|Front Mission Evolved|
|Developer(s)||Double Helix Games|
|Designer(s)||David O. Hall|
|Writer(s)|| Motomu Toriyama |
|Platform(s)|| Microsoft Windows |
|Genre(s)||Vehicle simulation game, third-person shooter|
|Mode(s)||Single-player, online multiplayer|
Front Mission Evolved(フロントミッション エボルヴFuronto Misshon Eborubu) is a third-person shooter video game developed by Double Helix Games and published by Square Enix. Unlike previous Front Mission titles which have a tactical role-playing game structure, players engage in combat in real time on 3D maps using giant robotic weapons of war known as "Wanzers." The game also features a single player story mode and several multiplayer combat modes with up to eight players.
Third-person shooter (TPS) is a subgenre of 3D shooter games in which the player character is visible on-screen during gaming, and the gameplay consists primarily of shooting.
Double Helix Games LLC, now Amazon Game Studios, Orange County, is an American video game developer based in Irvine, California, founded in 2007 through two mergers of Foundation 9 studios, The Collective and Shiny Entertainment. The studio was acquired by Amazon.com on February 5, 2014. The studio's first release was Silent Hill: Homecoming for the PlayStation 3 and the Xbox 360.
Square Enix Holdings Co., Ltd. is a Japanese video game developer, publisher, and distribution company known for its Final Fantasy, Dragon Quest, and Kingdom Hearts role-playing video game franchises, among numerous others. Several of them have sold over 10 million copies worldwide, with the Final Fantasy franchise alone selling over 115 million. The Square Enix headquarters are in the Shinjuku Eastside Square Building in Shinjuku, Tokyo. The company employs over 4300 employees worldwide.
The game features a story reboot of the Front Mission series and deals with the rising tensions in the late 22nd century between global powers utilizing orbital elevators to expand their reach into space. The story begins as one state's elevator is attacked by parties unknown.
In serial fiction, a reboot is a new start to an established fictional universe, work, or series that discards all continuity to re-create its characters, plotlines and backstory from the beginning. It has been described as a way to "rebrand" or "restart an entertainment universe that has already been established". Another definition of a reboot is a remake which is part of an established film series or other media franchise. The term has been criticised for being a vague and "confusing" "buzzword", and a neologism for remake, a concept which has been losing popularity in the 2010s.
A space elevator is a proposed type of planet-to-space transportation system. The main component would be a cable anchored to the surface and extending into space. The design would permit vehicles to travel along the cable from a planetary surface, such as the Earth's, directly into space or orbit, without the use of large rockets. An Earth-based space elevator would consist of a cable with one end attached to the surface near the equator and the other end in space beyond geostationary orbit. The competing forces of gravity, which is stronger at the lower end, and the outward/upward centrifugal force, which is stronger at the upper end, would result in the cable being held up, under tension, and stationary over a single position on Earth. With the tether deployed, climbers could repeatedly climb the tether to space by mechanical means, releasing their cargo to orbit. Climbers could also descend the tether to return cargo to the surface from orbit.
The game received mixed reviews, with critics finding the gameplay to be unpolished and the story to be generic.
As a third-person shooter, the gameplay of Front Mission Evolved differs from the tactical role-playing game entries of the numbered Front Mission titles. Rather than being played out on a grid-based map and using a turn-based structure, battles takes place in real-time on full 3D maps akin to Front Mission: Online . The player (and many allies and adversaries) control mechs known as Wanderung Panzer ("walking tank"), abbreviated into wanzer. Evolved has two modes of play: an offline single player mode which features a story campaign, and an online multiplayer mode where players can play alone or in groups of up to eight players in a variety of game modes.
Tactical role-playing gamesHow is the video l are a genre of video game which incorporates elements of traditional role-playing video games with that of tactical games, emphasizing tactics rather than high-level strategy. The format of a tactical RPG video game is much like a traditional tabletop role-playing game in its appearance, pacing and rule structure. Likewise, early tabletop role-playing games are descended from skirmish wargames like Chainmail, which were primarily concerned with combat.
Front Mission: Online was a massively multiplayer online (MMO), third-person shooter video game developed by and published by Square Enix Co., Ltd., and was released in Japan on May 12, 2005 for the PlayStation 2, and on December 8, 2005 for Windows. Like other Front Mission titles, Front Mission: Online is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers. The game's servers were closed on May 31, 2008.
Game progression in the single player mode of Evolved works similarly to other Front Mission entries, and is done in a linear manner: watch cut-scene events, complete missions, set up wanzers during intermissions, and sortie for the next mission. Unlike other Front Mission titles, the player can redo missions at any given time using the Act Select feature. Players can earn Trophies or Achievements if they own the PlayStation 3 or Xbox 360 version of the game. In the multiplayer mode of Evolved, players can compete against each other in PvP matches through one of four game modes, or in PvE matches via a DLC game mode called "Last Stand".
PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartphones, tablets, Blu-ray players and high-definition televisions. As of April 2016, over 110 million users have been documented, with 90 million of them active monthly as of November 2018.
Xbox Live is an online multiplayer gaming and digital media delivery service created and operated by Microsoft. It was first made available to the Xbox system in November 2002. An updated version of the service became available for the Xbox 360 console at the system's launch in November 2005, and a further enhanced version was released in 2013 with the Xbox One.
The PlayStation 3 (PS3) is a home video game console developed by Sony Computer Entertainment. It is the successor to PlayStation 2, and is part of the PlayStation brand of consoles. It was first released on November 11, 2006, in Japan, November 17, 2006, in North America, and March 23, 2007, in Europe and Australia. The PlayStation 3 competed mainly against consoles such as Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles.
Wanzer customization in the multiplayer mode of Evolved works similarly to Front Mission: Online in that the parts, auxiliary backpacks, and weapons the player can access is entirely dependent on their military ranking. Military rankings work in a progression-based fashion; players must complete mission assignments to earn experience and advance in rank. A player can also raise their rank by scoring kills against players on the opposing team.
Missions aside, Evolved boasts other new features as well as returning ones, particularly from Front Mission Series: Gun Hazard . The game introduces new auxiliary backpacks, Gunship Mode and a feature known as "EDGE". Hover backpacks allow wanzers to move around quickly or hover above the ground. Anti-missile backpacks increase enemy missile lock-on time, and release flares to throw off missile fire. Featured only in the single player campaign, Gunship Mode is a combat mode in which the player fights on a gunship; this mode plays out like a rail shooter. E.D.G.E. is a unique ability that slows down time and allows the player to better react against enemy attacks. This feature is only seen in the single player campaign. The lone returning feature in Evolved is Infantry Mode fromGun Hazard, which is only available in the single player campaign. In Infantry Mode, players can go into combat on foot, but will not be able to ride any vehicle.
Front Mission Series: Gun Hazard is a side-scrolling role-playing shooter video game developed by Omiya Soft and published by Squaresoft, and was released in Japan on February 23, 1996 for the Super Famicom game console. Gun Hazard is the first spin-off entry and the second entry overall in the Front Mission series. It takes place in a completely separate universe from the other Front Mission games.
Front Mission Evolved is a story reboot of the Front Mission series, taking place after the storyline of the older titles. Therefore, new players to the series do not need to play the previous entries.
Set in 2171, the game takes place around the world and in outer space. During the 22nd century, the world's superpowers look towards space for expansion and began constructing large orbiting structures connected to the surface by orbital elevators. With an increasing number of surveillance satellites and space-based technologies being developed, a Cold War-style atmosphere sets in as the supranational unions used these technologies to watch over their adversaries on Earth. Tensions rise in 2171 when one of the elevators in the United States of the New Continent (USN) is attacked and destroyed by unknown assailants.
The plot of Front Mission Evolved revolves around USN engineer Dylan Ramsey. As an engineer for the weapons developer Diable Avionics, Dylan begins testing of a prototype wanzer on Long Island, New York. In the midst of the wanzer test, unknown forces begin attacking New York City and its orbital elevator, Percival. Worried about his father's safety in the city, he sets off for New York City inside the prototype wanzer. As he travels through the city to reach the National Strategy Research Laboratory (NSRL), Ramsey assists USN forces battling the unknown assailants. After battling through numerous enemy wanzers, vehicles, and aircraft, Dylan makes it to the NSRL premises just as missiles are launched into the building. With his father seemingly dead, he engages the attacker, Marcus Seligman of the Apollo's Chariot. The fight is cut short when the orbital elevator begins crashing down on New York City. After Percival collapses, Dylan is recruited into the USN Army as it prepares for war against the Oceania Cooperative Union (OCU).
The game was announced before E3 in May 2009, and demonstrated at E3 in Los Angeles in June 2010.At Comicon 2009, Square Enix showed off figurines based on the game. Players who pre-ordered the game received the Calm and Rexon wanzer mechs, which had been featured in previous Front Mission games.
The games music was composed by Garry Schyman, the first non-Japanese composer for the series or any other major Square Enix series. He was brought onto the project by Double Helix Games, who developed the game for Square Enix. Garry Schyman describes the music as "orchestral and mostly tonal" with a heavy militaristic theme; almost all of the music is combat or action-themed.The music is more traditionally orchestral than previous Front Mission soundtracks, and was recorded with a live orchestra. As Square Enix intended the game and its music to be a departure from previous games in the series, Schyman purposely did not listen to any of the music from prior games.
The soundtrack was not released as a physical album, though it was announced be included in a box release of music from the entire series.A sampler album of music from missions 01 to 05 from the game's single player campaign was released by Square Enix on the iTunes and Mora music stores on September 30, 2010, under the title Front Mission Evolved Original Soundtrack / Mission 01 to 05. This digital album contains 14 tracks and has a length of 23:47. The final track is a bonus tune done by DJ Kaya, "Military Tune/α：Kalen".
Front Mission Evolved received mixed reviews from critics, and holds an aggregate score of 58 out of 100 on Metacritic.
Greg Miller of IGN scored the game 6.0/10, calling it "uninspired" and that it would only appeal to "hardcore mech-heads". He commented that the missions were mainly "frustrating filler", and while the customization of the wanzer was enjoyable, it was often negated by missions "shoehorning you into annoying loadouts". Calling its story "less than stellar", he stated that "it doesn't feel like a full fledged game".
Brett Todd of GameSpot scored the game 5.5/10, saying that despite the attempt to appeal to a new audience, it "won't win the franchise any new fans", due to its "predictable, abbreviated campaign". He described the story as "turgid", with the player's suspension of disbelief "derailed" by "cornball villains". While complementing the sound design as "thundering and atmospheric", he stated that the combat quickly becomes "mind-numbing" due to its repetitiveness. Noting that its boss battles can drag on to a half hour in length due to "absurdly overpowered" bosses and an overabundance of health pickups, he states that they are so slow that you "just want to give up on the whole thing".
The game's on-foot segments were also panned by critics, who compared them to a "sub-par third person shooter" due to their lack of a cover system.
Front Mission 3 is a tactical role-playing game for the PlayStation developed by and published by Square Co., Ltd., released in Japan in 1999, and North America and Europe in 2000. Front Mission 3 is the third main entry and the fifth entry overall in the Front Mission series. Like other Front Mission titles, Front Mission 3 is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers.
Dirge of Cerberus: Final Fantasy VII is an action role-playing third-person shooter developed and published by Square Enix in 2006 for the PlayStation 2. It is part of the Compilation of Final Fantasy VII metaseries, a multimedia collection set within the universe of the popular 1997 video game Final Fantasy VII. The game is set three years after the events of the original game, and focuses on one of the game's playable characters, Vincent Valentine. In the story, Vincent is targeted by Deepground, a mysterious organization that plans to awaken a creature known as Omega, with the ability to destroy the Planet.
Front Mission 2 is a tactical role-playing game for the Sony PlayStation developed by G-Craft and published by Squaresoft, and was released in Japan on September 25, 1997. Front Mission 2 is the second main entry and the third entry overall in the Front Mission series. Like other Front Mission titles, Front Mission 2 is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers. The game was well received by critics and fans, and was part of Square Enix's "Ultimate Hits" collection in 2005.
Front Mission 4 is a tactical role-playing game developed and published by Square Enix Co., Ltd. as the fourth main entry and sixth entry overall in the Front Mission series. Like other Front Mission titles, Front Mission 4 is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers.
Front Mission Alternative is a real-time tactics video game developed and published by Square, and was released in Japan on December 18, 1997. Front Mission Alternative is the second spin-off entry and the fourth entry overall in the Front Mission series. Unlike other Front Mission titles, Front Mission Alternative is the precursor to the serialized storyline and features a completely standalone story and cast of characters.
Front Mission 5: Scars of the War is a tactical role-playing game developed and published by Square Enix, released in Japan on December 29, 2005. Front Mission 5: Scars of the War is the sixth main entry and ninth entry overall in the Front Mission series. Like other Front Mission titles, Front Mission 5: Scars of the War is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers.
Front Mission is a tactical role-playing game developed by G-Craft and published by Squaresoft, and was released in Japan on February 24, 1995 for the Super Famicom. Front Mission is the first main entry and the first entry overall in the Front Mission series. Front Mission is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers. A direct port of the game was released for the WonderSwan Color in Japan on July 12, 2002.
Final Fantasy Fables: Chocobo Tales, released in Japan as Chocobo to Mahō no Ehon is a Nintendo DS adventure game developed by h.a.n.d. and published by Square Enix. It was released in Japan on December 14, 2006, in North America on April 3, 2007, and in the PAL region in May 2007.
Dissidia Final Fantasy is a fighting game with action RPG elements developed and published by Square Enix for the PlayStation Portable as part of the campaign for the Final Fantasy series' 20th anniversary. It was released in Japan on December 18, 2008, in North America on August 25, 2009, in Australia on September 3, 2009 and in Europe on September 4, 2009. It was then re-released as an international version in Japan, based on the North American port, as Dissidia Final Fantasy: Universal Tuning, on November 1, 2009.
Kingdom Hearts 358/2 Days is an action role-playing video game developed by h.a.n.d. and Square Enix for the Nintendo DS. It is the fifth installment in the Kingdom Hearts series, and takes place near the end of the first game, continuing parallel to Kingdom Hearts: Chain of Memories. The game was released worldwide in 2009. The story is told from the perspective of Roxas, following his daily life within Organization XIII and his relationship with fellow Organization member Axel; it also introduces a fourteenth member, Xion, who becomes friends with the former two.
Shinji Hashimoto is a Japanese game producer at Square Enix. He currently serves as the Final Fantasy series Brand Manager, as an Executive Officer at Square Enix and the Head of Square Enix's Business Division 3. He is also the co-creator of the Kingdom Hearts series. He served as corporate executive of the company's 1st Production Department during its entire existence.
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Front Mission is a series of tactical role-playing games produced by Square Enix. The music of the series includes the soundtracks to the main series, composed of Front Mission through Front Mission 5: Scars of the War, as well as the spin-off games, which include Front Mission Series: Gun Hazard, Front Mission Alternative, Front Mission: Online, Front Mission 2089 and its remake Front Mission 2089: Border of Madness, Front Mission 2089-II, and Front Mission Evolved. The soundtracks of the series' installments have been released in album form in Japan, with the exceptions of 2089, 2089-II, and Border of Madness, which reuse music from the other installments, and Evolved, which was published in 2010. The soundtrack to Front Mission was released in 1995 by NTT Publishing, which also published the soundtrack to Front Mission: Gun Hazard in 1996. DigiCube published soundtrack albums for Front Mission 2 and Alternative in 1997 and 3 in 1999. Square Enix published the albums for Front Mission 4 in 2004, and 5 and Online in 2006.
Front Mission 2089 is a tactical role-playing game developed by Square Enix Co., Ltd., MSF, and Winds, and was published and released in Japan by Square Enix Co., Ltd. in 2005 and 2008 for the mobile phones. The game was released on March 7, 2005, October 27, 2005, and June 18, 2008. Front Mission 2089 is part of Front Mission Mobile, a project dedicated to Front Mission video games for the mobile phones. Front Mission 2089 is the fifth main entry and the seventh entry overall in the Front Mission series. Like other Front Mission titles, Front Mission 2089 is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers. An enhanced remake of the game developed by h.a.n.d. was released for the Nintendo DS on May 29, 2008, titled Front Mission 2089: Border of Madness.
Front Mission 2089-II is a tactical role-playing game developed by Square Enix, MSF, and Winds, and was published and released in Japan by Square Enix in 2006 and 2008 for the mobile phones. The game was released on September 15, 2006 and February 21, 2008. Front Mission 2089-II is part of Front Mission Mobile, a project dedicated to Front Mission video games for the mobile phones. Front Mission 2089-II is the seventh main entry and the tenth entry overall in the Front Mission series. Like other Front Mission titles, Front Mission 2089-II is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers.