Six-bid solo

Last updated

Six-bid solo
English pattern cards - Suit of Hearts - IMG 7731.jpg
Hearts are trumps in a heart solo bid
OriginWestern United States
Alternative namesSix-bid, six bid solo, Salt Lake solo, American solo
Type Trick-taking
Family German Tarok group
Players3–4 (3 active)
Cards36
DeckFrench
Rank (high→low)A 10 K Q J 9 - 6
PlayClockwise
Related games
Frog   Straight Solo   German Tarok   Tapp

Six-bid solo, six bid solo or just six-bid for short, is a trick-taking, card game from the western United States for 3 players and is often associated with Salt Lake City. It is a member of the German Tarok group of games that originated in an attempt to play a tarot card game with standard, non-tarot cards. Six-bid solo itself is a variant of frog, a game very similar to south German Tapp, the Swabian version of German Tarok.

Contents

History

The origins of six-bid solo lie with an old south German game called German Tarok (Deutschtarok) [1] which arose in the desire to play the tarot card game of Grosstarock with German-suited, non-tarot cards. German Tarok appeared in the late 18th century and became very popular in Württemberg, Swabia and Bavaria during the 19th century. [2] One offshoot was the game of Tapp, played in Württemberg and Swabia, which was essentially German Tarok with French-suited cards. It may have been Tapp that was brought to the United States by European emigrants and which became the game of frog, the name being derived from the lowest contract in Tapp, which was a Frage or Froag. [3] The rules of frog first appeared in a 1907 Hoyle [4] and, by 1922, a variant called Straight Solo had emerged in which the frog contract had been dropped. [5] This mirrored a practice in German Tarok where the Frage contract was left out in many places, something that was "regrettable" because there was much skill involved in playing it. [6] Six-Bid was an elaboration of Straight Solo from two to six contracts, very like the modern version of Tapp with its contracts to lose or win every trick and in which hearts is a preference suit. The rules for six-bid solo first appeared in the 1924 edition of Hoyles Standard Games (HSG) and have hardly changed since. It was played in Salt Lake City and is sometimes referred to as Salt Lake Solo. [7] The 1940 Official Rules note it as "A Salt Lake Variation" without further elaboration. [8] It is also known as American Solo. [1]

Rules

The following rules are based on HSG supplemented by the other sources cited. [7]

Players

Six-bid may be played by three or four, but there are always only three active players; if four play the dealer is 'king' and sits out. Some rules state that five [9] or even seven [10] may play but, again, only three are active in any one deal. [11] [12]

Cards

Thirty-six French-suited cards are used, formed by stripping the 2s, 3s, 4s and 5s from a standard 52-card pack. The cards rank and score, as in most ace–ten games, as follows: [7]

RankA10KQJ9876
Value1110432

Deal and auction

Deal and play are clockwise. The first dealer is chosen by any desired method. The dealer shuffles and has the cards cut before dealing a packet of 4 cards to each player, beginning with eldest hand, then 3 each, then 3 cards face down on the table as the widow, and finally 4 more cards each, i.e. 4-3-(3)-4, so that each player has a hand of 11 cards. [lower-alpha 1] If four play, the dealer now sits out and does not participate in the game. [7]

Beginning with eldest, players may pass or bid for one of the six games listed below. Players may not change their announced bid unless overcalled in which case they must immediately raise or pass. The winner of the auction becomes the 'bidder' or 'player' and the widow counts to him or her at the end, except in Misère. The games are shown below in ascending order: [7]

Six-bid or American solo
Name of contract Bidder's aim Trumps Game value
SoloTake at least 60 points. 1 counter/point
Heart SoloTake at least 60 points. 2 counters/point
MisèreTake no points. None 40 counters
Guarantee SoloTake at least 74 () or 80 points () Any 40 counters
Spread MisèreTake no points. Player left of bidder leads and bidder plays ouvert from the 2nd trick onwards. None 60 counters
Call SoloTake all 120 points. First, bidder calls for a card and its holder must exchange it with the bidder. Any 100 counters ()
150 counters ()

Some rules rename Guarantee Solo andSpread Misère to Guarantee and Spread respectively. [13] In a Spread Misère, the bidder's hand is laid down, face up, after the other two players have played their first card. In a Call Solo, if the called card is sleeping in the widow, there is no exchange. [7]

Play

Except in Spread, eldest leads any card to the first trick and play proceeds clockwise, each player playing one card. Players must follow suit if able; otherwise must trump if able. If they can neither follow nor trump they may discard. There is no requirement to head the trick. The trick winner collects the trick and lays it away face down before leading to the next trick. [7]

Scoring

Scoring is as per the table above. If the game is won, the bidder is paid the game value by each active opponent; if lost, the bidder pays the same to each player at the table including the dealer if there are four players. [7]

Progressive solo

Another variant of frog that emerged at the same time as six-bid was progressive solo, [7] later also called Denver progressive solo [10] or Denver solo. [14] The 1940 Official Rules subtitle progressive solo as the "Denver Athletic Club variation" without substantiating the statement. [8] Its rules were last recorded in the 1980s [14] so it may now be extinct. Pennycook describes it as a "simple, yet skilful, game." The rules are as for Six-Bid, except where stated. [14]

Three to five may play. [lower-alpha 2] This time there are five contracts. Frog is retained and there were four suit solos ranking, in ascending order, , , and . Players bid in rotation and must initially pass or bid any contract. Once a bid is made, subsequent players must pass, double or overcall. A player whose bid is overcalled may double or raise when the bidding comes around again, otherwise must pass. Any doubling is only between the bidder and the doubler and is cancelled if the current contract is overcalled. A player who has been doubled may redouble when the turn comes around again. Once all bar one have passed, [lower-alpha 3] the player left in becomes the 'bidder' and must play the highest contract announced. In a Frog, the bidder picks up and exchanges with the widow before laying away the three discards, face down, to one side. In any solo, the widow is untouched. In either case, the widow cards count towards the bidder's score at the end of play. [14]

To win, the bidder must then take at least 60 card points in tricks and the widow. If successful, the bidder is paid by each opponent for each point above 60; if unsuccessful, the bidder pays them each the same amount. [lower-alpha 4] The tariffs, which are multiplied by any doubling or redoubling, are shown in the summary table below: [14]

Progressive Solo or Denver Solo
Name of contract Exchange with widow Suits Tariff (counters/point)
Frog illustration.jpg FrogYes only 1
Spade soloNo 2
Club soloNo 3
Diamond soloNo 4
Heart soloNo 5

In addition, there may be two pots – one for Frog and one for the Solos – to which players ante an agreed amount each deal. Pennycook specifies the same stake for each pot; [14] HSG states that the solo pot receives a double stake from each player. [7]

Footnotes

  1. Most rules give the order of dealing cards as 4-(3)-3-4, eg. Culbertson (1957), Goren (1961) and Morehead et al. (1991).
  2. HSG says three or four players; other rules go up to seven, but there are only 3 active players at any time.
  3. HSG says when "all have passed", but that makes no sense as the player with the highest bid has no subsequent opportunity or motive to pass.
  4. Some rules imply, but are not explicit, that the non-active players are paid as well if the bidder loses e.g. HSG (1924).

Related Research Articles

<span class="mw-page-title-main">Napoleon (card game)</span>

Napoleon or Nap is a straightforward trick-taking game in which players receive five cards each and whoever bids the highest number of tricks chooses trumps and tries to win at least that number of tricks. It is often described as a simplified version of Euchre, although David Parlett believes it is more like "an elaboration of Rams". It has many variations throughout Northern Europe, such as Fipsen. The game has been popular in England for many years, and has given the language a slang expression, "to go nap", meaning to take five of anything. It may be less popular now than it was, but it is still played in some parts of southern England and in Strathclyde. Despite its title and allusions, it is not recorded before the last third of the nineteenth century, and may have been first named after Napoleon III.

<span class="mw-page-title-main">Königrufen</span> Card game

Königrufen or Königsrufen is a four-player, trick-taking card game of the tarot family, played in Austria and Southern Tyrol, with variants for two, three and six players. As with other regional tarot card games, it is usually called Tarock by its players. It is the only variant of Tarock that is played over most of Austria and, in 2001, was the most popular card game in Austria after Schnapsen and Rommé. By 2015, it had become "the favourite card game of Austrians". It has been described as the most interesting tarot game for four players, the "Game of Kings", a game that requires intelligence and, with 22 trumps in play, as good "training for the brain".

<span class="mw-page-title-main">Cego</span> Tarot card game

Cego is a Tarot card game for three or four players played mainly in and around the Black Forest region of Germany. It was probably derived from the three-player Badenese game of Dreierles when soldiers deployed from the Iberian Peninsula during the Napoleonic Wars and, based on a Spanish game they had encountered, introduced Cego's distinctive feature: a concealed hand, or blind. Cego has experienced a revival in recent years, being seen as part of the culture of the Black Forest and surrounding region. It has been called the national game of Baden and described as a "family classic".

<span class="mw-page-title-main">Troggu</span> Card game

Troggu is a member of the tarot family of card games. Synonyms for the game's name are: Trogga, Tappu and Tappä. It is played in the area of Visp, Switzerland, in Upper Wallis, especially in St. Niklaus and Grächen. After Troccas, it is the second most played tarot card game in Switzerland.

<span class="mw-page-title-main">Glossary of card game terms</span> List of definitions of terms and jargon used in card games

The following is a glossary of terms used in card games. Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific, but apply to a wide range of card games played with non-proprietary packs. It should not include terms solely related to casino or banking games. For glossaries that relate primarily to one game or family of similar games, see Game-specific glossaries.

<span class="mw-page-title-main">Tarot card games</span> Card games played with tarot decks

Tarot games are card games played with tarot packs designed for card play and which have a permanent trump suit alongside the usual four card suits. The games and packs which English-speakers call by the French name Tarot are called Tarocchi in the original Italian, Tarock in German and similar words in other languages.

<span class="mw-page-title-main">Tapp Tarock</span>

Tapp Tarock, also called Viennese Tappen, Tappen or Tapper, is a three-player tarot card game which traditionally uses the 54-card Industrie und Glück deck. Before the Anschluss (1938), it was the preferred card game of Viennese coffee houses, for example, the Literatencafés and Café Central. Even today Tapp Tarock is played sporadically. The exact date when it appeared is not possible to identify; some sources suggest it may have been developed in Austria in the early 19th century, but its mention in caricature operas in 1800 and 1806 suggest it was well known even by then and must have arisen in the late 18th century. The oldest description of the actual rules is dated to 1821. Tapp Tarock is considered a good entry level game before players attempt more complex Tarock forms like Cego, Illustrated Tarock or Königrufen.

<span class="mw-page-title-main">Bauerntarock</span> Card game

Bauerntarock also called Brixentaler Bauerntarock or Brixental Tarock, is a point-trick card game played in the Brixental, Austria. It may have originated in the 19th century either as an adaptation of 54-card Tapp Tarock onto the cheaper and smaller 36-card German pack. Another possibility is that it was adapted from the 78-card Grosstarock or Taroc l'Hombre game as the ratio of trumps to non-trumps is almost the same. It uses the Skat Schedule found in popular regional games such as Jass and Schafkopf. It is closely related to Bavarian Tarock, German Tarok, Württemberg Tarock and especially Dobbm. Like Bavarian Tarock and Tapp, Brixental Bauerntarock and Dobbm do not belong to the true tarot games, but have adopted rules from Tapp Tarock. The most fundamental difference between these games and true tarot games is in the use of German or French decks instead of true Tarot playing cards.

<span class="mw-page-title-main">Bavarian Tarock</span> Card game

Bavarian Tarock or, often, just Tarock, is a card game that was once popular in Bavaria and also played in parts of Austria as well as Berlin. The name is a clue to its origin in the historical German game of [Gross-]Tarock, a game using traditional Tarot cards. At some point in the mid- to late-18th century, attempts were made to emulate Taroc using a standard 36-card German-suited pack, resulting in the formerly popular, south German game of German Tarok. During the last century, the variant played with a pot (Haferl) and often known as Bavarian Tarock or Haferltarock, evolved into "quite a fine game" that, however, has less in common with its Tarock progenitor. German Tarok also generated the very similar game of Tapp, played in Württemberg, and both are related to Bauerntarock, Dobbm and the American games of Frog and Six-Bid Solo. Bavarian Tarock should not be confused with Königrufen, also known as Austrian Tarock or just Tarock.

<span class="mw-page-title-main">Tapp (card game)</span>

Tapp is a trick-taking, card game for 3 or 4 players using 36 French-suited cards that is played in the south German region of Swabia, especially in the former Kingdom of Württemberg. It is the French-suited offshoot of German Tarok; its German-suited form being called Württemberg Tarock in that region. Tapp is one of a family of similar games that include Bavarian Tarock, the Austrian games of Bauerntarock and Dobbm, and the American games of Frog and Six-Bid Solo. Although probably first played in the early nineteenth century, the game of Tapp is still a local pastime in its native Württemberg, albeit in a greatly elaborated form.

<span class="mw-page-title-main">Illustrated Tarock</span> Austrian card game

Illustrated Tarock or Illustrated Dreiertarock is an Austrian card game that has been described as the "queen" of all three-handed Tarock games played with the 54-card pack. It was thought by Mayr and Sedlaczek to be extinct but, in 2009 when the two Tarock authors were guests on an ORF radio programme, players from Vienna called in who confirmed they still played the game. It is sometimes called Point Tarock which, however, is a different, probably extinct, game, albeit a close cousin. Although it has "a reputation for being a little more convoluted than the others", Furr maintains that this is not so, but recommends that players become familiar with Tapp Tarock before attempting this game.

<span class="mw-page-title-main">Droggn</span> Tarock card game for three players

Droggn, sometimes called French Tarock is an extinct card game of the Tarock family for three players that was played in the Stubai valley in Tyrol, Austria until the 1980s. Droggn is originally local dialect for "to play Tarock", but it has become the proper name of this specific Tarock variant. An unusual feature of the game compared with other Tarock games is the use of a 66-card deck and that, until recently, there was no record in the literature of a 66-card game and no current manufacturers of such a deck. The structure of the game strongly indicates that it is descended from the later version of Tarok l'Hombre, a 78-card Tarock game popular in 19th-century Austria and Germany, but with the subsequent addition of two higher bids.

<span class="mw-page-title-main">Frog (American card game)</span> Trick-taking card game

Frog, sometimes called solo sixty, is a trick-taking, card game for 3 players that is or was popular in southern USA and Mexico. It is a member of the German Tarok group of games that originate from an attempt to play the tarot card game of Grosstarock with non-tarot cards.

<span class="mw-page-title-main">Taroc l'Hombre</span> Extinct card game of the European Tarot card game family

Taroc l'Hombre or Tarok-l'Hombre is an extinct card game of the European Tarot card game family for three players that was played with a full pack of 78 tarot cards, known as tarocs or taroks. It emerged in Italy around 1770 as Tarocc 'Ombre but later spread to Austria and Germany. It was a crucial development, with the important idea of bidding imported from l'Hombre, hence the name.

<span class="mw-page-title-main">Husarln</span> Card game, an Austrian variant of Hungarian Tarok

Husarln ("Hussar") is a mid-20th century, three-hand card game of the Austrian branch of the Tarot family. It is a 42-card variant of Illustrated Tarock and appears to be a close Austrian relative of the 42-card Hungarian tarock card games. The game is dominated by the distribution of Tarocks, giving it a "brisk and energetic feel" that is reflected in its name. It is also known as Block Tarock, although that name was given to a quite different and older game.

<span class="mw-page-title-main">Dreierles</span> Popular German card game

Dreierles is a three-handed, trick-taking Tarot card game that is popular in the German region of central Baden. It is very old and appears to be a south German cousin of Tapp Tarock, the oldest known 54-card Tarot game. Dreierles is played with Cego cards - the only surviving German Tarot cards still produced. German soldiers fighting with Napoleon almost certainly introduced a Spanish modification to Dreierles that produced Baden's national game of Cego. Its relative simplicity makes it a good introduction to games of the central European Tarot family, usually called Tarock games.

<span class="mw-page-title-main">German Tarok</span> Card game

German Tarok, sometimes known as Sansprendre or simply Tarok, is an historical ace–ten card game for three players that emerged in the 18th century and is the progenitor of a family of games still played today in Europe and North America. It became very popular in Bavaria and Swabia during the 19th century before being largely superseded by Schafkopf, but has survived in the local forms of Bavarian Tarock and Tapp. During the mid-19th century, it became the most popular card game among Munich's middle classes and was also played in the late 19th and early 20th centuries by notable Bavarian author Ludwig Thoma, frequently appearing in his novels and journal articles. It was superseded after the First World War by other forms such as Bavarian Tarock.

Call-ace Whist or Danish Whist is a card game for four players playing in variable partnerships. It is the most popular form of Whist in Denmark, where it is often just called "Whist". It has a well developed bidding system and has imported from the traditional Danish game of Skærvindsel the feature of determining the partnerships by 'calling an ace'. John McLeod records that there is also a version of Danish Whist in which there are fixed partnerships.

<span class="mw-page-title-main">Galician Tarok</span> Polish Tarot card game

Galician Tarok is a form of Tarot card game played by three players with a pack of 42 cards that was formerly popular in southern Poland. It is over 100 years old and may be related to the current Polish Taroki four-hand variant in which a King is called for a partner.

References

  1. 1 2 Parlett (1991), p. 196
  2. SSP (1839), pp. 34
  3. Dummett (1980), p. 569
  4. Hoyle's Games (1907), pp. 241243
  5. Official Rules of Card Games (1922), p. 214
  6. AAD (1881), p. 18
  7. 1 2 3 4 5 6 7 8 9 10 Hoyle's Standard Games, (1924), pp. 185–186.
  8. 1 2 Official Rules (1940), pp. 201206.
  9. Goren (1961), pp. 328329
  10. 1 2 Wood & Goddard (1938), pp. 152154
  11. Wood & Goddard (1938), p. 150.
  12. Goren (1961), p. 327.
  13. Gibson (1993), pp. 309311
  14. 1 2 3 4 5 6 Pennycook (1982), pp. 286287

Literature