Awesome Golf | |
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Developer(s) | Hand Made Software |
Publisher(s) | Atari Corporation |
Producer(s) | Juliana Wade |
Designer(s) | Jim Gregory |
Programmer(s) | Chris Manniex Rob Nicholson |
Artist(s) | Val Gregory |
Composer(s) | Paul Tonge Tony Williams |
Platform(s) | Atari Lynx |
Release | |
Genre(s) | Sports |
Mode(s) | Single-player, multiplayer (up to four players via ComLynx) |
Awesome Golf is a 1991 golf video game developed by Hand Made Software and published by Atari Corporation in North America and Europe exclusively for the Atari Lynx. [1] [2] The first project to be created by Hand Made Software, players have the choice to compete either solo or against other human players using the console's ComLynx system on matches set in any of the three available countries across any of the game modes available. Its gameplay mainly uses a two-button configuration.
Awesome Golf was developed by most of the same staff that would later go on to work on future projects for Atari Corp. such as Kasumi Ninja on the Atari Jaguar. Atari had plans to develop a golf title for their Lynx platform and Hand Made Software travelled to meet with the company in order to work on a title for a handheld game console, which Atari agreed and decided to trust their golf project to the latter after being impressed with the team's abilities.
Awesome Golf was met with positive critical reception from video game magazines and dedicated outlets that reviewed the game since its launch, with reviewers praising several aspects such as the presentation, visuals, digitized voice samples, controls and gameplay, though some criticized other aspects of the title like the sound design. After its release, Hand Made Software would go on to develop five more titles for the Lynx. [2]
Awesome Golf is a golf game similar to Top Player's Golf and other golf titles from the era, where players compete in matches on various golf courses set across three countries of the world. There are three game modes and multiple golfers to choose from at the main menu: [3] Medal is the main single-player mode where one player participates in 18 holes. Practice, as the name implies, is essentially a training mode where players can refine their skills. Lastly, there is Driving mode. Before starting each mode, players can configurate a set of options on the menu screen such as the number of holes to play through. [3] Players also have the option of consulting with a gopher caddie called Chipper for advices and tips in how to complete a course before hitting the ball during gameplay. [3] Multiplayer is a heavy focus of the game, as up to four players can compete with each other by connecting four Atari Lynx units via the system's ComLynx port. [3]
Atari Corporation were already planning to release a four-player golf game for the Lynx as early as May 1990 under the title Masters Golf, however it did not have a concrete release date. [4] Its original internal working title was Lynx Links, however Atari Corp. failed in registering said title, as the name "Lynx" was already in use at the time. [2] Hand Made Software was a British studio founded in August 1990 by former Mr. Micro employees to focus on creating titles for handheld game consoles and recruited people with experience working in the video game industry, however the company had no project assigned to them but settled on working with the Atari Lynx. [2] [5] Two members of the company travelled to Chicago in order to meet with Atari to work on a Lynx project. Impressed with the team's abilities, Atari ultimately decided on trusting Hand Made Software with the development of a golf game that would later become Awesome Golf. [2] [6]
Awesome Golf was made by most of the same team that would later work on various projects for Atari such as Kasumi Ninja on the Atari Jaguar. [2] [7] The development was helmed by a small team at Hand Made Software with Atari producer Juliana Wade leading its creation, while both Jim Gregory and Rob Nicholson served as the game's designers. Jim and Nicholson also shared roles as artists and programmers alongside Chris Manniex and Val Gregory. [7] Both Paul Tonge and Tony Williams acted as composers for the title and created the sound effects as well, among other people collaborating in its development like David Gregory providing the voice work for Chipper. [2] [7] Jim Gregory and the team at Hand Made Software recounted the project's development process in a 1992 issue of British fanzine Lynx User, where they stated that Atari wanted a title which could appeal to audiences of all ages, as well as the controls "to be quick to learn" and realistic visuals instead of polygons as with other golf titles from the era. [2]
The game was originally intended to feature only one area to play, however the team managed to generate courses with highly compact data structure, expanding the number of holes from 18 to 54 as a result. [2] In addition, the team was aided by the University of Salford, who managed to provide materials necessary in order to accurately simulate the ball's flight and a total of three months of research, including consulting with golfers and video game players were spent into the project and after the mechanics were completed, the team focused on testing and adjusting the product. [2] [7] The team had difficulties implementing the ComLynx functionality into the project, as the game exhibited issues when Lynx systems were linked together, which led them on writing a custom code and routine to keep the consoles synchronized during multiplayer. [2]
The team at Hand Made Software also had to develop a new zoom technique for the game as well, as the Lynx can only zoom into graphics of a certain size. [2] During development, the cost for a 2 megabit cartridge was reduced, allowing the team to improve visuals and the inclusion of Chipper due to the increased memory size. [2] The game went gold in November 1991 after passing through testing and debugging, with the team holding a wrap party to celebrate. [2]
Awesome Golf was published by Atari in North America and Europe in December 1991. [1] [2] [8] Previews of the game featured different visuals compared with the final version released to the market, going under the name of Golf. [8] [9]
Publication | Score |
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AllGame | [10] |
GamePro | 19 / 25 [11] |
IGN | 9.0 / 10 [12] |
Aktueller Software Markt | 9 / 12 [13] |
Consolemania | 94 / 100 [14] |
Consoles + | 93% [15] |
The Electric Playground | 7 / 10 [16] |
Génération 4 | 95% [17] |
Go! Hand-Held Video Games | 87 / 100 [18] |
Hobby Consolas | 83 / 100 [19] |
Joypad | 95% [20] |
Joystick | 90% [21] |
Play Time | 75% [22] |
Power Play | 71% [23] |
Video Games | 70% [24] |
VideoGames & Computer Entertainment | 7 / 10 [25] |
Awesome Golf was met with positive reception. [26] Robert A. Jung reviewed the game which was later published on IGN in June 1999. In his final verdict he went on to say "This game captures the intricacies of the sport, while offering enough extras to enhance its appeal, though playing with friends can be a hassle. If golf is your game, Awesome Golf should not be missed." Giving a final rating of 9 out of 10. [12]
After the release of Awesome Golf, Hand Made Software worked on five more projects for the Lynx: Dracula the Undead (an adventure game loosely based on Bram Stoker's Dracula novel), Power Factor (a conversion of an unreleased Atari ST project by Red Rat Software titled Red Ace), Malibu Bikini Volleyball , Jimmy Connors' Tennis (a port of NMS Software's tennis game featuring Jimmy Connors), and Battlezone 2000 . [2]
The Atari Lynx is a 16-bit fourth-generation hand-held game console released by Atari Corporation in September 1989 in North America and 1990 in Europe and Japan. It was the first handheld game console with a color liquid-crystal display. Powered by a 4 MHz 65C02 8-bit CPU and a custom 16-bit blitter, the Lynx was more advanced than Nintendo's monochrome Game Boy, released two months earlier. It also competed with Sega's Game Gear and NEC's TurboExpress, released the following year.
Blue Lightning is a 1989 combat flight simulation video game developed by Epyx and published by Atari Corporation in North America and Europe for the Atari Lynx. It was also released in Japan on December 1 of the same year, where it was instead distributed by Mumin Corporation. It was one of the launch titles that were released along with the system in North America and was jointly written by Stephen Landrum, lead programmer Brian Bowhay, who also developed the Lynx hardware and Chip's Challenge creator Chuck Sommerville.
Loopz is a puzzle video game designed and programmed by Ian Upton for the Atari ST in 1989. He previously worked as head game designer for Audiogenic, who acquired exclusive rights to the game, then in 1990 arranged for Mindscape to publish it for computers in North America and consoles worldwide.
Switchblade II is a 1991 side-scrolling action-platform run and gun video game originally developed and published by Gremlin Graphics in Europe for the Amiga home computers. It is the sequel to the original Switchblade, which was solely created by Simon Phipps at Core Design and released earlier in 1989 across multiple platforms. Despite being primarily developed in the UK, its graphics had a distinctly Japanese style similar to anime or manga.
Gauntlet: The Third Encounter is an arcade-style dungeon crawler role-playing game developed by Epyx and published by Atari that was released for the Atari Lynx handheld system in 1990. Despite using the same packaging artwork that was used for the NES version, The Third Encounter is not a port of the original Gauntlet or its sequel, but instead is a new game developed specifically for the Lynx. It was originally titled Time Quests and Treasure Chests, but it was changed when Atari picked up the license for the Gauntlet franchise from Atari Games.
Gates of Zendocon is a horizontally scrolling shooter developed by Epyx and published by Atari Corporation in 1989 in North America and Europe for the Atari Lynx. It was released in Japan on December 23 of the same year, where it was distributed by Mumin Corporation. One of the first games written for the platform, it was one of the launch titles that were released along with the system in North America.
Dirty Larry: Renegade Cop is a 1992 beat 'em up video game developed by Knight Technologies and published by Atari Corporation in North America and Europe exclusively for the Atari Lynx. Set in the city of Steelburg, players assume the role of the titular police officer to fight back against criminals on the streets and arrest the head of the organized crime of the city known only as Mr. Big. Its gameplay mainly consists of hand-to-hand or weapon combats with a main two-button configuration.
The Fidelity Ultimate Chess Challenge is a chess video game released in 1991 by Telegames for the Atari Lynx. Players can either play against the game or against another player using the same console. The game engine was written by Fidelity Electronics, makers of various chess computers, and reached a master rating of 2325 Elo.
Checkered Flag is a racing video game released for the Atari Lynx in 1991. A remake was released for the Atari Jaguar in 1994. Destination Software also planned to release a Game Boy Advance version of the title around 2005, but it was cancelled before it was released.
Warbirds is a 1991 first-person combat flight simulation video game developed and published by Atari Corporation in North America and Europe exclusively for the Atari Lynx. Taking place in the 1910s during World War I, players assume the role of a rookie aircraft pilot from the Army Air Force who joined the titular squadron taking control of a prebuilt biplane in order to win the war against the enemies. Its gameplay mainly consists of dogfights against either AI-controlled opponents or other human players using the Lynx's ComLynx system, with a main four-button configuration.
Jimmy Connors Tennis is a tennis simulation video game developed by NMS Software for the Nintendo Entertainment System and the Game Boy, and published by Ubi Soft in 1993. The game was also developed for the Atari Lynx console by Hand Made Software and published by Ubisoft. A Sega Genesis version was planned but never released.
Lynx Casino is a 1992 gambling simulator for the Atari Lynx developed by Brian A. Rice Inc. It includes blackjack, craps, roulette, slot machines and video poker.
NFL Football is an American football video game for the Atari Lynx. It was developed by Blue Sky Software, and published by Epyx in 1992.
Robo-Squad is an action-sports game for the Atari Lynx published by Atari Corporation in 1990.
BattleWheels is a 1993 first-person vehicular combat video game developed by Beyond Games and published by Atari Corporation in North America and Europe exclusively for the Atari Lynx. The first project to be created by Beyond Games, the game takes place in a dystopian future where civilization has been reduced to a Mad Max-inspired landscape and players take the wheel of heavily armed and armored cars called Hi-Tech in order to compete against either computer-controlled opponents or other human players using the Lynx's ComLynx system in matches set across multiple post-apocalyptic locations.
Gordo 106 is a 1993 platform video game developed by Tenth Planet Software and published by Atari Corporation in North America and Europe exclusively for the Atari Lynx. Set in the installations of N. Human Laboratories, players assume the role of an exploited laboratory monkey named Gordo, who unintentionally gained intelligence as a result of experimentation with radiation in order to free other animal test subjects and escape from the building, while defeating scientists and employees of the complex along the way. Its gameplay consists of platforming and exploration with a main three-button configuration.
Malibu Bikini Volleyball is a 1993 beach volleyball video game developed by Hand Made Software and published by Atari Corporation in North America and Europe exclusively for the Atari Lynx. In the game, players have the choice to compete across any of the game modes available with either AI-controlled opponents or against other human players using the Lynx's ComLynx system on matches set in Malibu, California. Its gameplay mainly uses a two-button configuration.
Power Factor is a 1993 side-scrolling action-platform video game developed by Hand Made Software and published by Atari Corporation in North America and Europe exclusively for the Atari Lynx. Based around a video game within a video game concept, players take control of a character who is in turn playing on a virtual reality simulator assuming the role of Redd Ace, which is recreating his battle against the Sinlendo Techmods by recovering necessary bomb components to defeat the alien race at the Ceegraian Power Station. Its gameplay consists of platforming, exploration and weapons-based combat with a main four-button configuration.
Scrapyard Dog is a scrolling platform game published by Atari Corporation for the Atari 7800 in 1990, followed by an Atari Lynx port in 1991.
Batman Returns is a 1992 side-scrolling action-beat 'em up video game developed and published by Atari Corporation in North America and Europe for the Atari Lynx. Based on the DC Comics superhero Batman, it is inspired by the Warner Bros.'s 1992 film of the same name. In the main storyline, Batman must confront both Catwoman and the Penguin.