Gradius: The Interstellar Assault | |
---|---|
Developer(s) | Konami |
Publisher(s) | Konami |
Designer(s) | Y. Daikai Hiroyuki Fukui Tamotsu Goto |
Composer(s) | Yoshiyuki Hagiwara |
Series | Gradius |
Platform(s) | Game Boy |
Release | |
Genre(s) | Horizontal scrolling shooter |
Mode(s) | Single-player |
Gradius: The Interstellar Assault, released as Nemesis II: The Return of the Hero in Europe, and Nemesis II in Japan, is the second Game Boy game in the Gradius series. The game was later ported to the Konami GB Collection series of Super Game Boy and Game Boy Color compilations; it can be found in the Japanese Vol. 3 and the European Vol. 4. Like Gradius before it, these versions were renamed Gradius II for the Japanese Vol. 3 and Gradius II: The Return of the Hero for the European Vol. 4.
Gradius: The Interstellar Assault retains the traditional horizontal scrolling gameplay from the Gradius series. Once again the player takes control of the Vic Viper and flies through five different stages destroying Bacterion's army.
The game retains the traditional power-up bar from the original Gradius . The player can speed-up multiple times, use missiles, shoot double firepower or lasers, use several options at a time and use the classic shield (although it is referred to as a forcefield). However, before each game is started or continued, the player is given a "Weapon Select" screen. Here the player can choose between one of three settings for the missiles, double firepower, and lasers.
James Beaven gave the game a 90% in GamesMaster , commenting, "Forget the R-Type games. This is the shoot-em-up to end 'em all! The bad guys don't leave you alone for a second, and the six-strong assortment of power ups, well, 'Way-hey', as Eric Morecambe used to say." [1]
French magazine Joypad gave the game a 92%, saying that it "doesn't let you breathe for a second, the enemies come from all sides, and they're multiform. Regularly, you face a colossal monster that nearly takes up the entire screen." [2]
Gradius is a side-scrolling shooter video game developed and published by Konami. The first game in the Gradius series, it was originally released as a coin-operated arcade game in 1985. The player maneuvers a spacecraft known as the Vic Viper that must defend itself from the various alien enemies. The game uses a power-up system called the "power meter", based upon collecting capsules to purchase additional weapons.
Shoot 'em ups are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives.
Salamander, retitled Life Force in North America and in the Japanese arcade re-release, is a scrolling shooter arcade video game developed and published by Konami. Released in 1986 as a spin-off of Gradius, Salamander introduced a simplified power-up system, two-player cooperative gameplay and both horizontally and vertically scrolling stages. Some of these later became normal for future Gradius games. In Japanese, the title is written using ateji, which are kanji used for spelling foreign words that has been supplanted in everyday use by katakana. Contra, another game by Konami was also given this treatment, with its title written in Japanese as 魂斗羅.
Gradius is a series of shooter video games, introduced in 1985, developed and published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper.
Gradius II is a side-scrolling shooter game developed and published by Konami. Originally released for the arcades in Japan in 1988, it is the sequel to original Gradius and was succeeded by Gradius III. Ports of Gradius II were released for the Family Computer, PC-Engine Super CD-ROM², and the X68000 in Japan. The original arcade version is also included in the Gradius Deluxe Pack compilation for the PlayStation and Sega Saturn and in Gradius Collection for the PlayStation Portable.
Parodius! From Myth to Laughter, released in Japan as Parodius Da! Shinwa kara Owarai e and outside Japan as Parodius, is a shoot 'em up arcade video game and the second title in the Parodius series produced by Konami. The European SNES, Sega Saturn and PlayStation versions are also known as Parodius: Non-Sense Fantasy. The gameplay is stylistically very similar to the Gradius series, but the graphics and music are intentionally absurd.
Gokujō Parodius ~Kako no Eikō o Motomete~, translated as Gokujo Parodius – Pursuing the Past Glory and also known as Fantastic Journey, is a 1994 side-scrolling shooter arcade game developed and published by Konami. It is the third entry in their Parodius series, itself a parody spin-off of their Gradius series.
Salamander 2 is a 1996 horizontally scrolling shooter arcade video game developed and published in Japan by Konami. It is the direct sequel to Salamander (1986) and the third game in the Salamander series, which itself is a spin-off of the Gradius franchise. Up to two players control two starships — the Vic Viper and the Super Cobra — as they must destroy the alien race Doom before they wipe out all of the planet Gradius. Gameplay involves shooting down enemies, collecting power-up items, and avoiding collision with projectiles or obstacles.
Gradius Gaiden is a 1997 horizontal-scrolling shooter video game developed and published for the PlayStation by Konami. Players control one of four different starships in their mission to eradicate the Bacteria army from destroying the planet Gradius. Gameplay involves shooting down enemies, avoiding their projectiles, and collecting power capsules to unlock access to new weapons. It is the fourth mainline entry in the company's Gradius franchise, and the second to be produced specifically for a home console.
Gradius V is a Japanese-developed shoot 'em up video game published by Konami for the Sony PlayStation 2 video game console in 2004. Gradius V was largely developed under contract by Treasure, who had previously worked on Radiant Silvergun and Ikaruga. The game is set predominantly in outer space where players control a fictional spacecraft called Vic Viper through a continuously scrolling background depicting the territories of Bacterian—an evil empire which serves as the player's enemy. Gradius V received overall positive reviews. Critics praised the level design, graphical design and "classic" revival, but criticized the game's difficulty.
Gradius IV is the fourth arcade installment in a series of scrolling shooter video games developed by Konami Computer Entertainment Tokyo. It was preceded by Gradius III, released in 1989, although spinoffs had been released prior to it such as Gradius Gaiden. This title brings a considerable graphical upgrade, particularly with the use of colored lighting. In addition, there have been several additions and removals to the vaulted weapons system; specifically, the edit mode has been removed and an online ranking system was added.
Nemesis is a 1990 shoot 'em up video game developed and published by Konami for the Game Boy. It is part of the Gradius series. Similar to Taito's Sagaia, this game uses a once-international title for an earlier game in the series to represent a mostly original project.
Xexex, released as Orius in North America, is a 1991 side-scrolling shoot 'em up arcade game by Konami. It draws on Irem's R-Type and Konami's other shoot 'em up Gradius, while adding the tentacle mechanics of Irem's other shoot 'em up XMultiply. In the game, players take control of the Flintlock space fighter in a mission to rescue Princess Irene La Tias of Planet E-Square, who has been captured by the evil galactic warlord Klaus Pachelbel.
Konami GB Collection is a series of video game compilations composed of four volumes released in Japan for the Game Boy and re-released in Euro regions for the Game Boy Color. The compilations were originally released from 1997 to 1998 in Japan, and were later released in Europe in 2000.
Gradius ReBirth is a shoot 'em up video game for WiiWare developed by M2 and published by Konami. It's an installment in the Gradius series. It was released in Japan on September 2, 2008, and in North America on March 9, 2009, and in the PAL regions on July 3, 2009.
Over Horizon is a 1991 horizontally scrolling shooter co-developed by Pixel and Hot B, published in Japan by Hot B and in Germany by Takara for the Nintendo Entertainment System. Controlling the space fighter craft Michael, the player must destroy numerous enemies to stop the Gamma organization from using the alien creature Kassandra to take over the Alpharos star system.
Nemesis 3: The Eve of Destruction is a 1988 computer game, developed and published by Konami exclusively for the MSX platform in 1988. It was only released in Japan and Europe. The game is part of the long running Gradius series of side-scrolling shooters and is a spin-off of Gradius II: Gofer no Yabou. It is the second game of the series to be released exclusively for the MSX after Nemesis 2. In terms of the story; the game is a sequel to Gradius II, Nemesis 2, and the MSX conversion of Salamander. The game takes place almost 200 years after the crisis with Dr. Venom and James Burton has died in the year 6718. The Vic Viper is replaced by a new ship called the Vixen ; piloted by David Burton, a direct descendant of James who is assisted by his AI Gaudie.
Gradius III is a 1989 scrolling shooter video game developed and published by Konami, originally released for the arcades in Japan and other parts of Asia on December 11, 1989. It is the third game in the Gradius series. The game was ported to the Super Nintendo Entertainment System in Japan in 1990 and North America in 1991, and served as a launch title for the system in North America. The arcade version would never see the light of day in the West until it was included alongside Gradius IV in a two-in-one compilation for the PlayStation 2 and in the Gradius Collection for the PlayStation Portable.
Nemesis 2 is a side-scrolling shoot 'em up video game released for the MSX computer in 1987 by Konami. The game is a sequel to Nemesis, the MSX version of Gradius, but is unrelated to the arcade game Gradius II. This version was ported to the X68000 computer under the name Nemesis '90 Kai, with some graphical and aural enhancements.