Diner Dash: Flo on the Go | |
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Developer(s) | PlayFirst [a] |
Publisher(s) | PlayFirst Glu Mobile (mobile) [2] Zoo Games (DS) [3] |
Designer(s) | Chris Bennett |
Artist(s) | Jeff Troupe Barry Prioste |
Series | Diner Dash |
Engine | Playground SDK |
Platform(s) | Mac OS X, Windows, Nintendo DS, Java ME, BREW, BlackBerry |
Release | Windows, Mac OS X October 17, 2006 [4] Mobile phone
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Genre(s) | Strategy |
Mode(s) | Single-player |
Diner Dash: Flo on the Go is the third installment to the game series Diner Dash . It is published by PlayFirst and was released in October 2006.
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Like the past two games, the game involves seating customers, taking their orders and serving them, with customers who wait too long being forced to leave while costing points. Earning enough money finishes the level while failing to earn enough will force the player to start over.
After each level, the player is given upgrades; odd-numbered levels award clothes for Flo's wardrobe, while even-numbered levels allow Flo to update the location with five of the eight visual additions.
Flo and her friend Darla go on a vacation, but while boarding the ship, Flo's suitcase containing her clothes accidentally falls overboard thanks to the ship's crew members leaving in a fit of rage. As the pair eat at the on-board restaurant, a waiter slips, dropping his tray, only for Flo to catch it. Upon learning of how Flo was able to handle that tray, the manager of the ship asks for help from Flo and Darla to work with the ship's crew at the restaurant, promising to refund their tickets in return, as well as pay them for their services. Using the money from this offer, Flo plans to buy herself some new clothes on the on-board store. The vacation takes the pair through the cruise, riding the rails, exploring the deep, waiting tables in the sky, and into the reaches of space.
Pocket Gamer gave the Java ME version of Flo on the Go an overall score of 8 out of 10, calling it "an addictive and absorbing game" and praised its gameplay and graphics, but criticized some control issues that impeded the game's time-sensitive gameplay. [5]
The Academy of Interactive Arts & Sciences nominated Flo on the Go for "Downloadable Game of the Year" at the 10th Annual Interactive Achievement Awards. [6]
Nintendo World Report gave the Nintendo DS version of Flo on the Go an overall score of 7.5 out of 10, stating that the gameplay is "addictive" and "satisfying", but was critical to its graphics and presentation. [7]
Following Flo On The Go, PlayFirst released a Diner Dash spin-off called Wedding Dash . The next official Diner Dash game entitled Diner Dash: Hometown Hero was subsequently released in 2007.