Front Mission Series: Gun Hazard | |
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Developer(s) | Omiya Soft |
Publisher(s) | Squaresoft |
Director(s) | Hideo Suzuki |
Producer(s) |
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Programmer(s) |
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Artist(s) | Yoshitaka Amano |
Composer(s) | |
Series | Front Mission |
Platform(s) | Super Famicom |
Release |
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Genre(s) | Side-scrolling shooter |
Mode(s) | Single-player |
Front Mission Series: Gun Hazard [lower-alpha 1] is a 1996 side-scrolling shooter game developed by Omiya Soft and published by Squaresoft for the Super Famicom. It was released only in Japan on February 23. Gun Hazard is the second entry in the Front Mission series and is a side-scrolling shooter with role-playing game elements. The game received an English language fan translation in 2004.
As a side-scrolling shooter spin-off, the gameplay of Gun Hazard differs from the tactical role-playing game entries of the numbered Front Mission titles. [1] Rather than being played out on a grid-based map and using a turn-based structure, battles takes place in real-time on scrolling 2D maps akin to Assault Suits Valken (titled Cybernator outside of Japan), a game which shared several key development staff with Gun Hazard. [2] The player controls one character who pilots a bipedal mech known as a wanzer. [3]
Game progression in Gun Hazard is done in linear manner: watch cut-scene events, complete missions, set up wanzers and vehicles during intermissions, and sortie for the next mission. The player travels to locations on a point-and-click world map.
In Gun Hazard, the player can leave the mech and explore. [3] Another feature of Gun Hazard is its usage-based progression system. The usefulness of parts and weapons increases with prolonged usage; the more they are used in missions, the more effective they become. [3]
Set in 2064, the story of Gun Hazard takes place all over the world in an alternate Front Mission universe. In the early 21st century, nations around the world fought over the control of natural resources. With natural resources dwindling in supply, the nations of the world eventually banded together to seek a solution to the growing crisis. Realizing the potential in space-based energy, they began development of an orbital elevator known as "Atlas" in 2024. [4] As the orbital elevator's completion drew near, a breakthrough was achieved in miniature fusion reactors. The countries responsible for Atlas began to halt development of the orbital elevator and pursued miniature fusion reactor technology. Left unfinished, Atlas became a symbol of failed dreams and hopes as the world regressed back into a world of conflicts. [5] One such conflict is the Bergen coup d'état in 2064.
The plot of Gun Hazard revolves around a soldier based in Bergen, Norway named Albert Grabner (whose parents reside Eningen, Germany). In January 2064, Ark Hellbrand of the Bergen Army stages a coup d'état in an attempt to overthrow the government led by President Moss Orwen. As the coup d'état forces begin to take over the country, President Orwen radios for assistance from NORAD and a faction of the Bergen Army loyal to him. Albert Grabner is sent to act as the president's bodyguard and helps him escape the country. However, the two are eventually captured by Hellbrand. Albert escapes from prison with the help of Brenda Lockheart, a mercenary employed by the Kernelight Association. Upon escaping Bergen and reaching New York City, they visit the Kernelight Association headquarters. Hoping to return to Bergen and rescue Orwen, Albert agrees to working for the Kernelight Association to find allies that can help him overthrow Ark. As the two work for the mercenary guild and travel to war-torn countries around the world, Albert begins to see a link between the civil conflicts, the Bergen coup d'état, and an organization only known as "The Society".
The game was developed by Omiya Soft, which had some members from Masaya, developer of Assault Suits Valken . [6] [7] Gun Hazard is the first spin-off entry and the second entry overall in the Front Mission series. The game takes place in a completely separate universe from the other Front Mission games. [8]
Gun Hazard was unveiled at a Square of Japan press conference in early September 1995. [2] It was released in Japan and published by Squaresoft, on February 23, 1996 for the Super Famicom game console. [9] [3] Front Mission Series: Gun Hazard sold over 184,000 copies in Japan by the end of 1996, [10] and 300,000 copies in Japan in total. [11]
It was also released on the Japanese Wii's Virtual Console service on May 20, 2008. [12] [13] The game later received an unofficial fan translation into English by the group Aeon Genesis. [14]
The game's soundtrack was composed by Nobuo Uematsu and Yasunori Mitsuda, [2] with additional tracks provided by Junya Nakano and Masashi Hamauzu. The soundtrack was the second collaboration between Nobuo Uematsu and Yasunori Mitsuda, after Chrono Trigger the previous year. [15] According to Uematsu, Mitsuda worked so much on the soundtrack that he eventually had to be hospitalized. [16]
The soundtrack has a "mechanical" theme to its music, and incorporates both electronic and traditional instruments. The music from the game was released on an album titled Front Mission Series: Gun Hazard Original Sound Track. It was released by NTT Publishing on February 25, 1996. Kero Hazel of Square Enix Music Online called the soundtrack album "a thumping example of fine industrial music" and complimented its use of other musical styles to influence that core style. [17] Patrick Gann of RPGFan also praised the album as "downright awesome" and highly recommended it. [15]
After the end credits, a voice sample quietly appears. This voice sample is from the uncensored version of the 1994 song "Dog Tribe" by UK hip hop group Fun-Da-Mental. [18]
Publication | Score |
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Famitsu | 28/40 [3] |
Nintendo Life | 8/10 [19] |
Super Play | 45/100 [6] |
Fun Generation | 7/10 [20] |
Super GamePower | 4.2/5 [21] |
MAN!AC | 73% [22] |
Gamers | 92/100 [23] |
Famitsu gave it a score of 28 out of 40. [3]
UK magazine Super Play gave it a score of 45 out of 100. [6]
Super GamePower gave it a 4.2 out of 5. [21]
Fun Generation gave it a 7 out of 10. [20]
In 2016, Nintendo Life gave it a score of 8/10. [19]
Chrono Trigger is a 1995 role-playing video game developed and published by Square. It was originally released for the Super Nintendo Entertainment System as the first entry in the Chrono series. The game's development team included three designers that Square dubbed the "Dream Team": Hironobu Sakaguchi, creator of Square's Final Fantasy series; Yuji Horii, creator of Enix's Dragon Quest series; and Akira Toriyama, character designer of Dragon Quest and author of the Dragon Ball manga series. In addition, Takashi Tokita co-directed the game and co-wrote the scenario, Kazuhiko Aoki produced the game, while Masato Kato wrote most of the story. The game's plot follows a group of adventurers who travel through time to prevent a global catastrophe.
Square Co., Ltd., also known under its international brand name SquareSoft, was a Japanese video game developer and publisher. It was founded in 1986 by Masafumi Miyamoto, who spun off part of his father's electronics company Den-Yu-Sha. Among its early employees were designers Hironobu Sakaguchi, Hiromichi Tanaka, Akitoshi Kawazu and Koichi Ishii, artist Kazuko Shibuya, programmer Nasir Gebelli, and composer Nobuo Uematsu. Initially focusing on action games, the team saw popular success with the role-playing video game Final Fantasy in 1987, which would lead to the franchise of the same name being one of its tentpole franchises. Later notable staff included directors Yoshinori Kitase and Takashi Tokita, designer and writer Yasumi Matsuno, artists Tetsuya Nomura and Yusuke Naora, and composers Yoko Shimomura and Masashi Hamauzu.
Yasunori Mitsuda is a Japanese composer and musician. He is best known for his work in video games, primarily for the Chrono, Xeno, Shadow Hearts, and Inazuma Eleven franchises, among various others. Mitsuda began composing music for his own games in high school, later attending a music college in Tokyo. While still a student, he was granted an intern position at the game development studio Wolf Team.
Front Mission is a collection of video games and related media produced by Square, now Square Enix. The series was created by Toshiro Tsuchida and developed by G-Craft, a studio that was later absorbed by Square and existed within Square Enix as Product Development Division-6. Since the release of the original Front Mission in 1995, the series has gone on to encompass several media, including film, manga, novels, radio dramas, mobile phone applications, and toys. While the series is primarily rooted in the turn-based tactical role-playing genre, it has also ventured into other genres such as side-scrolling shooter, real-time strategy (RTS), massive multiplayer online (MMO), and third-person shooter through its spin-offs. The Front Mission video games achieved moderate success, selling over 3 million units worldwide up until January 2006.
Masashi Hamauzu is a Japanese composer, pianist, and lyricist. Hamauzu, who was employed at Square Enix from 1996 to 2010, was best known during that time for his work on the Final Fantasy and SaGa video game series. Born into a musical family in Germany, Hamauzu was raised in Japan. He became interested in music while in kindergarten, and took piano lessons from his parents.
Junya Nakano is a Japanese video game composer. After working for Konami in the early 1990s, he was employed by Squaresoft and then Square Enix from 1995 to 2009. He is best known for scoring Threads of Fate and co-composing Final Fantasy X for Squaresoft, arranging for Dawn of Mana and the Nintendo DS version of Final Fantasy IV for Square Enix, and scoring arcade video games such as X-Men and Mystic Warriors for Konami. Nakano has collaborated with Masashi Hamauzu on a number of games.
Front Mission 2, also known in Japan as Front Mission Second, is a 1997 tactical role-playing game developed by G-Craft and published by Square for the PlayStation. It was released only in Japan on September 25, 1997. It is the second main installment and the third entry overall in the Front Mission series. Like other Front Mission titles, Front Mission 2 is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers. The game was well received by critics and fans, and was part of Square Enix's "Ultimate Hits" collection in 2005.
The Chrono series is a video game franchise developed and published by Square Enix. It began in 1995 with the time travel role-playing video game Chrono Trigger, which spawned two continuations, Radical Dreamers and Chrono Cross. The music of Chrono Trigger was composed primarily by Yasunori Mitsuda, with a few tracks composed by regular Final Fantasy composer Nobuo Uematsu. The Chrono Trigger soundtrack has inspired four official album releases by Square Enix: a soundtrack album released by NTT Publishing in 1995 and re-released in 2004; a greatest hits album published by DigiCube in 1999, published in abbreviated form by Tokyopop in 2001, and republished by Square Enix in 2005; an acid jazz arrangement album published and republished by NTT Publishing in 1995 and 2004; and a 2008 orchestral arranged album by Square Enix. Corresponding with the Nintendo DS release of the game, a reissued soundtrack was released in 2009. An arranged album for Chrono Trigger and Chrono Cross, entitled To Far Away Times, was released in 2015 to commemorate the 20 year anniversary of Chrono Trigger.
Final Fantasy Legend II, known in Japan as SaGa 2: Hihou Densetsu, is a role-playing video game developed and published by Square for the Game Boy. The second entry in the SaGa series, it was released in 1990 in Japan, and in 1991 in North America. A remake for the Nintendo DS was released in 2009 by Square Enix, remaining exclusive to Japan. The Game Boy version was later ported to the Nintendo Switch and released worldwide by Square Enix in 2020, with later ports to Android, iOS and Microsoft Windows in 2021.
Front Mission 4, also known in Japan as Front Mission Fourth, is a tactical role-playing game developed and published by Square Enix Co., Ltd. as the fourth main entry and sixth entry overall in the Front Mission series. Like other Front Mission titles, Front Mission 4 is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers.
The Chrono series is a video game franchise developed and published by Square, and is currently owned by Square Enix. The series began in 1995 with the time travel role-playing video game Chrono Trigger, which spawned two continuations, Radical Dreamers: Nusumenai Hōseki, and Chrono Cross. A promotional anime called Dimensional Adventure Numa Monjar and two ports of Chrono Trigger were also produced. As of March 31, 2003, Chrono Trigger was Square Enix's 12th best-selling game, with 2.65 million units shipped. Chrono Cross was the 24th, with 1.5 million units shipped. By 2019, the two games had sold over 5.5 million units combined. The games in the series have been called some of the greatest of all time, with most of the praise going towards Chrono Trigger. The series' original soundtracks, composed by Yasunori Mitsuda, have also been praised, with multiple soundtracks being released for them.
Romancing SaGa 2 is a 1993 role-playing video game developed and published by Square for the Super Famicom. It is the fifth entry in the SaGa series. It received an expanded port for Japanese mobile devices from Square Enix in 2011. This version was remastered by ArtePiazza and released worldwide between 2016 and 2017 by Square Enix for Android, iOS, PlayStation Vita, Nintendo Switch, PlayStation 4, Windows and Xbox One. A 3D remake entitled Romancing SaGa 2: Revenge of the Seven was released on the Nintendo Switch, PlayStation 4, PlayStation 5 and Windows in 2024.
Front Mission is a tactical role-playing game developed by G-Craft and published by Square, and was released in Japan on February 24, 1995, for the Super Famicom. Front Mission is the first main entry and the first entry overall in the Front Mission series. Front Mission is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers. A direct port of the game was released for the WonderSwan Color in Japan on July 12, 2002.
Square's Tom Sawyer is a role-playing video game produced by Square that was released exclusively in Japan in 1989 for the Family Computer. The game is directly based on Mark Twain's renowned 1876 novel, The Adventures of Tom Sawyer, and was developed in the role-playing video game niche that made Square famous with its acclaimed Final Fantasy series of video games.
Yoshitaka Hirota is a Japanese video game composer and bass guitarist. His most notable works include the soundtracks to the Shadow Hearts series. Hirota was previously a sound effects programmer having worked on various Square titles. His first work as a video game composer was for the 1999 Nintendo 64 game Bomberman 64: The Second Attack.
The Chrono series is a video game franchise developed and published by Square Enix. It began in 1995 with the time travel role-playing video game Chrono Trigger, which spawned two continuations, Radical Dreamers and Chrono Cross. The music of Chrono Cross was composed by Yasunori Mitsuda, the main composer of Chrono Trigger and Radical Dreamers. Chrono Cross has sparked a soundtrack album, released in 1999 by DigiCube and re-released in 2005 by Square Enix, and a greatest hits mini-album, published in 2000 by Square along with the North American release of the game. Radical Dreamers, the music of which heavily inspired the soundtrack of Chrono Cross, has not sparked any albums, though some songs from its soundtrack were reused in Chrono Cross. An album of arrangements of Chrono Cross songs was first announced by Mitsuda in 2005, and later intended to be released to coincide with the tenth anniversary of the game in 2009; its release date was pushed back several times since then. In 2015, Mitsuda released an album of arranged music from Chrono Trigger and Chrono Cross entitled To Far Away Times to commemorate the 20-year anniversary of Chrono Trigger.
Front Mission is a series of tactical role-playing games produced by Square Enix. The music of the series includes the soundtracks to the main series, composed of Front Mission through Front Mission 5: Scars of the War, as well as the spin-off games, which include Front Mission Series: Gun Hazard, Front Mission Alternative, Front Mission: Online, Front Mission 2089 and its remake Front Mission 2089: Border of Madness, Front Mission 2089-II, and Front Mission Evolved. The soundtracks of the series' installments have been released in album form in Japan, with the exceptions of 2089, 2089-II, and Border of Madness, which reuse music from the other installments, and Evolved, which was published in 2010. The soundtrack to Front Mission was released in 1995 by NTT Publishing, which also published the soundtrack to Front Mission: Gun Hazard in 1996. DigiCube published soundtrack albums for Front Mission 2 and Alternative in 1997 and 3 in 1999. Square Enix published the albums for Front Mission 4 in 2004, and 5 and Online in 2006.
Front Mission 2089 is a tactical role-playing game developed by Square Enix Co., Ltd., MSF, and Winds, and was published and released in Japan by Square Enix Co., Ltd. in 2005 and 2008 for mobile phones. The game was released on March 7, 2005, October 27, 2005, and June 18, 2008. Front Mission 2089 is part of Front Mission Mobile, a project dedicated to Front Mission video games for the mobile phones. Front Mission 2089 is the fifth main entry and the seventh entry overall in the Front Mission series. Like other Front Mission titles, Front Mission 2089 is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers. An enhanced remake of the game developed by h.a.n.d. was released for the Nintendo DS on May 29, 2008, titled Front Mission 2089: Border of Madness. A sequel, Front Mission 2089-II, was released for mobile phones in Japan in 2006 and 2008 for i-mode and EZweb services, respectively, continuing the story following a new main character.
Front Mission: Online was a massively multiplayer online (MMO), third-person shooter video game developed by and published by Square Enix, and was released in Japan on May 12, 2005 for the PlayStation 2, and on December 8, 2005 for Windows. Like other Front Mission titles, Front Mission: Online is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers. The game's servers were closed on May 31, 2008.