A trick-taking avoidance game. | |
Origin | French |
---|---|
Alternative names | Four Jacks |
Family | Trick-taking |
Players | 3–6 |
Cards | 32 |
Deck | French |
Play | Clockwise |
Playing time | 20 min. |
Chance | Easy |
Related games | |
Hearts | |
Aim: avoid capturing Jacks, especially the ♠J (Polignac) |
Polignac (a.k.a. Jeux des Valets) is a French 18th century trick-taking card game ancestral to Hearts and Black Maria. [1] It is played by 3-6 players with a 32-card deck. It is sometimes played as a party game with the 52-card pack; however, it is better as a serious game for four, playing all against all. Other names for this game include Quatre Valets and Stay Away. [2] Knaves is a variant and it is also similar to the Austrian and German games, Slobberhannes, Eichelobern and Grasobern. [3]
Polignac is named after an ultra-royalist French politician, Count Jules de Polignac, who incensed the local population in 1830 and was imprisoned following the July Revolution. The game, however, is far older. [4]
The aim of the game is to avoid capturing any Jacks in tricks, especially the J♠, called Polignac.
Polignac is played with a Piquet pack of 32 cards. However, unless four play, remove the black Sevens. The rank of the cards are: K Q J A T 9 8 7 in each suit.
The turn to deal and play passes always to the left. The cards should be divided evenly among the players, with the dealer dealing the cards in 2s and 3s.
Eldest leads first and the other players follow suit if possible, otherwise they may play any card. The trick is won by the highest card of the suit led, and the winner of each trick leads to the next. There are no trumps.
The players lose 2 points for capturing the Polignac, the J♠, and 1 for each other Jack captured. The first player to reach an agreed total of penalties, which may be 10 or 20 points, then loses the game.
Any player may bid capot before the opening lead is made. This is an undertaking to win every trick. If succeeded, each opponent loses 5 points; if not the bidder loses 5.
Eventually, the position of the Ace, common to old French card games, may be changed. If players prefer to make Ace high, penalties should attach to Queens instead of the Jacks. The players may decide to try and take all the tricks in a hand. This is known as general and the player must announce his intention before he leads to the first trick. If he succeeds, all the other players score 5 penalty points. If he fails, the Jacks score 5 penalty points in the usual way against the players who take them.
The following are variants or similar games played in other countries.
Bassadewitz, also called Passadewitz, Bassarowitz or Passarowitz, is a 4-player game first recorded in the early nineteenth century and still played as a family game in parts of German-speaking Europe. It is a member of the trick avoidance group of playing cards.
Eichelobern is an Austrian game played with a 32-card William Tell pack that is the German-suited equivalent of Slobberhannes (see below). The aim is to avoid taking the first and last tricks and the Eichelober - the Ober of Acorns.
Grasobern is the Bavarian equivalent of Eichelobern, played with a 32-card Schafkopf pack. The aim is to avoid taking the first and last tricks and the Grasober - the Ober of Leaves.
Knaves is played with 3 or more players. Points are won for taking tricks and lost for taking Jacks. Players are dealt 17 cards from a French pack and the last card is turned for trump. Players must follow suit if possible; if not, they may play any card. Score 1 point per trick and deduct 1 for J♠, 2 for J♣, 3 for J♦ and 4 for J♥. Game is 20 points. [5]
Slobberhannes is a simple German variation similar to Polignac which may have preceded it. The name means "Slippery Jack", though it probably refers to the infamous thief, Johannes Bückler, also known as Schinderhannes, and not to the card; which is in fact a Queen. [6]
Hearts is an "evasion-type" trick-taking playing card game for four players, although most variations can accommodate between three and six players. It was first recorded in America in the 1880s and has many variants, some of which are also referred to as "Hearts", especially the games of Black Lady and Black Maria. The game is a member of the Whist group of trick-taking games, but is unusual among Whist variants in that it is a trick-avoidance game; players avoid winning certain penalty cards in tricks, usually by avoiding winning tricks altogether. The original game of Hearts is still current but has been overtaken in popularity by Black Lady in the United States and Black Maria in Great Britain.
A trick-taking game is a card or tile-based game in which play of a hand centers on a series of finite rounds or units of play, called tricks, which are each evaluated to determine a winner or taker of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must follow suit as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks.
Bezique or Bésigue is a 19th-century French melding and trick-taking card game for two players that came to Britain and is still played today. The game is derived from Piquet, possibly via Marriage (Sixty-six) and Briscan, with additional scoring features, notably the peculiar liaison of the
and that is also a feature of Pinochle, Binokel, and similarly named games that vary by country.Black lady is an American card game of the hearts group for three to six players and the most popular of the group. It emerged in the early 20th century as an elaboration of hearts and was initially also called discard hearts. It is named after its highest penalty card, the queen of spades or "black lady". It is a trick-avoidance game in which the aim is to avoid taking tricks containing hearts or the black lady. American author and leading bridge exponent, Ely Culbertson, describes it as "essentially hearts with the addition of the queen of spades as a minus card, counting thirteen" and goes on to say that "black lady and its elaborations have completely overshadowed the original hearts in popularity".
Euchre or eucre is a trick-taking card game commonly played in Australia, Canada, Great Britain, New Zealand, and the Midwestern United States. It is played with a deck of 24, 28, or 32 standard playing cards. There are normally four players, two on each team, although there are variations for two to nine players.
Skat, historically Scat, is a three-player trick-taking card game of the Ace-Ten family, devised around 1810 in Altenburg in the Duchy of Saxe-Gotha-Altenburg. It is the national game of Germany and, along with Doppelkopf, it is the most popular card game in Germany and Silesia and one of the most popular in the rest of Poland. A variant of 19th-century Skat was once popular in the US. John McLeod considers it one of the best and most interesting card games for three players, and Kelbet described it as "the king of German card games." The German Skat Association assess that it is played by around 25 million Germans – more than play football.
Cassino, sometimes spelt Casino, is an English card game for two to four players using a standard, 52-card, French-suited pack. It is the only fishing game to have penetrated the English-speaking world. It is similar to the later Italian game of Scopa and is often said, without substantiation, to be of Italian origin. Cassino is still played today in Madeira, probably due to English influence.
Twenty-five is the Irish national card game, which also underlies the Canadian game of Forty-fives. Charles Cotton describes its ancestor in 1674 as "Five Cards", and gives the nickname five fingers to the Five of Trumps extracted from the fact that the Irish word cúig means both 'five' and 'trick'. It is supposed to be of great antiquity, and widely believed to have originated in Ireland, although "its venerable ancestor", Maw, of which James I of England was very fond, is a Scottish game.
Catch the Ten, also called Scots Whist or Scotch Whist, is an 18th-century point-trick, Ace-Ten card game which is recorded as being played only in Scotland, although evidence suggests a possible German origin. Unlike standard Whist, it is played with a pack of only 36 cards, the 5s and below being omitted. In the trump suit, the Jack is the highest card. Despite its alternative name, it has nothing to do with standard Whist.
Switch is a shedding-type card game for two or more players that is popular in the United Kingdom, Ireland and as alternative incarnations in other regions. The sole aim of Switch is to discard all of the cards in one's hand; the first player to play their final card, and ergo have no cards left, wins the game. Switch is very similar to the games UNO, Flaps and Mau Mau, both belonging to the larger Crazy Eights or Shedding family of card games.
Put, occasionally Putt, is an English tavern game first recorded in the 16th century and later castigated by 17th century moralists as one of ill repute. It belongs to a very ancient family of trick-taking card games and bears close similarities a group known as Truc, Trut,Truque, also Tru, and the South American game Truco. Its more elaborate cousin is the Catelan and Spanish game of Truc, which is still much played in many parts of Southern France and Spain.
Truc, pronounced in France and in Spain, is a 15th-century bluff and counter-bluff trick-taking card game which has been likened to poker for two. It is played in Occitania, Sarthe, Poitou (tru) and the Basque Country (truka), and is still very popular in the Valencia region. More elaborate versions are widely played in Argentina, Uruguay, Venezuela, Paraguay and Brazil under such names as Truco, Truque and Truquiflor. The French version Le Truc has become more widely known in the English-speaking world and among hobbyist gamers after Sid Sackson included it in his popular book A Gamut of Games (1969), it being a translation of E. Lanes' 1912 book, Nouveau Manuel Complet des Jeux de Cartes.
Rams is a European trick-taking card game related to Nap and Loo, and may be played by any number of persons not exceeding nine, although five or seven make a good game. In Belgium and France, the game of Rams is also spelt Rammes or Rems, in Germany, Rams, Rammes, Ramsch, Ramschen, Ramscheln or Ramsen, in Austria, Ramsen and Ramschen, and, in America, Rounce. The basic idea is fairly constant, but scoring systems vary. It was a widespread European gambling and drinking game that is still popular today. During the 19th century, it was introduced as Rounce in America and played with a 52-card deck without any difference between simples and doubles and with no General Rounce announcement. In the modern German variety of the game, Ramscheln, the 7♦ is the second best trump ranking next below the ace.
The following is a glossary of terms used in card games. Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific, but apply to a wide range of card games played with non-proprietary packs. It should not include terms solely related to casino or banking games. For glossaries that relate primarily to one game or family of similar games, see Game-specific glossaries.
Newmarket is an English card game of the matching type for any number of players. It is a domestic gambling game, involving more chance than skill, and emerged in the 1880s as an improvement of the older game of Pope Joan. It became known in America as Stops or Boodle before developing into Michigan. In 1981, Newmarket was still the sixth most popular card game in Britain.
Grasobern, Grasoberl, Grasoberln, Graseberla, Grünobern, Lauboberl or Laubobern is a card game that was once commonly played in Old Bavaria, especially in the old counties of Bad Aibling and Rosenheim, and is still popular in eastern Bavaria, especially in Upper Palatinate. The game has relatively simple rules and thus a rather relaxing and leisurely character without the mental demands of Schafkopf or psychological stress of Watten, two other traditional Bavarian card games. The name is taken from the game's penalty card, the Ober of Leaves. The suit of Leaves is known in German variously as Laub, Gras ("grass") or Grün ("green").
Slobberhannes is a trick-taking, American card game, possibly of German origin, for four players, in which the aim is to avoid taking the first and last tricks and the queen of clubs. Hoyle's describes it as "really quite an excellent game for the family circle" that "can be played with equal enjoyment either for counters or for small stakes..
Black Maria is a popular British card game of the Hearts group for three to six players. It is an elaboration of Black Lady, itself a development of the original American game of Hearts, the progenitor of the group. Black Maria is regarded as one of the best games for three players.
Six-bid solo, six bid solo or just six-bid for short, is a trick-taking, card game from the western United States for 3 players and is often associated with Salt Lake City. It is a member of the German Tarok group of games that originated in an attempt to play a tarot card game with standard, non-tarot cards. Six-bid solo itself is a variant of frog, a game very similar to south German Tapp, the Swabian version of German Tarok.
Sjavs is a Danish card game of the Schafkopf family that is played in two main variants. In Denmark, it is a 3-player game, played with a shortened pack of 20 cards; in the Faroe Islands, where it is very popular, it is a four-hand, partnership game using a standard Piquet pack of 32 cards.