And Roger

Last updated
And Roger
And Roger Cover.jpg
Developer TearyHand Studio
Publisher Kodansha
Platforms Windows, Mac, Nintendo Switch
Release23 July 2025 [1]
Genre Adventure
Mode Single-player

And Roger (stylised as and Roger) is a 2025 video game developed by TearyHand Studio and published by Kodansha. The game is a narrative adventure video game through the perspective of a woman with dementia, with players completing interactive gameplay to complete basic household tasks. Upon release, And Roger received favorable reviews from critics, with praise directed to the impact of the narrative and the effect of the gameplay mechanics to convey the emotional state of the characters, with some criticism at the intuitiveness of those mechanics. Following release, the game received several awards at the Tokyo Games Show Sense of Wonder Night, including the Audience Award Grand Prix.

Contents

Gameplay

Players use point and click interaction to complete puzzles around basic tasks, such as brushing teeth. And Roger Gameplay.jpg
Players use point and click interaction to complete puzzles around basic tasks, such as brushing teeth.

Gameplay consists of progressing the narrative through text and interactive elements through point and click controls. [2] The player completes interactive tasks, often simple household activities such as washing hands or brushing teeth, by pressing unmarked buttons on the screen. To complete some tasks, players must complete the button in the correct sequence. [3] Later sequences involve other interactions, including puzzle sequences where players trace patterns or lines over visuals to progress. [4]

Plot

Players assume the role of a woman named Sofia with dementia, who appears as a young girl, an adult, and an older woman throughout the narrative. As a young girl, Sofia wakes and prepares for school, only to find a stranger sleeping on her couch. The stranger, who insists they have always lived in the house, helps her with household tasks, pressures her to eat, cleans up after her, and urges her to take her medicine. Sofia eventually escapes, running down the street in the darkness to a bakery.

In a flashback scene in the form of a young woman, players see Sofia meet a man named Roger working at the same bakery, begin a relationship with him, and eventually marry him. The couple struggles as Sofia finds it increasingly difficult to complete basic household tasks and becomes distressed by her reflection, which shifts between child and adult states. It is revealed that Sofia's husband, Roger, and the stranger in the house are the same person, shown through juxtaposed scenes of the stranger tearfully praying that he could reach her and Roger admitting that he had hit her in the past so she would take her medicine.

At the end of the game, Sofia is institutionalised and visited by her husband, who admits he has made mistakes in their relationship, reaffirms his wedding vows to her, and urges her to "wait a bit longer" before she can come home. The game concludes with a biblical quote from Corinthians 13:13: "And now these three remain: faith, hope and love. But the greatest of these is love."

Development and release

And Roger is TearyHand Studio, the project of Japanese independent developer Yona. [1] Yona aimed to create a game that was more than a visual novel, using interactive elements to "express the protagonist's situation, the setting, and emotions not through words, but through gameplay itself". [5] The game's art was created in Adobe Illustrator, with Yona aiming to create a "simple ... but super cute" visual style by conveying characters through minimalist lines and expressions. [5] And Roger was published by the Game Creators Lab, a game publishing department of Japanese company Kodansha, who provided feedback on the demo. [1] The game was released on 23 July 2025. [1]

Reception


Upon release, critics praised And Roger for its narrative and emotional impact. [3] Commending the game as a "strong example of video games' strength as a storytelling medium" Marcus Stewart of Game Informer praised the "novel and playful ways" that the game used to convey emotion and hardship, which "strengthened [his] personal connection and empathy" for the game's characters. [2] Describing the game as "walking the tightrope between some of the darkest subject matter [and] toying with the expectations of the player, and yet still showcasing the warmth and love of human connections", Willem Hilhorst of Nintendo World Report similarly considered the mechanics "elevate the entire experience in a way that is rarely seen in games". [6] Riley Macleod of Aftermath commended the game's "nuanced" representation of cognitive decline, praising the game for being a "gentle and moving exploration of what it’s like to care for a declining loved one", but also not downplaying the "hard parts" of this process. [4] Several critics compared it to Florence a title with a similar art style and gameplay mechanics. [2] [6] Some critics stated the gameplay could be cumbersome or confusing at first, although felt this was intentional. [2] Kenneth Shepard of Kotaku stated the game was "clunky" and encountered "frustration and friction", but found this complemented the game's narrative. [3] Similarly, Macleod said the minigames felt "confusing and frustrating" to play, but considered these were an "evocative way to portray her distress, once the game's real subject matter becomes clear". [4]

Accolades

And Roger received the Audience Award Grand Prix, Best Arts Award, and the Best Presentation Award at the Tokyo Games Show Sense of Wonder Night in September 2025, an event to recognise experimental and creative games. [7]

References

  1. 1 2 3 4 "Solve Dad's Disappearance in Mystery Visual Novel And Roger on PC and Nintendo Switch July 23". Games Press. TearyHand Studio. 10 July 2025. Retrieved 5 October 2025.
  2. 1 2 3 4 5 Stewart, Marcus (15 August 2025). "And Roger Review: When Actions Speak Louder". Game Informer. Retrieved 22 November 2025.
  3. 1 2 3 Shepard, Kenneth (4 August 2025). "One Of 2025's Most Special, Emotional Games Is $5 And Will Take You An Hour To Finish". Kotaku. Retrieved 22 November 2025.
  4. 1 2 3 MacLeod, Riley (5 August 2025). "And Roger Is A Short, Moving Game About Family". Aftermath. Retrieved 22 November 2025.
  5. 1 2 Kodansha Game Lab (10 July 2025). and Roger behind the scenes. YouTube. Retrieved 23 November 2025.
  6. 1 2 3 Hilhorst, Willem (19 August 2025). "and Roger (Switch) Review". Nintendo World Report. Retrieved 22 November 2025.
  7. "Grand Prize of Sense of Wonder Night 2025 Awarded to and Roger". Tokyo Game Show. CESA. 27 September 2025. Retrieved 23 November 2025.