Origin | Austria |
---|---|
Alternative names | Tappen |
Type | Point-trick |
Family | German Tarok group |
Players | 4 |
Cards | 36 |
Deck | William Tell |
Rank (high→low) | S 10 K O U 9 8 7 6 |
Play | Clockwise |
Chance | Moderate |
Related games | |
Bauerntarock • Bavarian Tarock • Tapp | |
Contracts: Dobbm or Solo. Hearts are permanent trumps. |
Dobbm or Tappen is a card game played in the Stubai valley in Austria and is one of a family of games derived from the Tarot game of Grosstarock by adapting its rules to a regular, shortened pack of 36 cards. The ranking and point value of the cards in Dobbm is typical of the family and, like its other members, one player always plays as a soloist against all the others. It is highly popular in the Stubai valley among card players of all generations, but is unknown in the surrounding regions. [1]
The aim of the soloist is to score more than 60 card points (Augen) in tricks, unless he has announced a higher target. The opposing team only needs to score 60 points to win.
There are 4 active players. Five can play, in which case the dealer takes a holiday (er feiert). [1]
Dobbm was originally played with Salzburg pattern cards until the 1960s, but now it played with a deck of 36 cards of the William Tell or Hungarian pattern, the so-called Tell cards. [1]
The cards’ trick-taking power broadly corresponds to their card point value. Thus the Sow (Sau) or Deuce (Daus) is the highest-ranking card. Then follow the: Ten > King > Ober > Unter > Nine > Eight > Seven > Six. This ranking is also valid within the trump suit as well as the plain suits. Hearts are permanent trumps.
Ranking of the cards | |||
Permanent trump suit | |||
A 10 K O U 9 8 7 6 | |||
Plain suits | |||
Acorns | Leaves | Bells | |
A 10 K O U 9 8 7 6 | A 10 K O U 9 8 7 6 | A 10 K O U 9 8 7 6 | |
The card values are the same as in Schafkopf or the related games of Bauerntarock, Bavarian Tarock. The ten, with 10 points, is just below the Sow (11 points) in value, but well above the King (4), Ober (3) and Unter (2). The so-called Spatzen ("sparrows" i.e. the Nines, Eights, Sevens and Sixes) only play a role during the game based on their trick-taking ability, but do not score points at the end of the hand.
Ranks and card-point values of cards | |||||||||
Rank | A | 10 | K | O | U | 9 | 8 | 7 | 6 |
---|---|---|---|---|---|---|---|---|---|
Value | 11 | 10 | 4 | 3 | 2 | – |
There are 120 card points in the deck. The Six of Bells is marked as "WELI" but has no significance in this game.
The first dealer is chosen by lot. The dealer shuffles the cards and the player on the dealer's right cuts. The dealer then deals 2 packets of four cards to each player in clockwise order. The last four cards are placed face down on the table to form the Dobb. The role of dealer does not rotate; instead the last declarer becomes the dealer. [1]
There are basically two types of contract:
Forehand opens the bidding. Each player has one chance to bid and there is no holding. Players may say "pass" (weiter), "Dobbm" or "I'll dobb" (i dob = ich tappe, "I tap") or "Solo". Players may accept a bid by saying "good" (gut) or "play on" (spiel zu). If all pass, the cards are thrown in and redealt. [1]
After exchanging with the Dobb, the declarer says "done" (ich liege or i lig). The defenders may then double the stake (schießen or einen Schwachen geben). This starts with the player to the dealer's left who says "good" or "play on" if happy to continue, or "Schwacher" (an Schwachn) to double the stakes. If he wants to play on, the other defenders in turn may opt to double the stakes. If one of the defenders says Schwacher, the declare may either accept it by saying "good" or double the stake again by saying "Retour". The defenders may then say "Retour" in response. [1]
Play is clockwise and the declarer leads to the first trick. Each player must follow suit if possible (Farbzwang). If a player is unable to follow suit, he must trump (Trumpfzwang, i.e. play a card of the Hearts suit). The winner of the trick leads to the next trick. The defenders keep their tricks in one place. [1]
After the last trick has been taken the sides count their card points, the declarer remembering to including the dobb. There are 120 card points in toto. If the winning side takes all tricks it is a matsch.
The stake is expressed in terms of the cost of a matsch (worth 60 points) and is typically a multiple of six e.g. 6 or 12 schillings. The winning side claims the amount of money, chips or game points based on the number of card points above 60 that they have scored e.g. if a matsch is worth 12 schillings and the declarer scores 71 points, he receives 3 schillings from each defender. [lower-alpha 1] If both sides score 60 it is a draw (eingestellt). The payments are doubled for a Solo, a Schwacher and each Retour. [1]
Revoking (failing to follow Farbzwang or Trumpfzwang) is called verleugnen or laungen and is penalised with half the value of the game being played. [1]
A session of Dobbm often ends with a Mußrunde ("must round"), which is where each player in turn (always being the one to the dealer's left) must be declarer and choose to play either a Dobbm or a Solo. It ends when every player has been a declarer. [1]
Dobbm most strongly resembles the Austrian game of Brixental Bauerntarock in that it is also played by four players, each player is dealt eight cards, four cards go to the talon and Hearts are the permanent trump suit. It is also related to a special version of Tarock also played in the Stubai valley and known as Droggn.
A trick-taking game is a card or tile-based game in which play of a hand centers on a series of finite rounds or units of play, called tricks, which are each evaluated to determine a winner or taker of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must follow suit as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks.
Jass is a family of trick taking, ace–ten card games and, in its key forms, a distinctive branch of the marriage family. It is popular in its native Switzerland as well as the rest of the Alemannic German-speaking area of Europe, Italian South Tyrol and in a few places in Wisconsin, Ohio, California, Oregon and Washington USA.
The following is a glossary of terms used in card games. Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific, but apply to a wide range of card games played with non-proprietary packs. It should not include terms solely related to casino or banking games. For glossaries that relate primarily to one game or family of similar games, see Game-specific glossaries.
Bauerntarock also called Brixentaler Bauerntarock or Brixental Tarock, is a point-trick card game played in the Brixental, Austria. It may have originated in the 19th century either as an adaptation of 54-card Tapp Tarock onto the cheaper and smaller 36-card German pack. Another possibility is that it was adapted from the 78-card Grosstarock or Taroc l'Hombre game as the ratio of trumps to non-trumps is almost the same. It uses the Skat Schedule found in popular regional games such as Jass and Schafkopf. It is closely related to Bavarian Tarock, German Tarok, Württemberg Tarock and especially Dobbm. Like Bavarian Tarock and Tapp, Brixental Bauerntarock and Dobbm do not belong to the true tarot games, but have adopted rules from Tapp Tarock. The most fundamental difference between these games and true tarot games is in the use of German or French decks instead of true Tarot playing cards.
Schneider is a term used in many card games for a low card point score that results in boosting an opponent's game score. The threshold is usually half the total points needed for a win; below the threshold, the player or team is Schneider; above it they are 'out of Schneider'. Its natural extension is Schwarz, said of a player or team who loses the game without taking a single trick.
Bavarian Tarock or, often, just Tarock, is a card game that was once popular in Bavaria and also played in parts of Austria as well as Berlin. The name is a clue to its origin in the historical German game of [Gross-]Tarock, a game using traditional Tarot cards. At some point in the mid- to late-18th century, attempts were made to emulate Taroc using a standard 36-card German-suited pack, resulting in the formerly popular, south German game of German Tarok. During the last century, the variant played with a pot (Haferl) and often known as Bavarian Tarock or Haferltarock, evolved into "quite a fine game" that, however, has less in common with its Tarock progenitor. German Tarok also generated the very similar game of Tapp, played in Württemberg, and both are related to Bauerntarock, Dobbm and the American games of frog and six-bid solo.
Tapp is a trick-taking, card game for 3 or 4 players using 36 French-suited cards that is played in the south German region of Swabia, especially in the former Kingdom of Württemberg. It is the French-suited offshoot of German Tarok; its German-suited form being called Württemberg Tarock in that region. Tapp is one of a family of similar games that include Bavarian Tarock, the Austrian games of Bauerntarock and Dobbm, and the American games of frog and six-bid solo. Although probably first played in the early nineteenth century, the game of Tapp is still a local pastime in its native Württemberg, albeit in a greatly elaborated form.
Dreierschnapsen, Talonschnapsen or Staperlschnapsen is a three-hand variant of the popular Austrian card game, Bauernschnapsen. The rules are very similar to those for Bauernschnapsen except that, instead of two teams of two players, one player bids to become the soloist against the other two who form a temporary alliance. Another difference is that the game makes use of a talon with which the soloist may exchange cards to improve his hand, hence its alternative name of Talonschnapsen. The game is usually played with William Tell cards.
Mucken or Muck is a variation of the popular German card game, Schafkopf. However, unlike Schafkopf, it must always be played in teams of 2 players, so there are no soloist or Rufer ("caller") contracts. Mucken is mainly found in the province of Upper Franconia in the German state of Bavaria. Mucken is often played in Franconian restaurants, as it is part of the Franconian pub culture. The details of the rules vary greatly, even from village to village.
Zwanzigerrufen or Zwanz'gerrufen is the leading trick-taking card game of the Tarock family in many regions of eastern Austria. Its rules are simpler than the game of Königrufen which is more widely played in the whole of Austria. As is common in Tarock games, the cards have various point values – the primary goal in an individual game is to win the majority of points.
Droggn, sometimes called French Tarock is an extinct card game of the Tarock family for three players that was played in the Stubai valley in Tyrol, Austria until the 1980s. Droggn is originally local dialect for "to play Tarock", but it has become the proper name of this specific Tarock variant. An unusual feature of the game compared with other Tarock games is the use of a 66-card deck and that, until recently, there was no record in the literature of a 66-card game and no current manufacturers of such a deck. The structure of the game strongly indicates that it is descended from the later version of Tarok l'Hombre, a 78-card Tarock game popular in 19th-century Austria and Germany, but with the subsequent addition of two higher bids.
Dreiertarock is a 3-handed card game of the Austrian Tarock family. Although less popular than it once was, it is still played in Austria, especially in Carinthia, and in neighboring Slovenia. In 2013, it was one of five variants of Tarock game competed for in the International Piatnik Tarock Tournament in Vienna. For a long time, three-handed variants of Tarock were played alongside the four-handed games and were very popular everywhere in Austria. They have since fallen behind in popularity which "is a pity because they are interesting variants which demand a high level of skill". They remain popular in Slovenia.
Binokel is a card game for two to eight players that originated in Switzerland as Binocle, but spread to the German state of Württemberg, where it is typically played with a Württemberg pattern pack. It is still popular in Württemberg, where it is usually played in groups of three or four as a family game rather than in the pubs. In three-hand games, each player competes for himself, while in four-hand games, known as Cross Binokel (Kreuzbinokel), two teams are formed with partners sitting opposite one another. The game was introduced to America by German immigrants in the first half of the 20th century, where it developed into the similar game of pinochle. Binocle was still played in Switzerland in 1994. In south Germany, the game is sometimes called by its Swabian name, Benoggl.
Blattla is a Bavarian card game for four players, who usually form two teams of two for each deal. It is a simplified version of Schafkopf and Bierkopf and is thus a point-trick game. Unlike those two games, in Blattla the Obers and Unters are not permanent trumps. In order to learn the rules of Schafkopf, it can be an advantage to first become familiar with Blattla. The game is traditionally played with Bavarian pattern cards.
Solo 66 is a trick-taking ace–ten card game for five players, in which a soloist always plays against the other four. It is based on the rules of Germany's national game, Skat, and is played with a French-suited Skat pack of 32 cards. Bidding is for the trump suit. Jacks are ranked within their respective suits and do not form additional trumps over and above the cards of the trump suit. Grupp describes it as "an entertaining game for a larger group."
Matzlfangen is a traditional point-trick, card game for 4 players that originated in the Bavarian province of Upper Palatinate over 200 years ago and spread to Austria. It is still played in a few places today. The game is named after the ten or Matzl, which plays a key role.
Mulatschak or Fuchzenawa is an Austrian card game for two to five players that comes from the Salzburg area and is considered the quintessential game of the region. Although Mulatschak has been called the national card game of Salzburg, its rules were almost certainly unpublished before 2004. Mulatschak is a member of the Rams family in which the key feature is that players may choose to drop out of the game if they believe their hand is not strong enough to take a minimum number of tricks. There is a variant known as Murln or Murlen, which is played in Vienna and the Styria.
Kratzen is an Austrian card game for three to six players that is played for small stakes usually using a 33-card William Tell pack. It is a member of the Rams group of card games characterised by allowing players to drop out of the current game if they think they will be unable to win any tricks or a minimum number of tricks. The game is related to the Swiss Jass form, Chratze and has been described as "fun" to play.
Jaggln or Jaggeln is an historical Tyrolean card game designed for five players that used to be played purely as a winter pastime by farming folk. An unusual feature are its three highest trumps known as Jaggl, Zanggl and Buggl. The aim is to win the majority of Gewisses – i.e. the four Sows, the four Tens and the Jaggl. So, for example, if a player holds all three top trumps, he is certain to win 3 tricks. And if, in doing so, he captures the four Sows, he has won because he has five of the nine Gewisses.
Dreierles is a three-handed, trick-taking Tarot card game that is popular in the German region of central Baden. It is very old and appears to be a south German cousin of Tapp Tarock, the oldest known 54-card Tarot game. Dreierles is played with Cego cards - the only surviving German Tarot cards still produced. German soldiers fighting with Napoleon almost certainly introduced a Spanish modification to Dreierles that produced Baden's national game of Cego. Its relative simplicity makes it a good introduction to games of the central European Tarot family, usually called Tarock games.