Origin | United States |
---|---|
Type | Trick-taking |
Family | German Tarok group |
Players | 3–5 (3 active) |
Cards | 36 |
Deck | French |
Rank (high→low) | A 10 K Q J 9 - 6 |
Play | Clockwise |
Related games | |
German Tarok • Bavarian Tarock • Six-Bid • Tapp | |
Contracts: frog (pick-up), chico (simple solo) and grand (heart solo) |
Frog, sometimes called solo sixty, is a trick-taking, card game for 3 players that is or was popular in southern USA and Mexico (where it is known as rana). It is a member of the German Tarok group of games that originate from an attempt to play the tarot card game of Grosstarock with non-tarot cards.
Frog is an American derivative of the south German game of Tapp, with which it is almost identical [1] and which, in turn, descends from German Tarok (Deutschtarok). German Tarok was originally an adaptation of the Tarot card game, Grosstarock, to use standard 36-card German- packs. Later, French-suited cards were also used in Germany. Even the terminology is of German origin: frog being the equivalent of the Tarok bid, Frage (Bavarian: Froag), and 'blind' being a translation of the German word, Blinde, a skat or talon. The three bids of frog, chico and grand equate to the contracts in Tarok known as: Frage, Solo and Herzsolo.
The earliest rules for frog appear in the 1907 edition of Hoyle's Games. [2] Virtually identical rules appear in the 1908 edition of Foster's Complete Hoyle where it is also described as "a very popular game in Mexico, and seems to be an elementary form of Skat, which it resembles in many ways." Almost every American author follows Foster in speculating that frog is derived from Skat, however, as Dummett remarks, "this is, of course, a complete mistake." Moreover, there is no direct evidence that frog or Rana was ever played in Mexico; all the early sources are American. [1] [3]
The variants of Solo or Slough, Straight Solo and Coeur d'Alene appear in the 1922 Official Rules before disappearing again only to resurface in Wood & Goddard (1938). Progressive Solo or Denver Progressive Solo appears in the 1924 Hoyle's Standard Games and is recorded sporadically into the 1960s. The only variant to attain real popularity is the elaboration known as Six Bid Solo which appeared alongside Progressive Solo in 1924 but whose rules are still published today along with frog itself. [lower-alpha 1]
The rules of frog have varied little over time. The following are based on the 1909 edition of Foster's Complete Hoyle which describes it as a "very popular game in Mexico". [3]
Three to five may play, but there are only ever three active players at one time. With four players, the dealer sits out; with five, cards are dealt to the two players on the left of the dealer and the one on the left. Deal and play are clockwise.
Frog is played with a pack of 36 cards, the 2s, 3s, 4s and 5s being removed from a standard 52-card French-suited pack. The cards rank and score, as in most ace–ten games, as follows:
Rank | A | 10 | K | Q | J | 9 | 8 | 7 | 6 |
---|---|---|---|---|---|---|---|---|---|
Value | 11 | 10 | 4 | 3 | 2 | – |
The first dealer is chosen by any desired method. The dealer deals a packet of 3 cards to each player, beginning with eldest hand to the left, then 3 face down on the table as the widow (or blind in British rules), and finally two rounds of 4 cards each, i.e. 3-(3)-4-4, so that each player has a hand of 11 cards.
Beginning with eldest, players may pass or bid for one of the following games:
Frog | |||
Name of contract | Exchange with scat | Suits | Chips/point |
Frog | Yes | ♥ only | x 1 |
Chico | No | ♣, ♠ or ♦ | x 2 |
Grand | No | ♥ only | x 4 |
There is one round of bidding, but a player who announced "Frog" and is outbid by "Chico" may immediately raise to "Grand"; otherwise must pass. The winner of the auction is called the "bidder" [lower-alpha 2] and plays alone against the other two active players. The bidder may not play a higher contract than that which won the auction. In a Frog the bidder exposes the widow, picks it up and discards 3 cards, placing them face down to one side. In Chico and Grand, the widow is untouched.
Eldest leads to the first trick. Players must follow suit if able; if unable to follow, they must trump if possible. There is no requirement to head the trick. The trick winner takes up the trick and lays it face down before leading to the next trick.
Once the eleventh trick is played out, players count up their card points. For this purpose the widow belongs to the bidder. There are 120 points in the pack and the bidder must score at least 60 to win. [lower-alpha 3] In Frog, he scores 1 chip for every point above 60 from each active player. Chico scores double, and Grand quadruple (see table above). If the bidder loses he pays the same rate to every player at the table. This means that if four or five play, the non-active players are also paid by a bidder who loses, but are not required to pay if the bidder wins.
Since the 1950s, most sources modify the pre-war rules slightly as follows: [lower-alpha 4]
The 1922 Official Rules published a variant of Frog called Solo or Slough. There were changes to some of the contract names and values: [4]
Solo or Slough | |||
Name of contract | Exchange with scat | Suits | Chips/point |
Frog | Yes | ♥ only | x 1 |
Simple Solo | No | ♣, ♠ or ♦ | x 2 |
Heart Solo | No | ♥ only | x 3 |
Other differences were:
The same rules mentioned a Straight Solo in which the only change to the Solo/Slough rules above was that the Frog contract was omitted. In a Simple Solo contract, 1 chip was paid per point and 2 chips in a Heart Solo. [4]
Straight Solo | |||
Name of contract | Exchange with scat | Suits | Chips/point |
Simple Solo | No | ♣, ♠ or ♦ | x 1 |
Heart Solo | No | ♥ only | x 2 |
The same rules introduced a variant called Coeur d'Alene Solo or simply Coeur d'Alene, this being the name of a town in Idaho. This was the same as Solo or Slough except that there were fixed payments for winning instead of point-based payments. Payments were in the ratio 1:2:3 e.g. 25¢ for Frog, 50¢ for Simple Solo and 75¢ for Heart Solo. [4]
Coeur d'Alene | |||
Name of contract | Exchange with scat | Suits | Payment |
Frog | Yes | ♥ only | 25¢ |
Simple Solo | No | ♣, ♠ or ♦ | 50¢ |
Heart Solo | No | ♥ only | 75¢ |
A card game is any game that uses playing cards as the primary device with which the game is played, whether the cards are of a traditional design or specifically created for the game (proprietary). Countless card games exist, including families of related games. A small number of card games played with traditional decks have formally standardized rules with international tournaments being held, but most are folk games whose rules may vary by region, culture, location or from circle to circle.
Hearts is an "evasion-type" trick-taking playing card game for four players, although most variations can accommodate between three and six players. It was first recorded in America in the 1880s and has many variants, some of which are also referred to as "Hearts", especially the games of Black Lady and Black Maria. The game is a member of the Whist group of trick-taking games, but is unusual among Whist variants in that it is a trick-avoidance game; players avoid winning certain penalty cards in tricks, usually by avoiding winning tricks altogether. The original game of Hearts is still current but has been overtaken in popularity by Black Lady in the United States and Black Maria in Great Britain.
A trick-taking game is a card or tile-based game in which play of a hand centers on a series of finite rounds or units of play, called tricks, which are each evaluated to determine a winner or taker of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must follow suit as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks.
Card players are those participating in a card game. Various names are given to card players based on their role or position.
Ombre or l'Hombre is a fast-moving seventeenth-century trick-taking card game for three players and "the most successful card game ever invented."
Königrufen or Königsrufen is a four-player, trick-taking card game of the tarot family, played in Austria and Southern Tyrol, with variants for two, three and six players. As with other regional tarot card games, it is usually called Tarock by its players. It is the only variant of Tarock that is played over most of Austria and, in 2001, was the most popular card game in Austria after Schnapsen and Rommé. By 2015, it had become "the favourite card game of Austrians". It has been described as the most interesting tarot game for four players, the "Game of Kings", a game that requires intelligence and, with 22 trumps in play, as good "training for the brain".
The following is a glossary of terms used in card games. Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific, but apply to a wide range of card games played with non-proprietary packs. It should not include terms solely related to casino or banking games. For glossaries that relate primarily to one game or family of similar games, see Game-specific glossaries.
Préférence, frequently spelt Preference, is a Central and Eastern European 10-card plain-trick game with bidding, played by three players with a 32-card Piquet deck, and probably originating in early 19th century Austria, becoming the second most popular game in Vienna by 1980. It also took off in Russia where it was played by the higher echelons of society, the regional variant known as Preferans being still very popular in that country, while other variants are played from Lithuania to Greece.
Tarot games are card games played with tarot packs designed for card play and which have a permanent trump suit alongside the usual four card suits. The games and packs which English-speakers call by the French name tarot are called tarocchi in the original Italian, Tarock in German and similar words in other languages.
Tapp Tarock, also called Viennese Tappen, Tappen or Tapper, is a three-player tarot card game which traditionally uses the 54-card Industrie und Glück deck. Before the Anschluss (1938), it was the preferred card game of Viennese coffee houses, for example, the Literatencafés and Café Central. Even today Tapp Tarock is played sporadically. The exact date when it appeared is not possible to identify; some sources suggest it may have been developed in Austria in the early 19th century, but its mention in caricature operas in 1800 and 1806 suggest it was well known even by then and must have arisen in the late 18th century. The oldest description of the actual rules is dated to 1821. Tapp Tarock is considered a good entry level game before players attempt more complex Tarock forms like Cego, Illustrated Tarock or Königrufen.
Bauerntarock also called Brixentaler Bauerntarock or Brixental Tarock, is a point-trick card game played in the Brixental, Austria. It may have originated in the 19th century either as an adaptation of 54-card Tapp Tarock onto the cheaper and smaller 36-card German pack. Another possibility is that it was adapted from the 78-card Grosstarock or Taroc l'Hombre game as the ratio of trumps to non-trumps is almost the same. It uses the Skat Schedule found in popular regional games such as Jass and Schafkopf. It is closely related to Bavarian Tarock, German Tarok, Württemberg Tarock and especially Dobbm. Like Bavarian Tarock and Tapp, Brixental Bauerntarock and Dobbm do not belong to the true tarot games, but have adopted rules from Tapp Tarock. The most fundamental difference between these games and true tarot games is in the use of German or French decks instead of true Tarot playing cards.
In card games, a talon is a stack of undealt cards that is placed on the table to be used during the game. Depending on the game or region, they may also be referred to as the blind, kitty, skat, stock, tapp or widow (US).
Bavarian Tarock or, often, just Tarock, is a card game that was once popular in Bavaria and also played in parts of Austria as well as Berlin. The name is a clue to its origin in the historical German game of [Gross-]Tarock, a game using traditional Tarot cards. At some point in the mid- to late-18th century, attempts were made to emulate Taroc using a standard 36-card German-suited pack, resulting in the formerly popular, south German game of German Tarok. During the last century, the variant played with a pot (Haferl) and often known as Bavarian Tarock or Haferltarock, evolved into "quite a fine game" that, however, has less in common with its Tarock progenitor. German Tarok also generated the very similar game of Tapp, played in Württemberg, and both are related to Bauerntarock, Dobbm and the American games of frog and six-bid solo. Bavarian Tarock should not be confused with Königrufen, also known as Austrian Tarock or just Tarock.
Tapp is a trick-taking, card game for 3 or 4 players using 36 French-suited cards that is played in the south German region of Swabia, especially in the former Kingdom of Württemberg. It is the French-suited offshoot of German Tarok; its German-suited form being called Württemberg Tarock in that region. Tapp is one of a family of similar games that include Bavarian Tarock, the Austrian games of Bauerntarock and Dobbm, and the American games of frog and six-bid solo. Although probably first played in the early nineteenth century, the game of Tapp is still a local pastime in its native Württemberg, albeit in a greatly elaborated form.
Droggn, sometimes called French Tarock is an extinct card game of the Tarock family for three players that was played in the Stubai valley in Tyrol, Austria until the 1980s. Droggn is originally local dialect for "to play Tarock", but it has become the proper name of this specific Tarock variant. An unusual feature of the game compared with other Tarock games is the use of a 66-card deck and that, until recently, there was no record in the literature of a 66-card game and no current manufacturers of such a deck. The structure of the game strongly indicates that it is descended from the later version of Tarok l'Hombre, a 78-card Tarock game popular in 19th-century Austria and Germany, but with the subsequent addition of two higher bids.
Grosstarock is an old three-handed card game of the Tarock family played with a full 78-card Tarot pack. It was probably introduced into the southern German states around 1720 but spread rapidly into Austria and northwards as far as the Netherlands and Scandinavia. It only survives today in Denmark where it is called Tarok.
Taroc l'Hombre or Tarok-l'Hombre is an extinct card game of the European Tarot card game family for three players that was played with a full pack of 78 tarot cards, known as tarocs or taroks. It emerged in Italy around 1770 as Tarocc 'Ombre but later spread to Austria and Germany. It was a crucial development, with the important idea of bidding imported from l'Hombre, hence the name.
German Tarok, sometimes known as Sansprendre or simply Tarok, is an historical ace–ten card game for three players that emerged in the 18th century and is the progenitor of a family of games still played today in Europe and North America. It became very popular in Bavaria and Swabia during the 19th century before being largely superseded by Schafkopf, but has survived in the local forms of Bavarian Tarock and Tapp. During the mid-19th century, it became the most popular card game among Munich's middle classes and was also played in the late 19th and early 20th centuries by notable Bavarian author Ludwig Thoma, frequently appearing in his novels and journal articles. It was superseded after the First World War by other forms such as Bavarian Tarock.
Six-bid solo, six bid solo or just six-bid for short, is a trick-taking, card game from the western United States for 3 players and is often associated with Salt Lake City. It is a member of the German Tarok group of games that originated in an attempt to play a tarot card game with standard, non-tarot cards. Six-bid solo itself is a variant of frog, a game very similar to south German Tapp, the Swabian version of German Tarok.
Galician Tarok is a form of Tarot card game played by three players with a pack of 42 cards that was formerly popular in southern Poland. It is over 100 years old and may be related to the current Polish Taroki four-hand variant in which a King is called for a partner.