Battlerite

Last updated

Battlerite
Battlerite logo 2016.png
Developer(s) Stunlock Studios
Publisher(s) Stunlock Studios
Engine Unity
Platform(s) Microsoft Windows,
Xbox One (canceled)
Release
  • Windows
  • November 7, 2017
  • Xbox One
  • Canceled
Genre(s) Team brawler
Mode(s) Multiplayer

Battlerite is a free-to-play team-based action game based on multiplayer online battle arena (MOBA) gameplay [1] [2] [3] [4] developed and published by Stunlock Studios. The game is considered a spiritual successor to Bloodline Champions and is created by the same developers. An early access version of the game was released in September 2016, selling over 440,000 copies within three months, and was officially released on November 7, 2017.

Contents

In May 2018, the developers announced the development of a new free-to-play game mode based on the battle royale genre planned to be released in the summer of the same year. In August 2018, the developers announced that the game mode would no longer be free and instead would be released as a standalone game planned to be released by the end of September of the same year. [5]

In July 2019, Stunlock Studios announced that active work on the title would stop. [6] October of the same year saw the last content update; both Battlerite and Battlerite Royal were to stay in "maintenance mode" for the foreseeable future. [7]

Gameplay

Battlerite consists of two teams, with two or three players each, battling against each other. Before the game begins, each player chooses a unique playable character called a Champion with unique offensive, defensive, and movement abilities. Defeating every player on the enemy team wins the round for your team, and winning three rounds wins your team the game. Rounds have a timer of around two minutes, and when the timer runs out a Sudden Death boundary appears which gradually forces players into a small area in the center of the map. Games may be played on one of several maps, each favoring different strategies. [8]

Unlike traditional MOBA games, the goal of the game is not to destroy towers or other base structures. Additionally, players do not kill neutral units to gain resources, and therefore players cannot buy items or other resources in the game to augment their character's stats or abilities. This leads to an action-focused gameplay with in short matches compared to the longer strategy-focused games common in the genre. [1]

Reception

Battlerite received mainly favorable reviews from critics; on aggregate review website Metacritic the game attains an overall score of 85 out of 100. [9]

PC Gamer gave the game a score of 89%, praising the game's pace, free-to-play model, and simplicity compared to other games in its genre. [10] Similarly, IGN 's Ian Nowakowski gave Battlerite a score of 8.2/10. While criticizing the randomized progression rewards as "lackluster," Nowakowski concludes "Battlerite strikes true where it counts, and that’s in the arena. The teamfighting hits hard at the core of what makes competitive gaming so engaging hour after hour." [11]

Battlerite quickly rose in popularity upon launch. Two weeks after the game launched on Steam's Early Access, Stunlock Studios claimed they had already amassed 200,000 players, despite the fact that at the time the game was pay-to-play. [2] As of right now, Battlerite has a small player base. According to SteamCharts, in 2017 player count peaked in November with 44,850 players in that month; as of 2018 the average monthly peak has decreased to less than 4,000. [12]

PC Gamer included Battlerite in its list of the best free games on the Steam platform. [13]

Related Research Articles

<span class="mw-page-title-main">Online game</span> Video game played over the Internet

An online game is a video game that is either partially or primarily played through the Internet or any other computer network available. Online games are ubiquitous on modern gaming platforms, including PCs, consoles and mobile devices, and span many genres, including first-person shooters, strategy games, and massively multiplayer online role-playing games (MMORPG). In 2019, revenue in the online games segment reached $16.9 billion, with $4.2 billion generated by China and $3.5 billion in the United States. Since the 2010s, a common trend among online games has been to operate them as games as a service, using monetization schemes such as loot boxes and battle passes as purchasable items atop freely-offered games. Unlike purchased retail games, online games have the problem of not being permanently playable, as they require special servers in order to function.

<i>Dota 2</i> 2013 video game

Dota 2 is a 2013 multiplayer online battle arena (MOBA) video game by Valve. The game is a sequel to Defense of the Ancients (DotA), a community-created mod for Blizzard Entertainment's Warcraft III: Reign of Chaos. Dota 2 is played in matches between two teams of five players, with each team occupying and defending their own separate base on the map. Each of the ten players independently controls a powerful character known as a "hero" that all have unique abilities and differing styles of play. During a match players collect experience points and items for their heroes to defeat the opposing team's heroes in player versus player combat. A team wins by being the first to destroy the other team's "Ancient", a large structure located within their base.

Multiplayer online battle arena (MOBA) is a subgenre of strategy video games in which two teams of players compete against each other on a predefined battlefield. Each player controls a single character with a set of distinctive abilities that improve over the course of a game and which contribute to the team's overall strategy. The typical ultimate objective is for each team to destroy their opponents' main structure, located at the opposite corner of the battlefield. In some MOBA games, the objective can be defeating every player on the enemy team. Players are assisted by computer-controlled units that periodically spawn in groups and march forward along set paths toward their enemy's base, which is heavily guarded by defensive structures. This type of multiplayer online video games originated as a subgenre of real-time strategy, though MOBA players usually do not construct buildings or units. Moreover, there are examples of MOBA games that are not considered real-time strategy games, such as Smite (2014), and Paragon. The genre is seen as a fusion of real-time strategy, role-playing and action games.

<span class="mw-page-title-main">Hi-Rez Studios</span> American video game company

Hi-Rez Studios is an American video game developer and publisher. The company was established in 2005 by Erez Goren and Todd Harris. Hi-Rez Studios' games include the squad-based shooter Global Agenda, the critically acclaimed Tribes: Ascend, the third-person MOBA Smite, the hero shooter Paladins, and the third-person shooter Rogue Company. In 2012, Hi-Rez Studios was recognized as a Top 30 Video-Game Developer by Game Developer Magazine and Gamasutra. Hi-Rez are the current owners of the Metaltech license, including Battledrome, Earthsiege, Starsiege, the CyberStorm series, and the Tribes series. With the exception of Battledrome and CyberStorm, the games were released as freeware by Hi-Rez on October 30, 2015.

<i>Counter-Strike: Global Offensive</i> 2012 video game

Counter-Strike: Global Offensive (CS:GO) is a 2012 multiplayer tactical first-person shooter developed by Valve and Hidden Path Entertainment. It is the fourth game in the Counter-Strike series. Developed for over two years, Global Offensive was released for OS X, PlayStation 3, Windows, and Xbox 360 in August 2012, and for Linux in 2014.

<i>Awesomenauts</i> 2012 video game

Awesomenauts was a multiplayer online battle arena (MOBA) video game developed by Dutch video game development company Ronimo Games. The game was released for PlayStation 3 and Xbox 360 consoles in May 2012, and for Microsoft Windows systems in August 2012. It was later ported to OS X and Linux. Another version of the game, Awesomenauts Assemble!, incorporating all the changes and additions available on Windows, OS X and Linux, was released for the PlayStation 4 in March 2014 and for the Xbox One in September 2016. In May 2017, the PC version of the game transitioned to a free-to-play title, incorporating an in-game currency and reward system to allow players to gain access to new characters and other customization aspects. In September 2019, Ronimo Games announced that development on the game has stopped indefinitely. Despite this, Awesomenauts was still available to play, until the servers went offline on 2023-09-15 due to Ronimo's bankruptcy.

Smite is a 2014 free-to-play, third-person multiplayer online battle arena (MOBA) video game developed and published by Hi-Rez Studios for Microsoft Windows, Xbox One, PlayStation 4, Nintendo Switch, and Amazon Luna. In Smite, players control a god, goddess or other mythological figure and take part in team-based combat, using their abilities and tactics against other player-controlled gods and non-player-controlled minions.

<i>Vainglory</i> (video game) Multiplayer online battle arena video game

Vainglory is a free-to-play video game with in-game purchases, developed and published by Super Evil Megacorp for iOS, Android and PC. The game is a version of the MOBA wherein two opposing teams of three or five players fight to destroy the enemy by controlling the path between the bases, which is lined by turrets and guarded by AI-controlled enemy creatures called minions. Off the path, players battle for control points that provide resources. The game was released for iOS on November 16, 2014, after being soft-launched for over half a year, with the Android version being released on July 2, 2015. A Mac and Microsoft Windows version of the game was released in July 2018. Through cross-platform play, players on all four platforms can play together simultaneously.

<i>Paragon</i> (video game) Video game

Paragon was a free-to-play multiplayer online battle arena game developed and published by Epic Games. Powered by their own Unreal Engine 4, the game started buy-to-play early access in March 2016, and free-to-play access to its open beta started in August 2016. Epic Games shut down its servers in April 2018.

<i>Clash Royale</i> 2016 mobile game

Clash Royale is a real-time strategy video game developed and published by Supercell. The game combines elements from collectible card games, tower defense, and multiplayer online battle arena. The game was released globally on March 2, 2016. Clash Royale reached $1 billion in revenue in less than a year on the market. In three years, Clash Royale made $2.5 billion in revenue according to market intelligence company Sensor Tower. It is the first spinoff of Clash of Clans.

<i>Z1 Battle Royale</i> 2018 video game

Z1 Battle Royale is a battle royale game developed and published by Daybreak Game Company. The game's development began after the original H1Z1 was spun off into two separate projects in early 2016: H1Z1: Just Survive and H1Z1: King of the Kill. The games were further split as separate projects in October 2017, with Just Survive dropping the H1Z1 name, and King of the Kill becoming simply H1Z1.

A hero shooter is a subgenre of shooter games which emphasizes "hero" characters that have distinctive abilities and/or weapons that are specific to them. A hero shooter can be a first-person shooter or a third-person shooter.

<i>Master X Master</i> 2017 video game

Master X Master (MXM) was a multiplayer online battle arena (MOBA) video game developed and published by NCsoft.

<i>Paladins</i> (video game) 2018 video game

Paladins: Champions of the Realm is a 2018 free-to-play online hero shooter video game by Hi-Rez. The game was developed by Evil Mojo, an internal studio of Hi-Rez and was released on May 8, 2018 for Microsoft Windows, PlayStation 4, and Xbox One, followed by a Nintendo Switch version released on June 12, 2018.

A battle royale game is an online multiplayer video game genre that blends last-man-standing gameplay with the survival, exploration and scavenging elements of a survival game. Battle royale games involve dozens to hundreds of players, who start with minimal equipment and then must eliminate all other opponents while avoiding being trapped outside of a shrinking "safe area", with the winner being the last player or team alive.

<i>Surviv.io</i> Browser-based battle royale video game

Surviv.io was a browser-based multiplayer online 2D battle royale game created by Justin Kim and Nick Clark. It was released in October 2017 on its website for desktop browsers, and in October and November 2018 respectively for iOS and Android devices. Similar to other titles in the battle royale genre, players battled against other players on a large map from a top-down perspective, scavenging for supplies and weapons. The game also supported two or four player team modes, and could be played on mobile browsers as well.

<i>Totally Accurate Battlegrounds</i> 2018 video game

Totally Accurate Battlegrounds (TABG) is a multiplayer battle royale video game developed by Swedish studio Landfall Games, and a spin-off of Totally Accurate Battle Simulator (TABS). Similarly to how TABS parodies the battle simulator genre of video games, TABG is a parody of the battle royale genre, primarily titles such as PlayerUnknown's Battlegrounds and Fortnite, and features exaggerated player and weapon physics. The game was released on Steam on June 5, 2018.

<i>Realm Royale</i> 2018 video game

Realm Royale is a free-to-play third-person shooter battle royale game developed by Heroic Leap Games. The game features multiple character classes each with unique abilities. It is a spin-off of the hero shooter Paladins, where it originated as a game mode known as Paladins: Battlegrounds. The game was released for Microsoft Windows via Steam's early access program in June 2018, with versions for PlayStation 4 and Xbox One released two months later. Realm Royale entered open beta on PS4 and Xbox One on January 22, 2019. On May 24, 2019, the game entered closed beta on Nintendo Switch and went into open beta on June 20, 2019. On August 22, 2022, the game was relaunched and updated as Realm Royale Reforged, marking the first update to the game since February 2020.

Dota is a series of strategy video games. The series began in 2003 with the release of Defense of the Ancients (DotA), a fan-developed multiplayer online battle arena (MOBA) mod for the video game Warcraft III: Reign of Chaos and its expansion, The Frozen Throne. The original mod features gameplay centered around two teams of up to five players who assume control of individual characters called "heroes", which must coordinate to destroy the enemy's central base structure called an "Ancient", to win the game. Ownership and development of DotA were passed on multiple times since its initial release until Valve hired the mod's lead designer IceFrog and after an ongoing legal dispute with Blizzard Entertainment, the developer of Warcraft III, brokered a deal that allowed for Valve to inherit the trademark to the Dota name.

<i>Spellbreak</i> Free-to-play battle royale online video game

Spellbreak was a free-to-play, class-based third-person shooter video game developed by Proletariat for Microsoft Windows, PlayStation 4, Xbox One and Nintendo Switch, released on September 3, 2020.

References

  1. 1 2 Van Allen, Eric (December 4, 2017). "Battlerite Is A True MOBA, And Thank God". Kotaku. Archived from the original on January 23, 2018. Retrieved March 2, 2018.
  2. 1 2 Tom Marks (October 7, 2016). "How Battlerite already found 200,000 players, and what's coming next". PC Gamer . Archived from the original on October 8, 2016. Retrieved October 22, 2016.
  3. Watson, Eric (November 21, 2017). "Battlerite is bite-sized MOBA mayhem". PC Gamer. Retrieved April 19, 2018.
  4. Frank, Allegra (September 22, 2016). "Is Battlerite the next smash-hit MOBA?". Polygon. Archived from the original on September 23, 2016. Retrieved April 19, 2018.
  5. "Battlerite developer details battle royale bonuses for existing owners". PC Gamer. August 23, 2018. Archived from the original on August 26, 2018. Retrieved September 1, 2018.
  6. "The Future of Battlerite". July 3, 2019. Archived from the original on July 3, 2019. Retrieved February 17, 2020.
  7. "Battlerite Patch 2.3.0 / Battlerite Royale Patch 1.3.0". October 21, 2019. Archived from the original on November 28, 2019. Retrieved February 17, 2020.
  8. "What is Battlerite? Basics". Archived from the original on September 2, 2018. Retrieved September 1, 2018.
  9. 1 2 "Battlerite for PC Reviews". Metacritic . CBS Interactive. Archived from the original on September 24, 2016. Retrieved September 1, 2018.
  10. "Battlerite Review". PC Gamer. December 2017. Archived from the original on September 2, 2018. Retrieved September 1, 2018.
  11. "Battlerite Review". IGN. January 8, 2018. Archived from the original on September 2, 2018. Retrieved September 1, 2018.
  12. "Battlerite". Steam Charts. Archived from the original on September 2, 2018. Retrieved September 1, 2018.
  13. "Best free Steam Games". PC Gamer. Archived from the original on September 2, 2018. Retrieved September 1, 2018.