Bone: Out from Boneville | |
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Developer(s) | Telltale Games |
Publisher(s) | Telltale Games |
Designer(s) | Dave Grossman Heather Logas |
Composer(s) | Jared Emerson-Johnson |
Engine | Telltale Tool |
Platform(s) | |
Release | |
Genre(s) | Adventure |
Mode(s) | Single-player |
Bone: Out from Boneville is an episodic adventure game by Telltale Games. It was Telltale's first adventure game, [1] and their second game overall, following Telltale Texas Hold'em . A Mac port of the game was released on October 13, 2006, ported by Vanbrio. [2]
It was released for Microsoft Windows in September 2005 after around seven months in production. The game is based on Out from Boneville , the first volume of the Bone comic series by Jeff Smith. [3] It follows the adventures of Fone Bone and his two cousins, Phoney Bone and Smiley Bone (the first two of which are both playable characters). [4]
At the beginning of the game, Fone Bone, Phoney Bone, and Smiley Bone have been run out of their hometown of Boneville due to one of Phoney Bone's schemes of robbing. They find themselves lost in the desert with only a mysterious map to help them figure out where they are. The cousins are separated when a swarm of locusts descends upon them. The player must then help Fone Bone and Phoney Bone explore a mysterious valley to find their cousin Smiley. In the process, they make friends with a tiny bug named Ted, a beautiful girl named Thorn, her energetic grandmother Gran'ma Ben, and a trio of playful 'possum kids. The sinister rat creatures are always on their tails but the enigmatic Red Dragon keeps them at bay.
The game received "average" reviews according to the review aggregation website Metacritic. [5]
Aggregator | Score |
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Metacritic | 68/100 [5] |
Publication | Score |
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Adventure Gamers | [4] |
Computer Gaming World | [6] |
Eurogamer | 6/10 [7] |
GamesRadar+ | [8] |
GameZone | 7/10 [9] |
IGN | 5.9/10 [10] |
PC Format | 62% [11] |
PC Gamer (UK) | 76% [12] |
PC Gamer (US) | 62% [13] |
PC Zone | 57% [14] |
GamesRadar said the game was "probably too lightweight, too easy and unsophisticated for most adventure gamers... but don't hold that against it". [8] PC Zone said that the game "creates a warm feeling that doesn't provide belly-laughs, but at least fixes you up with a permanent half-grin". [14] However, PopMatters gave it four stars out of 10 and stated that the game "isn’t all that dissimilar from older PC adventure games: for the most part it’s a one-click interface; one clicks on objects and characters to interact with them. There are also several minigame-style segments: a pair of chase sequences, a logic puzzle, a hide-and-seek sequence. The unfortunate thing is that none of this is particularly fun". [15] In PC Gamer US , Chuck Osborn wrote: "Newcomers to Bone are better off putting their money toward the collected graphic novel". He criticized its high cost and short playtime. [13]
Sam & Max is an American media franchise about Sam and Max, a pair of anthropomorphic vigilante private investigators. The characters, who occupy a universe that parodies American popular culture, were created by Steve Purcell in his youth, and later debuted in a 1987 comic book series. The characters have since been the subject of a graphic adventure video game developed by LucasArts, a television series produced for Fox in cooperation with Nelvana Limited, and a series of episodic adventure games developed by Telltale Games. In addition, a variety of machinima and a webcomic have been produced for the series.
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Bone is an American fantasy comic book limited series written and illustrated by Jeff Smith, originally serialized in 55 irregularly released issues from 1991 to 2004. The series is primarily self-published by Smith's Cartoon Books; it was also briefly published by Image Comics. The issues were collected into nine volumes, as well as a single omnibus volume. From 2005 to 2009, color editions of the original volumes were published by Scholastic's Graphix imprint. The series intertwines comedy and dark fantasy.
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Out From Boneville is the first story-arc in the Bone series. It collects the first six issues of Jeff Smith's self-published Bone comics. It marks the beginning of part one of the Bone series, titled Vernal Equinox. The book was first published by Cartoon Books in its original black-and-white version in 1995; excerpts were printed in Disney Adventures over the course of 1994–1998. Paperback and hardback colored editions were published in 2005 by Scholastic.
The Great Cow Race is the second book in the Bone series. It collects issues 7-11 of Jeff Smith's self-published Bone graphic novels, along with the short story "Up on the Roof" which was originally published in Wizard Presents: Bone 13½. The book was first published by Cartoon Books in its original black-and-white form in 1996. Paperback and hardback coloured editions were released in 2005 by Scholastic.
Eyes of the Storm is the third book in the Bone series. It collects issues 12-19 of Jeff Smith's Bone comic book series along with 5 previously unpublished story pages and 9 new illustrations. It marks the conclusion of the first part of the saga, titled "Vernal Equinox". The book was first published by Cartoon Books in its original black-and-white form in 1996. Paperback and hardback coloured editions were published in 2006 by Scholastic.
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Bone: The Great Cow Race is an adventure game by Telltale Games, the second episode of the Bone video game series. It was released in April 2006 after approximately seven months of production. It is based on the second volume of the Bone comic series by Jeff Smith and follows the adventures of cousins Fone Bone, Phoney Bone, and Smiley Bone.
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