A trick-taking game of the Tarot (Tarock) family. | |
Origin | Baden, Germany |
---|---|
Type | Trick-taking |
Players | 3 |
Skills | Tactics, Strategy |
Cards | 54 |
Deck | Adler or Black Forest Cego cards |
Rank (high→low) | Trumps: Gstieß, 21-1 ♣♠ K Q C J 10 9 8 7 ♥♦ K Q C J 1 2 3 4 [1] |
Play | anticlockwise |
Playing time | 20 min/deal |
Chance | Moderate |
Related games | |
Tapp Tarock |
Dreierles is a three-handed, trick-taking Tarot card game that is popular in the German region of central Baden. It is very old and appears to be a south German cousin of Tapp Tarock, the oldest known 54-card Tarot game. Dreierles is played with Cego cards - the only surviving German Tarot cards still produced. German soldiers fighting with Napoleon almost certainly introduced a Spanish modification to Dreierles that produced Baden's national game of Cego. [2] [3] [4] Its relative simplicity makes it a good introduction to games of the central European Tarot family, usually called Tarock games. [3]
The origin of the name Dreierles and its alternatives, Dreierle and Dreier, [1] is in its lowest contract, Dreier ("three-er"), which involves picking up three of the six cards in the blind (Blinder [lower-alpha 1] ) and discarding three to one side.
Another name for the game is Stroßewartscego (Straßenwartscego, literally "Roadworkers' Cego"), [2] the name implying that it is played as a substitute for Cego when a fourth player cannot be found; however, it is quite a different game from Cego. Stroßewartscego should not be confused with another regional game, Strassenwart or Vier-Anderle, which is also played with Cego cards but is not a true Tarock game. [1]
The earliest record for this game dates to 1917 when, as Dreierle, it is mentioned in a poem in a Baden trade journal alongside Skat and Jassen. [5] And during the Second World War, a tribute to a 75-year old railwayman says that, although he's having to look after the farms of his two sons who have gone to war, he is still able to enjoy his favourite pastime, Dreierlespiel. [6] A 1951 article that assumes Dreierles is a simplified 20th-century variant of Cego and confirms that it was played in the 1920s. [7] However, Michael Dummett pointed out that Dreierles almost certainly pre-dates Cego and that the latter was derived from the former. [8] This explains the popular but misleading story that Cego was Spanish and brought home sometime after 1812 by Baden soldiers fighting for Napoleon in Spain. Martin and McLeod believe it is almost certain that, in fact, Cego was created from Dreierles when a major modification in the use of the blind was imported from a Spanish version of Ombre called Cascarela, and that this accounts for the story that Cego was brought to Baden by Napoleonic soldiers after 1812. This is also consistent with the fact that, if one strips out features that appear to have been borrowed from Skat, [lower-alpha 2] the rules of Dreierles are very close to the earliest known ones for Tapp Tarock, hitherto considered the progenitor of all 54-card Tarock games. Dreierles could therefore have been common in Baden before 1812 and may even be the direct ancestor of Tapp Tarock itself. [3]
Baden is the only region of Germany where Tarock games are still played today. Dreierles is the less common of the two games played here, however, in central Baden around Rastatt, Cego cards are only used for playing Dreierles, while Cego itself is played in south Baden, south of the River Acher. [1] In recent years, Dreierles tournaments have been held in Bühlertal, [9] Iffezheim, [10] Steinmauern, [11] and Ottersdorf, [12] all in the county of Rastatt, as well as in Achern [13] in the county of Ortenau. The game is also known in Malsch near Karlsruhe and east of Rastatt. [14]
Dreierles is played with a 54-card Cego pack. There are two quite different patterns of Cego cards available today, both available online: one is an Animal Tarot pack, known as the Adler Cego pattern, and the other is a Bourgeois Tarot design, sometimes called the Black Forest Cego, the main difference being in the design of the Tarot, or trump, cards themselves (see illustration). [3]
Both patterns have 22 trumps; all bar one numbered with Arabic numerals. The highest is the unnumbered Fool, called the Stiess (pronounced "shteess") or Gstiess, and the rest rank in numerical order from 21 (highest) to 1 (lowest). An individual trump is called a Trock, Drock or Druck in the Baden dialect. The Stiess, the 21 and the 1 are collectively called the Droll or Drull. In the plain suits there are 32 cards ranking from high to low as follows: [1]
McLeod states that the rules of Dreierles are simpler than those of comparable Tarock games and that it is therefore a good introduction to the family. [1]
There are three players, the declarer playing alone against the two defenders. If four play, each player takes it in turn to deal and sit out. Dreierles is usually a penny ante game typically played for 10¢ per game point. Deal and play are anticlockwise. The dealer shuffles and offers the cards to the left for cutting, then takes the top six and lays them face down as the blind (Blinder or Tappen [lower-alpha 3] ) before giving each player 16 cards each in 2 rounds of 8. [1]
There are four positive bids which indicate how many cards the player will draw from the blind. In ascending order they are:
Beginning with forehand (player to the right of the dealer), players bid once only and must outbid any earlier bids. There is no holding. If all pass, a Räuber (robber) is played (see below). The highest bidder becomes the declarer. The opponents or defenders take the bid number of cards from the top of the blind, expose them and hand them to the declarer. They then pick up the unused portion of the blind without revealing them to the declarer, look at them and then lay them face down again; they count to the defending side at the end. Meanwhile, the declarer discards the bid number of cards to one side leaving 16 in hand; the discards counting to the declarer at the end. Kings and trumps may not be discarded. After discarding, the declarer says "ready" (fertig), whereupon a defender who bid at least Dreier may double the game value by knocking on the table. The declarer may redouble by knocking in reply. [1]
The declarer may announce an intention to take the last trick with trump 1 (pictured), the Pfeife ("fife" or "pipe"), by placing it face up on the table and leaving it there until it is played. This doubles the normal bonus of 1 game point for winning the last trick with it. [1]
If all pass, the blind is set aside and a Räuber played. The player who scores the most points in cards loses. Beginning with forehand, players may knock to double the game value. Forehand leads to the first trick. The Pfeife must be played to the third trick if possible. Trump 21 may not be played to a trick to which the Stiess has been played unless its holder has no other trump. The loser pays the others 2 game points each x the number of knocks. If two tie with the highest points, they each pay 1 to the third player (x 2 for each knock). [1]
The declarer leads to the first trick. Suit must be followed if possible; failing that a player must trump with a Druck if able. The trick is won by the highest trump or the highest card of the led suit if no trumps are played. The trick winner leads to the next trick. The declarer's tricks are stored with his or her discards; the defenders keep their tricks in a common pile with the unused blind cards. [1]
Players tot up their card points using the usual Tarock scoring scheme. The declarer needs 36 to win. Once the winner is determined, players calculate their game points. The winning side scores 1 game point for every five card points, or part thereof, over 35 and multiplies the result by the factor for the contract (see below), e.g. in a Zweier won with 46 card points there are 46 - 35 = 11 overshoot points which is rounded up (never down) to 15 for scoring purposes. So the declarer scores 15/5 x 2 = 3 x 2 = 6 game points. Players then add any bonus game points they have earned. Note that even if the declarer wins every trick, the unused cards in the blind still count to the defenders. The contracts and their factors: [1]
Contracts | ||
Contract | Meaning | Factor |
Dreier ("Three-er") | Declarer exchanges with top 3 cards of the blind. Remaining 3 go to the defenders. | x 1 |
Zweier ("Two-er") | Declarer exchanges with top 2 cards of the blind. Remaining 4 go to the defenders. | x 2 |
Einer ("One-er") | Declarer exchanges with top card of the blind. Remaining 5 go to the defenders. | x 3 |
Solo | No exchanging. Declarer plays without the use of the blind, all 6 cards of which go to the defenders. | x 4 |
There are two types of bonus: those for combinations held in the hand at the start and those for winning the last trick with the Pfeife. The hand bonuses are personal: they are won by the individual holding that combination. The Pfeife bonuses can be team bonuses i.e. if the declarer loses the Pfeife in the last trick or fails to win an announced Pfeife, the bonus is won by both defenders. They score as follows: [1]
Bonuses | ||
Bonus | Meaning | Value |
Ten Trumps (Zehn Druck) | Declarer holds ten or more trumps (Drucks) in the hand at the start | 1 |
Trull (Drull or Druckrolle) | Declarer holds all 3 Trull cards i.e. Stiess, 21 and 1 in the hand at the start | 1 |
Four Kings (Vier Könige | Declarer holds all 4 Kings in the hand at the start | 1 |
Silent Pfeife | Player takes last trick with trump 1. | 1 |
Announced Pfeife (Pfeife 'raus) | Declarer announces he or she will take the last trick with trump 1 by laying it on the table, face up. | 2 |
Example: Anna, Bernd and Catrin have agreed a basic tariff of 10¢. Anna plays an Einer (value: x3), lays down the Pfeife (hoping for a 20¢ bonus if she wins the last trick with it), wins the game with 43 card points and claims a bonus for Ten Trumps, but loses the Pfeife in the last trick. Bernd claims 4 Kings. So Anna earns 60¢ for the win (20¢ for the 8 card points over 35 multiplied by 3 for the Einer) and 10¢ for the Ten Trump bonus making 70¢ in all. However, she has to pay out 20¢ for the lost Pfeife, so she only receives a net 50¢ from each opponent and has to pay Bernd 10¢ for his bonus making her total winnings 2 x (60¢ + 10¢ - 20¢) - 10¢ = 90¢. Meanwhile Bernd receives 10¢ from each of the other two for his Four Kings bonus, but has to pay Anna 50¢ so ends up with a net -30¢. Meanwhile Catrin earns nothing, but has to pay Anna 50¢ for her win and Bernd 10¢ for his bonus finishing with -60¢. [lower-alpha 4] [1]
A session may be played for an agreed number of rounds (a round being three deals). The last round is often played as a "Räuber or Solo" i.e. if no-one wants to play a Solo, a Räuber is played which may, by agreement, be valued at 4 game points instead of 2. Once a Solo is bid, only an opponent who hasn't yet bid may knock. [1]
Local variations to the nomenclature, scoring and other rules are described on the Dreierles page at pagat.com. [1]
A trick-taking game is a card or tile-based game in which play of a hand centers on a series of finite rounds or units of play, called tricks, which are each evaluated to determine a winner or taker of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must follow suit as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks.
Königrufen or Königsrufen is a four-player, trick-taking card game of the tarot family, played in Austria and Southern Tyrol, with variants for two, three and six players. As with other regional tarot card games, it is usually called Tarock by its players. It is the only variant of Tarock that is played over most of Austria and, in 2001, was the most popular card game in Austria after Schnapsen and Rommé. By 2015, it had become "the favourite card game of Austrians". It has been described as the most interesting tarot game for four players, the "Game of Kings", a game that requires intelligence and, with 22 trumps in play, as good "training for the brain".
Cego is a card game for three or four players played with eponymous German Tarot playing cards. The game was probably derived from the three-player Badenese game of Dreierles after soldiers returned from the Iberian Peninsula during the Napoleonic Wars and, based on Spanish games they had encountered, introduced Cego's distinctive feature: a concealed hand, or blind. Cego has experienced something of a revival in recent years, being seen as part of the culture of the Black Forest and surrounding region. It has been called the national game of Baden and described as a "family classic".
Troggu is a member of the tarot family of card games. Synonyms for the game's name are: Trogga, Tappu and Tappä. It is played in the area of Visp, Switzerland, in Upper Wallis, especially in St. Niklaus and Grächen. After Troccas, it is the second most played tarot card game in Switzerland.
The Bourgeois Tarot deck is a mid-19th century pattern of tarot cards of German origin that is still used for playing card games today in western Europe and Canada. It is not designed for divinatory purposes. This deck is most commonly found in France, Belgian Wallonia, Swiss Romandy and Canadian Québec for playing French Tarot; in southwest Germany for playing Cego and Dreierles; and in Denmark for Danish Tarok.
Animal Tarot is a genre of tarot decks used for playing card games that were most commonly found in northern Europe, from Belgium to Russia, only one of which has survived: the Adler Cego pattern in south Germany. A theme of animals, real and/or fantastic, replaces the traditional trump scenes found in the Italian-suited tarot packs such as the Tarot of Besançon. The Sküs plays a musical instrument while the Pagat is represented by Hans Wurst, a carnival stock character who carries his sausage, drink, slap stick, or hat. They constitute the first generation of French-suited tarot patterns. Prior to their introduction, tarot card games had been confined to Italy, France, and Switzerland. During the 17th century, the game's popularity in these three countries declined and was forgotten in many regions. The rapid expansion of the game into the Holy Roman Empire and Scandinavia after the appearance of animal tarots may not be a coincidence. In the 19th century, most animal tarots were replaced with tarots that have genre scenes, veduta, opera, architecture, or ethnological motifs on the trumps such as the Industrie und Glück of Austria-Hungary.
The following is a glossary of terms used in card games. Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific, but apply to a wide range of card games. For glossaries that relate primarily to one game or family of similar games, see Game-specific glossaries.
Tarot games are card games played with tarot decks, that is, decks with numbered permanent trumps parallel to the suit cards. The games and decks which English-speakers call by the French name Tarot are called Tarocchi in the original Italian, Tarock in German and various similar words in other languages. The basic rules first appeared in the manuscript of Martiano da Tortona, written before 1425. The games are known in many variations, mostly cultural and regional.
Tapp Tarock, also called Viennese Tappen, Tappen or Tapper, is a three-player tarot card game which traditionally uses the 54-card Industrie und Glück deck. Before the Anschluss (1938), it was the preferred card game of Viennese coffee houses, for example, the Literatencafés and Café Central. Even today Tapp Tarock is played sporadically. The exact date when it appeared is not possible to identify; some sources suggest it may have been developed in Austria in the early 19th century, but its mention in caricature operas in 1800 and 1806 suggest it was well known even by then and must have arisen in the late 18th century. The oldest description of the actual rules is dated to 1821. Tapp Tarock is considered a good entry level game before players attempt more complex Tarock forms like Cego, Illustrated Tarock or Königrufen.
Bauerntarock also called Brixentaler Bauerntarock or Brixental Tarock, is a point-trick card game played in the Brixental, Austria. It may have originated in the 19th century either as an adaptation of 54-card Tapp Tarock onto the cheaper and smaller 36-card German pack. Another possibility is that it was adapted from the 78-card Grosstarock or Taroc l'Hombre game as the ratio of trumps to non-trumps is almost the same. It uses the Skat Schedule found in popular regional games such as Jass and Schafkopf. It is closely related to Bavarian Tarock, German Tarok, Württemberg Tarock and especially Dobbm. Like Bavarian Tarock and Tapp, Brixental Bauerntarock and Dobbm do not belong to the true tarot games, but have adopted rules from Tapp Tarock. The most fundamental difference between these games and true tarot games is in the use of German or French decks instead of true Tarot playing cards.
Bavarian Tarock or, often, just Tarock, is a card game that was once popular in Bavaria and also played in parts of Austria as well as Berlin. The name is a clue to its origin in the historical German game of [Gross-]Tarock, a game using traditional Tarot cards. At some point in the mid- to late-18th century, attempts were made to emulate Taroc using a standard 36-card German-suited pack, resulting in the formerly popular, south German game of German Tarok. During the last century, the variant played with a pot (Haferl) and often known as Bavarian Tarock or Haferltarock, evolved into "quite a fine game" that, however, has less in common with its Tarock progenitor. German Tarok also generated the very similar game of Tapp, played in Württemberg, and both are related to Bauerntarock, Dobbm and the American games of Frog and Six-Bid Solo. Bavarian Tarock should not be confused with Königrufen, also known as Austrian Tarock or just Tarock.
Tapp is a trick-taking, card game for 3 or 4 players using 36 French-suited cards that is played in the south German region of Swabia, especially in the former Kingdom of Württemberg. It is the French-suited offshoot of German Tarok and its German-suited form is called Württemberg Tarock in that region. Tapp is one of a family of similar games that include Bavarian Tarock, the Austrian games of Bauerntarock and Dobbm, and the American games of Frog and Six-Bid Solo. Although probably first played in the early nineteenth century, the game of Tapp is still a local pastime in its native Württemberg, albeit in a greatly elaborated form.
Dobbm or Tappen is a card game played in the Stubai valley in Austria and is one of a family of games derived from the Tarot game of Grosstarock by adapting its rules to a regular, shortened pack of 36 cards. The ranking and point value of the cards in Dobbm is typical of the family and, like its other members, one player always plays as a soloist against all the others. It is highly popular in the Stubai valley among card players of all generations, but is unknown in the surrounding regions.
The trull is a trio of three special trump cards used in tarock games in Austria and other countries that have a much higher card value than the other trumps. The individual cards are known as trull cards (Trullstücke). The word trull is derived from the French tous les trois which means "all three".
Illustrated Tarock or Illustrated Dreiertarock is an Austrian card game that has been described as the "queen" of all three-handed Tarock games played with the 54-card pack. It was thought by Mayr and Sedlaczek to be extinct but, in 2009 when the two Tarock authors were guests on an ORF radio programme, players from Vienna called in who confirmed they still played the game. It is sometimes called Point Tarock which, however, is a different, probably extinct, game, albeit a close cousin. Although it has "a reputation for being a little more convoluted than the others", Furr maintains that this is not so, but recommends that players become familiar with Tapp Tarock before attempting this game.
Point Tarock was a three-player tarot card game, played mainly in Austria, which used the 54-card Industrie und Glück deck. It is probably extinct. Furr describes it as being "identical to Tapp but for the addition of a special announcement, allowing a Declarer to capitalize on a very good hand... spicing up the game considerably." Point Tarock is sometimes confused with its close cousin, Illustrated Tarock.
Droggn, sometimes called French Tarock is an extinct card game of the Tarock family for three players that was played in the Stubai valley in Tyrol, Austria until the 1980s. Droggn is originally local dialect for "to play Tarock", but it has become the proper name of this specific Tarock variant. An unusual feature of the game compared with other Tarock games is the use of a 66-card deck and that, until recently, there was no record in the literature of a 66-card game and no current manufacturers of such a deck. The structure of the game strongly indicates that it is descended from the later version of Tarok l'Hombre, a 78-card Tarock game popular in 19th-century Austria and Germany, but with the subsequent addition of two higher bids.
Dreiertarock is a 3-handed card game of the Austrian Tarock family. Although less popular than it once was, it is still played in Austria, especially in Carinthia, and in neighboring Slovenia. In 2013, it was one of five variants of Tarock game competed for in the International Piatnik Tarock Tournament in Vienna. For a long time, three-handed variants of Tarock were played alongside the four-handed games and were very popular everywhere in Austria. They have since fallen behind in popularity which "is a pity because they are interesting variants which demand a high level of skill". They remain popular in Slovenia.
Grosstarock is an old three-handed card game of the Tarock family played with a full 78-card Tarot pack. It was probably introduced into the southern German states around 1720 but spread rapidly into Austria and northwards as far as the Netherlands and Scandinavia. It only survives today in Denmark where it is called Tarok.
Kosakeln ("Cossack") is a relatively recent, two-hand card game of the Austrian branch of the Tarock family. It is a two-handed version of the three-player game of Illustrated Tarock, itself an elaborate and challenging variant of Tapp Tarock.