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F-22 Total Air War, also known as Total Air War or by its acronym TAW, is a combat flight simulation video game developed by Digital Image Design and published by Infogrames United Kingdom in 1998. It simulates the F-22 Raptor fighter aircraft. It's a sequel to F-22: Air Dominance Fighter .
The notable features in the game include the ability for the player to dynamically alter their flight campaigns and the realistic physics engine. The storyline in the game revolves around a war campaign over the Red Sea between two ambiguous fighting forces which both feature modern air-combat sorties that are launched against each other in an all out total aerial war. Because the campaign missions are dynamically selected by a computer algorithm built into the game based on the player's performance in battle and random events in the game, no two air missions the player plays should ever be the same.
The Academy of Interactive Arts & Sciences nominated Total Air War for "PC Simulation Game of the Year" at the 2nd Annual Interactive Achievement Awards, although the game lost to Need for Speed III: Hot Pursuit . [1] Total Air War was a finalist for Computer Gaming World 's 1998 "Best Simulation" award, which ultimately went to European Air War . [2]
The Philadelphia Inquirer said "If you want ultra-realistic air combat and don't mind investing the time, Falcon 4.0 is your game. Strategic thinkers will prefer Total Air War's emphasis on the big picture". [3]
Red Baron is a combat flight simulation video game for MS-DOS created by Damon Slye at Dynamix. It was published by Sierra On-Line in 1990.
Falcon 4.0 is a combat flight simulation video game developed by MicroProse and published by Hasbro Interactive in 1998. The game is based around a realistic simulation of the Block 50/52 F-16 Fighting Falcon jet fighter in a full-scale modern war set in the Korean Peninsula. Falcon 4.0's dynamic campaign engine runs autonomously.
F-19 Stealth Fighter is a combat flight simulator developed and released in 1988 and 1990 by MicroProse, featuring a fictional United States military aircraft. It is the 16-bit remake of the 8-bit game Project Stealth Fighter, which was released for the Commodore 64 in 1987. It was also ported to the NEC PC-9801 in Japan only, and the DOS version was re-released on Steam distribution platform in 2015.
Red Baron II is a video game for the PC, developed by Dynamix and published by Sierra On-Line. It is the follow-up to the flight simulation Red Baron, released in 1990. Red Baron II was released in December 1997. A patch was released in 1998 that added support for 3D acceleration and renamed the game to Red Baron 3D. Red Baron 3D was also released as a retail product.
Combat flight simulators are vehicle simulation games, amateur flight simulation computer programs used to simulate military aircraft and their operations. These are distinct from dedicated flight simulators used for professional pilot and military flight training which consist of realistic physical recreations of the actual aircraft cockpit, often with a full-motion platform.
Falcon 4.0: Allied Force (F4AF) is an F-16 based combat flight simulator released by Lead Pursuit in 2005. The game is based around a realistic simulation of the Block 50/52 F-16 Fighting Falcon in a series of missions in the Balkans.
Achtung Spitfire! is a 1997 computer wargame developed by Big Time Software and published by Avalon Hill. It is a turn-based air combat game taking place during the early half of World War II, including fixed-wing aircraft, air battles and operations by Luftwaffe, Royal Air Force and French Air Force in 1939–1943.
European Air War is a combat flight simulator developed and published by MicroProse and published for Microsoft Windows in 1998. It is a sequel to 1942: The Pacific Air War. It simulates the Battle of Britain, and the Allied Air offensives in Western Europe during World War II in 1943–1945.
Combat Flight Simulator 3: Battle for Europe (CFS3), is the latest installment of combat flight simulators from Microsoft Game Studios, released on October 24, 2002 in North America and on November 15, 2002 in Europe for the Microsoft Windows.
EF2000 is a combat flight simulator video game developed by Digital Image Design (DID) and published by Ocean Software in 1995 for the PC DOS. It is the sequel to DID's earlier software title, TFX. An expansion pack, EF 2000: TACTCOM, was released in 1996. A compilation, EF 2000: Evolution, that included the main game and the expansion was released in 1996. An updated version, Super EF2000, was released exclusively for Windows 95 in 1996 in Europe. In 1997, a compilation titled EF2000 V2.0 was released in North America that included the original DOS versions of EF2000 and TACTCOM and also the Windows exclusive Super EF2000. In June 1997, the graphics were boosted when DID released the "Graphics+" patch, which added Rendition Vérité hardware support and Glide API for 3dfx graphics card support to EF2000.
Microsoft Combat Flight Simulator: WWII Europe Series is the first version of all three combat flight simulation games from Microsoft. It was released on 28 October 1998 and it is set in the European Theatre of World War II. This game spawned two sequels: Combat Flight Simulator 2 in 2000 and Combat Flight Simulator 3: Battle for Europe in 2002.
MiG Alley is a combat flight simulation game, developed by Rowan Software for PCs with Windows, and was published by Empire Interactive in 1999.
Jane's World War II Fighters is the 1998 combat flight simulation video game. Set in the European theatre of operations during World War II, it is part of the Jane's Combat Simulations franchise. The game was considered a commercial failure, and contributed to the end of the Jane's Combat Simulations line.
Luftwaffe Commander is a Microsoft Windows-based World War 2 theme combat flight simulation created by Strategic Simulations, Inc. (SSI) and released in 1999 but copyrighted in 1998.
Jane's F-15, also known as simply F-15, is a combat flight simulator video game developed and released by Electronic Arts in 1998 for the PC. It models the McDonnell Douglas F-15E Strike Eagle. EA's 2000 Jane's F/A-18 used an improved version of F-15's game engine.
F-22: Air Dominance Fighter is a combat flight simulator video game developed by Digital Image Design and published by Ocean Software for the PC Windows in 1997. The game simulates the F-22 Raptor stealth fighter. It was preceded by EF2000 and was succeeded by F-22 Total Air War. An expansion, Red Sea Operations, was released in August 1998.
Jane's IAF: Israeli Air Force is a military jet aircraft Combat flight simulation video game released in 1998. The simulation was created by the Israeli software developer Pixel Multimedia and was released under the Jane's Combat Simulations line from Electronic Arts.
Vehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. This includes automobiles, aircraft, watercraft, spacecraft, military vehicles, and a variety of other vehicles. The main challenge is to master driving and steering the vehicle from the perspective of the pilot or driver, with most games adding another challenge such as racing or fighting rival vehicles. Games are often divided based on realism, with some games including more realistic physics and challenges such as fuel management.
Longbow 2 is the sequel to Jane's AH-64D Longbow from Jane's Combat Simulations. The game was developed by Origin Systems with executive producer Andy Hollis on board, and released by Electronic Arts on November 13, 1997.
Apache is a video game released by Digital Integration in 1995 for DOS and Macintosh. The game is a combat flight simulation of the American AH-64D Apache Longbow helicopter. A successor, Hind, was released in 1996.