Bräus

Last updated • 4 min readFrom Wikipedia, The Free Encyclopedia
Bräus
Swedish version of Brusbart
Braus-top trumps-IMG 7476.jpg
The matadors
OriginNorth Germany
Type Plain-trick game
Family Karnöffel group
Players4
Cards36
Deck French pack
Rank (highlow)J♣8♠K♥ 9s As Js 6s
(rest are unplayable)
PlayClockwise
Related games
Brus   Brús   Bruus   Drużbart   Voormsi
Four chosen suits
Playable and unplayable cards
No daring and striking

Bräus (or Brus [lower-alpha 1] ) is an old Swedish card game from the island of Gotland that differs from all others in that not all cards are actually playable. [1] The game is descended from the oldest known card game in Europe, Karnöffel, a fact testified by its unusual card ranking and lack of a uniform trump suit. [2]

Contents

Bräus is designed for four players and is played with 36 cards of a French pack, each of the four suits comprising the cards 6-10, Jack, Queen, King, and Ace. However, only 22 of these cards may be played. [1]

Background

Bräus is one of a family of games descended from Karnöffel, the oldest European card game with a continuous tradition of play down to the present day. [3] These games are characterised by "the wildly disturbed ranking order in the chosen suit and particularly by the special role of the chosen Seven." [4] Close relatives include German Bruus or Brusbart, Russian Bruzbart or Dulya, Livonian Brusbart, Polish Drużbart, Danish and Estonian Brus and Greenlandic Voormsi. More distant cousins include Faroese Stýrivolt and Schleswig Knüffeln. [5]

Gotland is a Swedish island in the Baltic Sea that has been ruled at various times in history by the Danes and the Teutonic Knights, among others. It has been Swedish since 1645. The game of Bräus is one of a family of games played in the Baltic region and Scandinavia that descend from Karnöffel, a card game that has been recorded since 1426. [2] [5]

Gotland is the only place in Sweden where Bräus is still played. It underwent a brief revival in the 1980s possibly due to the "touristic rediscovery of folklore and customs", [6] and has remained popular enough that an annual Bräus world championship is still held. [2] It is still being actively taught. [7]

Cards

Card ranking in Bräus
Matadors
J♣8♠K♥
Playable cards
9♣9♠9♥9♦A♣A♠A♥A♦J♠J♥J♦6♣6♠6♥6♦
Sevens - unbeatable when led
7♣7♠7♥7♦
Unplayable cards
K♣K♠K♦Q♣Q♠Q♥Q♦10♣10♠10♥10♦8♣8♥8♦

A French-suited, Swedish-pattern pack is normally used with the Twos, Threes, Fours and Fives removed. Not all the cards are playable. The playable cards rank as follows, from highest to lowest: [1]

The three highest cards—Spit, Dull and Bräus—are called matadors (makdoros). [2] The Nines, Aces, Jacks, and Sixes rank among themselves in suit order, for example the A♣ beats the A♠, A♥, and A♦, but any Ace is beaten by any Nine. The Sevens only have power if they are led, when they count individually as a trick. The remaining 14 cards are 'unplayable cards' [1] or 'duds' [6] —they serve to pad out the players' hands but have no value [2] or to "randomise the distribution of playable cards." [1]

The 9♣ is known as the plågu or "torment" because it may force an opponent to play a matador rather than hold it back. The A♠ is called grodballen or "frog's testicles." [8]

Rules

In Bräus, there are always two teams. If four play, partners sit opposite one another; if six play, the team players sit alternately. [1] [6] The overall aim is to win six 'strokes' (game points) for the game. [6] In each deal the aim is to win six tricks. [lower-alpha 2] [1] [6]

Dealing

The dealer shuffles the cards, offers them to the right for cutting and deals the cards individually and in clockwise order. [6] If four play, each receives nine cards; if six play, each player gets six cards. [1]

Playing

Forehand (the player to the left of the dealer) begins by laying out any Sevens held, each Seven counting by itself as a trick. Forehand then leads a playable or 'live' card. The other players follow in clockwise order by playing a higher card if possible; otherwise they pass. They may never discard.

The player who has played the highest card wins the trick. The trick winner then plays any Sevens held and leads a playable card. If unable to do either, the player passes and the lead rotates to the left. Play continues until one team takes six tricks. If a team has five tricks and the King of Clubs, they may count it as a sixth trick. If neither side takes six tricks, it is a draw and the same dealer deals again. [1]

Scoring

One point is scored for winning six tricks. If the winners score 6–0, they have made Jan [lower-alpha 3] and score 2 points. Game is six points. [1]

Footnotes

  1. Smith and Parlett both call the Gotlandic game 'Brus' while acknowledging 'Bräus' as an alternative. All Swedish sources call it 'Bräus' as does McLeod at pagat.com. Meanwhile Brus is the name of the related Danish variant.
  2. Smith reports that the six-handed game used to be played to a target of five tricks according to Göran Åckermann.
  3. Parlett calls this 'a lurch', borrowing no doubt from Cribbage, but the word means more like 'a licking' or 'a thrashing'. It is also not quite the same as a lurch, which means to fail to achieve half the score needed to win. Here it is about losing with an entirely blank score sheet and the usual native term for that in this family of games is a jan or jann, pronounced "yann".

Related Research Articles

<span class="mw-page-title-main">Trick-taking game</span> Type of card game

A trick-taking game is a card or tile-based game in which play of a hand centers on a series of finite rounds or units of play, called tricks, which are each evaluated to determine a winner or taker of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must follow suit as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks.

Marjapussi is a traditional Finnish trick taking game for 4 players playing in 2 partnerships and is one of the Mariage family, its key feature being that the trump suit is determined in the middle of the play by declaring a marriage. There are variants of Marjapussi for two and three players.

<span class="mw-page-title-main">Karnöffel</span> Historical card game

Karnöffel is a trick-taking card game which probably came from the upper-German language area in Europe in the first quarter of the 15th century. It first appeared listed in a municipal ordinance of Nördlingen, Bavaria, in 1426 among the games that could be lawfully played at the annual city fête. This makes the game the oldest identifiable European card game in the history of playing cards with a continuous tradition of play down to the present day.

<span class="mw-page-title-main">Kaiserspiel</span>

Kaiserspiel, also called Kaisern or Cheisärä, is a card game, usually for 4 or 6 players, that is played in parts of Switzerland using a variant of the standard Swiss playing cards with 40 or 48 cards. It is a descendant of Karnöffel, one of the oldest card games known. It is sometimes misleadingly called Kaiserjass, although it has nothing to do with the Jass family of games that are popular in Switzerland.

<span class="mw-page-title-main">Königrufen</span> Card game

Königrufen or Königsrufen is a four-player, trick-taking card game of the tarot family, played in Austria and Southern Tyrol, with variants for two, three and six players. As with other regional tarot card games, it is usually called Tarock by its players. It is the only variant of Tarock that is played over most of Austria and, in 2001, was the most popular card game in Austria after Schnapsen and Rommé. By 2015, it had become "the favourite card game of Austrians". It has been described as the most interesting tarot game for four players, the "Game of Kings", a game that requires intelligence and, with 22 trumps in play, as good "training for the brain".

<span class="mw-page-title-main">Trappola</span> 16th-century Venetian card game

Trappola is an early 16th-century Venetian trick-taking card game which spread to most parts of Central Europe and survived, in various forms and under various names like Trapulka, Bulka and Hundertspiel until perhaps the middle of the 20th century. It was played with a special pack of Italian-suited cards and last reported to have been manufactured in Prague in 1944. Piatnik has reprinted their old Trappola deck for collectors.

<span class="mw-page-title-main">Glossary of card game terms</span> List of definitions of terms and jargon used in card games

The following is a glossary of terms used in card games. Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific, but apply to a wide range of card games. For glossaries that relate primarily to one game or family of similar games, see Game-specific glossaries.

<span class="mw-page-title-main">Bauerntarock</span> Card game

Bauerntarock also called Brixentaler Bauerntarock or Brixental Tarock, is a point-trick card game played in the Brixental, Austria. It may have originated in the 19th century either as an adaptation of 54-card Tapp Tarock onto the cheaper and smaller 36-card German pack. Another possibility is that it was adapted from the 78-card Grosstarock or Taroc l'Hombre game as the ratio of trumps to non-trumps is almost the same. It uses the Skat Schedule found in popular regional games such as Jass and Schafkopf. It is closely related to Bavarian Tarock, German Tarok, Württemberg Tarock and especially Dobbm. Like Bavarian Tarock and Tapp, Brixental Bauerntarock and Dobbm do not belong to the true tarot games, but have adopted rules from Tapp Tarock. The most fundamental difference between these games and true tarot games is in the use of German or French decks instead of true Tarot playing cards.

<span class="mw-page-title-main">Ace-Ten games</span> Type of card game in which the Aces and Tens are of particularly high value

An Ace-Ten game is a type of card game, highly popular in Europe, in which the Aces and Tens are of particularly high value.

<span class="mw-page-title-main">Knüffeln</span>

Knüffeln is a very old trick-taking card game for four players, playing in pairs, that is still played in North Germany. Once considered the national game of Frisia, Knüffeln is a descendant of Karnöffel, the oldest identifiable European card game in the history of playing cards with a continuous tradition of play down to the present day.

<span class="mw-page-title-main">Brus (card game)</span>

Brus is a four-hand card game of German descent that was once played in Denmark and Estonia. The game is descended from the oldest known card game in Europe, Karnöffel, a fact testified by its unusual card ranking and lack of a uniform trump suit.

Karniffel or Thuringian Karnöffel was a trick-taking card game for four players, playing in pairs, the rules of which were recorded in some detail in a German periodical of the late 18th century where it was described as being played by the Thuringian peasantry. Karniffel was a descendant of the original Karnöffel.

<span class="mw-page-title-main">Stýrivolt</span> Old Danish card game from the Faroe Islands

Stýrivolt [] or Stýrvolt is an old Scandinavian card game, that appears to be extinct today except on the Faroe Islands.

John McLeod is a British mathematician, author, historian and card game researcher who is particularly well known for his work on tarot games as well as his reference website pagat.com which contains the rules for over 500 card games worldwide. He is described as a "prominent member" of the International Playing Card Society and is Secretary of the British Skat Association.

<span class="mw-page-title-main">Drużbart</span> Extinct Polish card game

Drużbart or Druzbart is an extinct Polish card game of the Bruus family. The game is descended from the oldest known card game in Europe, Karnöffel, a fact testified by its unusual card ranking and lack of a uniform trump suit.

<span class="mw-page-title-main">Bruus</span>

Bruus, formerly Brausebart or Brusbart, is a very old north German card game for four players in two teams of two. It was once highly popular but has since died out except for a few pockets in the state of Schleswig-Holstein. As Brusbart, it was the ancestor of a family of similar games in northern Europe, including Swedish Bräus and Danish Brus which are still played today. Bruus features 'daring and tormenting' which has been said to give the game a certain charm. Once considered the national game of Hamburg, Bruus is a descendant of Karnöffel, the oldest identifiable European card game in the history of playing cards with a continuous tradition of play down to the present day. The game is named after the Bruus or Brusbart, once its top card, but now its second-highest trump.

<span class="mw-page-title-main">Norseman's Knock</span> Classic Swedish card game

Norseman's Knock or Norrlandsknack is a classic Swedish card game for 3 to 5 players, known since the mid-1800s. It is traditionally played for money. The game is about winning as many tricks as possible and above all not being completely left without a trick.

<span class="mw-page-title-main">Brús</span> Traditional Icelandic card game

Brús is a traditional Icelandic card game for four-players using French-suited cards. It is descended via German Brusbart from Karnöffel, Europe's oldest known card game.

<span class="mw-page-title-main">Voormsi</span>

Voormsi or Vorms is an old, Greenlandic, trick-taking card game of the Brusbart family designed for four players.

Cucumber is a north European card game of Swedish origin for two or more players. The goal of the game is to avoid taking the last trick. David Parlett describes it as a "delightful Baltic gambling game".

References

  1. 1 2 3 4 5 6 7 8 9 10 Smith (1993), pp. 36/37
  2. 1 2 3 4 5 Bräus regler at kortspelonline.se. Retrieved 21 May 2019.
  3. Dummett (1981), p. 130
  4. McLeod (1996), pp. 54/55
  5. 1 2 Smith (1997), pp. 45-51
  6. 1 2 3 4 5 6 Parlett 2008 , p. 341
  7. Bli bekant med Bräus’n. Retrieved 24 May 2019.
  8. Parlett 2008, p. 643.

Literature