Flowey | |
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First game | Undertale (2015) |
Created by | Toby Fox |
Designed by | Toby Fox Everdraed |
Flowey the Flower is a fictional character and the primary antagonist of the 2015 video game Undertale , developed by Toby Fox. The first NPC the player encounters in the game is Flowey, who initially appears as a friendly and helpful talking flower, but quickly reveals himself to be a megalomaniacal sadist with more sinister goals. Towards the end of the game, if the player is on the "True Pacifist" route (achieved by sparing every monster in the game), it is revealed that Flowey is the soulless reincarnation of a monster named Asriel Dreemurr, the son of Toriel and Asgore and former prince of the Underground.
Flowey plays the role of the game's final boss in two of the game's three major routes: on the "Neutral" route, after absorbing the six human souls, he faces the player in an evolved, grotesque form known as "Photoshop Flowey" by fans. Some fans also call this form "Omega Flowey", including Everdraed, the creator of the fight. [1] Meanwhile, on the "True Pacifist" route, he regains his former identity as Asriel Dreemurr by absorbing the souls of every monster in the Underground as well as the human souls.
Critics and fans have praised Flowey's characterization, well-constructed backstory, occasional use of breaking the fourth wall, and boss fights.
Flowey was conceived by Toby Fox, the creator of Undertale , with assistance from other artists like Chelsea Saunders. Flowey "appeared in [Fox's] head fully formed," and underwent little changes during development. Flowey's sprites were created by Fox, and they were the first created for the game. He took inspiration from multiple places, being partially inspired by a character named "Face" from a Godzilla: Monster of Monsters creepypasta by artist CosbyDaf. Tasked with designing one of Steam's trading cards for Undertale, Saunders themself took inspiration from the Pokémon Trading Card Game, particularly art by Keiji Kinebuchi. [2]
Graphic artist Everdraed became involved after development of Undertale finished, and asked if he could work on it. Fox offered him the opportunity to design art for a Flowey boss fight. While Fox programmed the moving parts of the boss, Everdraed provided art for it. Everdraed used photoshopped images and baked animations and was tasked with making "unsettling" visuals. He wanted to do various things, such as have Flowey lose teeth over time that were reset after Flowey reset the save. He also wanted to animate "really crazy undulating vines," but scrapped this due to them being too distracting and too complicated for Fox's layering of assets behind them. He added bones, worms, and chains to his design, believing it reflected a "Big Bad Boss". Fox considered using certain other faces, but felt they were too funny to use. The screen on Flowey, which displayed various visuals, had some art assets planned by Everdraed, but due to potential content and licensing issues, they were scrapped. Bombs that Flowey produces were based on the two bombs used in the atomic bombings of Hiroshima and Nagasaki, with Everdraed hoping that it would not be taken as disrespect. He explained that his art involved "taking horrible, unpleasant footage and trying to put a 'happy face' on them." He wanted to accentuate the "inherently nasty nature against a backdrop of childlike whimsy," as though through the eyes of a child trying to understand it. [2]
By the end of the game, the player discovers that Flowey is actually Asriel Dreemurr, the son of characters Toriel and Asgore, having been turned into a flower. The concept for an adult Asriel Dreemurr's boss battle was inspired by one of Toby Fox's programs where he would test visual effects; he created an image of Toriel with evil eyes, which urged him to implement it in the game because he thought it "looked cool". The boss fight was almost exclusively designed by Fox, though artist Temmie Chang contributed "sepia-tone intro-style images" to the battle. His final form was originally intended to take up the whole screen, with the logic being "that's what final bosses are supposed to do." He ended up designing an adult version of Asriel, with long horns, a tuft of hair, as well as him flying for the battle. This tuft of hair was added after a long time of development. [2] He originally envisioned that the fight with Asriel would be against his child form, though this idea did not last for long. Fox briefly considered giving Asriel "boyband hair," but rejected it. He noted, however, that some fanart depicted him with such hair, which he appreciated that these artists understood this aspect of his character. Fox attempted to modify his horns to make them look "cooler," but he felt it made him look stupid, he had also made Asriel float during his battle as he felt Asriel’s original standing pose made him look "like a doofus". [2]
Asriel Dreemurr is unintentionally reincarnated as Flowey, a sentient flower, by Alphys after she injects a flower containing remnants of Asriel's dust with "determination". Without a SOUL, Flowey no longer has the ability to love, as he finds out when he feels nothing when being reunited with his family. This prompts him to commit suicide. But instead of dying, he discovered his ability to "SAVE" and "RESET" time due to the "determination" he had been given.
Flowey first appears during the start of the game as an unassuming, sentient flower and engages in a battle with the player and seemingly helps them by awarding them with "friendliness pellets," which actually harm the player. Showing a more sadistic and psychopathic side, Flowey states his philosophy of "KILL or BE killed," then attempts to kill the player, but is driven away by Toriel. Flowey appears again after battling Toriel to judge the player on if they spared or killed her. Covertly following the player throughout the game, Flowey appears again directly after battling Asgore and finishes him off in order to obtain and use the power of the human souls. In doing so, he takes on a gigantic, grotesque form called Photoshop Flowey by fans (sometimes called Omega Flowey). [3]
If the player has not killed any monsters before Asgore and has already completed a neutral route and befriended several characters (dubbed the "True Pacifist route"), Flowey instead absorbs both the human and all the monster souls in order to transform into an older and more powerful version of Asriel. When the player calls out Asriel, he regains his empathy and reverts as a child. He apologizes for his misdeeds and uses the power of the all the SOULs to break the barrier, thus freeing the monsters which in return, ultimately reverts him back to Flowey. [4]
If the player has killed a specified amount of monsters before Asgore (dubbed "Genocide route"), Flowey, upon recognizing the player's power to kill them, finishes off Asgore to try to show the player his loyalty to them. Flowey begs for mercy and reveals himself to be Asriel, though is ultimately brutally killed by the player.
Asriel is Kris's brother and is not physically present in Deltarune, but is mentioned that he left for college. It is implied that he is very successful and well-liked in his hometown as it is shown that he has multiple awards in his room and is viewed positively by his friends and town locals. Flowey is only alluded to, in the form of a golden flower in Asgore’s house and a picture of a flower on Asriel’s wall.
Flowey's head appears in Among Us as a cosmetic belonging to the Cosmicube Event called "Indie Hour"; there are two versions, the normal version and the evil version. [5]
Flowey has received generally positive reception. Flowey was a runner-up for USgamer 's best characters of 2015, citing his knowledge of everything the player "has been up to", which may leave the player "a little stunned." [6] USgamer also called the older Asriel "exactly the kind of thing a suffering pre-teen would design if they had possession of God's own wrath." [7] Game Informer called Flowey one of the top 10 fourth wall breaking moments in games, calling him a "crazed talking flower". [8] Zack Furniss of Destructoid stated that the battle against Flowey was one of his favorite gaming moments of 2015, saying that while he was apprehensive about playing the game, the fact that "a small flower ends up being a Photoshopped monster that can destroy in seconds", "sold" him on the game. Calling Photoshop Flowey "wonderfully disturbing", he called the boss and how it affected the player's save file what would stay with him the longest. [9]
Critics have commented on Flowey's seeming ability to transcend the game world. Player vs. Monster compared Flowey to the boss Psycho Mantis from Metal Gear Solid due to their abilities to read the player's save file and mock them for their decisions. The author noted that Photoshop Flowey's colorful, realistic graphics were commissioned to be unsettling on purpose, contributing to the impression that Flowey is able to "break from containment". [10] Horror Literature and Dark Fantasy similarly states that Flowey's edict of "it's kill or be killed" encourages the player to think critically about the initial systems set by the game, also framing it in terms of queer gaming practices that play against the intent of the game's design, repurposing and resisting the rules. [11]
Japanese Role-Playing Games states that Flowey is an example of a parodic guiding character directly inspired by the Mother series. It also explains that Flowey demonstrates how tutorial characters can be both parodic and central to a game's narrative. [12] Ludopolitics describes Flowey as a "rich, complicated antagonist", also characterizing him as an analogue for completionist players. Flowey is motivated by curiosity for its own sake, and believes he has the strength to see the game's "no mercy" route for himself, insulting those who would not play it but still watch it to see what happens. [13]
Jason Schreier of Kotaku called the fight against Flowey's true form as Asriel "one of the greatest final boss fights in RPG history", saying that it rivaled "games like EarthBound and Chrono Trigger in sheer, gut-wrenching poignancy." [14] Stating that he has "one hell of a theme song", he praised the entire fight sequence as "spectacular", saying that it "justifies even the slowest of Undertale's setups". [14] TheGamer ranked Flowey as the 8th best character among the main cast, opining that his fight is "one of the most intense boss battles in modern gaming history". [15]
Metafiction is a form of fiction that emphasizes its own narrative structure in a way that inherently reminds the audience that they are reading or viewing a fictional work. Metafiction is self-conscious about language, literary form, and story-telling, and works of metafiction directly or indirectly draw attention to their status as artifacts. Metafiction is frequently used as a form of parody or a tool to undermine literary conventions and explore the relationship between literature and reality, life and art.
Soul of the Samurai, released as Ronin Blade in Europe, is an action-adventure game developed and published by Konami in 1999 for the PlayStation.
Undertale is a 2015 2D role-playing video game created by American indie developer Toby Fox. The player controls a child who has fallen into the Underground: a large, secluded region under the surface of the Earth, separated by a magical barrier. The player meets various monsters during the journey back to the surface, although some monsters might engage the player in a fight. The combat system involves the player navigating through mini-bullet hell attacks by the opponent. They can opt to pacify or subdue monsters in order to spare them instead of killing them. These choices affect the game, with the dialogue, characters, and story changing based on outcomes.
Robert F. "Toby" Fox is an American video game developer and composer. He is best known for developing the role-playing video game Undertale, which garnered acclaim and has received nominations for a British Academy Game Award, three Game Awards and D.I.C.E. Awards. He is also the creator and head of the ongoing development of Deltarune, which contains many characters and features from Undertale, and has also garnered significant praise.
Asgore Dreemurr is a character in the 2015 video game Undertale developed by Toby Fox, and its 2018 spiritual sequel Deltarune. The king of the Underground, he is a special type of creature known as a Boss Monster and serves as the penultimate boss of the game. Having previously killed six other humans as part of a plan to break an ancient Barrier created to entrap the Underground's denizens, he intends to take the protagonist's soul as the final one, freeing the monsters and getting revenge on the humans for killing his son, Asriel. He was created by Fox, with support from artist Temmie Chang.
"Megalovania" is an instrumental video game song composed by Toby Fox. It was first composed for the Radiation Halloween Hack, a ROM hack of EarthBound, developed for a Mother fansite's competition in November 2008. Inspired by "Megalomania" from Live A Live and the final boss music of Brandish 2: The Planet Buster, the track was intended for the ROM hack's final boss battle, and was developed by Fox screaming "whatever [he] felt like" into a microphone and copying it down. The name itself is a combination of "megalomania" and "Transylvania", the latter of which intended to tie into the project's Halloween theme. Years later the track would be remixed for the webcomic Homestuck's soundtrack as "MeGaLoVania" with help from Joren "Tensei" de Bruin, and Fox would use another rendition as the final boss theme for the "genocide" route in his 2015 video game, Undertale, when fighting the character Sans.
Toriel Dreemurr is a character introduced in the 2015 role-playing video game Undertale, acting as the first area boss. A motherly figure created as an embodiment of excessive video game tutorials, she is a member of the monster race with hanging ears, small horns, white fur, and a purple robe. The player can choose to kill her or convince her to stop fighting, which affects the way the story plays out. She also appears in Deltarune in a different role.
Deltarune is an episodic role-playing video game developed by Toby Fox as a follow-up to his 2015 video game Undertale. In the game, the player controls a human teenager, Kris, who is destined to save the world together with Susie, a monster, and Ralsei, a prince from the Dark World. During their quest to seal the Dark Fountains prophesied to end the world, the group makes both friends and foes. The combat system is turn-based and uses bullet hell mechanics. Similarly to Undertale, enemy encounters can be resolved peacefully or through violence.
Sans is a character in the 2015 video game Undertale. He is the brother of Papyrus and initially appears as a friendly NPC with an easy-going, laid-back personality. Sans is also featured in the 2018 video game Deltarune, where he can only be found at his shop, which is a remodeled version of Grillby's Diner from the original game. Sans was created by Toby Fox with support from the artist Temmie Chang. The character's name is based on the Comic Sans font, which is used for most of his in-game dialogue. This sans typeface was replaced with a "cutesy irreverent typeface" in the Japanese version of the game.
Undertale Soundtrack is a soundtrack album by Toby Fox, released in 2015 for the video game Undertale.
Dreemurr may refer to:
Undyne is a character in the 2015 video game Undertale and the 2018 video game Deltarune. She is a monster who serves as the captain of the Royal Guard of the Underground under its king, Asgore. She is initially an antagonist to the player-character, the human, but depending on the human's actions, she may become their ally. She is reluctant to befriend the human, but through persistence by the player, eventually realizes that they were a good person. If the human makes a point of killing every monster possible, Undyne will transform into Undyne the Undying, vowing to destroy the human in order to save humans, monsters, and all other life from their actions. She is a lesbian, revealed to be in love with Alphys.
The fantasy role-playing video game Undertale, developed by Toby Fox, takes place in a universe where monsters once coexisted with humans, but have long since been forgotten in modern times. Its main character is a human child who falls into the Underground, a large cave below Mount Ebott where human wizards trapped the monsters following an ancient war and from which they seek to escape. Its spiritual sequel, Deltarune, is an anagram of Undertale, and takes place in a parallel universe featuring many of the same characters. In Deltarune's universe, humans and monsters still coexist in the modern day. The main character, Kris, discovers the Dark World, an alternate realm inhabited by Darkners, which are beings brought to life from objects originally from the Light World. They embark on a quest to close the Dark Fountains before darkness overtakes the real world.
W.D. Gaster, or simply Gaster, is a character from the 2015 video game Undertale who was the previous "royal scientist" for the game's underground kingdom of monsters before he vanished mysteriously. He cannot normally be encountered in the game, and is never discussed directly as part of the game's main narrative. Players can only encounter events related to him either by luck or by modifying certain game files. A sprite from one of these events, internally named "Mystery Man", is generally used to portray W.D. Gaster, though the sprite's connection to the character is not confirmed.
Undertale Yellow is a 2D role-playing video game released on Game Jolt for Microsoft Windows on December 9, 2023. Developed by Team Undertale Yellow as a fan-made prequel to Undertale, the game follows a human child named Clover, who possesses the yellow soul from Undertale, as they journey on an unfamiliar path to the surface after entering the monster-inhabited Underground. The game received generally positive reviews upon release.
Alphys is a character in the 2015 video game Undertale and the 2018 video game Deltarune. She is a bisexual reptilian monster who serves as a scientist under the leader of the Underground, Asgore, and is a fan of anime and manga. She is also a friend to Mettaton, a robot, and the captain of the Royal Guard, Undyne, who eventually becomes her girlfriend. She suffers from social anxiety, depression, and self-harm tendencies, and the depiction of her struggles with these have been the subject of praise and commentary by critics. She watches the player-character throughout the game, offering guidance at some point, though with limited benefit. She is revealed to have dark secrets, including ones that relate to experimentation. She also appears in Deltarune in a different role as a school teacher.
Papyrus is a character introduced in the 2015 video game Undertale. He is a skeleton with a large ego who aspires to join the Royal Guard, and also the brother of Sans and friend of Undyne. He is eternally optimistic, and despite wanting to capture the human to prove himself, finds himself befriending the human instead. He does not appear in Deltarune, but has been alluded to. He was created by Toby Fox with support from Temmie Chang. He was originally envisioned as a creepy person who wears a fedora and has no redeeming qualities, though Fox did not like this idea, so he scrapped it. His character communicates with the Papyrus typeface, which had to be changed to a "faux hand-drawn vertical script" when translated into Japanese.