| Fable | |
|---|---|
| | |
| Developer | Playground Games [a] |
| Publisher | Xbox Game Studios |
| Director | Ralph Fulton |
| Producers |
|
| Designer | Will Kennedy [1] |
| Programmer | David Springate |
| Artist | Conar Cross |
| Writers |
|
| Series | Fable |
| Engine | ForzaTech |
| Platforms | |
| Release | Q3/Q4 2026 |
| Genre | Action role-playing |
| Mode | Single-player |
Fable is an upcoming action role-playing game developed by Playground Games and published by Xbox Game Studios. Set in the fictional world of Albion, Fable represents the first new installment in the franchise since Lionhead Studios 's Fable: The Journey in 2012. It is positioned as a reboot, to update the series with contemporary gameplay mechanics and visuals, and targeting a new generation of players. It is scheduled to be released for PlayStation 5, Windows, and Xbox Series X and Series S, in Q3 or Q4 2026.
Development of Fable began after the closure of Lionhead Studios in early 2016 led to the cancellation of Fable Legends . Speculation about a new installment emerged in 2017 and gained traction with official confirmation during the Xbox Games Showcase in 2020.
Fable is a third-person open-world action role-playing game in which players control a customizable hero who engages in melee, ranged, and magical combat against various enemies, with combat designed to let players switch fluidly between styles during encounters and use targeting and weapons such as swords, bows, and spells. [2]
The game features social actions triggered through controller inputs that allow interaction with non-player characters, with player choices influencing reputation and how townspeople respond. [3] Gameplay extends beyond combat and quests to include world interaction, such as building houses, owning multiple properties, and forming relationships, including romance and marriage. The morality system returns in the reboot, with witnessed actions and reputation shaping character and world reactions, as well as narrative outcomes and the player character’s experience. [4]
Playground Games's narrative design emphasizes player choice and open-ended exploration, allowing players to move freely through Albion and influence how events unfold without a strict time pressure, while maintaining story stakes tied to the hero's personal journey and the broader world. The game features over one thousand handcrafted NPCs who are individually voice acted that players can interact with, and every house in the game can be entered. [5]
Fable begins with the player character as a child in Albion. The character discovers heroic powers early in life. After a time jump, players continue as the adult hero in their home village of Briar Hill. A stranger turns the hero’s grandmother and the village to stone, prompting the hero to leave and investigate what happened. [6]
Players can travel freely across the map, including southern villages and northern regions. Key locations include the capital Bowerstone, which contains Fairfax Castle and the Heroes’ Guild. The Heroes’ Guild appears as a point of interest in the early story. [7] The setting is described as a fairy tale world rather than a traditional fantasy game. This version of Fable does not continue the previous games’ storylines, but some elements of the original lore and the concept of Albion are included. Player choices affect relationships with non-player characters, story outcomes, and how the world responds to the hero. [5]
Original Fable developer Lionhead Studios was closed by Microsoft in April 2016 with their final title being the Kinect-based Fable: The Journey (2012) for Xbox 360. Lionhead's closure meant the Fable series was put on hiatus with the cancellation of Fable Legends . The first mention of a new installment in the series came in April 2017, when Phil Spencer, Head of Xbox, tweeted that the franchise had "a lot of places it could go". [8] After releasing Forza Horizon 3 in 2016, Playground Games sought to branch out from the Forza series, feeling that the studio had transferrable skills in "open-world game design, open-world technology, and open-world streaming" according to Playground general manager Ralph Fulton. [9] Playground Games created a second team in 2017 to work on the Fable project. [10] In early 2018, Eurogamer reported that Playground Games had initiated the development of the fourth installment in the Fable series. [11] Later that year, it was disclosed that Playground Games was actively recruiting for 177 positions dedicated to an open-world role-playing game. [12] [13] In June 2018, Playground Games was officially acquired by Xbox Game Studios. [14]
Playground Games wanted to reboot the Fable series with a new instalment under the simple title of Fable rather than creating Fable 4. They wanted to make their own version of Fable, feeling it would be "inauthentic" to continue Lionhead's work as a different studio with a different internal culture. [15] With their Fable title, Playground created a new story in the world of Albion rather than continue the original timeline or characters. [16] Forbes reported on a leaked video related to Fable by Playground Games ahead of E3 2019. [17] [18] In July 2020, the game was officially announced at the Xbox Games Showcase, and was touted as a "new beginning" for the series. [19] [20] [21]
In December 2020, Anna Megill, a former developer from Remedy Entertainment, assumed the role of lead writer for the project. [22] Megill was subsequently promoted to narrative lead in July. The game is powered by ForzaTech, an in-house engine created by Turn 10 Studios and used by both Turn 10 and Playground Games in multiple Forza games. [23] In October 2022, Andrew Walsh, senior writer for Horizon Forbidden West , joined the Fable team. [24] Playground Games sought to maintain the British humour from the original Fable games which it saw as essential to the series. The studio took inspiration from British comedies like Peep Show , The IT Crowd and The Office for a "really grounded, awkward style of humour". [25]
By March 2023, the game was reported to be in the early stages of full production. On 11 June 2023, Playground Games unveiled the first in-game trailer of Fable at the Xbox Games Showcase, featuring actor Richard Ayoade. [26] On 9 June 2024, Playground Games confirmed that Eidos-Montréal is supporting the development of Fable. [27] During the Xbox Showcase in 2024, actor/comedian Matt King was revealed to be playing Humphry, the former hero of Albion who is forced out of retirement to aid the player character. [28]
Fable was announced during the Xbox Showcase in 2020, alongside the Xbox Series X|S console reveals. The game received its first in-game trailer in June 2023. On 9 June 2024, Playground Games announced that the game will launch in 2025 for Xbox Series X|S and Windows. [29] On 25 February 2025, Head of Xbox Game Studios Craig Duncan announced that the launch of the game was moved to 2026. [30]
On 8 January 2026, Xbox announced that Fable would be featured at Xbox Developer Direct on 22 January 2026, where Playground Games would present a deep dive into the gameplay. It was also announced that the game would launch simultaneously on PlayStation 5, Xbox Series X and S, and Windows in late 2026. [31] Fable is scheduled for Game Pass from day one. [32]