Gilé, [1] Giley or Cuarenta y una ("Forty-one") is a point-trick card game of the Envite family which uses a Spanish pack and has the feature of discarding. [2]
Gilé is a four-hand game but five may also play.
A Spanish pack of 28 cards is used comprising the Ace, King, Knight, Jack, Seven, Three and Two of each suit. The ace is worth 11 points; king, knight, jack, three and two, 10 points; seven, 7 points.
The objective of the game is to score the maximum number of points possible with cards of the same suit.
The dealer (card player), who will have been chosen by drawing lots, deals two cards to each player in an anticlockwise direction. After looking at the cards, a first round of bets is made. If all pass, the cards are shuffled and redealt, the first ones dealt being set aside.
Once the first vying round is over, two more cards are dealt to each player who is staying in the game and then there is a second round.
If after the second round there are two or more players left in play, the discard phase begins. Each player may discard any cards considered appropriate and then receives as the same number to complete a hand of four cards. At the end of the discard phase, the final round takes place.
All players left in play reveal their hands to determine the winner. The maximum score with four cards of the same suit (a giley) is 41 points; followed by 40 (four 10-point cards); then 38 (ace, two 10-pointers and the seven); and 37 (three 10 pointers and the seven). The rest of the hands combine cards with two or more different suits, with 31 points being the best hand (ace and two 10-point cards).
In the event of a tie on points, the dealer or the player immediately seated to his right hand wins. A variant of the game states that, for equal scores, the rank of the suits determines the winner; this being, from highest to lowest: Coins, Cups, Swords and Clubs. With this system the dealer loses all privileges. Before the game players must decide which variant they are playing.
Sheepshead is an American trick-taking card game derived from Bavaria's national card game, Schafkopf, hence it is sometimes called American Schafkopf. Sheepshead is most commonly played by five players, but variants exist to allow for two to eight players. There are also many other variants to the game rules, and many slang terms used with the game.
Whist is a classic English trick-taking card game which was widely played in the 18th and 19th centuries. Although the rules are simple, there is scope for strategic play.
All fours is a traditional English card game, once popular in pubs and taverns as well as among the gentry, that flourished as a gambling game until the end of the 19th century. It is a trick-taking card game that was originally designed for two players, but developed variants for more players. According to Charles Cotton, the game originated in Kent, but spread to the whole of England and eventually abroad. It is the eponymous and earliest recorded game of a family that flourished most in 19th century North America and whose progeny include pitch, pedro and cinch, games that even competed with poker and euchre. Nowadays the original game is especially popular in Trinidad and Tobago, but regional variants have also survived in England. The game's "great mark of distinction" is that it gave the name 'jack' to the card previously known as the knave.
Euchre or eucre is a trick-taking card game commonly played in Australia, Canada, Great Britain, New Zealand, and the Midwestern United States. It is played with a deck of 24, 25, 28, or 32 standard playing cards. There are normally four players, two on each team, although there are variations for two to nine players.
Forty-fives is a trick-taking card game that originated in Ireland. The game is popular in many communities throughout Atlantic Canada as well as the Gaspé Coast in Québec. Forty-fives is also played in parts of Massachusetts and southern New Hampshire in New England, United States, as well as in the South Island of New Zealand.
Escoba is a Spanish variant of the Italian fishing card game Scopa, which means "broom", a name that refers to the situation in the game where all of the cards from the board are "swept" in one turn. The game is usually played with a deck of traditional Spanish playing cards, called naipes.
Scopa is an Italian card game, and one of the three major national card games in Italy, the others being Briscola and Tresette. It is also popular in Argentina and Brazil, brought in by Italian immigrants, mostly in the Scopa a Quindici variation. Scopa is also played in former Italian colonies such as Libya and Somalia or some other countries like Tunisia and even Morocco, with changed appearance in the cards. It is played with a standard Italian 40-card deck, mostly between two players or four in two partnerships, but it can also be played by three or six players.
Rummy is a group of games related by the feature of matching cards of the same rank or sequence and same suit. The basic goal in any form of rummy is to build melds which can be either sets or runs and either be first to go out or to amass more points than the opposition.
Pedro is an American trick-taking card game of the All Fours family based on Auction Pitch. Its most popular variant is known as Cinch, Double Pedro or High Five which was developed in Denver, Colorado around 1885 and soon regarded as the most important American member of the All Fours family. Although it went out of fashion with the rise of Auction Bridge, it is still widely played on the western coast of the United States and in its southern states, being the dominant game in some locations in Louisiana. Forms of the game have been reported from Nicaragua, the Azores, Niobe NY, Italy and Finland. The game is primarily played by four players in fixed partnerships, but can also be played by 2–6 individual players.
Pitch is the American name of the English trick-taking game of Blind All Fours which, in turn, is derived from classic All Fours. Historically, Pitch started as "Blind All Fours", a very simple All Fours variant that is still played in England as a pub game. The modern game involving a bidding phase and setting back a party's score if the bid is not reached came up in the middle of the 19th century and is more precisely known as Auction Pitch or Setback.
Mus is a card game widely played in Spain, France and Hispanic America. Originating in the Basque Country, it is a vying game. The first reference to this game dates back to 1745, when Manuel Larramendi, philologist and Jesuit Basque, quoted it in a trilingual dictionary (Basque-Spanish-Latin).
Jass is a family of trick taking, ace–ten card games and, in its key forms, a distinctive branch of the marriage family. It is popular in its native Switzerland as well as the rest of the Alemannic German-speaking area of Europe, Italian South Tyrol and in a few places in Wisconsin, Ohio, California, Oregon and Washington USA.
Brisca is a popular Spanish card game played by two teams of two with a 40-card Spanish-suited pack or two teams of three using a 48-card pack.
Manille is a Catalan French trick-taking card game which uses a 32 card deck. It spread to the rest of France in the early 20th century, but was subsequently checked and reversed by the expansion of belote. It is still popular in France and the western part of Belgium.
Khanhoo or kanhu is a non-partnership Chinese card game of the draw-and-discard structure. It was first recorded during the late Ming dynasty as a multi-trick taking game, a type of game that may be as old as T'ienkiu, revised in its rules and published in an authorized edition by Emperor Kao Tsung in 1130 AD for the information of his subjects. Meaning "watch the pot", it is very possibly the ancestor of all rummy games.
Court piece is a trick-taking card game similar to the card game whist in which eldest hand makes trumps after the first five cards have been dealt, and trick-play is typically stopped after one party has won seven tricks. A bonus is awarded if one party wins the first seven tricks, or even all tricks. The game is played by four players in two teams, but there are also adaptations for two or three players.
Blattla is a Bavarian card game for four players, who usually form two teams of two for each deal. It is a simplified version of Schafkopf and Bierkopf and is thus a point-trick game. Unlike those two games, in Blattla the Obers and Unters are not permanent trumps. In order to learn the rules of Schafkopf, it can be an advantage to first become familiar with Blattla. The game is traditionally played with Bavarian pattern cards.
Fipsen or Fips is an old north German card game for 4 or 5 players that resembles British Nap in some respects. It is a trick-taking game played with a standard Skat pack that was once popular across North Germany in the former states of Schleswig, Holstein, Mecklenburg and Pomerania, but is now restricted to the south Holstein region. In the village of Thedinghausen in Lower Saxony, a rather different game is played under the same name for currant buns called Hedewigs. It has been described as "quite a special card game" that is "ancient, but very easy to learn".
Sjavs is a Danish card game of the Schafkopf family that is played in two main variants. In Denmark, it is a 3-player game, played with a shortened pack of 20 cards; in the Faroe Islands, where it is very popular, it is a four-hand, partnership game using a standard piquet pack of 32 cards.
1001 is a point-trick card game of German origin for two players that is similar to sixty-six. It is known in German as Tausendundeins and Tausendeins ("1001") or Kiautschou. The winner is the first to 1001 points, hence the name. Hülsemann describes the game as "one of the most stimulating for two players", one that must be played "fast and freely".