Armored Hunter Gunhound EX | |
---|---|
Developer(s) | Dracue |
Publisher(s) | Playism |
Director(s) | Hiroki Tomino, Hiroyuki Maruyama |
Programmer(s) | Hiroshi Iso |
Artist(s) | Noi Momoyama, Tōru Yoshida |
Writer(s) | Zero Kisaragi |
Platform(s) | PlayStation Portable Windows |
Release | PSP: January 31, 2013 Windows: May 1, 2014 |
Genre(s) | Mecha |
Armored Hunter Gunhound EX [a] is a Japanese video game developed by Dracue for the PlayStation Portable. It was originally released in 2013 for the PlayStation Portable and later ported to Windows in 2014 and given a release outside of Japan. The game started originally as a doujin game, and is a mecha action game.
The story is set in the far future, where warfare is fought with giant mecha. The story involves a pilot of one of these machines, fighting in a war.
The game is a 2D action game, and features the player taking control of a large humanoid mecha.
The game is a tribute to and plays similarly to Assault Suit Leynos , and Assault Suit Valken. [1] [2]
The game was originally a Japanese doujin (independent) game. [3]
Norihiro Furukawa worked on arrangements for the main theme of the game. [4]
The game was released for the PlayStation Portable in Japan on January 13, 2013. [4]
The soundtrack for the game titled PERFECT SOUNDTRACK Kisou Ryouhei Gunhound EX was released as a bonus with purchase of the limited edition of the PSP release. [4]
Dracue software closed, and president Tomino Yuki left to join the company Garuru Labs. The original source code for Gunhound was made open source. [5] Due to the suspension of Dracue software, the game was removed from the Steam and Playism stores on October 18, 2018. [6] [5]
The game was well received upon release. Several reviewers compared the game to Assault Suit Valken . [7] [1]
Four reviewers in Famitsu gave the PSP version a score of 8/7/7/7 for a total of 29/40. [8]
The EX version released for PC was equally well received. USGamer gave it a score of 4/5. [1] Polish gaming magazine CD-Action gave the game a score of 7.5/10. Though overall positive, they noted that the ideas in the game weren't implemented to the extent that they could have been, and that they wished that a sequel could expand upon these ideas. [9]