Awesome Possum... Kicks Dr. Machino's Butt

Last updated
Awesome Possum
Awesome Possum cover.jpg
North American cover art
Developer(s) Tengen
Publisher(s) Tengen
Designer(s) Richard L. Seaborne
Composer(s) Earl Vickers
Doug Brandon
Nu Romantic
Platform(s) Sega Mega Drive/Genesis
Release
  • NA: November 25, 1993
  • JP: December 25, 1993
Genre(s) Platform
Mode(s) Single-player

Awesome Possum... Kicks Dr. Machino's Butt is a video game created by Tengen for the Sega Mega Drive/Genesis that was released in late 1993. It also had many lines of digitized speech, unusual for its time, a feature with which the game was marketed. The box also states, "it is an excellent educational game for all ages". The game included the voice talents of Walter Fields, [1] Laurie Amat and Douglas Lawrence.

Contents

Plot

Mad scientist Dr. Machino has sent his robots to pollute the earth and endanger the wildlife. Aided by Killer Bee and Rad Rhino, Awesome Possum sets out to destroy the robots, put a stop to the mad scientist and save the world. [2]

Gameplay

Awesome Possum includes environmental activist elements, with the character collecting empty bottles and cans, and answering questions about the environment to earn bonus points in his fight against the evil Dr. Machino. There are also various other animals located within levels which the character can ride to activate their ability, such as a bee which allows the character to fly or a rhino that catapults the character. There are a total of four worlds which together consist of 13 levels all together plus 12 bonus stages alongside the quiz which the character must collect as many recyclables as possible before the time expires.

Development

In April 1992, Richard Seaborne was hired by Tengen to do a concept for an environmental game. Seaborne came up with the character "Awesome Possum" and by July 17, 1992, presented his proposal "Rad Rhino and Awesome Possum" to Tengen and they approved it. Development for the artwork was underway by Fall, but animations were unsatisfactory. Tengen hired Jules Marino on January 18, 1993, to polish the game character's sprites. The final title of the game was made official on May 13, 1993. The development team included a 12-page comic in the manual. When Time Warner Interactive took over Tengen in 1994, they also got the rights of the video game. [3] Awesome Possum... Kicks Dr. Machino's Butt was produced and released during a trend of platformers starring animal mascots. [4] The absence of Sega's third Sonic the Hedgehog title in the fall and holiday season of 1993 enabled other publishers to fill in space for mascot platformers, such as Tengen with Awesome Possum and Irem with Rocky Rodent . [5]

Lawsuit

On June 20, 1997, Time Warner Interactive was charged with copyright infringement by Paul A. Roginski, who claimed that the game copied his comic book concept and character name for his manuscript. With Roginski lacking evidence to prove his claim, the case was closed and the defendants were acquitted. [3]

Reception

GamePro praised the sound and speed, though they were somewhat critical on the graphics. [8] Electronic Games , however, gave the game 93% and remarked "There are very few games that can produce this level of headbanging thrills." [13] Brazilian magazine Ação Games gave the game an orange picture (the third level rating) for graphics, challenge, and fun; and a pink picture (the fourth and top level rating) for sound. [20]

Hardcore Gamer, in a 2006 feature, condemned Awesome Possum: "There are bad games. There are terrible games. There are games so heinously appalling and horrendous that you want to gauge your eyes out with a spork after a few minutes of playtime. However, Tengen's Awesome Possum: Kicks Dr. Machino's Butt trumps them all with its crappy gameplay, muddy graphics, screeching music, warbled sound effects, and preachy premise." [4] He was heavily irritated by the "annoying and narcissistic" personality of the title character, particularly his "screechy wisecracks" and his constant reminding of how "awesome" and "cool" he is. [4] His other criticisms included the "horrific" title theme and the poor controls. [4]

Related Research Articles

<span class="mw-page-title-main">Sega CD</span> Video game console add-on

The Sega CD, known as Mega-CD in most regions outside North America and Brazil, is a CD-ROM accessory for the Sega Genesis produced by Sega as part of the fourth generation of video game consoles. It was released on December 12, 1991, in Japan, October 15, 1992, in North America, and April 2, 1993, in Europe. The Sega CD plays CD games and adds hardware functionality such as a faster CPU and graphic enhancements such as sprite scaling and rotation. It can also play audio CDs and CD+G discs.

<span class="mw-page-title-main">Sonic the Hedgehog (character)</span> Video game character

Sonic the Hedgehog is a fictional character created by Naoto Ohshima and Yuji Naka. The title character of Sega's Sonic the Hedgehog video game franchise, Sonic is an anthropomorphic blue hedgehog who can run at supersonic speeds and curl into a ball to attack enemies. He races through levels, collecting power-up rings and avoiding obstacles, as he seeks to defeat the mad scientist Doctor Eggman.

<i>Sonic the Hedgehog</i> (1991 video game) Multidirectional scrolling platform game

Sonic the Hedgehog is a 1991 platform game developed by Sonic Team and published by Sega for the Genesis/Mega Drive. It was released in North America on June 23 and in PAL regions and Japan the following month. Players control Sonic the Hedgehog, who can run at near supersonic speeds; Sonic sets out on a quest to defeat Dr. Robotnik, a scientist who has imprisoned animals in robots and seeks the powerful Chaos Emeralds. The gameplay involves collecting rings as a form of health, and a simple control scheme, with jumping and attacking controlled by a single button.

<i>Shinobi</i> (1987 video game) 1987 video game

Shinobi (忍) is a side-scrolling hack and slash video game produced by Sega, originally released for arcades on the Sega System 16 board in 1987. The player controls ninja Joe Musashi, to stop the Zeed terrorist organization from kidnapping students of his clan.

<i>Dr. Robotniks Mean Bean Machine</i> 1993 video game

Dr. Robotnik's Mean Bean Machine is a falling block puzzle game developed by Compile and published by Sega. It was released for the Sega Genesis / Mega Drive in North America and Europe in November 1993, and ported to the Game Gear in 1993 and Master System in 1994.

<i>Fantasy Zone</i> 1986 video game

Fantasy Zone is a 1986 arcade video game by Sega, and the first game in the Fantasy Zone series. It was later ported to a wide variety of consoles, including the Master System. The player controls a sentient spaceship named Opa-Opa who fights an enemy invasion in the titular group of planets. The game contains a number of features atypical of the traditional scrolling shooter. The main character, Opa-Opa, is sometimes referred to as Sega's first mascot character.

1993 saw many sequels and prequels in video games, such as Dragon Ball Z: Super Butōden, Mortal Kombat II, Secret of Mana, and Super Street Fighter II, alongside new titles such as Star Fox, FIFA International Soccer, Doom, Gunstar Heroes, Myst, Samurai Shodown, Ridge Racer, NBA Jam, Disney's Aladdin, and Virtua Fighter.

1989 saw many sequels and prequels in video games, such as Phantasy Star II, Super Mario Land, Super Monaco GP, along with new titles such as Big Run, Bonk's Adventure, Final Fight, Golden Axe, Strider, Hard Drivin' and Teenage Mutant Ninja Turtles. The year also saw the release of the Sega Genesis and TurboGrafx-16 in North America, and the Game Boy worldwide along with Tetris and Super Mario Land.

<i>Cool Spot</i> 1993 video game

Cool Spot is a 1993 platform game developed by Virgin Games USA for the Mega Drive/Genesis, Super Nintendo Entertainment System, Master System, Game Gear, Game Boy, Amiga, and MS-DOS. The title character is Cool Spot, a mascot for the soft drink brand 7 Up. Cool Spot's appearance in his own video game came at a time when other brand mascots were appearing in their own video games.

<i>OutRunners</i> 1993 video game

OutRunners (アウトランナーズ) is a racing video game developed by Sega AM1 and released in Japan, Europe, and North America in 1993. It constitutes the third release in the arcade OutRun series and was ported to the Mega Drive in 1994.

<i>Sherlock Holmes: Consulting Detective</i> 1991 video game

Sherlock Holmes: Consulting Detective is a full-motion video game released in 1991. It is based on a tabletop game-gamebook hybrid of the same name first published in 1981, and features the fictional detective Sherlock Holmes, created by Arthur Conan Doyle.

<i>Alien Storm</i> 1990 video game

Alien Storm (エイリアンストーム) is a beat 'em up shooter released as an arcade video game by Sega in 1990. It was ported to the Genesis/Mega Drive and Master System. The Mega Drive version was re-released on Wii's Virtual Console in 2007 and was also included on Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3. The game was also re-released on the Nintendo Switch Online + Expansion Pack in 2022.

<i>Jurassic Park</i> (Sega video game) 1993 video game

Jurassic Park is a 1993 video game developed by BlueSky Software and published by Sega for the Sega Mega Drive/Genesis. It was released as part of the tie-in merchandise to the 1993 film of the same name. The game includes elements from Michael Crichton's 1990 novel, Jurassic Park, on which the film is based.

<i>Waynes World</i> (video game) 1993 video game

Wayne's World is an action video game based on the film of the same name and released in 1993 by THQ. Different versions of the game were released; the NES and Game Boy games were developed by Radical Entertainment and feature both protagonists Wayne and Garth as playable characters. The Super NES and Sega Mega Drive/Genesis games were developed by Gray Matter and feature only Wayne as a playable character.

<i>Bubsy in Claws Encounters of the Furred Kind</i> 1993 video game

Bubsy in: Claws Encounters of the Furred Kind, often shortened to Bubsy, is a platform game first released for the Sega Genesis and Super Nintendo Entertainment System by Accolade in 1993. It is the first entry in the Bubsy series of video games. The game's title is a play on words in reference to the film Close Encounters of the Third Kind, with the game revolving around Bubsy defending the planet's supply of yarn balls from alien invaders.

<i>Yu Yu Hakusho Makyō Tōitsusen</i> 1994 video game

Yu Yu Hakusho Makyō Tōitsusen is a 1994 fighting game developed by Treasure and published by Sega for the Mega Drive. It is based on the manga series Yu Yu Hakusho by Yoshihiro Togashi. The plot follows the protagonist Yusuke Urameshi, who is tasked by the ruler of the afterlife with solving detective-style cases involving both humans and demons threatening the living world. The story begins to focus heavily on martial arts battles as it progresses.

<i>Dick Vitales "Awesome, Baby!" College Hoops</i> 1994 basketball video game

Dick Vitale's "Awesome, Baby!" College Hoops is a college basketball sports game developed and published by Time Warner Interactive for the Sega Genesis in 1994. Directed by Richard Seaborne, the game features the voice and likeness of the basketball sportscaster Dick Vitale and prominently features his quotes and catchphrases. Players play as multiple college basketball teams from the United States in a 3D court that automatically rotates to fit to the player's position, which was a major selling point for the game.

<i>Panza Kick Boxing</i> 1990 video game

Panza Kick Boxing is a French fighting video game developed by Futura and originally published by Loriciels in 1991. The game is a video game adaptation of Thai kick boxing. It received high critical praise particularly for its graphics and gameplay while receiving minor criticism for its repetitiveness. A sequel with various names to distance from the Panza endorsement, including Best of the Best: Championship Karate in the United States, was released a few years later.

References

  1. "Weird Wally Tidbit". March 9, 1996. Archived from the original on July 4, 2016. Retrieved April 17, 2018.
  2. Awesome Possume - Manual (PDF). Tengen. 1993.
  3. 1 2 "Roginski v. Time Warner Interactive, Inc., 967 F. Supp. 821 (M.D. Pa. 1997)". Justia US Law . Retrieved April 16, 2018.
  4. 1 2 3 4 Danish, Roger (October 2006). "The Dark Side of Retrogaming: Awesome Possum: Kicks Dr. Machino's Butt". Hardcore Gamer. Retrieved September 16, 2021.
  5. Thorpe, Nick. "March of the Mascots". Retro Gamer . No. 158. pp. 26–31.
  6. "Awesome Possum... Kicks Dr. Machino's Butt". Beep! Mega Drive (in Japanese). January 1994. p. 24. Retrieved September 16, 2021.
  7. Kunkel, Bill (November 1993). "Major Mike's Game Roundup: Awesome Possum". Electronic Gaming Monthly . No. 52. Sendai Publishing. p. 50.
  8. 1 2 Feline Groovy (December 1993). "Awesome Possum". GamePro . No. 53. p. 78. Retrieved September 16, 2021.
  9. Norris, Tim (January 1994). "Awesome Possum". Sega Zone . No. 15. pp. 56–57. Retrieved September 16, 2021.
  10. Gus; Lucy (February 1994). "Awesome Possum... Kicks Dr. Machino's Butt". Mean Machines Sega . No. 16. pp. 84–85. Retrieved September 16, 2021.
  11. "Awesome Possum". Video Games (in German). February 1994. p. 51. Retrieved September 16, 2021.
  12. Hallock, Betty. "Awesome Possum Kicks Dr. Machino's Butt". Video Games & Computer Entertainment . No. 59. p. 86. Retrieved September 16, 2021.
  13. 1 2 Kunkel, Bill (December 1993). "VIDEO GAME GALLERY". Electronic Games. p. 122.
  14. Vordak (February 1994). "Awesome Possum". Game Power (in Italian). No. 25. pp. 88–89. Retrieved September 16, 2021.
  15. Mellerick, Paul (February 1994). "Awesome Possum: Kicks Dr. Machino's Butt". Mega . No. 17. p. 46. Retrieved September 16, 2021.
  16. Connolly, James (February 1994). "Awesome Possum Kicks Dr. Machino's Butt". MegaTech . No. 26. pp. 74–76. Retrieved September 16, 2021.
  17. Mortlock, Dean (April 1994). "Awesome Possum". Sega Power . No. 53. pp. 58–59. Retrieved September 16, 2021.
  18. Wilton, Pete (Easter 1994). "Awesome Possum". Sega Pro . No. 31. p. 70. Retrieved September 16, 2021.
  19. Earl Vickers, Wally Fields. "Using Voice to Bring Game Characters to Life". sfxmachine.com. Retrieved April 17, 2018.
  20. "Ação Reviews - Awesome Possum" (PDF). Ação Games . p. 22.