![]() Franconian-pattern pack | |
Origin | Germany |
---|---|
Alternative names | Nuremberg Dreeg, Nürnberger Dreck, Nämbercher Dreeg |
Type | Compendium game |
Players | 3 or 4 |
Age range | 12+ |
Cards | 24 |
Deck | Franconian-pattern pack |
Rank (high→low) | A K O U 10 9 |
Play | Clockwise |
Playing time | 40 minutes |
Related games | |
Barbu • Herzeln • Kein Stich • Lorum • Quodlibet • Rosbiratschka | |
4 deals x 2 rounds = 8 games |
Dreeg, Nuremberg Dreck or Nuremberg Dreeg (German : Nürnberger Dreck, Nämbercher Dreeg or Dreeg) is a card game that is described as "a special Franconian form of Sixty-Six with the wonderful name of Nuremberg Dreck." [1] It is the most common variant of Sixty-Six in the Franconian region of Bavaria, Germany. It is a compendium game based on four variations of Sixty-Six and is usually played by four players, although three may also play. [2]
The rules of the game were published in 1981 by Weickmann [3] and, more recently, in 2012 by Bamberger, [2] but Scherm recalls playing it in the late 1950s and early 1960s with his friends by the fishpond of the Würzburger Fischhäusla in Fürth, Bavaria. [4] The game is very popular in Franconia. [5] Tournaments are held in Neustadt an der Aisch and at Simonshofen near Lauf an der Pegnitz. [6] [7]
The game is variously known as Dreeg, [lower-alpha 1] Nürnberger Dreck or Nämbercher Dreeg. [8] [9]
The game is traditionally played with a pack of 24 Franconian-pattern, German-suited cards comprising, in ascending order: Nine, Unter, Ober, King, Ten and Ace (Sow). The four suits are Acorns, Leaves, Hearts and Bells. [5]
There are typically four different sub-games within each game round that are played nauf und noo, i.e. first in the normal order, then in reverse. They are intended to represent games from Germany, Russia, England and Africa, [lower-alpha 2] respectively, although Cameroon is probably of German origin. The following rules are based on Bamberger (2012) except where stated: [2]
There are four contract or sub-games, which are played first in the order listed and then in the reverse order, to produce a game with two rounds of four sub-games each.
Each player starts each sub-game with 7 points recorded as a Roman numeral XII chalked up on a slate for each player. As players score points the strokes (Striche) are erased: first the middle of the X is erased, leaving 6 strokes; then each of the arms of the X, followed by the two Is. At the end of each deal, the player with the most card points scores 3 game points and erases 3 strokes (or e.g. the centre of the cross plus 2 arms); the player who came second earns 2 game points; the third player 1 game point and the fourth, none.
When a player reaches 7 points he has won and sits out while the rest continue. When certain sub-games are down to two players, minor changes are required to the rules as follows:
In each sub-game, when three players have reached 7 points, the remaining player is the loser and receives a 'blob' (Bolln) by his name on the slate. In some cases e.g. Cameroon there may be more than one loser. The overall game winner is the player (or players) with the fewest blobs.
In a Neustadt variant, the winner of each game receives a blob and the first to seven is the overall winner. But they acknowledge that sometimes the aim is to win the fewest blobs. [7]
Scherm names other contracts - Farbensammeln ("Suit Collecting"), Grünassen ("Green Ace") and Dreck ("mud", "dirt") - alongside the usual Rotassen ("Red Ace") and Sechsundsechzig ("Sixty-Six"), but does not describe them. [4]
Schamberger mentions a version comprising Sechsersechzg (66), Roud-Assn ("Red Ace"), Beddl (Bettel) and Farbensammeln ("Suit Collecting"). [10]
Bezique or bésigue is a 19th-century French melding and trick-taking card game for two players that came to Britain and is still played today. The game is derived from piquet, possibly via marriage (sixty-six) and briscan, with additional scoring features, notably the peculiar liaison of the
and that is also a feature of pinochle, Binokel, and similarly named games that vary by country.Bonken is a Dutch trick-taking card game for 4 players that is played with a standard pack of cards. Everyone plays for themselves. It is a compendium game of 11 rounds, each of which has its own goal. The aim of the game is to score as few penalty points as possible. The player who scores the fewest points is declared the winner.
Jass is a family of trick taking, ace–ten card games and, in its key forms, a distinctive branch of the marriage family. It is popular in its native Switzerland as well as the rest of the Alemannic German-speaking area of Europe, Italian South Tyrol and in a few places in Wisconsin, Ohio, California, Oregon and Washington USA.
Schafkopf, also called Bavarian Schafkopf, is a popular German trick-taking card game of the ace–ten family for four players that evolved, towards the end of the 19th century, from German Schafkopf. It is still very popular in Bavaria, where it is their national card game played by around two million people, but it also played elsewhere in Germany and in Austria. It is an official cultural asset and important part of the Old Bavarian and Franconian way of life. Schafkopf is a mentally demanding pastime that is considered "the supreme discipline of Bavarian card games" and "the mother of all trump games."
Brisca is a popular Spanish card game played by two teams of two with a 40-card Spanish-suited pack or two teams of three using a 48-card pack.
Mariage or Mariagenspiel is a German 6-card trick-and-draw game for two players in which players score bonus points for the "marriage" of king and queen of the same suit. The game, first documented in 1715 in Leipzig, spawned numerous offshoots throughout continental Europe and gives its name to the marriage group of card games, the widest known of which is probably sixty-six. Many of these are still the national card games of their respective countries.
Brusquembille or Briscambille is a historical, French, 3-card trick-and-draw game for two to five players using a 32-card piquet pack. The game has variable trumps. Side-payments are made for keeping or winning aces and tens.
Gaigel is a card game from the Württemberg region of Germany and is traditionally played with Württemberg suited cards. It is a Swabian variant of Sechsundsechzig and may be played with 2, 3, 4 or 6 players. However, a significant difference from Sechsundsechzig and other related games like Bauernschnapsen is the use of a double card deck. The four-player game is usually called Kreuzgaigel. The game emerged in the early 19th century.
Watten, regionally also called Waddn, Watteln or Wattlung, is a card game that is mainly played in Bavaria, Austria, Switzerland and South Tyrol, including Ladinia. There are several main variants: Bavarian, Bohemian, South Tyrolean (Stichwatten), (Austrian) Tyrolean, Kritisch and Blind Watten. It is usually a 4-player game, which is "by far the most interesting", but it may also be played by 2 or 3 players. According to Parlett, Watten is "hard to describe [but] fun to play and easy to learn."
The card game of Bauernschnapsen is an expanded form of the popular Austrian card game of Schnapsen, played by four players. This variant of Schnapsen is played throughout the whole of Austria.
Bavarian Tarock or, often, just Tarock, is a card game that was once popular in Bavaria and also played in parts of Austria as well as Berlin. The name is a clue to its origin in the historical German game of [Gross-]Tarock, a game using traditional Tarot cards. At some point in the mid- to late-18th century, attempts were made to emulate Taroc using a standard 36-card German-suited pack, resulting in the formerly popular, south German game of German Tarok. During the last century, the variant played with a pot (Haferl) and often known as Bavarian Tarock or Haferltarock, evolved into "quite a fine game" that, however, has less in common with its Tarock progenitor. German Tarok also generated the very similar game of Tapp, played in Württemberg, and both are related to Bauerntarock, Dobbm and the American games of frog and six-bid solo.
Dobbm or Tappen is a card game played in the Stubai valley in Austria and is one of a family of games derived from the Tarot game of Grosstarock by adapting its rules to a regular, shortened pack of 36 cards. The ranking and point value of the cards in Dobbm is typical of the family and, like its other members, one player always plays as a soloist against all the others. It is highly popular in the Stubai valley among card players of all generations, but is unknown in the surrounding regions.
Dreierschnapsen, Talonschnapsen or Staperlschnapsen is a three-hand variant of the popular Austrian card game, Bauernschnapsen. The rules are very similar to those for Bauernschnapsen except that, instead of two teams of two players, one player bids to become the soloist against the other two who form a temporary alliance. Another difference is that the game makes use of a talon with which the soloist may exchange cards to improve his hand, hence its alternative name of Talonschnapsen. The game is usually played with William Tell cards.
Blattla is a Bavarian card game for four players, who usually form two teams of two for each deal. It is a simplified version of Schafkopf and Bierkopf and is thus a point-trick game. Unlike those two games, in Blattla the Obers and Unters are not permanent trumps. In order to learn the rules of Schafkopf, it can be an advantage to first become familiar with Blattla. The game is traditionally played with Bavarian pattern cards.
Solo 66 is a trick-taking ace–ten card game for five players, in which a soloist always plays against the other four. It is based on the rules of Germany's national game, Skat, and is played with a French-suited Skat pack of 32 cards. Bidding is for the trump suit. Jacks are ranked within their respective suits and do not form additional trumps over and above the cards of the trump suit. Grupp describes it as "an entertaining game for a larger group."
Ramsen or Ramsch is a traditional Bavarian plain-trick, card game for three to five players that is played with a 32-card German-suited pack and is suitable both for adults and for children. It is one of the Rams group of card games that are distinguished by allowing players to drop out if they think they will fail to win the required number of tricks. An unusual feature of Ramsen is the presence of four permanent trump cards that rank just below the Trump Sow (Ace). It should not be confused with the contract of Ramsch in games like Skat or Schafkopf, nor with the related game of Rams which is also called Ramsenin Austria, but is played with a Piquet pack, does not have permanent trumps and has a different card ranking.
Bierkopf ("beer-head") is a trick-taking ace–ten card game for 4 players, played in fixed partnerships. It is a simple version of the Bavarian national game of Schafkopf that is played in Franconia and usually for litre-glasses of beer. It is especially popular in the area of Bamburg. The game is popular enough for regular tournaments to be held.
Kratzen is an Austrian card game for three to six players that is played for small stakes usually using a 33-card William Tell pack. It is a member of the Rams group of card games characterised by allowing players to drop out of the current game if they think they will be unable to win any tricks or a minimum number of tricks. The game is related to the Swiss Jass form, Chratze and has been described as "fun" to play.
Jaggln or Jaggeln is an historical Tyrolean card game designed for five players that used to be played purely as a winter pastime by farming folk. An unusual feature are its three highest trumps known as Jaggl, Zanggl and Buggl. The aim is to win the majority of Gewisses – i.e. the four Sows, the four Tens and the Jaggl. So, for example, if a player holds all three top trumps, he is certain to win 3 tricks. And if, in doing so, he captures the four Sows, he has won because he has five of the nine Gewisses.
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