Computed axial lithography is a method for 3D printing based on computerised tomography scans to create objects from photo-curable resin. [1] [2] [3] [4] The process was developed by a collaboration between the University of California, Berkeley and the Lawrence Livermore National Laboratory. [5] Unlike other methods of 3D printing, computed axial lithography does not build models through depositing layers of material, as fused deposition modelling and stereolithography does, instead it creates objects by projecting a 2D image of the spinning 3D model onto a cylinder of resin spinning at the same rate. [1] [5] It is notable for its ability to build an object much more quickly than other methods using resins and the ability to embed objects within the objects.
Stereolithography is a form of 3D printing technology used for creating models, prototypes, patterns, and production parts in a layer by layer fashion using photochemical processes by which light causes chemical monomers and oligomers to cross-link together to form polymers. Those polymers then make up the body of a three-dimensional solid. Research in the area had been conducted during the 1970s, but the term was coined by Chuck Hull in 1984 when he applied for a patent on the process, which was granted in 1986. Stereolithography can be used to create prototypes for products in development, medical models, and computer hardware, as well as in many other applications. While stereolithography is fast and can produce almost any design, it can be expensive.
3D printing or additive manufacturing is the construction of a three-dimensional object from a CAD model or a digital 3D model. It can be done in a variety of processes in which material is deposited, joined or solidified under computer control, with the material being added together, typically layer by layer.
A physics engine is computer software that provides an approximate simulation of certain physical systems, such as rigid body dynamics, soft body dynamics, and fluid dynamics, of use in the domains of computer graphics, video games and film (CGI). Their main uses are in video games, in which case the simulations are in real-time. The term is sometimes used more generally to describe any software system for simulating physical phenomena, such as high-performance scientific simulation.
Rapid prototyping is a group of techniques used to quickly fabricate a scale model of a physical part or assembly using three-dimensional computer aided design (CAD) data. Construction of the part or assembly is usually done using 3D printing or "additive layer manufacturing" technology.
Digital modeling and fabrication is a design and production process that combines 3D modeling or computing-aided design (CAD) with additive and subtractive manufacturing. Additive manufacturing is also known as 3D printing, while subtractive manufacturing may also be referred to as machining, and many other technologies can be exploited to physically produce the designed objects.
Multiphoton lithography of polymer templates has been known for years by the photonic crystal community. Similar to standard photolithography techniques, structuring is accomplished by illuminating negative-tone or positive-tone photoresists via light of a well-defined wavelength. A critical difference is, however, the avoidance of photomasks. Instead, two-photon absorption is utilized to induce a dramatic change in the solubility of the resist for appropriate developers.
In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of a surface of an object in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space.
Shapeways, Inc. is a global, 3D printing marketplace and service, publicly traded company. Users design and upload 3D printable files, and Shapeways prints the objects for them or others. 3D printing resources are available for university students, faculty, and educators with an .EDU email
Fused filament fabrication (FFF), also known as fused deposition modeling, or filament freeform fabrication, is a 3D printing process that uses a continuous filament of a thermoplastic material. Filament is fed from a large spool through a moving, heated printer extruder head, and is deposited on the growing work. The print head is moved under computer control to define the printed shape. Usually the head moves in two dimensions to deposit one horizontal plane, or layer, at a time; the work or the print head is then moved vertically by a small amount to begin a new layer. The speed of the extruder head may also be controlled to stop and start deposition and form an interrupted plane without stringing or dribbling between sections. "Fused filament fabrication" was coined by the members of the RepRap project to give an acronym (FFF) that would be legally unconstrained in its use.
Continuous Liquid Interface Production is a proprietary method of 3D printing that uses photo polymerization to create smooth-sided solid objects of a wide variety of shapes using resins. It was invented by Joseph DeSimone, Alexander and Nikita Ermoshkin and Edward T. Samulski and was originally owned by EiPi Systems, but is now being developed by Carbon.
3D Manufacturing Format or 3MF is an open source file format standard developed and published by the 3MF Consortium.
Kudo3D, based in Dublin, California, manufactures professional desktop 3D printers. Its Titan 1 and Titan 2 3D printer use a proprietary passive self-peeling technology, making it one of the leading professional high-resolution stereolithography printers. This technology allows both the Titan 1 and Titan 2 to be used in printing for various applications.
Three-dimensional (3D) microfabrication refers to manufacturing techniques that involve the layering of materials to produce a three-dimensional structure at a microscopic scale. These structures are usually on the scale of micrometers and are popular in microelectronics and microelectromechanical systems.
In recent years, 3D printing has developed significantly and can now perform crucial roles in many applications, with the most common applications being manufacturing, medicine, architecture, custom art and design, and can vary from fully functional to purely aesthetic applications.
A variety of processes, equipment, and materials are used in the production of a three-dimensional object via additive manufacturing. 3D printing is also known as additive manufacturing, because the numerous available 3D printing process tend to be additive in nature, with a few key differences in the technologies and the materials used in this process.
Responsive computer-aided design is an approach to computer-aided design (CAD) that utilizes real-world sensors and data to modify a three-dimensional (3D) computer model. The concept is related to cyber-physical systems through blurring of the virtual and physical worlds, however, applies specifically to the initial digital design of an object prior to production.
The use of microstructures in 3D printing, where the thickness of each strut scale of tens of microns ranges from 0.2mm to 0.5mm, has the capabilities necessary to change the physical properties of objects (metamaterials) such as: elasticity, resistance, and hardness. In other words, these capabilities allow physical objects to become lighter or more flexible. The pattern has to adhere to geometric constraints, and thickness constraints, or can be enforced using optimization methods. Innovations in this field are being discovered in addition to 3D printers being built and researched with the intent to specialize in building structures needing altered physical properties.
3D printing speed measures the amount of manufactured material over a given time period, where the unit of time is measured in Seconds, and the unit of manufactured material is typically measured in units of either kg, mm or cm3, depending on the type of additive manufacturing technique.
High-area rapid printing (HARP) is a stereolithography (SLA) method that permits the continuous, high-throughput printing of large objects at rapid speeds. This method was introduced in 2019 by the Mirkin Research Group at Northwestern University in order to address drawbacks associated with traditional SLA manufacturing processes. Since the polymerization reactions involved in SLA are highly exothermic processes, the production of objects at high-throughputs is associated with high temperatures that can result in structural defects. HARP addresses this problem by utilizing a solid-liquid slip boundary that cools the resin by withdrawing heat from the system. This allows for large structures to be fabricated quickly without the temperature-associated defects inherent to other SLA processes.