Sixty-three (card game)

Last updated

Sixty-three is a card game popular in Charlotte County, New Brunswick, and on Cape Breton Island, Nova Scotia, and is named after the number of points which can be taken in a hand. This game is nearly identical to the Pitch variant Pedro. It also has features reminiscent of Euchre.

Contents

Rules

Setup

Sixty-three is played by four players, in two teams, and uses a full deck of cards plus one joker. [1] The players on the same team should sit opposite each other, and any 'table talk' or transfer of information about the games between partners is strictly forbidden.

Deal

The dealer will customarily offer to let the person to their right cut the deck prior to a hand. The players are dealt 9 cards each (given out to each player three cards at a time), after which a bid round ensues to determine which suit will be trump.

Auction

Each player bids based on the number of points he/she feels that their team can take, with the minimum bid being 40 and the maximum bid being 63 (hence the name of the game). The player willing to bid the highest will 'take the hand' and be able to decide which suit will be trump. It is not unusual for partners to bid against each other if they both have a good hand. Bidding should be done aggressively to try to ensure that trump is picked by either yourself or your teammate, however, should a team fail to 'make their bid', i.e. they fail to take as many points as they bid, then their score will drop by the amount of their bid. A king, the card worth the most points (see below), is generally required in a hand before it is considered biddable. If no bids are placed prior to the dealer then the bid is taken by the dealer for the default bid of 25.

Re-deal

After the bidding, players discard all non-trump cards in their hands, and the dealer deals more cards from the remainder of the deck until each player has six in their hand, with all cards remaining going to the dealer to pick through so all trump are in play. Should a player have more than six trump in their hand, then they may give the excess trump to their partner, provided it is a card not worth any points (see below) and that the transfer is carried out face-up so the other team may see. Any cards now in the hand which are not trump are referred to as dirt.

Play

The person who won the bid then plays the lead card in the first hand (he must lead trump in the first hand), and the players then attempt to take as many points for their team as possible in the ensuing rounds. A round consists of each player playing one card, with the winner of the round playing the lead card in the next round. If trump is lead, all players must follow suit if they can. Should a dirt card be lead, then players may either play dirt as well (any suit), or trump should they choose to. Any trump card will take any dirt card. Should a player run out of trump, they may play all their remaining cards in one hand and be considered out of the hand. The hand is finished when all players have played all their cards. The game ends when one team reaches 250 points (usually five to ten hands will be required for this).

Card values and ranking

The cards are arranged in descending order of rank with point values shown for those which are counters. The 'opposite 5' means the 5 which is the same colour as trump (e.g. the 5 of clubs is opposite the 5 of spades). The 2 (including its one point) is always kept by the person who plays it, regardless of who wins the hand. These point values apply only for cards of the trump suit as decided in the bidding round - all 'dirt' suits are worthless.

In Inverness County, Cape Breton Island, the trump 3 is worth 15 and the joker is not used. In Queens County, New Brunswick, the trump 2 is worth 2, and the 10 is worth 0 points. Game is 225.

Related Research Articles

<span class="mw-page-title-main">Pinochle</span> Card game

Pinochle, also called pinocle or penuchle, is a trick-taking, Ace-Ten card game typically for two to four players and played with a 48-card deck. It is derived from the card game bezique; players score points by trick-taking and also by forming combinations of characters into melds. It is thus considered part of a "trick-and-meld" category which also includes the game belote. Each hand is played in three phases: bidding, melds, and tricks. The standard game today is called "partnership auction pinochle".

<span class="mw-page-title-main">500 (card game)</span> Rules of 500 card game

500 or Five Hundred is a trick-taking game developed in the United States from Euchre. Euchre was extended to a 10 card game with bidding and a Misere contract similar to Russian Preference, producing a good cut-throat three player game like Preference and a four player game played in partnerships like Whist which is the most popular modern form, although with special packs it can be played by up to six players.

<span class="mw-page-title-main">Tarocchini</span> Tarot card games popular in northeast Italy

Tarocchini are point trick-taking tarot card games popular in Bologna, capital city of the Emilia-Romagna region of Italy and has been confined mostly to this area. They are the diminutive form of tarocchi, referring to the reduction of the Bolognese pack from 78 to 62 cards, which probably occurred in the early 16th century.

<span class="mw-page-title-main">Spades (card game)</span> Card game

Spades is a trick-taking card game devised in the United States in the 1930s. It can be played as either a partnership or solo/"cutthroat" game. The object is to take the number of tricks that were bid before play of the hand began. Spades is a descendant of the Whist family of card games, which also includes Bridge, Hearts, and Oh Hell. Its major difference as compared to other Whist variants is that, instead of trump being decided by the highest bidder or at random, the Spade suit always trumps, hence the name.

Ninety-nine is a card game for 2, 3, or 4 players. It is a trick-taking game that can use ordinary French-suited cards. Ninety-nine was created in 1967 by David Parlett; his goal was to have a good 3-player trick-taking game with simple rules yet great room for strategy.

<span class="mw-page-title-main">Forty-fives</span> Trick-taking card game

Forty-fives is a trick-taking card game that originated in Ireland. The game is popular in many communities throughout Atlantic Canada as well as the Gaspé Coast in Québec. Forty-fives is also played in parts of Massachusetts and southern New Hampshire in New England, United States, as well as in the South Island of New Zealand.

<span class="mw-page-title-main">Rook (card game)</span> Trick-taking card game

Rook is a trick-taking game, usually played with a specialized deck of cards. Sometimes referred to as Christian cards or missionary cards, Rook playing cards were introduced by Parker Brothers in 1906 to provide an alternative to standard playing cards for those in the Puritan tradition, and those in Mennonite culture who considered the face cards in a regular deck inappropriate because of their association with gambling and cartomancy.

<span class="mw-page-title-main">Belote</span> Card game

Belote is a 32-card, trick-taking, Ace-Ten game played primarily in France and certain European countries, namely Armenia, Bulgaria, Croatia, Cyprus, Georgia, Greece, Luxembourg, Moldova, North Macedonia, Bosnia and Herzegovina and also in Saudi Arabia. It is one of the most popular card games in those countries, and the national card game of France, both casually and in gambling. It appeared around 1900 in France, and is a close relative of both Klaberjass and Klaverjas. Closely related games are played throughout the world. Definitive rules of the game were first published in French in 1921.

<span class="mw-page-title-main">Sixty-Six (card game)</span>

Sixty-Six or 66, sometimes known as Paderbörnern, is a fast 5- or 6-card point-trick game of the marriage type for 2–4 players, played with 24 cards. It is an Ace-Ten game where Aces are high and Tens rank second. It has been described as "one of the best two-handers ever devised".

Pedro is an American trick-taking card game of the All Fours family based on Auction Pitch. Its most popular variant is known as Cinch, Double Pedro or High Five which was developed in Denver, Colorado around 1885 and soon regarded as the most important American member of the All Fours family. Although it went out of fashion with the rise of Auction Bridge, it is still widely played on the western coast of the United States and in its southern states, being the dominant game in some locations in Louisiana. Forms of the game have been reported from Nicaragua, the Azores, Niobe NY, Italy and Finland. The game is primarily played by four players in fixed partnerships, but can also be played by 2–6 individual players.

<span class="mw-page-title-main">Bid whist</span> Card game

Bid whist is a partnership trick-taking variant of the classic card game whist. As indicated by the name, bid whist adds a bidding element to the game that is not present in classic whist. Bid whist, along with spades, remains popular particularly in U.S. military culture and a tradition in African-American culture.

Pitch is the American name of the English trick-taking game of Blind All Fours which, in turn, is derived from classic All Fours. Historically, Pitch started as "Blind All Fours", a very simple All Fours variant that is still played in England as a pub game. The modern game involving a bidding phase and setting back a party's score if the bid is not reached came up in the middle of the 19th century and is more precisely known as Auction Pitch or Setback.

<span class="mw-page-title-main">Sheng ji</span> Card game

Sheng ji is a family of point-based, trick-taking card games played in China and in Chinese immigrant communities. They have a dynamic trump, i.e., which cards are trump changes every round. As these games are played over a wide area with no standardization, rules vary widely from region to region.

<span class="mw-page-title-main">Bid Euchre</span> Trick-taking card game

Bid Euchre, Auction Euchre, Pepper, or Hasenpfeffer, is the name given to a group of card games played in North America based on the game Euchre. It introduces an element of bidding in which the trump suit is decided by which player can bid to take the most tricks. Variation comes from the number of cards dealt, the absence of any undealt cards, the bidding and scoring process, and the addition of a no trump declaration. It is typically a partnership game for four players, played with a 24, 32 or 36-card pack, or two decks of 24 cards each.

Sueca is a 4 player-partnership point trick-taking card game of the Ace-Ten family, and a popular variant of the Bisca card game. The game is played in Portugal, Brazil, Angola and other Portuguese communities. Its closest relative is the very similar German game Einwerfen.

400 is a trick-taking card game played in two partnerships with a standard deck of 52 playing cards. The object of the game is to be the first team to reach forty-one points. The game somewhat resembles Spades, but with subtle differences. It was in the early years after the Ottoman Empire. Historically, the game is mainly played in Syria, Lebanon, Palestine, Jordan, Honduras, and The Philippines. It is similar to the game Tarneeb, which is also played in the region.

<span class="mw-page-title-main">Twenty-eight (card game)</span> Indian card game

Twenty-eight is an Indian trick-taking card game for four players, in which the Jack and the nine are the highest cards in every suit, followed by ace and ten. It thought to be descended from the game 304, along with similar Indian games known as "29", "40" and "56".

304, pronounced three-nought-four, is a trick-taking card game popular in Sri Lanka, coastal Karnataka, Tamil Nadu and Maharashtra, in the Indian subcontinent. The game is played by two teams of two using a subset of the 52 standard playing cards so that there are 32 cards in play.

Smear is a North-American trick-taking card game of the All Fours group, and a variant of Pitch (Setback). Several slightly different versions are played in Michigan, Minnesota, Northern and Central Iowa, Wisconsin and also in Ontario, Canada.

<span class="mw-page-title-main">Euchre variants</span> Card game variants

The card game of Euchre has many variants, including those for two, three, five or more players. The following is a selection of the Euchre variants found in reliable sources.

References

  1. "Rules of Card Games: Pedro". www.pagat.com. Retrieved 2022-03-02.