Allakhazam

Last updated
Allakhazam.com
MMORPG Fansite
Founded1999
Headquarters Los Angeles , United States
Number of employees
approx. 30
Website www.allakhazam.com

Allakhazam's Magical Realm, part of the ZAM Network, is a website providing forums, a wikibase and lookup services for several online RPGs, including Aion , Dark Age of Camelot, EVE Online , EverQuest , EverQuest II , Final Fantasy XI , Free Realms , Lord of the Rings Online , RIFT, Runes of Magic , Star Wars Galaxies , Warhammer Online , and World of Warcraft .

Massively multiplayer online role-playing games (MMORPGs) are a combination of role-playing video games and massively multiplayer online games in which a very large number of players interact with one another within a virtual world.

<i>Dark Age of Camelot</i> video game

Dark Age of Camelot (DAoC) is a 3D medieval fantasy MMORPG, released on October 10, 2001 in North America and in Europe shortly after through its partner GOA. The game combines Arthurian lore, Norse mythology and Irish Celtic legends with a dash of high fantasy. It is set in the period after King Arthur's death and his kingdom has split into three parts which are in a constant state of war with each other. DAoC includes both Player versus Environment (PvE) and Realm versus Realm (RvR) combat.

<i>EverQuest</i> video game

EverQuest is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) originally developed by Verant Interactive and 989 Studios for Windows PCs. It was released by Sony Online Entertainment in March 1999 in North America, and by Ubisoft in Europe in April 2000. A dedicated version for macOS was released in June 2003, which operated for ten years before being shut down in November 2013. In June 2000, Verant Interactive was absorbed into Sony Online Entertainment, who took over full development and publishing duties of the title. Later, in February 2015, SOE's parent corporation, Sony Computer Entertainment, sold the studio to investment company Inception Acquisitions and was rebranded as Daybreak Game Company, who develops and publishes EverQuest to this day.

Contents

As of December 7, 2008 it has over 1.4 million registered usernames and over 10 million posts between the forums and individual pages for each item in every game covered on the site.

The site's primary purpose is to enable registered users to search a range of databases relating to specific MMORPGs. These contain details of Quests, NPCs and in-game items, as well as interactive maps and advice on game-play. As the site developed a significant user-base, the interactive nature of the discussion allowed users to post comments on the various database items, thus ensuring the content and advice to gamers was current.

In addition to these databases, registered users can also download content to enable offline review of their current game characters, game patches and other gaming resources.

In recent years, the discussion forums have become an increasingly important feature of the site, with specific forums dedicated to each of the supported games, and more generalist areas such as Technical Support and Out of Topic discussions (for non-game related discussion).

History

Allakhazam.com was started in 1999 by Jeffrey Moyer as a simple guide to the game EverQuest on a free web hosting service. It quickly became known by the EverQuest player base for its extensive quest descriptions. Mr. Moyer then teamed up with programmer Andy Sharp, acquired the url allakhazam.com, and the site was expanded into a database format covering quests, items, mobs and other aspects of the game. By the year 2000, Allakhazam was the most popular site on the internet covering Everquest and was getting over 10 million page views a month. Many consider Allakhazam to be the innovator of the gaming database format that is now followed by a number of other networks.[ citation needed ]

In late 2000, the internet experienced a vast reduction of advertising revenue that has been referred to as the Dot-com bubble. Most gaming sites, including Allakhazam, lost the majority of their revenue. Many popular gaming sites went out of business soon thereafter and have not been seen since. Allakhazam weathered this storm by establishing a premium membership service where users paid for certain advanced searches and other features designed to make their game play easier. At its peak, the Allakhazam premium service had over 45,000 subscribers, making it one of the more successful services of its kind ever.

Dot-com bubble historic speculative bubble covering roughly 1997–2000

The dot-com bubble was a historic economic bubble and period of excessive speculation mainly in the United States that occurred roughly from 1995 to 2000, a period of extreme growth in the usage and adoption of the Internet.

The success of EverQuest inspired other publishers to release their own online role playing games. As new games were released, Allakhazam added sites for them. Each Allakhazam site was popular with the gaming communities of the individual games. The release of Final Fantasy XI, however, was of particular note. Because publisher Square Enix did not launch its own official forums for the game, the Allakhazam FFXI forums became the main forums for that game. This led to a significant expansion of the entire Allakhazam forum system.

Square Enix Japanese video game developer, publisher, and distribution company

Square Enix Holdings Co., Ltd. is a Japanese video game developer, publisher, and distribution company known for its Final Fantasy, Dragon Quest, and Kingdom Hearts role-playing video game franchises, among numerous others. Several of them have sold over 10 million copies worldwide, with the Final Fantasy franchise alone selling over 115 million. The Square Enix headquarters are in the Shinjuku Eastside Square Building in Shinjuku, Tokyo. The company employs over 4300 employees worldwide.

The launch of World of Warcraft in 2004 marked another significant milestone. Allakhazam launched an extensive database for the game that currently accounts for approximately 90% of their traffic. Allakhazam is regularly referred to as a reference for WoW information, and is particularly known for its quest descriptions and auction house information.

In November 2005, co-owners Moyer and Sharp sold their ownership stake in Allakhazam to IGE. [1] The amount of the sale has been said to be between 7 and 10 million dollars. Affinity Media spun out of IGE and then created the ZAM Network to consolidate Allakhazam with Thottbot into the Internet's largest MMO Gaming information network. Later ZAM also acquired Wowhead. Allakhazam, Thottbot and Wowhead are all ranked within the top 1,000 sites according to Alexa, and the combined traffic of these sites likely puts the ZAM Network as one of the internet's top 100 sites in terms of total traffic. Indeed, the ZAM Media Kit claims a total of over 700 million page views a month. Both Moyer and Sharp continued to work for the new corporation, and in 2008, Mr. Moyer was named as the president of the entire ZAM network.

IGE is a company which trades in virtual currency and accounts for MMORPGs. One of the main dealers in virtual economy services, members of the gaming community were often critical of IGE, as its services may allow players to break rules in online games.

Thottbot unofficial World of Warcraft plug-in and database website

Thottbot was a website created by Bill "Aftathott" Dyess and originally launched in 2001 as a news aggregator for various online role-playing games. In August 2004, the site was re-written into a searchable database exclusively for the MMORPG World of Warcraft, as well as a plug-in that could be used in the game itself to gather additional data. The website was discontinued on November 30, 2010 when its parent company, ZAM Network, merged it with its similar database website Wowhead.

Wowhead database for World of Warcraft

Wowhead is a website that provides a searchable database, internet forum, guides and player character services for the popular massively multiplayer online role-playing game World of Warcraft (WoW). The site first started out as a talent calculator for the game. It was in beta from April 4 to June 25, 2006, and the database was released on June 26, 2006. Wowhead functions as a user generated database relying upon players of WoW themselves, although the information is uploaded automatically through a client-side program.

On September 26, 2009 Moyer announced he was leaving at the end of the month, "Yes it is true. Illia [Sharp] got fired a month ago and I am leaving Allakhazam at the end of this month. So sorry to see it end this way." [2]

Unique site features

Premium vs regular registration

In order to access content and participate in the community, users must register an account. This is at no cost, all content is free to access. However some search features are restricted to Premium Users, who pay a subscription fee (currently ranging from $2.50 to $3.33 per month depending on the duration of subscription).

In addition, premium users can include a user image (or 'avatar') to their posts, use graphical emoticons or 'smilies' in the Forums, and access advanced search and support features.

Custom titles

On attaining 10,000 individual posts, a custom title is awarded by the Administrators; usually sarcastically based upon that user's posting style. This is in contrast to most other forums, where either a custom title can be set initially, or doesn't exist in the first place. As of September 22, 2008, fifty-six users have custom titles.

Karma system

While the site's forums and comments are watched by the site's administrators, a degree of control similar to, but more extensive than, Slashdot's is granted to a portion of the users by way of the karma system. In essence, posts can be rated up (increasing the poster's karma) or down (decreasing it) to manipulate whether or not the post meets the current filter criteria. Resulting posts that are "pushed under the filter (sub-default)" are invisible under the default settings on the forums. Unlike Slashdot's karma system, however, only a flat number is assigned to the posts and comments, rather than both a number and a type of rating.

Denial-of-service attacks

According to a statement on the site's home page, [3] on February 21, 2008 the Allakhazam site became a victim of a denial-of-service attack in an attempt to block users from accessing the site. This recurred on March 3, 2008 as the site became inaccessible to users, forcing the site's owners to change their service provider. [4] Normal service was restored on March 5, 2008, but another denial-of-service attack took down the site again on March 11, 2008. New hardware was added to compensate for this continual attack, and the site has not experienced any major downtimes since then.

Related Research Articles

<i>Neopets</i> virtual pet site

Neopets is a virtual pet website. Users can own virtual pets ("Neopets"), and buy virtual items for them using one of two virtual currencies. One currency, called Neopoints, can be earned within the site, and the other, Neocash, can either be purchased with real-world money, or won by chance in-game.

RPGnet

RPGnet is a role-playing game website. It includes sections on wargames, tabletop games and video games, as well as columns on gaming topics.

Slashdot is a social news website that originally billed itself as "News for Nerds. Stuff that Matters". It features news stories on science, technology, and politics that are submitted and evaluated by site users and editors. Each story has a comments section attached to it where users can add online comments. The website was founded in 1997 by Hope College students Rob Malda, also known as "CmdrTaco", and classmate Jeff Bates, also known as "Hemos". In 2012, they sold it to DHI Group, Inc.. In January 2016, BizX acquired Slashdot Media, including both slashdot.org and SourceForge.

A virtual economy is an emergent economy existing in a virtual world, usually exchanging virtual goods in the context of an Internet game. People enter these virtual economies for recreation and entertainment rather than necessity, which means that virtual economies lack the aspects of a real economy that are not considered to be "fun". However, some people do interact with virtual economies for "real" economic benefit.

Shacknews, commonly referred to as "The Shack", is a website offering news, features, editorial content, and forums relating to computer games and console games. Shacknews is currently owned by Gamerhub Content Network. Previous owners, Steve Gibson and Maarten Goldstein, sold the site to Gamefly after providing independent gaming journalism for over a decade. Gamerhub Content Network purchased the site in January 2014.

Plastic.com (2001–2011) was a general-interest internet forum running under the motto 'Recycling the Web in Real Time'.

Gaia Online

Gaia Online is an English-language, anime-themed social networking and forums-based website. It was founded as go-gaia on February 18, 2003, and the name was changed to GaiaOnline.com in 2004 by its owner, Gaia Interactive. Gaia originally began as an anime linklist and eventually developed a small community, but following a statement by founder Derek Liu, the website moved towards social gaming, and eventually became forum-based. In 2007, over a million posts were made daily, and 7 million unique users visited each month. Gaia also won the 2007 Webware 100 award in the Community category and was included in Time Magazine's list of 50 best websites in 2008. In January 2011, the company won the Mashable Best User experience Award for 2010.

SlashNET is a medium-sized, independently operated Internet Relay Chat (IRC) network. Originally sponsored by Slashdot and founded in 1998, in 1999 SlashNET split off to become its own entity. A few well-known communities and projects maintain an IRC presence at SlashNET, including #g7, #totse (Totse), #idiots-club, #mefi, various Penny Arcade-related communities, #Twitterponies, and #rags. As of 2012 it is ranked in the top 40 networks by IRC.Netsplit.de, with an estimated relatively constant 1700 users, and #25/737 by SearchIRC.com.

TV.com is a website owned by CBS Interactive. The site covers television and focuses on English-language shows made or broadcast in Australia, Canada, Ireland, Japan, New Zealand, the United States and the United Kingdom. It emphasizes user-generated content. Australia and UK versions of the website are also available, at au.tv.com and uk.tv.com, respectively.

The Vault Network, or VN, was a game network dedicated to role-playing video games, providing gamers with information such as news, editorials, guides, hints and tips, as well as discussion. The Vault Network consists of RPG Vault, the Vault Wiki and the VN Boards, as well as several other hosted sites, called "Vaults", dedicated to specific game titles or topics. The Vaults use a single, unified discussion forum for all their websites, resulting in a combined total of about 40,000 to 50,000 posts a day, over 400+ forums. Together, this group of message boards is known as the VN Boards. The VNBoards are consistently ranked very high on the list of most active Internet forums.

LibraryThing is a social cataloging web application for storing and sharing book catalogs and various types of book metadata. It is used by authors, individuals, libraries, and publishers.

Brock Pierce Entrepreneur, former child actor

Brock Pierce is an American entrepreneur known for his work in the cryptocurrency industry. As a child actor, he was in Disney films The Mighty Ducks (1992), D2: The Mighty Ducks (1994), and First Kid (1996).

A social news website is an Internet website that features user-posted stories. Such stories are ranked based on popularity, as voted on by other users of the site or by website administrators. Users typically comment online on the news posts and these comments may also be ranked in popularity. Since their emergence with the birth of Web 2.0, social news sites have been used to link many types of information, including news, humor, support, and discussion. All such websites allow the users to submit content and each site differs in how the content is moderated. On the Slashdot and Fark websites, administrators decide which articles are selected for the front page. On Reddit and Digg, the articles that get the most votes from the community of users will make it to the front page. Many social news websites also feature an online comment system, where users discuss the issues raised in an article. Some of these sites have also applied their voting system to the comments, so that the most popular comments are displayed first. Some social news websites also have a social networking function, in that users can set up a user profile and follow other users' online activity on the website.

GameFAQs website

GameFAQs is a website that hosts FAQs and walkthroughs for video games. It was created in November 1995 by Jeff Veasey and was bought by CNET Networks in May 2003. It is currently owned by CBS Interactive. The site has a database of video game information, cheat codes, reviews, game saves, box art images and screenshots, almost all of which is submitted by volunteer contributors. The systems covered include the 8-bit Atari platform through modern consoles, as well as computer games and mobile games. Submissions made to the site are reviewed by the site's current editor, Allen "SBAllen" Tyner.

The Slashdot effect, also known as slashdotting, occurs when a popular website links to a smaller website, causing a massive increase in traffic. This overloads the smaller site, causing it to slow down or even temporarily become unavailable. The name stems from the huge influx of web traffic which would result from the technology news site Slashdot linking to websites. The original circumstances have changed, as flash crowds from Slashdot were reported in 2005 to be diminishing due to competition from similar sites, and the general adoption of elastically scalable cloud hosting platforms. The effect has been associated with other websites or metablogs such as Fark, Digg, Drudge Report, Imgur, Reddit, and Twitter, leading to terms such as being "farked" or "drudged", being under the "Reddit effect"—or receiving a "hug of death" from the site in question. Google Doodles, which link to search results on the doodle topic, also result in high increases of traffic from the search results page. Typically, less robust sites are unable to cope with the huge increase in traffic and become unavailable – common causes are lack of sufficient data bandwidth, servers that fail to cope with the high number of requests, and traffic quotas. Sites that are maintained on shared hosting services often fail when confronted with the Slashdot effect.

References