Cheesy | |
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![]() European box art | |
Developer(s) | CTA Developments |
Publisher(s) | |
Producer(s) | Gina Jackson |
Designer(s) | Richard Cheek |
Programmer(s) | John Scott |
Composer(s) | Dave Newman James Veal |
Platform(s) | PlayStation |
Release | |
Genre(s) | Platform |
Mode(s) | Single-player |
Cheesy is a platform game developed by British studio CTA Developments and published by Ocean Software for the PlayStation. It was released in Europe in 1996 and Japan in 1997 by Jaleco.
Cheesy is a platform game with 3D and 2.5D gameplay styles. The player controls the titular character, a mouse who was captured and imprisoned by a mad scientist inside a dark castle. Until aliens appear and try to attack him, with the main objective of the game being to escape from the castle by collecting ingredients for a special teleportation spell. While battling against aliens and all sorts of creatures that come in his way. [2]
Cheesy originally started as a project intended for the Atari Jaguar, which was first announced in May 1994 as one of the upcoming titles for the Jaguar by Ocean Software and was originally scheduled to be released around the fourth quarter of 1995, [3] [4] but the game was moved to the PlayStation, after becoming a commercial and critical failure, and partly due to system's limitations. [5]
The music was done by Zero-5 composers Dave Newman and James Veal. [6]
Cheesy was first showcased to the public at various trade shows such as E3 1996, [7] before being released in Europe by Ocean in November 1996, [8] and was later published in Japan by Jaleco on 24 July 1997. [1]
Publication | Score |
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Consoles + | 85% [9] |
Joypad | 84% [10] |
Mega Fun | 42% [11] |
Player One | 75% [12] |
Video Games | 35% [13] |
Cheesy received mixed to negative reviews from critics since its release. The game was cited for its controls, graphics and inconsistent game design, but the soundtrack received praise. [14]