Disciples: Sacred Lands | |
---|---|
Developer(s) | Strategy First |
Publisher(s) | GT Interactive |
Director(s) | Stéphane Rainville |
Producer(s) | Prokopios Sotos |
Designer(s) | Danny Bélanger |
Programmer(s) | Dominic Mathieu |
Artist(s) | Benoit Carrière |
Composer(s) | Sébastien Thifault |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | Turn-based strategy |
Mode(s) | Single-player, multiplayer |
Disciples: Sacred Lands is a turn-based PC strategy game published by Strategy First in 1999. Set in a fantasy world known as the Sacred Lands, it depicts a battle for dominance between four races of the world of Nevendaar: The Empire (humans), the Mountain Clans (dwarves) the Legions of the Damned (demons), and the Undead Hordes (undead). In 2001, an expanded version of the game was released titled Disciples: Sacred Lands - Gold Edition. It added 25 new scenarios.
Gameplay consists of three major components: The Capital City, where the player recruits units, constructs buildings, and researches spells, The Adventure Map, where the player leads Heroes and their parties to explore the land, and the Battle Screen, where battles are fought whenever hostile parties meet on the adventure map.
The game has many similarities with the Heroes of Might And Magic series; like having a leader, creature slots, city improvements, adventure map with resources and hostile creatures along with the turn-based gameplay.
Key characteristics of Disciples:
Aggregator | Score |
---|---|
GameRankings | 82% [2] |
Publication | Score |
---|---|
CNET Gamecenter | 7/10 [3] |
CGSP | [4] |
CGW | [5] |
EP Daily | 7/10 [6] |
GamePro | [7] |
GameSpot | 8.3/10 [8] |
GameZone | 5.2/10 [9] |
IGN | 8.5/10 [10] |
Jeuxvideo.com | 13/20 [11] |
PC Gamer (US) | 89% [12] |
The game received "favorable" reviews according to the review aggregation website GameRankings. [2]
According to Strategy First, the game "didn't get great distribution" in its initial run. [13]
The game won the award for "Best Game No One Played" at GameSpot 's Best & Worst of 1999 Awards, [14] and was a runner-up for the "Best Graphics, Artistic Design" award, which went to Rayman 2: The Great Escape . [15]
Three sequels have been released: Disciples II: Dark Prophecy in 2002, Disciples III: Renaissance in 2009, and Disciples: Liberation in 2021.
Shogun: Total War is a turn-based strategy and real-time tactics video game developed by The Creative Assembly and published by Electronic Arts for Microsoft Windows personal computers. Released in June 2000, the game became the debut title in The Creative Assembly's Total War series. Set in Japan during Sengoku jidai—the "Warring States" period from the 15th to the beginning of the 17th century—the game has players adopt the leader of a contemporary Japanese clan, attempt to conquer the nation and claim the position of shōgun. The turn-based aspect of the game focuses on a map of Japan where military force, religion, diplomacy, espionage and economics all influence the player's actions, whilst battles are fought in a 3D real-time mode.
Warhammer: Dark Omen is a fantasy real-time tactical wargame based upon the Warhammer Fantasy Battle table-top game and figurines, and is the sequel to the 1995 game Warhammer: Shadow of the Horned Rat. Developed by Mindscape, in conjunction with Games Workshop, and published by Electronic Arts, the game was released in Spring 1998 for Microsoft Windows and PlayStation. The game's story takes place within the Warhammer Fantasy setting, and focuses on the efforts of a mercenary army to combat a threat to the Old World by a vast army of undead forces led by a powerful entity that has recently arisen.
Nocturne is an action-adventure survival horror video game set in the late 1920s and early 1930s – the Prohibition and Great Depression era. The player takes the part of The Stranger, an operative of a fictional American Government secret organization known as "Spookhouse", which was created by President Theodore Roosevelt to fight monsters. He investigates four strange cases and saves people from classic monsters such as werewolves, zombies, and vampires.
Heroes of Might and Magic III: The Restoration of Erathia is a turn-based strategy game developed by Jon Van Caneghem through New World Computing originally released for Microsoft Windows by The 3DO Company in 1999. Its ports to several computer and console systems followed in 1999–2000. It is the third installment of the Heroes of Might and Magic series.
NBA Live 2000 is the 2000 installment of the NBA Live video game series. The cover features Tim Duncan of the San Antonio Spurs. The game was developed by EA Sports and released in 1999. Don Poier is the play-by-play announcer with Reggie Theus on color commentary. The game features Michael Jordan in his first official appearance in the series. The PC version of the game introduced EA's "Face in the Game" feature, allowing players to use custom facial photographs on created players. It was also the final NBA Live game released for Nintendo 64. NBA Live 2000 is followed by NBA Live 2001. A cancelled Game Boy Color version was in development by Handheld Games for THQ, but it was scrapped during testing.
Star Wars Rebellion is a real-time strategy game released in 1998 by LucasArts and set in the fictional Star Wars expanded universe.
FIFA 99 is a football simulation video game developed by EA Canada and published by Electronic Arts under the EA Sports label. It is the sixth game in the FIFA series and was released in 1998 for Microsoft Windows, PlayStation and Nintendo 64.
Madden NFL 2001 is an American football video game. It is the third in the Madden NFL series to include an NFL player, Tennessee Titans running back Eddie George, on its cover. In addition, it is the first game in the series to have a player, instead of John Madden featured prominently on the box art. Madden's picture is shown on a small logo, which would reappear for every following game until Madden NFL 06. It is also the first game in the Madden NFL series to appear on the PlayStation 2 game console. This is the first Madden game to feature NFL Europe teams.
NBA Live 99 is the fifth installment of the NBA Live video games series. The cover features Antoine Walker of the Boston Celtics. The game was developed by EA Sports and released on November 4, 1998, for the Nintendo 64, and then on November 10, 1998, for the Windows and PlayStation. Don Poier is the play-by-play announcer. It was the first NBA Live game released for Nintendo 64. NBA Live 99 was followed by NBA Live 2000.
Return to Krondor is a role-playing video game set in Raymond Feist's fictional fantasy setting of Midkemia. A sequel to 1993's Betrayal at Krondor, it was released for Microsoft Windows on the PC in time for the 1998 Thanksgiving and Christmas season. It was re-released on GOG.com in 2010 and again for Steam in 2016. Within the game, the player commands a group of heroes with different attributes, strengths, and weaknesses which the player may upgrade over the course of the game.
Disciples II: Dark Prophecy is a 2002 turn-based strategy game by Strategy First for Microsoft Windows. It is the sequel to the 1999 game Disciples: Sacred Lands, and has become significantly more successful in terms of both sales and popularity than its predecessor. A collector's edition version of the game was released, which included a card game based upon the story and five extra quests.
Urban Chaos is the debut video game of English developer Mucky Foot Productions with its initial release in 1999 on Microsoft Windows. It was subsequently released on the PlayStation and Dreamcast. The game was published by Eidos Interactive.
Kohan: Immortal Sovereigns is a real-time strategy video game developed by TimeGate Studios. It was published for Microsoft Windows by Strategy First, and ported to Linux by Loki Software, both in 2001. With a high fantasy setting, the game follows immortal beings named Kohan. It features a lengthy single-player campaign and skirmish maps playable in multiplayer or against the AI. The gameplay focuses on controlling companies instead of individual soldiers, a mechanic praised by critics for eliminating micromanagement. A sequel, Kohan II: Kings of War, was released in 2004.
European Air War is a combat flight simulator developed and published by MicroProse and published for Microsoft Windows in 1998. It is a sequel to 1942: The Pacific Air War. It simulates the Battle of Britain, and the Allied Air offensives in Western Europe during World War II in 1943–1945.
Need for Speed III: Hot Pursuit is a 1998 racing video game developed for PlayStation by EA Canada and Microsoft Windows by EA Seattle, and published by Electronic Arts. It is the third major installment in the Need for Speed franchise, incorporating police pursuits as a major part of gameplay. Hot Pursuit remains focused on racing using exotic sports cars, but features races that primarily take place in locations within North America, including varied settings and climates. Police AI is improved over the first game, utilizing several tactics to stop both the player and opponent. The PlayStation version was released on March 25, 1998, while the Windows version was released on October 12, 1998. The game received critical success for its time, with praise for its graphics and fast action. It received a direct sequel in 2002 and a reboot in 2010.
MiG Alley is a combat flight simulation game, developed by Rowan Software for PCs with Windows, and was published by Empire Interactive in 1999.
Jane's World War II Fighters is the 1998 combat flight simulation video game. Set in the European theatre of operations during World War II, it is part of the Jane's Combat Simulations franchise. The game was considered a commercial failure, and contributed to the end of the Jane's Combat Simulations line.
Warlords Battlecry, sometimes mislabeled as Warlords 3: Battlecry, is a real-time strategy video game released in 2000 for Microsoft Windows. It was the first of new series of RTS games set in Steve Fawkner's Warlords franchise.
Superbike 2001 is a motorcycle racing video game developed by Milestone srl, published by Electronic Arts (EA), and released in 2000 for Microsoft Windows. It is part of EA's Superbike video game series.
F1 Racing Simulation is a racing simulation game, developed for Microsoft Windows by Ubisoft in 1997. The game is based on the 1996 Formula One World Championship, and is the first of the Racing Simulation games made by Ubisoft, being the predecessor to Racing Simulation 2, which was released in 1998.