Cool Spot

Last updated
Cool Spot
Cool spot box art.jpg
European Mega Drive cover art
Developer Virgin Games [a]
Publisher Virgin Games
Producer Cathie A. Bartz-Todd
Designers David Bishop
Bill Anderson
Programmer David Perry
Artists Christian Laursen
Mike Dietz
Shawn McLean
Ed Schofield
Roger Hardy
Willis Wong
Composers
Tommy Tallarico
    • Master System, Game Gear
    • Matt Furniss
    • Game Boy
    • Mark Cooksey
    • Amiga
    • Andrew Barnabas
SeriesSpot
Platforms Mega Drive/Genesis, Super NES, Master System, Amiga, Game Gear, Game Boy, MS-DOS
Release
April 1993
Genre Platform
Mode Single-player

Cool Spot is a 1993 platform game developed by Virgin Games for the Mega Drive/Genesis, Super Nintendo Entertainment System, Master System, Game Gear, Game Boy, Amiga, and MS-DOS. [8] The title character is Spot, a mascot for the soft drink brand 7 Up. Spot's appearance in his own video game came at a time when other brand mascots (like Chester Cheetah and the Noid) were appearing in their own video games. [9]

Contents

Gameplay

Screenshot of the Mega Drive/Genesis version Cool Spot.png
Screenshot of the Mega Drive/Genesis version

Cool Spot is a single-player platform game in which the player controls the title character. [10] Spot can jump and can attack by throwing soda bubbles in any direction. Spot can also cling to and climb various things by jumping up in front of them. In each level the player must rescue other cool spots, who look exactly alike, from their cages. In order to do so, the player is required to collect a certain number of "spots" that changes (usually increasing) as the game progresses. "Spots" are placed around the level in large quantities. The player's health is monitored by a humorous Spot face that gradually bends forward and eventually falls from its position as damage occurs. Damage is taken by touching enemies and their projectiles and certain other obstacles. There is also a time limit for each level. The game has no save feature but does include checkpoints in the form of flagpoles.

If the player successfully collects enough Spots to enter the Bonus Stage after defeating a level, it is possible to collect Continues by grabbing a letter hidden within the stage. All letters spell "UNCOLA" (7 Up's slogan). If a Continue letter is collected, Spot will be able to restart on the level he was on at the time of losing his last life, although his total points will be reset.

Regional differences

In the European release, the 7 Up bottle was removed from the intro and replaced by a generic soda bottle of similar color; the collectable 7 Up logos were replaced by red discs with the Virgin "V", and the "UNCOLA" letters were similarly replaced with letters spelling out "VIRGIN". The decision was made because in international areas (where PepsiCo owns the rights to the 7 Up brand), Fido Dido has been considered the brand's official mascot since the 1980s.[ citation needed ]

Reception

Pelit gave Cool Spot a score of 82%, and summarized it as "one of the most enjoyable platform games in a long time". [18]

In 1995, Total! ranked the SNES version of the game 65th on its list of the "Top 100 SNES Games", calling it "the game that Dave Perry really showed his talents off with. Not deep, but a great laugh." [21] In the same year, MegaZone included Cool Spot on its list of the "Top 50 Games in History", calling the game a "gorgeous platformer" and praising its animation. [22] In 1996, GamesMaster ranked the Mega Drive/Genesis version 92nd on its list of the "Top 100 Games of All Time". [23] Also in 1996, Super Play ranked the SNES version 100th on its list of the "Top 100 SNES Games of All Time", praising the game's graphics and calling it "one of the few non- Mario platformers worth anything more than a passing glance." [24] In 2018, Complex ranked the SNES version 88th on its list of the "Best Super Nintendo Games of All Time", calling the game a "pretty enjoyable platformer" despite its product placement. [25]

The game sold one million copies. [26]

Legacy

A sequel, Spot Goes to Hollywood , was released in 1995.

See also

Notes

  1. Game Boy version developed by NMS Software.

References

  1. "Genesis Pro Review: Cool Spot". GamePro . No. 45. IDG. April 1993. pp. 42–43.
  2. "Game Review: Cool Spot". Mega . Future plc. June 1993. pp. 42–43. Retrieved 24 September 2024.
  3. "Super NES Games" (PDF). Nintendo. Archived from the original (PDF) on 14 June 2011. Retrieved 24 September 2011.
  4. "Master System Review: Cool Spot". Mean Machines Sega . No. 14. December 1993. p. 100.
  5. "Release Dates". Edge . No. 4. Future plc. January 1994. p. 45.
  6. "GamePro #51 pg. 154". Sega Retro. October 1993. Retrieved 21 March 2016.
  7. "Game Boy (original) Games" (PDF). Nintendo. Archived from the original (PDF) on 15 June 2011. Retrieved 24 September 2011.
  8. Cool Spot at MobyGames
  9. "When McDonald's, Domino's, and Chester Cheetah Took Over Your Nintendo". Motherboard. 25 May 2016. Retrieved 13 August 2018.
  10. "9 SUPER NINTENDO GAMES AND ODDITIES TOO WEIRD FOR THE SNES CLASSIC". Newsweek. 6 August 2018. Retrieved 13 August 2018.
  11. MacDonald, Duncan (January 1994). "Cool Spot". Nintendo Game Zone. No. 15. pp. 34–36. Retrieved August 21, 2021.
  12. Olivier; AHL (November 1993). "Cool Spot". Joypad (in French). pp. 84–85. Retrieved August 21, 2021.
  13. "Now Playing". Nintendo Power . Vol. 63. August 1994. pp. 68–73. Retrieved August 21, 2021.
  14. "Now Playing". Nintendo Power . Vol. 53. October 1993. pp. 100–105. Retrieved August 21, 2021.
  15. Frank; Dane (December 1993). "Cool Spot". Total! . No. 24. pp. 24–26. Retrieved August 21, 2021.
  16. "Cool Spot". Video Games (in German). November 1993. p. 54. Retrieved August 21, 2021.
  17. West, Neil (June 1993). "Cool Spot". Mega . No. 9. pp. 42–43. Retrieved August 21, 2021.
  18. 1 2 "Cool Spot – Viileä Piste". www.pelit.fi. February 1994. Retrieved 2020-05-01.
  19. Rob; Nick (December 1993). "Cool Spot". Sega Master Force . No. 6. pp. 14–16. Retrieved August 21, 2021.
  20. Johnson, Jason (May 1993). "Cool Spot". Sega Pro . No. 19. pp. 24–26. Retrieved August 21, 2021.
  21. "Top 100 SNES Games". Total!. No. 43. July 1995. p. 47. Retrieved February 28, 2022.
  22. "Top 50 Games In History". MegaZone (50): 4. April 1995.
  23. "Top 100 Games of All Time" (PDF). GamesMaster (44): 74. July 1996.
  24. "The Super Play All-time top 100 SNES games". Super Play . No. 42. April 1996.
  25. "The Best Super Nintendo Games of All Time". Complex. Retrieved 13 August 2018.
  26. Horowitz, Ken (March 28, 2006). "Interview: Dr. Stephen Clarke-Willson (Virgin Int. VP of Product Dev.)". Sega-16. Archived from the original on August 2, 2023. Retrieved August 1, 2023.