memory digital-to-analog converter (RAMDAC) is a combination of three fast digital-to-analog converters (DACs) with a small static random-access memory (SRAM) used in computer graphics display controllers or video cards to store the color palette and to generate the analog signals to drive a color monitor. The logical color number from the display memory is fed into the address inputs of the SRAM to select a palette entry to appear on the data output of the SRAM. This entry is composed of three separate values corresponding to the three components of the desired physical color. Each component value is fed to a separate DAC, whose analog output goes to the monitor, and ultimately to one of its three electron guns.
Super VGA (SVGA) is a broad term that covers a wide range of computer display standards that extended IBM's VGA specification.
Released in August 1997 by Nvidia, the RIVA 128, or "NV3", was one of the first consumer graphics processing units to integrate 3D acceleration in addition to traditional 2D and video acceleration. Its name is an acronym for Real-time Interactive Video and Animation accelerator.
The Monochrome Display Adapter is IBM's standard video display card and computer display standard for the IBM PC introduced in 1981. The MDA does not have any pixel-addressable graphics modes, only a single monochrome text mode which can display 80 columns by 25 lines of high-resolution text characters or symbols useful for drawing forms.
The S3 ViRGE (Video and Rendering Graphics Engine) graphics chipset was one of the first 2D/3D accelerators designed for the mass market.
Tseng Laboratories, Inc. was a maker of graphics chips and controllers for IBM PC compatibles, based in Newtown, Pennsylvania, and founded by Jack Hsiao Nan Tseng.
S3 Graphics, Ltd. was an American computer graphics company. The company sold the Trio, ViRGE, Savage, and Chrome series of graphics processors. Struggling against competition from 3dfx Interactive, ATI and Nvidia, it merged with hardware manufacturer Diamond Multimedia in 1999. The resulting company renamed itself to SONICblue Incorporated, and, two years later, the graphics portion was spun off into a new joint effort with VIA Technologies. The new company focused on the mobile graphics market. VIA Technologies' stake in S3 Graphics was purchased by HTC in 2011.
Number Nine Visual Technology Corporation was a manufacturer of video graphics chips and cards from 1982 to 1999. Number Nine developed the first 128-bit graphics processor, as well as the first 256-color (8-bit) and 16.8 million color (24-bit) cards.
Cirrus Logic Inc. is an American fabless semiconductor supplier that specializes in analog, mixed-signal, and audio DSP integrated circuits (ICs). Since 1998, the company's headquarters have been in Austin, Texas.
Trident Microsystems Inc. was a fabless semiconductor company that became in the 1990s a well-known supplier of integrated circuits for video display controllers used in video cards and on motherboards for desktop PCs and laptops. In 2003, it transformed itself into being a supplier of display processors for digital televisions, and primarily LCD TVs starting from 2005, at a time when the global LCD TV market started showing strong growth.
Diamond Multimedia is an American company that specializes in many forms of multimedia technology. They have produced graphics cards, motherboards, modems, sound cards and MP3 players; however, the company began with the production of the TrackStar, a PC add-on card which emulated Apple II computers. They were one of the major players in the 2D and early 3D graphics card competition throughout the 1990s and early 2000s.
Oak Technology (OAKT) was an American supplier of semiconductor chips for sound cards, graphics cards and optical storage devices such as CD-ROM, CD-RW and DVD. It achieved success with optical storage chips and its stock price increased substantially around the time of the tech bubble in 2000. After falling on hard times, in 2003 it was acquired by Zoran Corporation.
Rendition, Inc., was a maker of 3D computer graphics chipsets in the mid to late 1990s. They were known for products such as the Vérité 1000 and Vérité 2x00 and for being one of the first 3D chipset makers to directly work with Quake developer John Carmack to make a hardware-accelerated version of the game (vQuake). Rendition's major competitor at the time was 3Dfx. Their proprietary rendering APIs were Speedy3D and RRedline.
iXMicro, Inc., a privately held company, was a graphics chipset and video card manufacturer. The company was founded as Integrated Micro Solutions (IMS) in 1994 and ceased operations in 2000. The American actor Christopher Knight served as vice president of graphics marketing for iXMicro.
VGA text mode was introduced in 1987 by IBM as part of the VGA standard for its IBM PS/2 computers. Its use on IBM PC compatibles was widespread through the 1990s and persists today for some applications on modern computers. The main features of VGA text mode are colored characters and their background, blinking, various shapes of the cursor, and loadable fonts. The Linux console traditionally uses hardware VGA text modes, and the Win32 console environment has an ability to switch the screen to text mode for some text window sizes.
The Voodoo2 is a set of three specialized 3D graphics chips on a single chipset setup, made by 3dfx. It was released in February 1998 as a replacement for the original Voodoo Graphics chipset. The card runs at a chipset clock rate of 90 MHz and uses 100 MHz EDO DRAM, and is available for the PCI interface. The Voodoo2 comes in two models, one with 8 MB RAM and one with 12 MB RAM. The 8 MB card has 2 MB of memory per texture mapping unit (TMU) vs. 4 MB on the 12 MB model. The 4 MB framebuffer on both cards support a maximum screen resolution of 800 × 600, while the increased texture memory on the 12 MB card allows more detailed textures. Some boards with 8 MB can be upgraded to 12 MB with an additional daughter board.
Genoa Systems Corporation, later Genoa Electronics Corporation, was an American computer multimedia peripheral vendor based in San Jose, California, and active from 1984 to 2002. The company was once a prolific and well-known manufacturer of video cards and chipsets. They also dabbled in modems, tape drives, sound cards, and other peripheral expansion cards. The company was a founding member of the Video Electronics Standards Association (VESA) and were instrumental in the development of Super VGA.