Heavyweight Champ | |
---|---|
Developer(s) | Sega |
Platform(s) | Arcade |
Release | October 1976 (original) [1] September 1987 (remake) [2] |
Genre(s) | Sports |
Heavyweight Champ [lower-alpha 1] is a series of boxing video games from Sega. The original arcade video game was released in 1976. The game uses black-and-white graphics and critics have since identified it as the first video game to feature hand-to-hand fighting. [3] [4] [5] It was a commercial success in Japan, where it was the third highest-grossing arcade video game of 1976. [6] However, it is now considered a lost video game. [7]
Sega released a remake to arcades in 1987, changing the side perspective of the original game to a third-person viewpoint from behind the boxer. Both games feature unique controls that simulate throwing actual punches. [3] The 1987 remake was Japan's fifth highest-grossing arcade video game of 1988 and received positive reviews from critics.
The 1976 original featured gameplay viewed from a side-view perspective. It employed two boxing glove controllers, one for each player, which moved up and down for high and low punches, with an inward movement for striking. [3] It used large monochrome sprite visuals for the graphics. [8]
The 1987 game changed the perspective to behind the player's boxer. In addition, the player is given two punch controllers, one for each hand. Only a single-player mode was made available, in which the player faces a series of opponents in one-round, three-minute bouts. Players can swivel the cabinet to move their boxer from side to side. [9]
The original 1976 game was a commercial success in Japan. On the first annual Game Machine arcade chart, Heavyweight Champ was the third highest-grossing arcade video game of 1976 in Japan, just below Taito's Ball Park and Speed Race DX . [6]
The 1987 remake was also a commercial success. In Japan, Game Machine listed the 1987 version on their November 15 issue as being the fourth most-successful upright arcade unit of the month. [10] It went on to become Japan's fifth highest-grossing dedicated arcade game of 1988. [11]
The 1987 remake was also critically well-received. Advanced Computer Entertainment and Commodore User praised the game's unique controls but raised concerns that they might decrease the lifespan of the cabinets. [12] [13] Commodore User also had positive impressions of the game's graphics and gave the game a 9 out of 10 overall. [14]
Sega reused the Heavyweight Champ name when they released the Sega Master System version of James "Buster" Douglas Knockout Boxing outside of North America. The game features a side perspective and is otherwise unrelated to the arcade games. It was not received well. [15] [16] [17]
The 1991 Sega arcade game Title Fight also featured controls for left and right punches and a similar behind-the-boxer perspective as the 1987 game, along with two-player gameplay through use of a dual-monitor cabinet. [18]
Pole Position is a racing arcade video game released by Namco in 1982. It was licensed to Atari, Inc. for US manufacture and distribution. Pole Position is considered one of the most important titles from the golden age of arcade video games. It was an evolution of Namco's earlier arcade racing electro-mechanical games, notably F-1 (1976), whose designer Sho Osugi worked on Pole Position.
Out Run is an arcade driving video game released by Sega in September 1986. It is known for its pioneering hardware and graphics, nonlinear gameplay, a selectable soundtrack with music composed by Hiroshi Kawaguchi, and the hydraulic motion simulator deluxe arcade cabinet. The goal is to avoid traffic and reach one of five destinations.
After Burner is a rail shooter arcade video game developed and released by Sega in 1987. The player controls an American F-14 Tomcat fighter jet and must clear each of the game's eighteen unique stages by destroying incoming enemies. The plane is equipped with a machine gun and a limited supply of heat-seeking missiles. The game uses a third-person perspective, as in Sega's earlier Space Harrier (1985) and Out Run (1986). It runs on the Sega X Board arcade system which is capable of surface and sprite rotation. It is the fourth Sega game to use a hydraulic "taikan" motion simulator arcade cabinet, one that is more elaborate than their earlier "taikan" simulator games. The cabinet simulates an aircraft cockpit, with flight stick controls, a chair with seatbelt, and hydraulic motion technology that moves, tilts, rolls and rotates the cockpit in sync with the on-screen action.
Kung-Fu Master, known as Spartan X in Japan, is a side-scrolling beat 'em up developed by Irem as an arcade video game in 1984, and distributed by Data East in North America. Designed by Takashi Nishiyama, the game was based on Hong Kong martial arts films. It is a loose adaptation of the Jackie Chan, Sammo Hung, and Yuen Biao film Wheels on Meals (1984), called Spartan X in Japan, with the protagonist Thomas named after Jackie Chan's character in the film. The game is also heavily inspired by the Bruce Lee film Game of Death (1972), which was the basis for the game's concept. Nishiyama, who had previously designed the side-scrolling shooter Moon Patrol (1982), combined fighting elements with a shoot 'em up gameplay rhythm. Irem and Data East exported the game to the West without the Spartan X license.
Operation Wolf is a light gun shooter arcade game developed by Taito and released in 1987. It was ported to many home systems.
Operation Thunderbolt is a light gun shooter video game developed by Taito and released for arcades in 1988. As the sequel to Operation Wolf, changes include two-player gameplay with two positional gun controllers mounted on the arcade cabinet, and a new forward-scrolling pseudo-3D perspective combined with side-scrolling sections.
The following article is a broad timeline of arcade video games.
1976 had new titles such as Road Race, Night Driver, Heavyweight Champ, Sea Wolf and Breakout. The year's highest-grossing arcade games were Namco's F-1 in Japan and Midway's Sea Wolf in the United States.
Hang-On is an arcade racing game released by Sega in 1985 and later ported to the Master System. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and uses the Super Scaler arcade system board, created with design input from Yu Suzuki, as technology to simulate 3D effects. The deluxe cabinet version also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen.
G-LOC: Air Battle is a 1990 combat flight simulator arcade video game developed and published by Sega. It is a spin-off of the company's After Burner series. The title refers to "G-force induced Loss Of Consciousness". The game is known for its use of the R360 motion simulator arcade cabinet. The arcade game was a commercial and critical success upon release.
Street Fighter is a 1987 arcade fighting game developed and published by Capcom. It is the first competitive fighting game produced by the company and the first installment in the Street Fighter series. It was a commercial success in arcades and introduced special attacks and some of the conventions made standard in later fighting games, such as the six-button controls and the use of command-based special moves.
The Ninja Warriors (ニンジャウォーリアーズ) is a side-scrolling beat 'em up video game developed and released by Taito in 1987. The original arcade game situated one display in between projected images of two other displays, creating the appearance of a triple-wide screen. Ports were released for home systems including the Amiga, Atari ST, ZX Spectrum, Commodore 64, Amstrad CPC, PC Engine, and Sega Mega-CD.
Super Monaco GP is a Formula One racing simulation video game released by Sega, originally as a Sega X Board arcade game in 1989, followed by ports for multiple video game consoles and home computers in the early 1990s. It is the sequel to the 1979 arcade game Monaco GP. The arcade game consists of one race, the Monaco Grand Prix, but later ports added more courses and game modes based on the 1989 Formula One World Championship.
Warrior is a 1979 arcade fighting game. It is considered one of the first fighting games, excepting several boxing games such as Heavyweight Champ, released in 1976, and Atari's unreleased Boxer.
Sea Wolf is an arcade video game designed by Dave Nutting and released by Midway in 1976. It is a video game update of an electro-mechanical Midway game, Sea Devil, itself based on Sega's 1966 electro-mechanical arcade submarine simulator Periscope. The game was released in Japan by Taito. In Sea Wolf, the player, piloting an unseen submarine, launches torpedoes vertically in an attempt to sink ships moving horizontally across the screen before time runs out. The screen is viewed through a faux periscope mounted on the cabinet.
Enduro Racer (エンデューロレーサー) is an arcade racing game from Sega. It was released in 1986 with two arcade cabinet versions, a stand-up cabinet with handlebars and a full-sized dirt bike cabinet. It is often seen as a dirt racing version of Hang-On, as it uses a similar engine and PCB. The game was later released for the Master System in 1987, the ZX Spectrum and Commodore 64 in 1988, and the Amstrad CPC and Atari ST in 1989.
Monaco GP is an arcade racing game released by Sega in November 1979 in Japan, and January 1980 worldwide. An upgraded version, Pro Monaco GP, was released later in 1980. One of the last Sega games to use TTL chips instead of a microprocessor CPU, the game has players race against a clock and pass rival racers while attempting to earn points driving through five areas.
Thunder Blade is a third-person shoot 'em up video game released by Sega for arcades in 1987. Players control a helicopter to destroy enemy vehicles. The game was released as a standard stand-up arcade cabinet with force feedback, as the joystick vibrates. A helicopter shaped sit-down model was released, replacing the force feedback with a cockpit seat that moves in tandem with the joystick. It is a motion simulator cabinet, like the previous Sega Super Scaler games Space Harrier (1985) and After Burner (1987). The game's plot and setting was inspired by the film Blue Thunder (1983).
Winning Run is a first-person arcade racing simulation game developed and published by Namco in late December 1988 in Japan, before releasing internationally the following year. The player pilots a Formula One racer, with the objective being to complete each race in first place, all while avoiding opponents and other obstacles, such as flood-hit tunnels, pits and steep chambers. It was the first game to run on the Namco System 21 arcade hardware, capable of 3D shaded polygons.
Dead Angle, also known as Lead Angle and Gang Hunter, is a 1988 arcade shooter game developed by Seibu Kaihatsu. It is the follow-up to the company's mobster-themed Empire City: 1931. In Dead Angle, players take control of the game's protagonist, who must rescue his girlfriend from a mob boss. A port of the game was released by Sega for the Master System console.