Blast-A-Way

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Blast-A-Way
Blast A Way Logo.jpg
App icon
Developer(s) Illusion Labs
Publisher(s) Illusion Labs
Platform(s) iOS
ReleaseAugust 30, 2012
Genre(s) Puzzle
Mode(s) Single-player

Blast-A-Way is a 2012 puzzle video game developed and published by the Swedish studio Illusion Labs. The player controls a robot who must rescue creatures named Boxies by clearing paths from using their provided tools. Conceptualized from an image made by one of the studio's artists, the game was developed over a nine-month period. Released on August 30, 2012, for iOS, the game received praise for its gameplay and minimalist design but criticism for its controls.

Contents

Gameplay

In Blast-A-Way, the player must rescue Boxies by breaking the level's obstacles. Gameplay screenshot of Blast-A-Way, 2012.png
In Blast-A-Way, the player must rescue Boxies by breaking the level's obstacles.

Blast-A-Way is a puzzle video game. In each of the game's 80 levels, [1] [2] the player must clear paths to collect creatures, known as Boxies, by using their provided tools, including bombs and teleporters. [2] [3]

Development and release

Blast-A-Way was developed by the Swedish studio Illusion Labs, who previously created mobile games such as Touchgrind (2008) and Labyrinth 2 (2009). [4] [5] The game's concept originated from one of the studio's artists, who created an image of box-headed robots throwing bombs. Initially planned to be an action game, Blast-A-Way would gradually become a puzzle game through its nine months of development; four were spent on prototyping, while the other five were spent on developing the game. The game was developed with Xcode, Adobe Photoshop, and 3D software in which they had built their own level editor. [6]

The game's minimalist design was decided early in development; the studio decided to only use shading until they implemented textures to make the game "a little more appealing" to consumers. Controls took approximately a month to develop. Since the game was three-dimensional, the developers opted for a throwing mechanism instead of a slingshot mechanism. [6] Blast-A-Way was released for iOS on August 30, 2012. [1] [7] [8]

Reception

On Metacritic, Blast-A-Way has a "generally favorable" score of 87 based on 10 critics. [9]

Multiple publications praised the game. [17] [11] [10] [18]

The game's controls received mixed opinions. Although some critics found them simple, [16] [14] others said they were tricky to handle. [5] [15] [13] Reviewers pointed issues in rotating the game's camera. [12]

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References

  1. 1 2 Gilmour, James (August 29, 2012). "Blast-A-Way to drop bombs on your iPhone and iPad tomorrow". Pocket Gamer . Retrieved December 9, 2024.
  2. 1 2 Dredge, Stuart (August 30, 2012). "10 Best iPhone, iPad, Android and Windows Phone games this week". The Guardian . Retrieved December 10, 2024.
  3. Nicholson, Brad (August 10, 2012). "Illusion Labs Releases New Blast-A-Way Teaser". TouchArcade . Retrieved December 10, 2024.
  4. Nelson, Jared (August 29, 2012). "TA Plays: Blast-A-Way - Illusion Labs Puts Their Stamp on Physics Puzzlers". TouchArcade . Retrieved December 10, 2024.
  5. 1 2 3 Catalán, Cristian Ciuraneta (July 2, 2017). "Blast-A-Way". MeriStation . Retrieved December 10, 2024.
  6. 1 2 Bridge, Caleb (October 10, 2012). "Going bang: The making of Blast-A-Way". Pocket Gamer . Retrieved December 10, 2024.
  7. Thomas, Lucas M. (August 30, 2012). "App Store Update: August 30". IGN . Retrieved December 10, 2024.
  8. Frushtick, Russ (August 28, 2012). "iOS Gaming Watch List: Bastion, McPixel, and Blast-A-Way". Polygon . Retrieved December 10, 2024.
  9. 1 2 "Blast-A-Way". Metacritic . Archived from the original on December 14, 2014. Retrieved December 9, 2024.
  10. 1 2 Rambo, Dant (September 3, 2012). "Blast-a-Way Review". Gamezebo . Retrieved December 9, 2024.
  11. 1 2 Mundy, Jon (September 4, 2012). "Blast-A-Way". Pocket Gamer . Archived from the original on September 24, 2015. Retrieved December 9, 2024.
  12. 1 2 Ford, Eric (September 5, 2012). "Blast-A-Way Review – Illusion Labs Takes on the Physics Puzzler". TouchArcade . Archived from the original on September 10, 2014. Retrieved December 9, 2024.
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  16. 1 2 Polito, Giovanni (October 4, 2012). "Robottini alla riscossa" [Robots to the rescue]. Multiplayer.it (in Italian). Archived from the original on October 6, 2014. Retrieved December 9, 2024.
  17. 1 2 Eaves, Phil (September 5, 2012). "Blast-A-Way Review". Slide to Play. Archived from the original on October 6, 2014. Retrieved December 9, 2024.
  18. Stuart, Keith (September 24, 2012). "Five best games optimised for iPhone 5". The Guardian . Retrieved December 10, 2024.