Crash 'n' Burn (2004 video game)

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Crash 'n' Burn
Crash 'N' Burn Coverart.png
North American cover art
Developer(s) Climax Racing
Publisher(s) Eidos Interactive
Platform(s) PlayStation 2, Xbox
Release
  • NA: November 15, 2004 [1]
  • PAL: December 10, 2004
Genre(s) Racing, vehicular combat
Mode(s) Single-player

Crash 'n' Burn is a racing video game developed by Climax Racing and published by Eidos Interactive in 2004. The game bears no relation to the 3DO title of the same name, despite being published by Eidos, who owned Crystal Dynamics, the developers of the 3DO game.

Contents

Gameplay

In the game, the player races in fictional recreations of real-world locations in the United States, such as Miami, Las Vegas and San Francisco, against 16 AI opponents. A variety of game modes are available, most of which are unlocked through gaining experience from available events until reaching a specific experience level. The games modes are:

The player has 4 different car models to choose from: Compact, Pickup, Muscle and Sports. Compact cars and pickup trucks are available from the start, while muscle cars and sports cars must be unlocked. Each model has its own driving physics and unique selection of body parts, including spoilers, front and rear bumpers, and side skirts. Although all vehicles are fictional, certain combinations of parts can be used to resemble real world vehicles.

Almost every track featured in the game has static obstacles, such as slaloms, crossovers, and jumps. Also featured are "X" tracks, as also known as high risk variation, which contain additional bumps and ramps. Dynamic obstacles will appear as races progress, such as oil and ignitable fuel slicks, as well as wreckage from totaled vehicles.

All vehicle customization is unlocked through the in game shop. Every event completed awards the player both experience (EXP) and money. Additional bonuses are awarded for wrecking opponents, setting fastest laps, placing in the top three, and leading laps. Earning EXP will eventually level the player up, which unlocks new items from the shop, which are purchased one at a time with money. At certain EXP levels, the player gains free bonuses and wrecking bonus, as well as access to muscle cars and sports cars.

Development

The game was developed in 12 months. [2]

Reception

The game received "mixed" reviews on both platforms according to video game review aggregator Metacritic. [3] [4]

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References

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