Company type | Subsidiary |
---|---|
Industry | Video games |
Founded | 1989 |
Founder | Keith Zabalaoui |
Defunct | May 2011 |
Fate | Dissolved together with parent |
Headquarters | , U.S. |
Key people | Peter Tamte |
Parent | Destineer (2005–2011) |
Website | atomicgames |
Atomic Games, Inc. was an American video game developer based in Austin, Texas, specializing in wargames. The company was founded by Keith Zabalaoui in 1989, and is best known for developing the Close Combat series of real-time wargames, as well as the V for Victory series. [1] In December 2000, due to the cancellation of a project titled Hammer's Slammers , Atomic Games laid off its entire staff, only keeping three executives. [2] [3] Atomic Games was acquired by Destineer on May 6, 2005, while collaborating on Close Combat: Red Phoenix and Close Combat: First to Fight . [4] [5] Atomic Games was developing a third-person shooter, Six Days in Fallujah , in cooperation with Konami, until the latter decided to withdraw from the project in August 2009, causing significant layoffs at Atomic Games. [6] [7] [8] The company went on to finish the game, but never released it. [9] Atomic Games released the game called Breach , which is a multiplayer-only downloadable first-person shooter. [10] Destineer also owned Bold Games, and MacSoft, who also went down with Destineer.
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Avalon Hill, a game publishing company and subsidiary of Hasbro, signed with Avalon Hill in 1993 and they started developing Beyond Squad Leader and the World at War series for its new publisher. [11] [12] [13] [14] Rose, hired to lead Avalon Hill's computer game division in December 1992, [15] had been tasked with reviving this section of the business in the face of flagging board game sales. [16] The two companies' first collaboration, Operation Crusader, reused the engine of the V for Victory series. PC Gamer US wargame columnist William R. Trotter named it one of the top-five wargames of 1994. [17]
Atomic and Avalon experienced creative friction during the development of their projects together. [18] [19] [13] Computer Gaming World columnist Alan Emrich wrote in 1995, "To say there was no love lost between [...] Jim Rose and Atomic's Keith Zabalaoui would be a gracious understatement." [13] By June 1995, Rose had left Avalon Hill to found TalonSoft, and Beyond Squad Leader had entered alpha testing. [20]
Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the company's "Hasbro Gaming" division.
Panzer General is a 1994 computer wargame developed and published by Strategic Simulations Inc. (SSI). It simulates conflict during World War II. The designers of Panzer General were heavily influenced by the Japanese wargame series Daisenryaku.
Close Combat is the name of a series of real-time computer wargames by Atomic Games. In the Close Combat series, the player takes control of a small unit of troops and leads them in battles of World War II from a top down 2D perspective.
Gary Grigsby is a designer and programmer of computer wargames. In 1997, he was described as "one of the founding fathers of strategy war games for the PC." Computer Games Magazine later dubbed him "as much of an institution in his niche of computer gaming as Sid Meier, Will Wright, or John Carmack are in theirs."
Combat Mission: Beyond Overlord is a 2000 computer wargame developed and published by Big Time Software. It is a simulation of tactical land battles in World War II.
Tactical wargames are a type of wargame that models military conflict at a tactical level, i.e. units range from individual vehicles and squads to platoons or companies. These units are rated based on types and ranges of individual weaponry. The first tactical wargames were played as miniatures, extended to board games, and they are now also enjoyed as video games.
Panzer Strike is a 1988 tactical wargame that simulates small unit actions during World War II. It was made for Apple II and Commodore 64 and was released by Strategic Simulations.
Close Combat: A Bridge Too Far, or Close Combat II, is a World War II real-time computer wargame, developed by Atomic Games, and released on October 13, 1997. The second installment of the Close Combat series, the game is played on a two-dimensional map, between two players.
Close Combat is a 1996 real-time computer wargame developed by Atomic Games and published by Microsoft. Set during World War II, it simulates the conflict between the United States' 29th Infantry Division and Germany's 352nd Infantry Division after the Invasion of Normandy. The player controls an artificially intelligent army whose behavior is dictated by psychological models: each soldier makes decisions based on the circumstances of the battlefield and can disobey the player's orders.
A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use and, in some cases, used for military purposes.
Avalon Hill's Squad Leader is a 2000 turn-based strategy video game developed by Random Games and published by Hasbro Interactive under the MicroProse label. It is a tie-in to Avalon Hill's board wargame Squad Leader.
Close Combat: Battle of the Bulge, sometimes known as Close Combat IV: Battle of the Bulge, is a 1999 computer wargame developed by Atomic Games and published by Strategic Simulations Inc. (SSI). A simulation of the Battle of the Bulge during World War II, it is the fourth game in the Close Combat series. A remake, Close Combat: Wacht am Rhein, was released in 2008.
Kingmaker is a turn-based strategy game published by Avalon Hill in 1993. It was developed by American studio TM Games based on the Kingmaker board game.
The Great Battles of Alexander is a 1997 turn-based computer wargame developed by Erudite Software and published by Interactive Magic. Adapted from the GMT Games physical wargame of the same name, it depicts 10 of Alexander the Great's key conflicts, and simulates the interplay between Ancient Macedonian battle tactics and its rival military doctrines. Gameplay occurs at the tactical level: players direct predetermined armies on discrete battlefields, in a manner that one commentator compared to chess.
D-Day: America Invades is a 1995 computer wargame developed by Atomic Games and published by Avalon Hill for IBM PC compatibles. It is the third game in the World at War series, following Operation Crusader and World at War: Stalingrad.
Operation Crusader is a 1994 computer wargame developed by Atomic Games and published by Avalon Hill.
Western Front: The Liberation of Europe 1944–1945 is a 1991 computer wargame developed and published by Strategic Simulations, Inc. It was designed by Gary Grigsby.
Patton Strikes Back: The Battle of the Bulge is a 1991 computer wargame designed by Chris Crawford and published by Broderbund for the Macintosh and MS-DOS.
Flight Commander 2 is a 1994 computer wargame developed by Big Time Software and published by Avalon Hill. It was designed by Charles Moylan.
5th Fleet is a 1994 computer wargame developed by Stanley Associates and published by Avalon Hill.
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