Fieldrunners

Last updated

Fieldrunners
Fieldrunners art.png
App Store icon
Developer(s) Subatomic Studios
I-play (Mobile)
Publisher(s) Subatomic Studios
Hands-On Mobile (Mobile)
Platform(s) iOS
Android
Nintendo DSi (DSiWare)
PlayStation Portable
PlayStation 3
mobile phone
Roku
Gametree TV
Chrome Web Store
PC
macOS
Linux [1]
ReleaseiOS
5 October 2008
Android
1 July 2011
Steam
24 May 2012
Chrome Web Store
25 October 2011
Nintendo DSi
  • NA: 8 February 2010
  • PAL: 11 June 2010
Removed: 22 November 2016 [2]
PSP
  • WW: 1 October 2009
PS3
  • WW: 17 December 2009
Mobile phone
23 December 2009
Genre(s) Tower defense
Mode(s) Single-player

Fieldrunners is a tower defense video game developed for several platforms. Originally released on 1 October 2008 as an exclusive iOS title, the game was later ported to Nintendo DSi, PlayStation Portable, PlayStation 3, and mobile phones. It was released on the Android platform in July 2011, on the Amazon Appstore and Android Market, then on 25 October, where it was ported to HTML5 by Gradient Studios and Bocoup [3] and released on the Chrome Web Store with the first level, Grasslands, playable for free. It is the first release of developer Subatomic Studios.

Contents

Gameplay

Unlike in other tower defense games, turrets can be placed anywhere and the enemies will go around them, forcing them to walk along any path the player makes. It is not possible to block the path however. Fieldrunners offers three types of gameplay: Classic, Extended and Endless. Playing in Classic and Extended modes limits the number of rounds in which the player must defend to 100. Classic only lets players build the original four towers, Gatling, Goo, Missile, and Tesla (except Skyway which substitutes Laser for Tesla and Frostbite which substitutes Ice for Goo). Extended mode adds the two new towers, Flame Tower and Mortar Tower (except Skyway which adds Tesla instead of Mortar). In Endless mode, the player may defend indefinitely. In any mode, the player may play in Easy, Medium, or Hard mode.

Maps

Maps were released over a course of updates. Only Grasslands was present during the initial release, featuring an open field in which enemies enter from the left and exit to the right. Crossroads was later released, also featuring an open field but enemies cross from top to bottom in addition from left to right. Drylands later followed, featuring an open field with three entry points, two from left to right and one from top to bottom. Two maps were included as in-app purchases, Skyway and Frostbite. Skyway features a field containing obstacles and with one leftmost entrance. Frostbite has four entrances on each side of the map which all converge in the center. Another update introduced a free map, Crystal Caves, and two in-app purchase maps, MudSlide, and LavaFlow. Crystal Caves features an open field with one entrance encircled by an additional train route. Mudslide features a field containing obstacles, a left entrance and an intersecting train route. Lavaflow features a field with two intersecting train routes and one left entrance.

Reception

Fieldrunners has received generally positive reviews, with the PSP version scoring 81% at the review aggregate website Metacritic. [4] IGN gave the game an eight out of ten rating, and highly recommended it. [5] Select Star Media was highly critical of the PC port, but expressed enjoyment of the mobile releases. [6]

Of the iPhone version, Stuart Dredge of Pocket Gamer noted its "clever controls and cartoony visuals", calling it "the best Tower Defense game on iPhone so far". [7]

The PSP version of Fieldrunners scored a high 81/100 on Metacritic. [8] Reviews for the iPad Fieldrunners HD version have been positive. [9]

Although having positive reviews, ratings on the game have been relatively lower than other games due to the fact it is a paid game that has IAP (in app purchases) for the full game and the high crash rate for some players. [10]

See also

Related Research Articles

<i>Sonic Jump</i> 2005 vertical platform video game

Sonic Jump is a 2005 vertical platform game developed by AirPlay and Sonic Team, and published by Sega for the digital distribution service Sonic Cafe, initially only available in Japan for mobile phones before being ported to iOS and Android and released in other regions in 2007. Unlike other games in the series, Sonic Jump doesn't involve running from left to right, but instead, Sonic automatically jumps up the screen, with the player needing to tilt the phone to move him from left to right. The original game's graphical style is based on the Sonic Advance series, which had ended shortly before Jump's release.

Out of the Park Baseball is a text-based baseball simulation for career, historical, and fictional play.

<i>Madden NFL 10</i> 2009 video game

Madden NFL 10 is an American football video game based on the National Football League that was published by EA Sports and developed by EA Tiburon. The 21st installment of the Madden NFL series, it is the first game to feature two players on the cover: Troy Polamalu of the Pittsburgh Steelers and Larry Fitzgerald of the Arizona Cardinals, who played against each other the previous season in Super Bowl XLIII. It was released in August 2009 for the PlayStation 2, PlayStation 3, PlayStation Portable, Wii, Xbox 360 and BlackBerry, and for the iOS on September 9 through the App Store.

<i>Real Racing</i> (video game) 2009 video game

Real Racing is a 2009 racing game developed and published by Firemint for iOS. It was released on June 8, 2009 for iPhone and iPod Touch, and later a HD version was released for the iPad, which featured improved graphics to take full advantage of the iPad's capabilities. The game was a critical and commercial success, and has led to two sequels; Real Racing 2 in 2010 and Real Racing 3 in 2013.

<i>Edge</i> (video game) 2008 video game

Edge is a puzzle-platform game developed by Mobigame for PC and iOS devices. The objective is to guide a rolling cube through maze-like levels and reach the goal. Originally released on the App Store in December 2008, it has been removed and re-added to the store multiple times due to a trademark dispute with Tim Langdell of Edge Games, concerning the use of the word "Edge" in the title. This had caused the game to be briefly released as Edge by Mobigame and Edgy, before ultimately returning to the App Store under its original name in January 2010. The game was released on multiple platforms including mobile phones, PlayStation Portable, Windows, Mac OS X, Linux, Android, Wii U, and Nintendo 3DS. It was released on Steam in August 2011 by publisher Two Tribes.

Command & Conquer: Red Alert is a 2.5D real-time strategy video game developed and published by Electronic Arts for iOS. It was released in October 2009 in the App Store.

<i>Bloons Tower Defense</i> Video game series by Ninja Kiwi

Bloons Tower Defense is a series of tower defense games under the Bloons series created and produced by Ninja Kiwi. The game was initially developed as a browser game, built upon the Adobe Flash platform and released in mid 2007. Later games in the series expanded to support various mobile platforms, including Android, iOS, Windows Phone, PlayStation Portable, Nintendo DSi, Windows, Linux and MacOS. Games in the Bloons series older than Bloons TD 6 are available through the Ninja Kiwi Archive on Steam.

<i>Ridge Racer Accelerated</i> 2009 mobile game

Ridge Racer Accelerated for iOS, SoftBank 006SH with 3D screen and Amazon Kindle Fire Tablet on Android is an arcade racing video game developed by Namco Networks. It is part of the Ridge Racer video game series. The game was released on the App Store, Google Play and Amazon App Store and it uses micro-transactions for unlocking more courses and an extra car class. There are three cars available per class, with six cars more to be unlocked during the game's progress. The game also features an SP1 class consisting of prototype cars. The game features an Arcade, Duel, Survival and Time Attack mode. The game uses the same engine, race courses and menu system from Ridge Racer 2 (PSP).

<i>N.O.V.A. Near Orbit Vanguard Alliance</i> 2009 video game

N.O.V.A. Near Orbit Vanguard Alliance is an action-adventure video game for the iPad and other Apple products made for Apple by Gameloft. It was released on December 17, 2009, for iOS, WebOS and is one of the games containing the Gameloft Live online gaming service. It was later released on the PlayStation Network for the PlayStation Portable and PlayStation 3 on December 21, 2010, just five days after the release of N.O.V.A. 2. N.O.V.A Legacy, a remaster of the original N.O.V.A. developed by Gameloft Madrid, was also released for Android on the Google Play Store in 2017 and on iOS App Store in 2018.

<i>Real Racing 2</i> Racing video game

Real Racing 2 and 2 HD for the iPad release, is a 2010 racing game, developed and published by Firemint for iOS, Android, OS X Lion and Windows Phone 8. It was released on December 16, 2010 for iPhone and iPod Touch, powered by Firemint's own Mint3D engine. A separate iPad version was released on March 11, 2011. On January 11, 2012 Real Racing 2 was confirmed as one of twenty-seven titles to be released on Windows Phone as part of a partnership between Electronic Arts and Nokia. The game is the sequel to 2009's Real Racing, and the download requires a one-time payment. It was a critical and commercial success, and a further freemium sequel, Real Racing 3, was released in 2013.

Illusia is an action role-playing platform game created, developed, and published by Gamevil for the iOS and Android. It was released on the App Store on December 10, 2010, on Google Play on March 16, 2011, and on the Amazon Appstore on June 20, 2011. Illusia has been removed from the IOS and Android AppStores.

<i>Carnivores: Dinosaur Hunter</i> 2010 video game

Carnivores: Dinosaur Hunter is a first-person shooter video game and the fifth installment in the Carnivores series. The game was initially developed by Tatem Games and released for iOS in 2010, as an enhanced port of the original 1998 Carnivores game. Later that year, Tatem Games' version was ported by Beatshapers to the PlayStation 3 (PS3) and PlayStation Portable (PSP), as a PlayStation Minis. Tatem Games then brought its iOS port to Android in 2012.

<i>Bad Piggies</i> Puzzle video game developed by Rovio Entertainment

Bad Piggies is a puzzle video game developed by Rovio Entertainment, and was the company's first spin-off in the Angry Birds series. The game launched on Android, iOS, Windows, and Mac on September 27, 2012. It was released for BlackBerry 10 in October 2013 and for Windows Phone in April 2014. Unlike the Angry Birds games, the player assists the pigs in building contraptions that travel on land and in air to collect pieces of a map to ultimately capture and take away the Angry Birds' eggs. As of October 2012, Bad Piggies was the fastest-selling game on the Apple App Store, and the quickest one to reach the top of the app list in just three hours.

<i>TowerMadness</i> 2009 video game

TowerMadness is a 3D tower defense strategy game for iOS and Android, developed by Limbic Software. Three iOS versions of TowerMadness exist: TowerMadness, the original version released on May 23, 2009; TowerMadness Zero, the ad-enabled version released on October 25, 2009; and TowerMadness HD, the version enhanced for iPad that includes split-screen multiplayer mode released on May 23, 2010. The Android version of TowerMadness launched for Google Play on December 5, 2013. On January 23, 2014, Limbic released the sequel to TowerMadness, TowerMadness 2.

<i>Pixn Love Rush</i> 2010 video game

Pix'n Love Rush is a platform game released for iOS, PlayStation Portable, and Ouya in 2010-2013. An updated version called Pix'n Love Rush DX was released only for iOS on December 16, 2010.

<i>The Impossible Game</i> 2009 platform video game

The Impossible Game is a 2009 one-button platform game developed and published by Fluke Games. The Windows, macOS and Linux port was developed by Grip Games.

<i>Steven Universe: Attack the Light</i> Tactical role-playing video game

Steven Universe: Attack the Light is a role-playing video game developed by Grumpyface Studios and published by Cartoon Network Games. The game, based on the animated TV series Steven Universe and featuring a story written by series creator Rebecca Sugar, was released for iOS and Android mobile devices on April 2, 2015. An Apple TV/tvOS version was later developed, which added "Diamond Mode", a higher-difficulty version of the game with added bonuses. It was followed by Save the Light and Unleash the Light.

<i>Worms 4</i> (2015 video game) 2015 video game

Worms 4 is a turn-based tactics video game developed and published by Team17. It was released for iOS and Android devices on September 3, 2015.

<i>Survivalcraft</i> Sandbox video game

Survivalcraft is a 2011 open sandbox video game developed by Marcin Igor Kalicinski under the brand Candy Rufus Games. Following early test versions, it was released on 16 November 2011 for the Windows Phone, and is also available for Android, iOS, and Microsoft Windows. The game is set on a deserted island in an open world, where the player collects resources and items that can be made into survival tools. The game has six different game modes: Survival, Challenging, Cruel, Harmless, Adventure, and Creative. The first four involve the player gathering necessary resources to stay alive. The Creative mode gives the player unlimited items and health, and the Adventure mode is used for quest and parkour maps.

<i>Mirrors Edge</i> (mobile) 2010 video game

Mirror's Edge is a side-scrolling platform game developed by IronMonkey Studios and published by Electronic Arts. It was released for iPad and iPhone in 2010, and for Windows Phone in 2012. The game is a prequel to the original Mirror's Edge, setting the scene about Runners and the city's shady corporations. It received very positive reviews from critics.

References

  1. "Fieldrunners – Ubuntu Apps Directory". Apps.ubuntu.com. 16 September 2011. Archived from the original on 13 January 2017. Retrieved 17 August 2013.
  2. PSA: DSIWareHax games have been pulled from the eShop | 3dshacks on Reddit
  3. Kazemi, Darius (27 July 2011). "Fieldrunners WebGL Particle System Demo". Bocoup. Archived from the original on 10 September 2013. Retrieved 2 August 2012.
  4. "Fieldrunners (psp) reviews at Metacritic.com". Metacritic . Retrieved 7 July 2010.
  5. Buchanan, Levi (24 November 2008). "Fieldrunners Review". IGN. Archived from the original on 6 March 2012. Retrieved 21 January 2010.
  6. Select Start Media Archived 21 July 2012 at the Wayback Machine
  7. Stuart Dredge (12 November 2008). "Fieldrunners Review". PocketGamer.co.uk. Archived from the original on 14 December 2012. Retrieved 18 December 2012.
  8. "Fieldrunners for PSP Reviews". Metacritic. 1 October 2009. Archived from the original on 4 March 2010. Retrieved 17 August 2013.
  9. "Fieldrunners marches onto iPad at launch | Fieldrunners for iPad news | iPad". Pocket Gamer. 29 March 2010. Archived from the original on 11 October 2012. Retrieved 17 August 2013.
  10. "‎Fieldrunners". iTunes .