Origin | Austria, Germany |
---|---|
Type | Plain-trick |
Family | Rams group |
Players | 3 - 5 |
Age range | 16+ |
Cards | 32 |
Deck | William Tell or German-suited pack |
Rank (high→low) | A K O U 10 9 8 7 or A K Q J 10 9 8 7 |
Play | Clockwise |
Related games | |
Contra, Kratzen, Lupfen, Mistigri, Tippen, Zwicken | |
Features: pot, 4 cards, optional special trumps |
Mauscheln, also Maus or Vierblatt, [1] is a gambling card game that resembles Tippen, which is commonly played in Germany and the countries of the old Austro-Hungarian Empire.
The name Mauscheln means something like "(secretive) talk". According to Meyers Konversationslexikon of 1885 to 1892 the word Mauschel is derived from the Hebrew word moscheh "Moses", in Ashkenazi Hebrew Mausche, Mousche, and was a nickname for Jews; in Old German mauscheln means something like "speak with a Jewish accent" or haggle". [2] The word first surfaced in the 17th century. [3] Today mauscheln is a synonym for "scheme", "wheel and deal", "wangle" or "diddle". [4]
Other names for the game include Anschlagen (in Tyrol and Lower Austria [5] ), Polish Bank (Polnische Bank, not to be confused with another game of this name) or Panczok, also Kratzen , [6] or Frische Vier (in Lower Austria, Styria and Burgenland [5] ) or Frische Viere (in South Bohemia in the early 20th century). [7] It also used to be known as Angehen. [8]
The 3-card game, Dreiblatt or Tippen, is very similar to Mauscheln.
Mauscheln was clearly current in the early 19th century because it is banned in the Austro-Hungarian Empire as a gambling game in 1832. It is described as popular in many places in the Styria where it was said to be very similar to the forbidden game of Zwicken or Laubiren. The law goes on to say that it went under the other names of Tangeln, Chineseln, Prämeniren or Häfenbinden. [9] The rules for Mauscheln first appeared towards the end of the 19th century and was initially very popular in Jewish trading circles. In 1890, Ulmann described Angehen as "very popular in ladies' circles", noting that it was called Mauscheln in south Germany. [10] During the First World War it flourished among the German soldiers and has since become widespread in the German-speaking world. [11]
Mauscheln is one of the most popular games in Austria and is commonly played everywhere except in the states of Vorarlberg in the west and Burgenland in the east. [12] One modern source describes it as little more than an excerpt of Ombre and Boston and "so simple and mindless that anyone can learn it in five minutes." The game clearly revolves around money, resulting in attempts to classify and ban it as a game of chance. However, it is not a gambling game in the legal sense.
Like Tippen, Mauscheln may be played by 3 to 5 players with a 32-card, usually German-suited, pack. If more players participate a 52-card French pack may be used. [1] [13]
The dealer places a stake of four chips or coins (e.g. 40¢; it must be divisible by four) as the Pinke or Stamm in the pot and deals two cards to each player. The next one is turned as trumps and then another 2 cards are dealt. The remaining cards are placed face down on the table. [1]
Forehand leads the bidding by announcing whether to "pass" (i.e. drop out of the current deal) or to "sneak" [lower-alpha 1] (ich mauschele i.e. "I'll play"). In doing so, he undertakes to win at least two tricks. If he drops out, the other players in turn may opt to sneak. If no-one sneaks, the cards are thrown in, the next player pays 4 chips to the pot and deals for the next game. Once a player has declared "sneak", the others may either fold by saying "pass" (ich passe) or "not me!" (ich nicht!) or "play" (ich gehe mit, lit. "I'll go with you"). [1] [13]
If all the others fold, the sneaker (Mauschler) claims the pot without play. If at least one other player joins in, all active players, in order, may exchange up to 4 hand cards with the talon, throwing their discards face down onto a 'bonfire' (Scheiterhaufen). [14] [13]
The sneaker leads to the first trick. Thereafter the winner of a trick leads to the next. Players must follow suit if possible or trump if unable to follow; subject to those rules, they must head the trick if they can. [14] [13]
Scoring is as follows: [14] [13]
In addition to variations in cutting and dealing, the following other variations are recorded: [14]
If the dealer turns up a high trump such as the Sow (= Ace/Deuce), and before looking at his cards, he may 'knock' (klopfen) which in effect means he will become the sneaker. He takes over the game and has to take at least 2 tricks. If one or more of the others choose to play, the dealer looks at his cards, discards any he deems unfavourable and exchanges them with the trump turnup and fresh cards from the talon, without viewing them. Once the other active player(s) have exchanged, the dealer may pick up his new cards together with the 'knocked' trump.
If anyone is dealt a quartet, they must discard them onto the bonfire, pay the Pinke and are then dealt another hand which they may exchange.
The ♦7 or 7 is the permanent, second-highest trump after the trump Ace or Sow. It may incur a penalty payment if lost to the Ace. [13]
The Weli ( 6) may be added to the pack as the 33rd card and permanent, second-highest trump
Tippen, also known as Dreiblatt, Dreikart, Drei Karten, Dreekort, Kleinpréférence or Labet, is an historical German 3-card, plain-trick game which was popular as a gambling game for three or more players. The Danish version of the game was known as Trekort and more elaborate Swedish variants include Knack and Köpknack. It appears to be related to the English game of Three-Card Loo. It was banned as a gambling game in some places.
Préférence, frequently spelt Preference, is a Central and Eastern European 10-card plain-trick game with bidding, played by three players with a 32-card Piquet deck, and probably originating in early 19th century Austria, becoming the second most popular game in Vienna by 1980. It also took off in Russia where it was played by the higher echelons of society, the regional variant known as Preferans being still very popular in that country, while other variants are played from Lithuania to Greece.
Tapp Tarock, also called Viennese Tappen, Tappen or Tapper, is a three-player tarot card game which traditionally uses the 54-card Industrie und Glück deck. Before the Anschluss (1938), it was the preferred card game of Viennese coffee houses, for example, the Literatencafés and Café Central. Even today Tapp Tarock is played sporadically. The exact date when it appeared is not possible to identify; some sources suggest it may have been developed in Austria in the early 19th century, but its mention in caricature operas in 1806 suggest it was well known even by then and must have arisen in the late 18th century. The oldest description of the actual rules is dated to 1821. Tapp Tarock is considered a good entry level game before players attempt more complex Tarock forms like Cego, Illustrated Tarock or Königrufen.
Zwickern or Zwicker, is a German fishing card game for two to eight players played in Schleswig-Holstein in North Germany. It is an old game whose rules first appeared in 1930. It has been described as "a simpler and jollier version of Cassino", which is "exciting and entertaining" and easy to learn. German author, Hans Fallada, who learned it in while in gaol at Neumünster, called it "a rather cunning farmer's game from Holstein." The feature that makes it unique among fishing games is its use of up to 6 Jokers.
Gaigel is a card game from the Württemberg region of Germany and is traditionally played with Württemberg suited cards. It is a Swabian variant of Sechsundsechzig and may be played with 2, 3, 4 or 6 players. However, a significant difference from Sechsundsechzig and other related games like Bauernschnapsen is the use of a double card deck. The four-player game is usually called Kreuzgaigel. The game emerged in the early 19th century.
Bavarian Tarock or, often, just Tarock, is a card game that was once popular in Bavaria and also played in parts of Austria as well as Berlin. The name is a clue to its origin in the historical German game of [Gross-]Tarock, a game using traditional Tarot cards. At some point in the mid- to late-18th century, attempts were made to emulate Taroc using a standard 36-card German-suited pack, resulting in the formerly popular, south German game of German Tarok. During the last century, the variant played with a pot (Haferl) and often known as Bavarian Tarock or Haferltarock, evolved into "quite a fine game" that, however, has less in common with its Tarock progenitor. German Tarok also generated the very similar game of Tapp, played in Württemberg, and both are related to Bauerntarock, Dobbm and the American games of frog and six-bid solo. Bavarian Tarock should not be confused with Königrufen, also known as Austrian Tarock or just Tarock.
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